Handled __EMSCRIPTEN__ macros to:
- Workaround atomics (__GCC_HAVE_SYNC_COMPARE_AND_SWAP_4 is undefined, but GCC atomics are provided).
- Suppress non-standard header <sys/signal.h> warning.
- Return OSD_LinuxREDHAT.
- Avoid inclusion of XLib headers.
- Skip fontconfig library.
- Enable EGL+GLES path (translated by Emscripten into WebGL).
- Skip eglCreatePbufferSurface() not implemented by Emscripten EGL.
Fixed Graphic3d_Vec4.hxx usage within Quantity_ColorRGBA.hxx.
OpenGl_ShaderManager::defaultGlslVersion() now prefers GLSL 300 es when WebGL 2.0 is available,
as there no any OpenGL ES greater than 3.0 emulation so far.
Shaders_Declarations.glsl - added workaround for GLSL compilation on WebGL 1.0
by defining Light properties accessors as macros instead of functions
('[]' : Index expression must be constant).
OpenGl_FrameBuffer::Init() - added workaround for initialization of GL_DEPTH24_STENCIL8
depth-stencil attachment on WebGL 1.0 + GL_WEBGL_depth_texture extension.
OpenGl_Context::Vec4FromQuantityColor() now considers myIsSRgbActive flag
to handle use case, when Immediate Layer is drawn directly into window buffer,
which is not sRGB-ready.
Added new sample - OCCT WebGL viewer.
V3d_Viewer::AddZLayer() has been replaced by
V3d_Viewer::InsertLayerBefore() and V3d_Viewer::InsertLayerAfter() methods
allowing to specify Layer settings and index of existing layer to insert new one before/after.
The behavior of V3d_Viewer::AddZLayer() has been adjusted to append
new Layer before Graphic3d_ZLayerId_Top
(between Graphic3d_ZLayerId_Default and Graphic3d_ZLayerId_Top).
Graphic3d_Layer now provides LayerId() property.
Graphic3d_ZLayerSettings has been extended with IsRaytracable() property;
Ray-Tracing now processes multiple layers instead of Graphic3d_ZLayerId_Default.
Moved some methods from OpenGl_View to the base class Graphic3d_CView.
ViewerTest_EventManager now inherits AIS_ViewController.
Platform-dependent user input handling within ViewerTest has been revised
to process events in common way through AIS_ViewController.
The mouse navigation has been changed, so that left mouse clicked
without modifers now rotates View.
The rubber-band selection can be activated via Alt+LeftMouseButton.
Selection is now done on mouse unclick and keyboard short-cuts take effect on unclick.
Aspect_Window::SetTitle() - added new method configuring Window title.
Introduced new types Aspect_Touch, Aspect_VKey, Aspect_ScrollDelta
for processing window events in platform-independent way.
Aspect_Window::InvalidateContent() - added new virtual method for invalidating window content using platform-specific API.
TKDraw, tkLoop() on Window platform has been changed so that to prevent
continuous input window events blocking terminal input
(e.g. in case if processing events is not fast enough or
if another continuously sends new events).
TKViewerTest, on X11 platform has been fixed a message processing
so that to avoid messages being not processed.
Added aggregation of Exposer and ConfigureNotify events.
Fixed aggregation MotionNotify events.
Aspect_IS_HOLLOW now an alias to Aspect_IS_EMPTY and Aspect_IS_HIDDENLINE does not implicitly enables mesh edges,
so that Graphic3d_AspectFillArea3d::SetDrawEdges() should be set independently.
OpenGl_ShaderManager now provides built-in GLSL programs for drawing mesh edges
in single pass (and on OpenGL ES which does not provide glPolygonMode()).
Graphic3d_RenderingParams::ToEnableAlphaToCoverage is now enabled by default
and properly handled at TKOpenGl level - enables coverage for Graphic3d_AlphaMode_Mask primitives.
OpenGl_PrimitiveArray now uses GLSL programs instead of glPolygonMode() by default,
which can be managed by OpenGl_Caps::usePolygonMode flag (desktop OpenGL only).
glPolygonMode() is also used as fallback regardless OpenGl_Caps::usePolygonMode flag
when GLSL programs are not supported (Geometry Shaders are required)
or stipple line style is required (not implemented within Face GLSL).
vaspects command has been extended by -setInterior -setDrawEdges -setEdgeColor -setEdgeType -setEdgeWidth
arguments replacing vsetinteriorstyle/vsetedgetype/vunsetedgetype commands.
vaspects now accepts arguments without "set" prefix.
ViewerTest::ParseColor() now parses RGBA color.
Redundant command BUC60738 has been removed.
AIS_ColorScale - fixed usage of uninitialized FillArea aspects.
All occurrences of Standard_EXPORT attached to inline methods in OCCT code are eliminated.
Some unused classes and C++ files producing no code are deleted.
The following unused declarations have been removed:
Aspect_TypeOfPrimitive, Aspect_TypeOfLayer, Aspect_TypeOfEdge,
Aspect_TypeOfDrawMode, Aspect_TypeOfConstraint,
Aspect_DriverDefinitionError, Aspect_BadAccess.
Within new style Aspect_TODT_SHADOW, a tiny shadow is drawn at right-bottom corner
with one pixel shift, producing a slightly nicer visual look than Aspect_TODT_DEKALE.
Quantity_Factor, Quantity_Parameter, Quantity_Ratio, Quantity_Coefficient,
Quantity_PlaneAngle, Quantity_Length, V3d_Parameter and V3d_Coordinate
have been replaced by Standard_Real in visualization classes.
AIS_InteractiveObject, virtual methods ::SetColor(), ::Color()
returning/accepting Quantity_NameOfColor have been removed.
Virtual method ::SetMaterial() accepting Graphic3d_NameOfMaterial has been also removed.
V3d_View, V3d_Viewer, V3d_AmbientLight, V3d_DirectionalLight,
V3d_Light, V3d_PositionalLight, V3d_SpotLight, Aspect_Window,
methods accepting Quantity_NameOfColor have been removed (duplicates)
or color argument(s) replaced with Quantity_Color.
Macro NO_CXX_EXCEPTION was removed from code.
Method Raise() was replaced by explicit throw statement.
Method Standard_Failure::Caught() was replaced by normal C++mechanism of exception transfer.
Method Standard_Failure::Caught() is deprecated now.
Eliminated empty constructors.
Updated samples.
Eliminate empty method ChangeValue from NCollection_Map class.
Removed not operable methods from NCollection classes.
- class Graphic3d_HatchStyle is added to provide a possibility to set up custom and predefined hatching;
- added the ability to set custom hatch patterns through bitmaps;
- test case for issue #28107
Not implemented method V3d_View::TriedronEcho() and enum Aspect_TypeOfTriedronEcho have been removed.
The following methods have been removed from Graphic3d_CView class:
TriedronDisplay(), TriedronErase(), ZBufferTriedronSetup(), TriedronEcho().
New class V3d_Trihedron has been added as replacement of removed OpenGl_Trihedron
which now uses Graphic3d_TMF_TriedronPers persistence.
Graphic3d_Camera::TransformMatrices redundant NCollection_Handle usage
has been replaced with validity flags.
Graphic3d_TransModeFlags now defined as enumeration, not integer bit flags.
Graphic3d_TMF_PanPers and Graphic3d_TMF_FullPers have been removed.
Graphic3d_TMF_ZoomRotatePers has been introduced.
Graphic3d_TransformPers is now inherits Standard_Transient.
Graphic3d_TransformPers now defines dedicated constructors
for 3D persistence (zoom / rotate) and 2D persistence (2d / trihedron).
2D persistence now supports dedicated values for X and Y offsets.
The corner is now specified by enumeration Aspect_TypeOfTriedronPosition
instead of indirect interpretation of anchor point values.
Fixed handling of Graphic3d_TMF_ZoomRotatePers (combination of Graphic3d_TMF_RotatePers + Graphic3d_TMF_ZoomPers).
PrsMgr_PresentableObject, Graphic3d_CStructure now hold
Handle(Graphic3d_TransformPers) instead of a value.
Method ::SetTransformPersistence(), ::TransformPersistence()
now works with Handle(Graphic3d_TransformPers).
Old methods have been marked deprecated.
OpenGl_ShaderManager::prepareStdProgramFboBlit() now tries using extension
GL_EXT_frag_depth within OpenGL ES 2.0 when OpenGL ES 3.0 is not available.
OpenGl_View::blitBuffers() now disables Depth test
when copying depth values is not supported by OpenGL ES 2.0 hardware.
Fixed building for UWP with SDK 10.0.10240.0
Fixed building TKService, TKV3d and TKOpenGl for UWP.
OSD_Environment now defines global environment map
for emulating desktop behavior on UWP.
Dependency from FreeImagePlus.dll (but not FreeImage.dll) has been removed.
Method V3d_View::Export() has been marked as deprecated.
Added Standard_DISABLE_DEPRECATION_WARNINGS and Standard_ENABLE_DEPRECATION_WARNINGS
to eliminate compiler warnings for using deprecated APIs within Draw Harness for testing.
compatibility with gcc 4.5-
Quantity_ColorRGBA has been introduced as convenient structure holding Vec4 for OpenGL.
Graphic3d_PolygonOffset has been added as replacement for TEL_POFFSET_PARAM.
Duplicating definition of Hatch Styles TEL_HS_*** has been removed;
Aspect_HatchStyle enum now follows values of TEL_HS_*** for compatibility.
TelCullMode enum has been removed.
Aspect_AspectLine has been merged into Graphic3d_AspectLine3d.
Aspect_AspectMarker has been merged into Graphic3d_AspectMarker3d.
Aspect_AspectFillArea has been merged into Graphic3d_AspectFillArea3d.
Graphic3d_CAspectFillArea have been removed.
OpenGl_AspectLine now stores Graphic3d_AspectLine3d as class field.
OpenGl_AspectMarker now stores Graphic3d_AspectMarker3d as class field.
OpenGl_AspectText now stores Graphic3d_AspectText3d as class field.
OpenGl_AspectFace now stores Graphic3d_AspectFillArea3d as class field.
Graphic3d_AspectFillArea3d - back face culling is now enabled by default.
TKOpenGl now relies on Graphic3d_Group::IsClosed() flag to disable face culling.
StdPrs_ShadedShape now does not modify aspect for different culling modes.
Headers InterfaceGraphic_Graphic3d.hxx, InterfaceGraphic_telem.hxx, InterfaceGraphic_tgl_all.hxx
defining obsolete structures CALL_DEF_COLOR, CALL_DEF_POINT,
CALL_DEF_MATERIAL, CALL_DEF_TRANSFORM_PERSISTENCE, TEL_POINT, TEL_COLOUR
have been removed.
Useless and broken test case bugs/vis/buc60821 has been removed.
OpenGl_Workspace::myAspectFaceApplied and myAspectMarkerApplied have been replaced
from OpenGl_AspectFace*/OpenGl_AspectMarker*
to Handle(Graphic3d_AspectFillArea3d)/Handle(Graphic3d_AspectMarker3d).
This eliminates reading from freed memory
(e.g. when OpenGl_AspectFace is allocated on stack like in OpenGl_Trihedron).
OpenGl_PrimitiveArray::drawEdges() - fix drawing non-indexed array from VBO (access violation due to NULL handle).
AIS_Dimension::DrawArrow() - added missing initialization of 3D arrow aspect.
AIS_Manipulator::Compute() now creates dedicated Face Aspect for each axis.
V3d_CircularGrid, V3d_RectangularGrid now create dedicated line aspects with different color.
AIS_InteractiveObject::SetMaterial() - do not modify global ShadingAspect.
StdPrs_ShadedShape, computeFaceBoundaries() now does not create additional temporary buffer for edges.
StdPrs_Isolines::AddOnTriangulation() now reconstacts polylines from segments projected onto triangulation.
StdPrs_WFShape::Add() now packs isolines into single group in presentation (instead of per-face group).
Even more - StdPrs_WFShape now groups lines with the same aspects.
Prs3d_Drawer::UIsoAspect(), ::VIsoAspect(), ::VIsoAspect() - default width
has been changed from 0.5 to 1.0.
Useless semicolons are removed after closing braces of namespaces and macros in code dependent on FreeImage and VTK.
Comments added at the closing braces of namespaces to help comprehension.
In OSD_File.cxx and OSD_Disk.cxx, unnecessary declarations of system functions are removed
Redundant methods Delete() and Desroy(), created in CDL as a hack to define destructor for the class, are removed; their definitions are converted to definition of destructors. In a couple of places methods Destroy() are preserved (bug made non-virtual) because they are called explicitly.
Update ViewerTest and VoxelDemo to not use UserDraw callbacks.
OpenGl_View::blitBuffers() - set 0 GLSL program after blit
to avoid side effects on code that does not use shaders.
Drop interfaces Aspect_GraphicCallbackProc, Graphic3d_CUserDraw,
Graphic3d_Group::UserDraw(), OpenGl_GraphicDriver::UserDrawCallback().
V3d_View::SetWindow() - remove optional arguments initializing redraw callback.
OpenGl_View, declare following methods as virtual for inheritance:
redraw(), redrawImmediate(), render(), renderScene(), drawBackground(), renderStructs().
VocelClient_VisDrawer - do not include removed header
Aspect_Window::NativeFBConfig() - extend interface with new method.
Xw_Window - add Aspect_FBConfig option to constructors,
use glXChooseFBConfig() instead of glXChooseVisual() on GLX1.3+.
OpenGl_Window - create context using glXCreateContextAttribsARB()
when GLXFBConfig is provided by Aspect_Window.
This procedure now handles Core Profile and Debug Context options on Linux.
OpenGl_Window - drop code implicitly creating child window
when window XVisual is incomplete for OpenGL context.
This should eliminate event-handling issues at application side,
but would require window to be properly created by application.
1) Macro definition WNT replaced by _WIN32 and _MSC_VER for platform and compiler detection accordingly.
2) Macro definition LIN replaced by __linux__ macro.
3) Macro definition DEB replaced by OCCT_DEBUG macro.
Expose interface of OpenGl_View (OpenGL graphics rendering methods) to client code
and collecting all high-level API methods of application views in V3d_View class.
1) Exposing interface of OpenGl_View:
The OpenGl_View inherits from new class Graphic3d_CView.
Graphic3d_CView is an interface class that declares abstract methods for managing displayed structures,
display properties and a base layer code that implements computation
and management of HLR (or more broadly speaking view-depended) structures.
In new implementation it takes place of eliminated Visual3d_View.
As before the instance of Graphic3d_CView is still completely managed by V3d_View classes.
It can be accessed through V3d_View interface but normally this should not be required as all its methods are completely wrapped.
In more details, a concrete specialization of Graphic3d_CView is created and returned by graphical driver on request.
Right after creation the views is directly used for setting rendering properties and adding graphical structures to be displayed.
The rendering of graphics is possible after mapping a window and activating the view.
The direct setting of properties makes obsolete usage of intermediate structures with display parameter
like Visual3d_ContextView and etc (the whole package of Visual3d become redundant).
2) Collecting all high-level API methods of application views in V3d package:
The patch includes elimination of Visual3d layer.
All of its methods that could be previously used by application are now exposed and should be accessed on the level of V3d entities.
- Introduced new class Graphic3d_CView.
This is a base class for render views.
Made possible to specialize concrete instances of the class by graphical driver.
- Moved all methods managing rendering views into interface of Graphic3d_CView.
The corresponding methods were removed from interface of graphical driver.
3) Eliminated Visual3d package:
- Logic of managing display of structures was put from Visual3d_ViewManager into Graphic3d_StructureManager.
- Removed Visual3d_View class. Logic of managing computed structures was put into base layer of Graphi3d_CView.
- Removed all intermediate structures for storing view parameters e.g. Visual3d_ContextView.
All settings are kept by instances of Graphic3d_CView
- Removed Visual3d_Light intermediate class.
All light properties are still stored in Graphic3d_CLight structure.
The structure is directly access by instance of V3d_Light classes.
- Moved all needed enumerations into Graphic3d package.
4) Update package D3DHost to new changes.
5) Update code of OCCT samples to new changes.
Classes Aspect_Clayer2d,OpenGl_GrahpicDriver_Layer, Visual3d_Layer, Visual3d_LayerItem, V3d_LayerMgr, V3d_LayerMgrPointer were deleted. Method OpenGl_GraphicDriver::TextSize() was moved to OpenGl_GraphicDriver.cxx.
Update V3d/FILES
Documentation updated.
Color scale is implemented on AIS. Draw command vcolorscale now works with AIS_ColorScale.
In a qt sample VoxelDemo there was added a field AIS_ColorScale myColorsScale to control a color scale. Method displayColorScale and other methods were changed in order to work with this field.
All CMake meta-projects for OCCT are put to OCCT code (including fragments previously generated by WOK).
"/bigobj" compiler flag added to TKQADraw because of the size of its object file
[GeomToStep & Graphic3d] private headers are included from current dir of including source file
Automatic upgrade of OCCT code by command "occt_upgrade . -nocdl":
- WOK-generated header files from inc and sources from drv are moved to src
- CDL files removed
- All packages are converted to nocdlpack
OpenGl_FrameBuffer::InitWithRB() - add method to initialize FBO with Render Buffer Objects.
OpenGl_FrameBuffer::InitWrapper() - add new method to initialize FBO from currently bound in context.
Aspect_RenderingContext - define type explicitly to EAGLContext* / NSOpenGLContext* for ARC.
OpenGl_Window - allow initialization from alien context for OS X / iOS.
OpenGl_Caps::contextCompatible - new option to request compatibility/core OpenGL profile.
OpenGl_Window - request core profile when requested (WGL and Cocoa).
OpenGl_Context::CheckExtension() - retrieve extensions using glGetStringi().
OpenGl_Context::init() - set backward-compatible functions to NULL within core profile:
core11, core15, core20, core32back, core33back, core41back, core42back, core43back, core44back.
OpenGl_Context::BindDefaultVao() - create default VAO required for core profile.
OpenGl_Context::ReadGlVersion() - make method public.
OpenGl_ShaderManager - create programs using GLSL version 150 when available.
OpenGl_VertexBuffer, OpenGl_ShaderProgram, OpenGl_ShaderObject - use
functions set from core profile instead of compatibility.
TKOpenGl - escape deprecated functionality with runtime checks.
Command vcaps - add option -compatibleProfile to request core/compatibility profile.
NIS_View - prevenr rendering within Core profile (unsupported).
Test case for issue CR25854
Aspect_GraphicCallbackStruct::IsCoreProfile - add new field to the struct for NIS
Update documentat if the class.
SetColor() and SetLabel() now work with 0-based index.
SetColor() now checks length of myColors.
Remove methods GetCurrentColor() and GetCurrentLabel().
Methods GetColor() and GetLabel() now can be used to get user-specified and default colors / labels.
Round down IntervNumber in FindColor().
DrawScale() - show labels even for one interval.
Redesign Draw Harness command vcolorscale, provide new options.
Update test cases which use vcolorscale command.
Aspect_Window - add interface methods NativeHandle() and NativeParentHandle().
OpenGl_Window - pass OpenGl_GraphicDriver instance to the constructor.
OpenGl_Caps - add option to disable buffers swap at the end of frame redraw.
Aspect_GenId::Available(), include size of the queue with recently freed identifiers
Aspect_GenId.cxx - remove tabulation symbols
Test cases for issue CR25052