Graphical clipping:
- Use "Graphic3d_ClipPlane" to defined clipping for PrsMgr_PresentableObject (local clipping), for V3d_View (global clipping).
Get rid of old implementations:
- Remove Visual3d_ClipPlane.
- Port V3d_Plane to Graphic3d_ClipPlane core.
Selection Sensitives:
- Port "Matches" method to add full set of arguments (SelectBasics_PickArgs), including min-max depth coming from selector.
- Get rid of transient data for pair Matches -> ComputeDepth.
- Extend SelectMgr_ViewerSelector::LoadResult to work with local clipping, add virtual callbacks to compute globa/local depth clipping for picking.
Capping rendering algorithm:
- Recursive rendering algorithm for OpenGl_Groups.
- Introduced Rendering filter for groups.
Clipping plane management in TKOpenGl:
- Added OpenGl_ClippingState to OpenGl_Context.
DRAWEXE commands:
- Ported "vclipplane" command for new approach.
- Added "vsettexturemode" command for changing texture details in views (enable / disable textures).
Correct DownCast syntax (compilation error)
Fix new compiler warnings
tests/bugs/vis/bug22906 migrated to the new vclipplane syntax
Got rid of warning -Wunused-variable
In FSD_File, use template specialization instead of comparison of sizeof() to specific value in if statement, thus eliminating warning "constant value in conditional expression"
List of resolved warnings:
c4063: Aspect.cdl; TObj_Application.cxx; PCDM.cdl; OpenGl_Workspace_5.cxx;
c4100: XDEDRAW.cxx; ViewerTest_ViewerCommands.cxx; TopOpeBRep_FacesFiller_1.cxx; TopClass_Classifier3d.gxx; TDataStd_ReferenceArray.cxx; QABugs_19.cxx; IntPatch_ImpImpIntersection_5.gxx; HLRTopoBRep_DSFiller.cxx; HLRBRep_Data.lxx; DPrsStd_AISPresentationCommands.cxx; BRepMesh_Delaun.cxx;
c4127: BOPTools_AlgoTools2D.cxx; MAT_Mat.gxx; GeomFill_SweepSectionGenerator.cxx; BRepMesh_Delaun.cxx;
c4189: IntCurveSurface_Inter.gxx; IGESToBRep_BRepEntity.cxx; BRepMesh_Delaun.cxx; BRepAlgo_Loop.cxx; IntStart_SearchOnBoundaries_1.gxx;
c4190: Plugin_Macro.hxx;
c4389: Visual3d_View.cxx; TopOpeBRep/TopOpeBRep_vpr.cxx; TDataStd_BooleanArray.cxx; IntPatch_ALine.cxx;
c4701: BRepAlgo.cxx;
c4702: MNaming_NamingRetrievalDriver_1.cxx; MNaming_NamingRetrievalDriver_2.cxx; BRepClass3d_SolidExplorer.cxx;
c4706: TestTopOpe_BOOP.cxx;
Additional fixes:
- old-style declarations of C functions in IGES and STEP parsers
- clean-up of debug code, fixes for building in Debug mode
- in BRepFill_TrimShellCorner.cxx, lines 878-9, wrong use of assignment instead of comparison fixed
- fix for Plugin_Macro reverted; warning 4190 disabled instead
- in IntPatch_ALine.cxx, line 520, wrong comparison of boolean with index fixed
- in InterfaceGraphic_Visual3d.hxx, field IsCustomMatrix made boolean
- in TopOpeBRepBuild_ShapeSet, obsolete (unused) methods removed
Removing pPotentially uninitialized local variable
Got rid of most of warnings C4701: Potentially uninitialized local variable
Removed redundant variable definitions.
Refactored a part of AppParCurves_ResolConstraint CTOR.
Replaced 0. to Precision::Confusion for tolerance vars;
Changed values for min and max parameter vars;
Got rid of redundant variables' initialization.
Removed package Viewer. Methods and class filed from Viewer_View and Viewer_Viewer have been moved to V3d_View and V3d_Viewer
accordingly.
Removed Aspect_GraphicDriver.
V3d_View declaration fix
Explicit type cast added in conversions from double to float in PrsMgr, Select3D, StdPrs, Visual3d, and Voxel.
Minor corrections in ShapeProcess and TCollection.
In Visual3d_ViewManager::ConvertCoord...(), output is initialized by zeros instead of RealLast() in case of failure.
In XmlMXCAFDoc, material density is correctly converted to string when writing to Xml.
OpenGl immediate mode - get rid from GL display lists
Visual3d_TransientManager, Graphic3d_GraphicDriver:
removed outdated unused methods to draw primitives in immediate mode.
New Draw Harness command to swith rendering mode in immediate mode.
When set to false scene will be always redrawn in back buffer.
V3d_View::ToPixMap - temporarily switch immediate mode to draw into back buffer
Make happy immediate mode dump on OpenGL without FBO (like ms software implementation).
OpenGl_Workspace::RedrawImmediatMode - invalidate back buffer when immediate mode drawn into it
Added more detailed description for Graphic3d_GraphicDriver::SetImmediateModeDrawToFront method
Adding of test case
Polylines and polygons removed, now everything is based on PrimitiveArrays.
Added use of Graphic3d_ArrayOfSegments, some additional clean up in Graphic3d_Group.
Dead code elimination in AIS and V3d
Corrected compilation errors
Fixed grid presentation
Adding test case correction
Cocoa_Window draft
OpenGl_Context and OpenGl_Window - added support for Cocoa OpenGL context
TKV3d - accept Cocoa_Window
Draft version of ViewerInit method for Mac OS X
Added ViewerTest_CocoaEventManagerView
ViewerTest - attach events to Cocoa window
Cocoa_Window - disable autorelease on close
Fix for OpenGl_Context::Init method
Cocoa_Window - convert top-left coordinates to bottom-left
Added selection with rubber band (rubber band drawing still should be implemented)
Fixed OpenGl_Display initialization on Mac OS X
Fixed OpenGl includes
Changed an outer condition.
Deleted MyMatOfOriIsModified and MyMatOfMapIsModified flags.Deleted all modification flags from ViewOrientationReset() and SetViewOrientation() functions.
Checkings of view modifications in SetViewOrientation() and ViewOrientationReset() methods were returned
CustomIsModified flag was replaced by ScaleIsModified flag in modification checking.
Added 'IsInitialized' flag to check if orientation matrix was set
Structures Graphic3d_CView, Graphic3d_CStructure, Graphic3d_CGroup become classes and their definitions moved from InterfaceGraphic to Graphic3d.
Introduced new class OpenGl_Texture as replacement for OpenGl_ResourceTexture class and static functions in OpenGl_TextureBox.
Graphic3d_TextureRoot now no more communicate within Graphic3d_GraphicalDriver.
Instead class returns image through GetImage() method.
OpenGl_AspectFace - avoid possible NULL-dereference
OpenGl_Texture::Init() - check gluBuild2DMipmaps() return value
OpenGl_Texture - check GL_BGRA_EXT for compatibility
OpenGl_Texture - scale NPOT image when required
Added more description to Graphic3d_TextureRoot class
OpenGl_Texture - added missing break statement for ImgBGR32 case
OpenGl_Workspace::setTextureParams() - fixed local variable aFilterMin overrides visibility of early declared variable
OpenGl_Workspace::DisableTexture() - reset texture matrix
FTGL do not reset texture matrix and corrupt text could be rendered if custom texture has not identity texture matrix.
A new class Image_Diff for comparison of images
and a draw-command "diffimage", which compares 2 images.
Image_PixMap redesigned to provide interface for low-level image operations.
New Image_AlienPixMap class now intended for Save/Load functionality.
Aspect_PixMap class dropped.
Xw_PixMap and WNT_PixMap classes now do not inherit from Aspect_PixMap and deprecated.
ToPixMap methods now retrieve Image_PixMap as argument.
Conflicts:
src/ViewerTest/ViewerTest.cxx
Remarks applied
Fix compilation (correct merging error)
Eliminated Aspect <-> Image cyclic dependency
Fixed GIF dump in case of BGR32 image format
OpenGl_Resource was slightly corrected and OpenGl_Element was extended
with Release method to manage GPU resources.
OpenGl_PrimitiveArray now uses new OpenGl_VertexBuffer class (requires OpenGL 1.5+).
Strange workarounds for feedback mode were removed.
OpenGl_Context now provides access to shared GPU resources
and manages resources queue for delayed release
(replaces functionality of removed OpenGl_ResourceCleaner).
Loaded GL_ARB_texture_buffer_object and GL_ARB_draw_instanced extensions.
Global maps of views, workspaces and structures
were moved to OpenGl_GraphicDriver members.
UserDrawCallback() function moved to OpenGl_GraphicDriver methods.
Aspect_GraphicCallbackStruct now holds handle of OpenGl_Context
instead of system-dependent pointers to GL context definition.
New classes NCollection_Vec2, NCollection_Vec3 and NCollection_Vec4
implements interface to low-level data (points, vertices, colors) in GLSL-style.
Removed EnableVBO argument from vdrawparray Draw Harness command
Corrected compilation errors
Fixed wrong argument in Index VBO initialization
Fixed several cases of incorrect memory management in TKV3d
Visual3d_ViewManager::Remove()
Destroy structures before last view removed for correct GPU resources management.
Graphic3d_Structure::GraphicClear()
Remove groups to avoid usage of dead OpenGl_Group pointers.
V3d_View::Remove()
Fixed mistake in #0000280 patch.
Small correction
Fixed OCC280 test command
Replace removed view within created one in ViewerTest EventManager.
ViewerTest, do not create unused 3D view
In current design NIS_View always created and used for both - NIS objects and AIS objects.