mirror of
https://git.dev.opencascade.org/repos/occt.git
synced 2025-04-04 18:06:22 +03:00
OpenGl_ShaderManager::prepareStdProgramFboBlit() now tries using extension GL_EXT_frag_depth within OpenGL ES 2.0 when OpenGL ES 3.0 is not available. OpenGl_View::blitBuffers() now disables Depth test when copying depth values is not supported by OpenGL ES 2.0 hardware. Fixed building for UWP with SDK 10.0.10240.0 Fixed building TKService, TKV3d and TKOpenGl for UWP. OSD_Environment now defines global environment map for emulating desktop behavior on UWP.
172 lines
7.0 KiB
Batchfile
172 lines
7.0 KiB
Batchfile
@echo off
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rem Use:
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rem - first argument specifies version of Visual Studio (vc8, vc9, or vc10),
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rem - second argument specifies architecture (win32 or win64),
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rem - third argument specifies build mode (Debug or Release)
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rem Default options are:
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rem vc8 win32 Release
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set "SCRIPTROOT=%~dp0"
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set "SCRIPTROOT=%SCRIPTROOT:~0,-1%"
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rem ----- Reset values to defaults -----
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set "CASDEB="
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set "VCVER=vc10"
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set "ARCH=64"
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set "VCVARS="
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set "HAVE_TBB=false"
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set "HAVE_OPENCL=false"
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set "HAVE_FREEIMAGE=false"
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set "HAVE_GL2PS=false"
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set "HAVE_VTK=false"
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set "HAVE_GLES2=false"
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set "HAVE_D3D=false"
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set "CSF_OPT_INC="
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set "CSF_OPT_LIB32="
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set "CSF_OPT_LIB64="
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set "CSF_OPT_BIN32="
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set "CSF_OPT_BIN64="
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rem ----- Load local settings -----
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if exist "%~dp0custom.bat" (
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call "%~dp0custom.bat" %1 %2 %3 %4 %5
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)
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if not ["%CASROOT%"] == [""] if exist "%SCRIPTROOT%\%CASROOT%" set "CASROOT=%SCRIPTROOT%\%CASROOT%"
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if ["%CASROOT%"] == [""] set "CASROOT=%SCRIPTROOT%"
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rem ----- Read script arguments (override local settings) -----
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if not ["%1"] == [""] set "VCVER=%1"
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if not ["%2"] == [""] set "ARCH=%2"
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if /I ["%ARCH%"] == ["win32"] set "ARCH=32"
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if /I ["%ARCH%"] == ["win64"] set "ARCH=64"
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if /I ["%3"] == ["debug"] set "CASDEB=d"
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if /I ["%3"] == ["d"] set "CASDEB=d"
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if /I ["%3"] == ["i"] set "CASDEB=i"
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if /I ["%3"] == ["relwithdeb"] set "CASDEB=i"
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set "CSF_OPT_LIB32D=%CSF_OPT_LIB32%"
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set "CSF_OPT_LIB64D=%CSF_OPT_LIB64%"
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set "CSF_OPT_BIN32D=%CSF_OPT_BIN32%"
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set "CSF_OPT_BIN64D=%CSF_OPT_BIN64%"
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set "CSF_OPT_LIB32I=%CSF_OPT_LIB32%"
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set "CSF_OPT_LIB64I=%CSF_OPT_LIB64%"
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set "CSF_OPT_BIN32I=%CSF_OPT_BIN32%"
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set "CSF_OPT_BIN64I=%CSF_OPT_BIN64%"
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rem ----- Optional 3rd-parties should be enabled by HAVE macros -----
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set "CSF_OPT_CMPL="
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set "PRODUCTS_DEFINES="
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if ["%HAVE_TBB%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_TBB"
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if ["%HAVE_OPENCL%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_OPENCL"
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if ["%HAVE_GL2PS%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_GL2PS"
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if ["%HAVE_FREEIMAGE%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_FREEIMAGE"
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if ["%HAVE_VTK%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_VTK"
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if ["%HAVE_GLES2%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_GLES2"
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if ["%HAVE_D3D%"] == ["true"] set "PRODUCTS_DEFINES=%PRODUCTS_DEFINES% -DHAVE_D3D"
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if ["%HAVE_TBB%"] == ["true"] set "CSF_DEFINES=HAVE_TBB;%CSF_DEFINES%"
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if ["%HAVE_OPENCL%"] == ["true"] set "CSF_DEFINES=HAVE_OPENCL;%CSF_DEFINES%"
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if ["%HAVE_GL2PS%"] == ["true"] set "CSF_DEFINES=HAVE_GL2PS;%CSF_DEFINES%"
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if ["%HAVE_FREEIMAGE%"] == ["true"] set "CSF_DEFINES=HAVE_FREEIMAGE;%CSF_DEFINES%"
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if ["%HAVE_VTK%"] == ["true"] set "CSF_DEFINES=HAVE_VTK;%CSF_DEFINES%"
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if ["%HAVE_GLES2%"] == ["true"] set "CSF_DEFINES=HAVE_GLES2;%CSF_DEFINES%"
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if ["%HAVE_D3D%"] == ["true"] set "CSF_DEFINES=HAVE_D3D;%CSF_DEFINES%"
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rem Eliminate VS warning
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if ["%CSF_DEFINES%"] == [""] set "CSF_DEFINES=;"
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rem ----- Optional 3rd-parties should be enabled by HAVE macros -----
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if not ["%PRODUCTS_DEFINES%"] == [""] set "CSF_OPT_CMPL=%CSF_OPT_CMPL% %PRODUCTS_DEFINES%"
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rem ----- Colect 3rd-parties additional include paths into compiler options -----
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for %%a in ("%CSF_OPT_INC:;=";"%") do (
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set "anItem=%%~a"
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if not ["%%~a"] == [""] call :concatCmplInc %%~a
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)
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rem ----- Colect 3rd-parties additional library paths (32-bit) into linker options -----
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set "OPT_LIB32="
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for %%a in ("%CSF_OPT_LIB32:;=";"%") do (
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set "anItem=%%~a"
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if not ["%%~a"] == [""] call :concatLib32 %%~a
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)
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rem ----- Colect 3rd-parties additional library paths (64-bit) into linker options -----
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set "OPT_LIB64="
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for %%a in ("%CSF_OPT_LIB64:;=";"%") do (
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set "anItem=%%~a"
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if not ["%%~a"] == [""] call :concatLib64 %%~a
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)
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set "CSF_OPT_LNK32=%CSF_OPT_LNK32% %OPT_LIB32%"
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set "CSF_OPT_LNK64=%CSF_OPT_LNK64% %OPT_LIB64%"
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set "CSF_OPT_LNK32D=%CSF_OPT_LNK32D% %OPT_LIB32%"
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set "CSF_OPT_LNK64D=%CSF_OPT_LNK64D% %OPT_LIB64%"
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set "CSF_OPT_LNK32I=%CSF_OPT_LNK32I% %OPT_LIB32%"
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set "CSF_OPT_LNK64I=%CSF_OPT_LNK64I% %OPT_LIB64%"
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rem ----- Default paths to sub-folders (can be different in install env) -----
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if "%CSF_OCCTIncludePath%" == "" set "CSF_OCCTIncludePath=%CASROOT%\inc"
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if "%CSF_OCCTResourcePath%" == "" set "CSF_OCCTResourcePath=%CASROOT%\src"
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if "%CSF_OCCTSamplesPath%" == "" set "CSF_OCCTSamplesPath=%CASROOT%\samples"
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if "%CSF_OCCTDataPath%" == "" set "CSF_OCCTDataPath=%CASROOT%\data"
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if "%CSF_OCCTTestsPath%" == "" set "CSF_OCCTTestsPath=%CASROOT%\tests"
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if "%CSF_OCCTBinPath%" == "" set "CSF_OCCTBinPath=%CASROOT%\win%ARCH%\%VCVER%\bin%CASDEB%"
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if "%CSF_OCCTLibPath%" == "" set "CSF_OCCTLibPath=%CASROOT%\win%ARCH%\%VCVER%\lib%CASDEB%"
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rem ----- Set path to 3rd party and OCCT libraries -----
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set "PATH=%CSF_OCCTBinPath%;%PATH%"
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if ["%CASDEB%"] == [""] if ["%ARCH%"] == ["32"] set "PATH=%CSF_OPT_BIN32%;%PATH%"
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if ["%CASDEB%"] == [""] if ["%ARCH%"] == ["64"] set "PATH=%CSF_OPT_BIN64%;%PATH%"
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if ["%CASDEB%"] == ["d"] if ["%ARCH%"] == ["32"] set "PATH=%CSF_OPT_BIN32D%;%PATH%"
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if ["%CASDEB%"] == ["d"] if ["%ARCH%"] == ["64"] set "PATH=%CSF_OPT_BIN64D%;%PATH%"
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if ["%CASDEB%"] == ["i"] if ["%ARCH%"] == ["32"] set "PATH=%CSF_OPT_BIN32I%;%PATH%"
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if ["%CASDEB%"] == ["i"] if ["%ARCH%"] == ["64"] set "PATH=%CSF_OPT_BIN64I%;%PATH%"
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rem ----- Set envoronment variables used by OCCT -----
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set CSF_LANGUAGE=us
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set MMGT_CLEAR=1
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set "CSF_SHMessage=%CSF_OCCTResourcePath%\SHMessage"
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set "CSF_MDTVTexturesDirectory=%CSF_OCCTResourcePath%\Textures"
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set "CSF_ShadersDirectory=%CSF_OCCTResourcePath%\Shaders"
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set "CSF_XSMessage=%CSF_OCCTResourcePath%\XSMessage"
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set "CSF_TObjMessage=%CSF_OCCTResourcePath%\TObj"
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set "CSF_StandardDefaults=%CSF_OCCTResourcePath%\StdResource"
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set "CSF_PluginDefaults=%CSF_OCCTResourcePath%\StdResource"
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set "CSF_XCAFDefaults=%CSF_OCCTResourcePath%\StdResource"
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set "CSF_TObjDefaults=%CSF_OCCTResourcePath%\StdResource"
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set "CSF_StandardLiteDefaults=%CSF_OCCTResourcePath%\StdResource"
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set "CSF_UnitsLexicon=%CSF_OCCTResourcePath%\UnitsAPI\Lexi_Expr.dat"
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set "CSF_UnitsDefinition=%CSF_OCCTResourcePath%\UnitsAPI\Units.dat"
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set "CSF_IGESDefaults=%CSF_OCCTResourcePath%\XSTEPResource"
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set "CSF_STEPDefaults=%CSF_OCCTResourcePath%\XSTEPResource"
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set "CSF_XmlOcafResource=%CSF_OCCTResourcePath%\XmlOcafResource"
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set "CSF_MIGRATION_TYPES=%CSF_OCCTResourcePath%\StdResource\MigrationSheet.txt"
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rem Draw Harness special stuff
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if exist "%CSF_OCCTResourcePath%\DrawResources\DrawDefault" (
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set "DRAWDEFAULT=%CSF_OCCTResourcePath%\DrawResources\DrawDefault"
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)
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if exist "%CSF_OCCTResourcePath%\DrawResources" (
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set "DRAWHOME=%CSF_OCCTResourcePath%\DrawResources"
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set "CSF_DrawPluginDefaults=%DRAWHOME%"
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)
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goto :eof
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:concatCmplInc
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set "CSF_OPT_CMPL=%CSF_OPT_CMPL% -I%1"
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goto :eof
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:concatLib32
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rem Compiler options for Code::Blocks: -L for gcc/mingw and /LIBPATH for msvc
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rem set "OPT_LIB32=%OPT_LIB32% /LIBPATH:%1"
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set "OPT_LIB32=%OPT_LIB32% -L%1"
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goto :eof
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:concatLib64
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rem Compiler options for Code::Blocks: -L for gcc/mingw and /LIBPATH for msvc
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rem set "OPT_LIB64=%OPT_LIB64% /LIBPATH:%1"
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set "OPT_LIB64=%OPT_LIB64% -L%1"
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goto :eof
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