V3d_View::AutoZFit() is now called only before redraw
within methods V3d_View::Redraw() and V3d_View::Update().
Graphic3d_CView now holds Aspect_ExtendedRealitySession object.
Aspect_OpenVRSession implements new interface via optional OpenVR library.
Graphic3d_CView::ProcessInput() - added new interface method
which should be called for processing positional input (head tracking).
Graphic3d_Camera now allows setting custom stereoscopic Projection matrices.
OpenGl_Context::Camera() - context now holds Camera object
in addition to active camera matrices.
genproj.tcl has been extended to handle optional CSF_OpenVR dependency.
Build tools are updated to support building with Visual Studion 2019 toolset ClangCL (LLVM clang-cl):
- In CMake builds, use of unsupported option "-std=c++0x" is avoided
- Tool genconf recognizes availability of ClangCL toolset and proposes it in the list
- Tool genproj recognizes new compiler specification VCVER=vclang and generates VS 2019 projects for it
Note that vclang configuration puts binaries to folder "vc14" as it is compatible with vc14 CRT.
Code is updated to build with Clang for Windows without errors and warnings:
- In BVH classes, pure virtual destructors are replaced by empty ones, to avoid bogus compiler warning
- In .lex files, pragmas are added to disable warnings in parser code
- In OSD, signature of function _osd_wnt_set_error() is corrected to avoid warning on incorrect use of va_args (undefined behavior)
- In OSD_Host, OSD_Parallel_TBB, warnings on usage of deprecated function are disabled
- In Quantity_ColorRGBA and ViewerTest_CmdParser, incorrect use of predefined macro __FUNCTION__ assuming it was a string literal is avoided
- In Standard_Macro.hxx, code is reordered to handle Clang for Windows appropriately
- In AdvApp2Var_SysBase.hxx, inclusion of obsolete (MSVC-specific) header file is replaced by Standard_TypeDef.hxx
- In Standard_ErrorHandler.hxx, empty statements added to avoid warning on unused class fields
- In IVtkDraw and ViewerTest, interface is corrected to use actual type avoiding unnecessary type casts
Off-topic: corrections of some errors (uninitialized class fields) reported by VS Code Analysis in TKernel
Added missing HAVE_RAPIDJSON to env.sh.
genconf.tcl has been extended with new option HAVE_E57
which enables looking for E57 and xerces libraries.
Added new libraries CSF_E57 and CSF_xerces to genproj.tcl.
Possibility to build OCCT using Visual Studio 2008 (VC9) is restored.
For that:
- template functions and classes from namespace std or tr1 (for VC9) are imported to namespace opencascade which is then used instead of std in relevant places
- templates not provided by compiler (VC9) but required for OCCT are defined in this namespace (in Standard_Handle.hxx)
- methods implementing move semantics are excluded for VC9 compiler (which does not support && syntax)
- support of vc9 compiler is restored in build procedures and environment scripts
- check of type of the current class in macros DEFINE_STANDARD_RTTI* is refactored
VS 2008 is restored in the list of supported platforms on Overview / System Requirements.
Added support of Visual Studio 2017 (15) in CMake build procedure.
CMake 3.7.2 or above is required to generate projects for VS 2017.
Since version of compiler and toolset remained at 14 (now they are 14.1), and they use the same run-time, the same third-party products as for VS 2015 (14) can be used.
Also the name of the folder for installation of OCCT binaries in OCCT-standard layout (default on Windows) remains "vc14".
Support of Visual Studio 2017 is added in genproj generator and relevant environment, with format specifier "vc141".
The syntax of the genproj command is revised:
- UWP is considered as separate platform ("uwp" alternative to "wnt"), not part of IDE specification
- Option "IDE" is renamed to "Format"
- Obsolete name of local variable "aWokStation" is replaced by equivalent "theFormat"
In environment scripts, additional variables are defined (derived from VCVER, see adm/vcver.bat):
- VCLIB defines name of the subdirectory specific to VS version; it is the same as VCVER except that for VCVER=vc141 VCLIB=vc14 and for VCVER=141-uwp VCLIB=vc14-uwp
- VCFMT is VCVER without optional suffix "-uwp"
- VCPROP is "NativeDesktop" for normal builds or "Universal" for UWP builds
Command genconf is amended to:
- Detect presence of VS 2017 (separately for desktop and UWP)
- Use only two first digits after "vc" in format specification for search of third-party libs
- Have more space in user interface for VS specification
All supported variants of VCVER variable are documented in dev guides / buiding / msvc
Generation of header files from resource files was added to CMake and genproj procedures.
Message_MsgFile has been extended with new method ::LoadFromString()
for loading messages from embedded resources.
Message_MsgFile::LoadFromString() is now a preferred way
for loading message resources by application
as alternative to environment variables.
TObje/TObj.msg is now embedded into TObj_Application.cxx.
TObj_Application now loads its global messages
on instantiation of the first class instance.
UnitsAPI/Lexi_Expr.dat now completely embedded into Units_Lexicon.cxx.
UnitsAPI/Units.dat now embedded into Units_UnitsDictionary.cxx
but can be regenerated from resource file.
The definition of the following units have been removed:
benne à charbon, calorie (diététique).
Unused message files XSMessage/IGES.us and IGES.fr have been removed.
Related code IGESData.cxx has been removed as well.
XSMessage/XSTEP.us is now embedded into Interface_StaticStandards.cxx
and used for fallback initialization in case when file resources
defined by CSF_XSMessage environment variable are missing.
SHMessage/SHAPE.us is now embedded into ShapeExtend.cxx
and used for fallback initialization in case when file resources
defined by CSF_XHMessage environment variable are missing.
Duplicating code has been removed from ShapeProcess_OperLibrary.cxx.
Shaders/Declarations.glsl and Shaders/DeclarationsImpl.glsl
are now embedded into OpenGl_ShaderProgram.cxx.
CSF_ShadersDirectory is no more required for using OCCT 3D Viewer.
Ray-Tracing GLSL programs from Shaders are now embedded into OpenGl_View_Raytrace.cxx.
File resources are still used instead of embedded programs
when CSF_ShadersDirectory is defined, but this functionality
is intended for OCCT development.
Enumeration Graphic3d_ShaderProgram::ShaderName_Phong
demonstrating custom GLSL program usage has been removed.
OpenGl_ShaderManager::prepareStdProgramFboBlit() now tries using extension
GL_EXT_frag_depth within OpenGL ES 2.0 when OpenGL ES 3.0 is not available.
OpenGl_View::blitBuffers() now disables Depth test
when copying depth values is not supported by OpenGL ES 2.0 hardware.
Fixed building for UWP with SDK 10.0.10240.0
Fixed building TKService, TKV3d and TKOpenGl for UWP.
OSD_Environment now defines global environment map
for emulating desktop behavior on UWP.
Possibility to customize layout of installation of OCCT is introduced by:
- variable INSTALL_DIR_LAYOUT - select one of the two predefined layouts: either Windows (classic OCCT layout) or Unix (Linux standard)
- variables INSTALL_DIR_* (BIN, LIB, INCLUDE, RESOURCE, DOC, TESTS, SCRIPT, SAMPLES, DATA) - specify locations of relevant components
- variable INSTALL_DIR_WITH_VERSION (bool) - specifies whether full version of OCCT should be used in paths in Unix layout
Files LICENSE_LGPL_21.txt and OCCT_LGPL_EXCEPTION.txt are always installed.
Environment is extended to support non-default layouts.
For that, environment variables "CSF_OCCT*Path" are defined, corresponding to CMake variables INSTALL_DIR_* described above.
Visual Studio environment, DRAW, tests, samples are amended to use these variables instead of (or as alternative to) CASROOT.
Settings of Products-specific vars are removed from environment scripts.
File genconf.bat was corrected to avoid error message for the case when path to TCL contains spaces.
Product name in rc files changed to "Open CASCADE Technology".
Description of building OCCT with WOK and automake scripts is removed from documentation.
Use of genproj utility is described in pages on building with MSVC, Code::Blocks, and XCode projects.
New script genconf allows starting configuration GUI explicitly; dialog is slightly revised.
Script genproj.sh is renamed to genproj; permissions for scripts are corrected for Linux.
Script env.bat does not set anymore environment required for Products.
AIS_ColorScale, AIS_Dimension - the protected method DrawText()
has been renamed to drawText() to avoid name collisions with macros.
_MSC_VER/_WIN32 misuse has been fixed in several places.
Header <malloc.h> is now included where alloca() is used.
Draw_Window - dllimport flag has been dropped from inline methods.
TKernel - mandatory dependencies Winspool.lib and Psapi.lib
are now linked explicitly (instead of msvc-specific pragma syntax).
CMake scripts - the option -std=c++0x has been replaced by -std=gnu++0x
for mingw to allow extensions (like _wfopen() and others).
The minimum Windows version has been set to _WIN32_WINNT=0x0501.
Invalid options "-z defs" and "-lm" have been dropped for mingw.
Flag --export-all-symbols has been added to CMAKE_SHARED_LINKER_FLAGS
to workaround missing vtable symbols when using mingw.
FreeType is now linked explicitly on Windows.
Draw::Load() - "lib" suffix is now prepended on mingw as well.
Drop redundant declaration of _TINT from OSD_WNT_1.hxx.
NCollection_UtfString::FromLocale() - platform-specific code has been moved to .cxx file.
Draw_BasicCommands - fixed incorrect mingw64 version macros.
genproj, cbp - added workaround for process argument list limits on Windows.
TKSTEP linkage is failing on this platform due to too long list of files.
The list of object files to link is now stored in dedicated file which is passed to gcc.
Option "-z defs" removed from CMake linker options to avoid problems when building with different configurations of VTK on Linux
Some MinGW-specific compiler warnings (potentially uninitialized vars, use of NULL, parentheses in conditional expressions) are fixed (speculatively)
several misprints fixed (upper case, sorting of empty list, empty parent directory)
CMake should consider CSF_ variables from EXTERNLIB file for each toolkit
CSF_ variables are defined in occt_csf for each OS
redundant CSF removed
Conflicts:
src/TKG3d/CMakeLists.txt
Fix for building with GCC and CLang
CMake variable descriptions updated
"Building with CMake" article updated
BuildToolkit.cmake cleaned up and renamed
"TestCases" project and all relating variables removed; custom script added for building environment
DrawAppliInit is copied from occt root to CMake binary dir if the file exists
rebuild platform dependent code by cmake cleaned up
Flex & Bison compiler flags added
RelWithDebInfo OCCT libraries are moved to libi folder; the binary is moved to bini one
CMAKE_BUILD_TYPE is set as Release by-default for a single-configuration generator
env.bat in installation folder has default value of CASDEB that equals to the build type of the last installed OCCT libraries
"building with CMake" article updated
WOK scripts used in generation of MSVC projects are put to adm/genproj.tcl
Batch script genproj.bat added, replacing 'wgenproj' command of WOK.
WOK tool for configuring custom.bat is also copied; it is called by genproj if custom.bat does not exist
Environment variable SHORTCUT_HEADERS can be defined in custom.bat to have headers put in inc just shortcuts to actual headers, instead of copies.
Corresponding option "copy OCCT short-cut headers instead of original one to inc folder" is added to genconf dialog