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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-04 18:06:22 +03:00
occt/adm/templates/env.bat
kgv 1ce0716bb1 0027811: Configuration - allow building TKOpenGl with OpenGL ES on Windows
OpenGl_ShaderManager::prepareStdProgramFboBlit() now tries using extension
GL_EXT_frag_depth within OpenGL ES 2.0 when OpenGL ES 3.0 is not available.
OpenGl_View::blitBuffers() now disables Depth test
when copying depth values is not supported by OpenGL ES 2.0 hardware.

Fixed building for UWP with SDK 10.0.10240.0
Fixed building TKService, TKV3d and TKOpenGl for UWP.

OSD_Environment now defines global environment map
for emulating desktop behavior on UWP.
2016-09-08 10:46:58 +03:00

172 lines
7.0 KiB
Batchfile

@echo off
rem Use:
rem - first argument specifies version of Visual Studio (vc8, vc9, or vc10),
rem - second argument specifies architecture (win32 or win64),
rem - third argument specifies build mode (Debug or Release)
rem Default options are:
rem vc8 win32 Release
set "SCRIPTROOT=%~dp0"
set "SCRIPTROOT=%SCRIPTROOT:~0,-1%"
rem ----- Reset values to defaults -----
set "CASDEB="
set "VCVER=vc10"
set "ARCH=64"
set "VCVARS="
set "HAVE_TBB=false"
set "HAVE_OPENCL=false"
set "HAVE_FREEIMAGE=false"
set "HAVE_GL2PS=false"
set "HAVE_VTK=false"
set "HAVE_GLES2=false"
set "HAVE_D3D=false"
set "CSF_OPT_INC="
set "CSF_OPT_LIB32="
set "CSF_OPT_LIB64="
set "CSF_OPT_BIN32="
set "CSF_OPT_BIN64="
rem ----- Load local settings -----
if exist "%~dp0custom.bat" (
call "%~dp0custom.bat" %1 %2 %3 %4 %5
)
if not ["%CASROOT%"] == [""] if exist "%SCRIPTROOT%\%CASROOT%" set "CASROOT=%SCRIPTROOT%\%CASROOT%"
if ["%CASROOT%"] == [""] set "CASROOT=%SCRIPTROOT%"
rem ----- Read script arguments (override local settings) -----
if not ["%1"] == [""] set "VCVER=%1"
if not ["%2"] == [""] set "ARCH=%2"
if /I ["%ARCH%"] == ["win32"] set "ARCH=32"
if /I ["%ARCH%"] == ["win64"] set "ARCH=64"
if /I ["%3"] == ["debug"] set "CASDEB=d"
if /I ["%3"] == ["d"] set "CASDEB=d"
if /I ["%3"] == ["i"] set "CASDEB=i"
if /I ["%3"] == ["relwithdeb"] set "CASDEB=i"
set "CSF_OPT_LIB32D=%CSF_OPT_LIB32%"
set "CSF_OPT_LIB64D=%CSF_OPT_LIB64%"
set "CSF_OPT_BIN32D=%CSF_OPT_BIN32%"
set "CSF_OPT_BIN64D=%CSF_OPT_BIN64%"
set "CSF_OPT_LIB32I=%CSF_OPT_LIB32%"
set "CSF_OPT_LIB64I=%CSF_OPT_LIB64%"
set "CSF_OPT_BIN32I=%CSF_OPT_BIN32%"
set "CSF_OPT_BIN64I=%CSF_OPT_BIN64%"
rem ----- Optional 3rd-parties should be enabled by HAVE macros -----
set "CSF_OPT_CMPL="
set "PRODUCTS_DEFINES="
if ["%HAVE_TBB%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_TBB"
if ["%HAVE_OPENCL%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_OPENCL"
if ["%HAVE_GL2PS%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_GL2PS"
if ["%HAVE_FREEIMAGE%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_FREEIMAGE"
if ["%HAVE_VTK%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_VTK"
if ["%HAVE_GLES2%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_GLES2"
if ["%HAVE_D3D%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_D3D"
if ["%HAVE_TBB%"] == ["true"] set "CSF_DEFINES=HAVE_TBB;%CSF_DEFINES%"
if ["%HAVE_OPENCL%"] == ["true"] set "CSF_DEFINES=HAVE_OPENCL;%CSF_DEFINES%"
if ["%HAVE_GL2PS%"] == ["true"] set "CSF_DEFINES=HAVE_GL2PS;%CSF_DEFINES%"
if ["%HAVE_FREEIMAGE%"] == ["true"] set "CSF_DEFINES=HAVE_FREEIMAGE;%CSF_DEFINES%"
if ["%HAVE_VTK%"] == ["true"] set "CSF_DEFINES=HAVE_VTK;%CSF_DEFINES%"
if ["%HAVE_GLES2%"] == ["true"] set "CSF_DEFINES=HAVE_GLES2;%CSF_DEFINES%"
if ["%HAVE_D3D%"] == ["true"] set "CSF_DEFINES=HAVE_D3D;%CSF_DEFINES%"
rem Eliminate VS warning
if ["%CSF_DEFINES%"] == [""] set "CSF_DEFINES=;"
rem ----- Optional 3rd-parties should be enabled by HAVE macros -----
if not ["%PRODUCTS_DEFINES%"] == [""] set "CSF_OPT_CMPL=%CSF_OPT_CMPL% %PRODUCTS_DEFINES%"
rem ----- Colect 3rd-parties additional include paths into compiler options -----
for %%a in ("%CSF_OPT_INC:;=";"%") do (
set "anItem=%%~a"
if not ["%%~a"] == [""] call :concatCmplInc %%~a
)
rem ----- Colect 3rd-parties additional library paths (32-bit) into linker options -----
set "OPT_LIB32="
for %%a in ("%CSF_OPT_LIB32:;=";"%") do (
set "anItem=%%~a"
if not ["%%~a"] == [""] call :concatLib32 %%~a
)
rem ----- Colect 3rd-parties additional library paths (64-bit) into linker options -----
set "OPT_LIB64="
for %%a in ("%CSF_OPT_LIB64:;=";"%") do (
set "anItem=%%~a"
if not ["%%~a"] == [""] call :concatLib64 %%~a
)
set "CSF_OPT_LNK32=%CSF_OPT_LNK32% %OPT_LIB32%"
set "CSF_OPT_LNK64=%CSF_OPT_LNK64% %OPT_LIB64%"
set "CSF_OPT_LNK32D=%CSF_OPT_LNK32D% %OPT_LIB32%"
set "CSF_OPT_LNK64D=%CSF_OPT_LNK64D% %OPT_LIB64%"
set "CSF_OPT_LNK32I=%CSF_OPT_LNK32I% %OPT_LIB32%"
set "CSF_OPT_LNK64I=%CSF_OPT_LNK64I% %OPT_LIB64%"
rem ----- Default paths to sub-folders (can be different in install env) -----
if "%CSF_OCCTIncludePath%" == "" set "CSF_OCCTIncludePath=%CASROOT%\inc"
if "%CSF_OCCTResourcePath%" == "" set "CSF_OCCTResourcePath=%CASROOT%\src"
if "%CSF_OCCTSamplesPath%" == "" set "CSF_OCCTSamplesPath=%CASROOT%\samples"
if "%CSF_OCCTDataPath%" == "" set "CSF_OCCTDataPath=%CASROOT%\data"
if "%CSF_OCCTTestsPath%" == "" set "CSF_OCCTTestsPath=%CASROOT%\tests"
if "%CSF_OCCTBinPath%" == "" set "CSF_OCCTBinPath=%CASROOT%\win%ARCH%\%VCVER%\bin%CASDEB%"
if "%CSF_OCCTLibPath%" == "" set "CSF_OCCTLibPath=%CASROOT%\win%ARCH%\%VCVER%\lib%CASDEB%"
rem ----- Set path to 3rd party and OCCT libraries -----
set "PATH=%CSF_OCCTBinPath%;%PATH%"
if ["%CASDEB%"] == [""] if ["%ARCH%"] == ["32"] set "PATH=%CSF_OPT_BIN32%;%PATH%"
if ["%CASDEB%"] == [""] if ["%ARCH%"] == ["64"] set "PATH=%CSF_OPT_BIN64%;%PATH%"
if ["%CASDEB%"] == ["d"] if ["%ARCH%"] == ["32"] set "PATH=%CSF_OPT_BIN32D%;%PATH%"
if ["%CASDEB%"] == ["d"] if ["%ARCH%"] == ["64"] set "PATH=%CSF_OPT_BIN64D%;%PATH%"
if ["%CASDEB%"] == ["i"] if ["%ARCH%"] == ["32"] set "PATH=%CSF_OPT_BIN32I%;%PATH%"
if ["%CASDEB%"] == ["i"] if ["%ARCH%"] == ["64"] set "PATH=%CSF_OPT_BIN64I%;%PATH%"
rem ----- Set envoronment variables used by OCCT -----
set CSF_LANGUAGE=us
set MMGT_CLEAR=1
set "CSF_SHMessage=%CSF_OCCTResourcePath%\SHMessage"
set "CSF_MDTVTexturesDirectory=%CSF_OCCTResourcePath%\Textures"
set "CSF_ShadersDirectory=%CSF_OCCTResourcePath%\Shaders"
set "CSF_XSMessage=%CSF_OCCTResourcePath%\XSMessage"
set "CSF_TObjMessage=%CSF_OCCTResourcePath%\TObj"
set "CSF_StandardDefaults=%CSF_OCCTResourcePath%\StdResource"
set "CSF_PluginDefaults=%CSF_OCCTResourcePath%\StdResource"
set "CSF_XCAFDefaults=%CSF_OCCTResourcePath%\StdResource"
set "CSF_TObjDefaults=%CSF_OCCTResourcePath%\StdResource"
set "CSF_StandardLiteDefaults=%CSF_OCCTResourcePath%\StdResource"
set "CSF_UnitsLexicon=%CSF_OCCTResourcePath%\UnitsAPI\Lexi_Expr.dat"
set "CSF_UnitsDefinition=%CSF_OCCTResourcePath%\UnitsAPI\Units.dat"
set "CSF_IGESDefaults=%CSF_OCCTResourcePath%\XSTEPResource"
set "CSF_STEPDefaults=%CSF_OCCTResourcePath%\XSTEPResource"
set "CSF_XmlOcafResource=%CSF_OCCTResourcePath%\XmlOcafResource"
set "CSF_MIGRATION_TYPES=%CSF_OCCTResourcePath%\StdResource\MigrationSheet.txt"
rem Draw Harness special stuff
if exist "%CSF_OCCTResourcePath%\DrawResources\DrawDefault" (
set "DRAWDEFAULT=%CSF_OCCTResourcePath%\DrawResources\DrawDefault"
)
if exist "%CSF_OCCTResourcePath%\DrawResources" (
set "DRAWHOME=%CSF_OCCTResourcePath%\DrawResources"
set "CSF_DrawPluginDefaults=%DRAWHOME%"
)
goto :eof
:concatCmplInc
set "CSF_OPT_CMPL=%CSF_OPT_CMPL% -I%1"
goto :eof
:concatLib32
rem Compiler options for Code::Blocks: -L for gcc/mingw and /LIBPATH for msvc
rem set "OPT_LIB32=%OPT_LIB32% /LIBPATH:%1"
set "OPT_LIB32=%OPT_LIB32% -L%1"
goto :eof
:concatLib64
rem Compiler options for Code::Blocks: -L for gcc/mingw and /LIBPATH for msvc
rem set "OPT_LIB64=%OPT_LIB64% /LIBPATH:%1"
set "OPT_LIB64=%OPT_LIB64% -L%1"
goto :eof