mirror of
https://git.dev.opencascade.org/repos/occt.git
synced 2025-04-04 18:06:22 +03:00
0023323: Duplicate if-clause in Visual3d_View.cxx
Changed an outer condition. Deleted MyMatOfOriIsModified and MyMatOfMapIsModified flags.Deleted all modification flags from ViewOrientationReset() and SetViewOrientation() functions. Checkings of view modifications in SetViewOrientation() and ViewOrientationReset() methods were returned CustomIsModified flag was replaced by ScaleIsModified flag in modification checking. Added 'IsInitialized' flag to check if orientation matrix was set
This commit is contained in:
parent
d27ea0ef51
commit
bd92cc2a59
@ -274,13 +274,13 @@ Standard_Real um, vm, uM, vM;
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MyCView.Context.ZBufferActivity = -1;
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MyMatOfMapIsModified = Standard_True;
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MyMatOfOriIsModified = Standard_True;
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MyMatOfMapIsEvaluated = Standard_False;
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MyMatOfOriIsEvaluated = Standard_False;
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DegenerateModeIsActive = Standard_False;
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AnimationModeIsActive = Standard_False;
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IsInitialized = Standard_False;
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#ifdef G003
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MyCView.IsDegenerates = 0;
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MyCView.IsDegeneratesPrev = 0;
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@ -413,10 +413,10 @@ Standard_Real um, vm, uM, vM;
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MyCView.Context.ZBufferActivity = -1;
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MyMatOfMapIsModified = Standard_True;
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MyMatOfOriIsModified = Standard_True;
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MyMatOfMapIsEvaluated = Standard_False;
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MyMatOfOriIsEvaluated = Standard_False;
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IsInitialized = Standard_False;
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#ifdef G003
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AnimationModeIsActive = Standard_False;
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MyCView.IsDegenerates = 0;
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@ -602,11 +602,11 @@ void Visual3d_View::Remove () {
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MyCView.IsDeleted = 1;
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MyCView.DefWindow.IsDefined = 0;
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MyMatOfMapIsModified = Standard_True;
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MyMatOfOriIsModified = Standard_True;
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MyMatOfMapIsEvaluated = Standard_False;
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MyMatOfOriIsEvaluated = Standard_False;
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IsInitialized = Standard_False;
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MyWindow.Nullify ();
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}
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@ -1099,7 +1099,6 @@ Visual3d_ViewOrientation NewViewOrientation;
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SetViewOrientation (NewViewOrientation);
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MyMatOfOriIsModified = Standard_True;
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MyMatOfOriIsEvaluated = Standard_False;
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}
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@ -1115,94 +1114,90 @@ void Visual3d_View::SetViewOrientation (const Visual3d_ViewOrientation& VO) {
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if (IsDeleted ()) return;
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MyViewOrientation = VO;
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Standard_Real X, Y, Z;
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Standard_Real X, Y, Z;
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// Tests on modification of parameters.
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Standard_Boolean VUPIsModified = Standard_False;
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Standard_Boolean VRPIsModified = Standard_False;
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Standard_Boolean VRUIsModified = Standard_False;
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Standard_Boolean ScaleIsModified = Standard_False;
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Standard_Boolean CustomIsModified = Standard_False;
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Standard_Boolean VUPIsModified = Standard_False;
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Standard_Boolean VRPIsModified = Standard_False;
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Standard_Boolean VRUIsModified = Standard_False;
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Standard_Boolean ScaleIsModified = Standard_False;
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Standard_Boolean CustomIsModified = Standard_False;
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(MyViewOrientation.ViewReferencePoint ()).Coord (X, Y, Z);
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VUPIsModified =
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MyCView.Orientation.ViewReferencePoint.x != float (X)
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|| MyCView.Orientation.ViewReferencePoint.y != float (Y)
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|| MyCView.Orientation.ViewReferencePoint.z != float (Z);
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MyCView.Orientation.ViewReferencePoint.x != float (X)
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|| MyCView.Orientation.ViewReferencePoint.y != float (Y)
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|| MyCView.Orientation.ViewReferencePoint.z != float (Z);
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MyCView.Orientation.ViewReferencePoint.x = float (X);
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MyCView.Orientation.ViewReferencePoint.y = float (Y);
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MyCView.Orientation.ViewReferencePoint.z = float (Z);
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(MyViewOrientation.ViewReferencePlane ()).Coord (X, Y, Z);
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VRPIsModified =
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MyCView.Orientation.ViewReferencePlane.x != float (X)
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|| MyCView.Orientation.ViewReferencePlane.y != float (Y)
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|| MyCView.Orientation.ViewReferencePlane.z != float (Z);
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MyCView.Orientation.ViewReferencePlane.x != float (X)
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|| MyCView.Orientation.ViewReferencePlane.y != float (Y)
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|| MyCView.Orientation.ViewReferencePlane.z != float (Z);
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MyCView.Orientation.ViewReferencePlane.x = float (X);
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MyCView.Orientation.ViewReferencePlane.y = float (Y);
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MyCView.Orientation.ViewReferencePlane.z = float (Z);
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(MyViewOrientation.ViewReferenceUp ()).Coord (X, Y, Z);
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VRUIsModified =
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MyCView.Orientation.ViewReferenceUp.x != float (X)
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|| MyCView.Orientation.ViewReferenceUp.y != float (Y)
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|| MyCView.Orientation.ViewReferenceUp.z != float (Z);
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MyCView.Orientation.ViewReferenceUp.x != float (X)
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|| MyCView.Orientation.ViewReferenceUp.y != float (Y)
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|| MyCView.Orientation.ViewReferenceUp.z != float (Z);
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MyCView.Orientation.ViewReferenceUp.x = float (X);
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MyCView.Orientation.ViewReferenceUp.y = float (Y);
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MyCView.Orientation.ViewReferenceUp.z = float (Z);
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Standard_Real Sx, Sy, Sz;
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MyViewOrientation.AxialScale(Sx, Sy, Sz);
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ScaleIsModified =
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MyCView.Orientation.ViewScaleX != float (X)
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|| MyCView.Orientation.ViewScaleY != float (Y)
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|| MyCView.Orientation.ViewScaleZ != float (Z);
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MyCView.Orientation.ViewScaleX = float (Sx);
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MyCView.Orientation.ViewScaleY = float (Sy);
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MyCView.Orientation.ViewScaleZ = float (Sz);
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MyViewOrientation.AxialScale(X, Y, Z);
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ScaleIsModified =
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MyCView.Orientation.ViewScaleX != float (X)
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|| MyCView.Orientation.ViewScaleY != float (Y)
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|| MyCView.Orientation.ViewScaleZ != float (Z);
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MyCView.Orientation.ViewScaleX = float (X);
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MyCView.Orientation.ViewScaleY = float (Y);
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MyCView.Orientation.ViewScaleZ = float (Z);
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CustomIsModified =
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MyCView.Orientation.IsCustomMatrix != MyViewOrientation.IsCustomMatrix();
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MyCView.Orientation.IsCustomMatrix != MyViewOrientation.IsCustomMatrix();
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MyCView.Orientation.IsCustomMatrix = MyViewOrientation.IsCustomMatrix();
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if ( MyViewOrientation.IsCustomMatrix() ) {
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Standard_Integer i, j;
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for (i = 0; i < 4; i++)
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for (j = 0; j < 4; j++) {
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if (!CustomIsModified) CustomIsModified =
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MyCView.Orientation.ModelViewMatrix[i][j] != MyViewOrientation.MyModelViewMatrix->Value(i,j);
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MyCView.Orientation.ModelViewMatrix[i][j] = MyViewOrientation.MyModelViewMatrix->Value(i,j);
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if (!CustomIsModified) CustomIsModified =
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MyCView.Orientation.ModelViewMatrix[i][j] != MyViewOrientation.MyModelViewMatrix->Value(i,j);
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}
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}
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#ifdef TRACE_TRSF
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cout << "Visual3d_View::SetViewOrientation\n";
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if (VUPIsModified || VRPIsModified || VRUIsModified || CustomIsModified)
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cout << "VUPIsModified : " << VUPIsModified
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<< ", VRPIsModified : " << VRPIsModified
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<< ", VRUIsModified : " << VRUIsModified
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<< ", CustomIsModified : " << CustomIsModified << "\n" << flush;
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cout << "Visual3d_View::SetViewOrientation\n";
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if (VUPIsModified || VRPIsModified || VRUIsModified || ScaleIsModified || CustomIsModified)
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cout << "VUPIsModified : " << VUPIsModified
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<< ", VRPIsModified : " << VRPIsModified
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<< ", VRUIsModified : " << VRUIsModified
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<< ", CustomIsModified : " << CustomIsModified
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<< ", ScaleIsModified : " << ScaleIsModified << "\n" << flush;
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else
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cout << "no modification\n" << flush;
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cout << "no modification\n" << flush;
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#endif
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// restart if one of parameters is modified
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if (VUPIsModified || VRPIsModified || VRUIsModified || ScaleIsModified || CustomIsModified) {
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if (!IsInitialized || VUPIsModified || VRPIsModified
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|| VRUIsModified || ScaleIsModified || CustomIsModified) {
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if (VUPIsModified || VRPIsModified || VRUIsModified || CustomIsModified) {
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MyMatOfOriIsModified = Standard_True;
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MyMatOfOriIsEvaluated = Standard_False;
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}
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MyMatOfOriIsEvaluated = !VUPIsModified && !VRPIsModified
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&& !VRUIsModified && !ScaleIsModified;
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if (! IsDefined ()) return;
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Standard_Boolean AWait = Standard_False; // => immediate update
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MyGraphicDriver->ViewOrientation (MyCView, AWait);
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IsInitialized = Standard_True;
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Compute ();
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if (! IsDefined ()) return;
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Standard_Boolean AWait = Standard_False; // => immediate update
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MyGraphicDriver->ViewOrientation (MyCView, AWait);
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Compute ();
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if (MyViewManager->UpdateMode () == Aspect_TOU_ASAP) Update ();
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if (MyViewManager->UpdateMode () == Aspect_TOU_ASAP) Update ();
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}
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}
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@ -1231,95 +1226,92 @@ void Visual3d_View::ViewOrientationReset () {
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MyViewOrientation = MyViewOrientationReset;
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Standard_Real X, Y, Z;
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Standard_Real X, Y, Z;
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// Tests on modification of parameters.
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Standard_Boolean VUPIsModified = Standard_False;
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Standard_Boolean VRPIsModified = Standard_False;
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Standard_Boolean VRUIsModified = Standard_False;
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Standard_Boolean ScaleIsModified = Standard_False;
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Standard_Boolean CustomIsModified = Standard_False;
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Standard_Boolean VUPIsModified = Standard_False;
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Standard_Boolean VRPIsModified = Standard_False;
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Standard_Boolean VRUIsModified = Standard_False;
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Standard_Boolean ScaleIsModified = Standard_False;
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Standard_Boolean CustomIsModified = Standard_False;
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(MyViewOrientation.ViewReferencePoint ()).Coord (X, Y, Z);
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VUPIsModified =
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MyCView.Orientation.ViewReferencePoint.x != float (X)
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|| MyCView.Orientation.ViewReferencePoint.y != float (Y)
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|| MyCView.Orientation.ViewReferencePoint.z != float (Z);
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MyCView.Orientation.ViewReferencePoint.x != float (X)
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|| MyCView.Orientation.ViewReferencePoint.y != float (Y)
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|| MyCView.Orientation.ViewReferencePoint.z != float (Z);
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MyCView.Orientation.ViewReferencePoint.x = float (X);
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MyCView.Orientation.ViewReferencePoint.y = float (Y);
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MyCView.Orientation.ViewReferencePoint.z = float (Z);
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(MyViewOrientation.ViewReferencePlane ()).Coord (X, Y, Z);
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VRPIsModified =
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MyCView.Orientation.ViewReferencePlane.x != float (X)
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|| MyCView.Orientation.ViewReferencePlane.y != float (Y)
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|| MyCView.Orientation.ViewReferencePlane.z != float (Z);
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MyCView.Orientation.ViewReferencePlane.x != float (X)
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|| MyCView.Orientation.ViewReferencePlane.y != float (Y)
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|| MyCView.Orientation.ViewReferencePlane.z != float (Z);
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MyCView.Orientation.ViewReferencePlane.x = float (X);
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MyCView.Orientation.ViewReferencePlane.y = float (Y);
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MyCView.Orientation.ViewReferencePlane.z = float (Z);
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(MyViewOrientation.ViewReferenceUp ()).Coord (X, Y, Z);
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VRUIsModified =
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MyCView.Orientation.ViewReferenceUp.x != float (X)
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|| MyCView.Orientation.ViewReferenceUp.y != float (Y)
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|| MyCView.Orientation.ViewReferenceUp.z != float (Z);
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MyCView.Orientation.ViewReferenceUp.x != float (X)
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|| MyCView.Orientation.ViewReferenceUp.y != float (Y)
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|| MyCView.Orientation.ViewReferenceUp.z != float (Z);
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MyCView.Orientation.ViewReferenceUp.x = float (X);
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MyCView.Orientation.ViewReferenceUp.y = float (Y);
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MyCView.Orientation.ViewReferenceUp.z = float (Z);
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Standard_Real Sx, Sy, Sz;
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MyViewOrientation.AxialScale(Sx, Sy, Sz);
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ScaleIsModified =
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MyCView.Orientation.ViewScaleX != float (X)
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|| MyCView.Orientation.ViewScaleY != float (Y)
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|| MyCView.Orientation.ViewScaleZ != float (Z);
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MyCView.Orientation.ViewScaleX = float (Sx);
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MyCView.Orientation.ViewScaleY = float (Sy);
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MyCView.Orientation.ViewScaleZ = float (Sz);
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MyViewOrientation.AxialScale(X, Y, Z);
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ScaleIsModified =
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MyCView.Orientation.ViewScaleX != float (X)
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|| MyCView.Orientation.ViewScaleY != float (Y)
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|| MyCView.Orientation.ViewScaleZ != float (Z);
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MyCView.Orientation.ViewScaleX = float (X);
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MyCView.Orientation.ViewScaleY = float (Y);
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MyCView.Orientation.ViewScaleZ = float (Z);
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CustomIsModified =
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MyCView.Orientation.IsCustomMatrix != MyViewOrientation.IsCustomMatrix();
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MyCView.Orientation.IsCustomMatrix != MyViewOrientation.IsCustomMatrix();
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MyCView.Orientation.IsCustomMatrix = MyViewOrientation.IsCustomMatrix();
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if ( MyViewOrientation.IsCustomMatrix() ) {
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Standard_Integer i, j;
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for (i = 0; i < 4; i++)
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for (j = 0; j < 4; j++) {
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if (!CustomIsModified) CustomIsModified =
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MyCView.Orientation.ModelViewMatrix[i][j] != MyViewOrientation.MyModelViewMatrix->Value(i,j);
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MyCView.Orientation.ModelViewMatrix[i][j] = MyViewOrientation.MyModelViewMatrix->Value(i,j);
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if (!CustomIsModified) CustomIsModified =
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MyCView.Orientation.ModelViewMatrix[i][j] != MyViewOrientation.MyModelViewMatrix->Value(i,j);
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}
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}
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#ifdef TRACE_TRSF
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cout << "Visual3d_View::ViewOrientationReset\n";
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if (VUPIsModified || VRPIsModified || VRUIsModified || CustomIsModified)
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cout << "VUPIsModified : " << VUPIsModified
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<< ", VRPIsModified : " << VRPIsModified
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<< ", VRUIsModified : " << VRUIsModified
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<< ", CustomIsModified : " << CustomIsModified << "\n" << flush;
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else
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cout << "no modification\n" << flush;
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cout << "Visual3d_View::ViewOrientationReset\n";
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if (VUPIsModified || VRPIsModified || VRUIsModified || ScaleIsModified || CustomIsModified)
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cout << "VUPIsModified : " << VUPIsModified
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<< ", VRPIsModified : " << VRPIsModified
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<< ", VRUIsModified : " << VRUIsModified
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<< ", CustomIsModified : " << CustomIsModified
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<< ", ScaleIsModified : " << ScaleIsModified << "\n" << flush;
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else
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cout << "no modification\n" << flush;
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#endif
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// Restart if one of parameters is modified
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if (VUPIsModified || VRPIsModified || VRUIsModified || CustomIsModified) {
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if (!IsInitialized || VUPIsModified || VRPIsModified
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|| VRUIsModified || ScaleIsModified || CustomIsModified) {
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MyMatOfOriIsEvaluated = !VUPIsModified && !VRPIsModified
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&& !VRUIsModified && !ScaleIsModified;
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if (VUPIsModified || VRPIsModified || VRUIsModified || CustomIsModified) {
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MyMatOfOriIsModified = Standard_True;
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MyMatOfOriIsEvaluated = Standard_False;
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}
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if (! IsDefined ()) return;
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if (! IsDefined ()) return;
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Standard_Boolean AWait = Standard_False; // => immediate update
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MyGraphicDriver->ViewOrientation (MyCView, AWait);
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IsInitialized = Standard_True;
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Compute ();
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Standard_Boolean AWait = Standard_False; // => immediate update
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MyGraphicDriver->ViewOrientation (MyCView, AWait);
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Compute ();
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if (MyViewManager->UpdateMode () == Aspect_TOU_ASAP) Update ();
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if (MyViewManager->UpdateMode () == Aspect_TOU_ASAP) Update ();
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}
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}
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void Visual3d_View::SetViewMapping (const Visual3d_ViewMapping& VM) {
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@ -1360,7 +1352,6 @@ Standard_Real um, vm, uM, vM;
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MyViewMapping.MyProjectionMatrix->Value(i,j);
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}
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MyMatOfMapIsModified = Standard_True;
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MyMatOfMapIsEvaluated = Standard_False;
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if (! IsDefined ()) return;
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@ -1429,7 +1420,6 @@ Standard_Real um, vm, uM, vM;
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MyViewMapping.MyProjectionMatrix->Value(i,j);
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}
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MyMatOfMapIsModified = Standard_True;
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MyMatOfMapIsEvaluated = Standard_False;
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if (! IsDefined ()) return;
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@ -1897,9 +1887,6 @@ Aspect_CLayer2d UnderCLayer;
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MyGraphicDriver->Update (MyCView, UnderCLayer, OverCLayer);
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//OSD::SetSignal (Standard_True);
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MyMatOfMapIsModified = Standard_False;
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MyMatOfOriIsModified = Standard_False;
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}
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Visual3d_TypeOfAnswer Visual3d_View::AcceptDisplay (const Handle(Graphic3d_Structure)& AStructure) const {
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@ -28,14 +28,11 @@
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#define MyViewManager ((Visual3d_ViewManager *) MyPtrViewManager)
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#define MyMatOfMapIsModified MyCBitFields.bool1
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#define MyMatOfMapIsEvaluated MyCBitFields.bool2
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#define MyMatOfOriIsModified MyCBitFields.bool3
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#define MyMatOfOriIsEvaluated MyCBitFields.bool4
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#define DegenerateModeIsActive MyCBitFields.bool5
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#define AnimationModeIsActive MyCBitFields.bool6
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#ifdef G003
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#define ComputedModeIsActive MyCBitFields.bool7
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#endif
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#define MyMatOfMapIsEvaluated MyCBitFields.bool1
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#define MyMatOfOriIsEvaluated MyCBitFields.bool2
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#define DegenerateModeIsActive MyCBitFields.bool3
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#define AnimationModeIsActive MyCBitFields.bool4
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#define IsInitialized MyCBitFields.bool5
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#define ComputedModeIsActive MyCBitFields.bool6
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#endif
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