Cocoa_Window draft
OpenGl_Context and OpenGl_Window - added support for Cocoa OpenGL context
TKV3d - accept Cocoa_Window
Draft version of ViewerInit method for Mac OS X
Added ViewerTest_CocoaEventManagerView
ViewerTest - attach events to Cocoa window
Cocoa_Window - disable autorelease on close
Fix for OpenGl_Context::Init method
Cocoa_Window - convert top-left coordinates to bottom-left
Added selection with rubber band (rubber band drawing still should be implemented)
Fixed OpenGl_Display initialization on Mac OS X
Fixed OpenGl includes
Structures Graphic3d_CView, Graphic3d_CStructure, Graphic3d_CGroup become classes and their definitions moved from InterfaceGraphic to Graphic3d.
Introduced new class OpenGl_Texture as replacement for OpenGl_ResourceTexture class and static functions in OpenGl_TextureBox.
Graphic3d_TextureRoot now no more communicate within Graphic3d_GraphicalDriver.
Instead class returns image through GetImage() method.
OpenGl_AspectFace - avoid possible NULL-dereference
OpenGl_Texture::Init() - check gluBuild2DMipmaps() return value
OpenGl_Texture - check GL_BGRA_EXT for compatibility
OpenGl_Texture - scale NPOT image when required
Added more description to Graphic3d_TextureRoot class
OpenGl_Texture - added missing break statement for ImgBGR32 case
OpenGl_Workspace::setTextureParams() - fixed local variable aFilterMin overrides visibility of early declared variable
OpenGl_Workspace::DisableTexture() - reset texture matrix
FTGL do not reset texture matrix and corrupt text could be rendered if custom texture has not identity texture matrix.
Added function DetectFontsAspects to Font_FontMgr class. This function uses workaround from OpenGl_FontMgr with FreeType for detecting font aspect.
Removed font name parsing from Font_FontMgr::InitFontDataBase(). Now the font name and font style we get through the FreeType.
Fixed Unix part of Font_FontMgr::InitFontDataBase() method. Font name and font style now detected through the FreeType.
Remarks fix. Added recursive default font directories scanning .
Fixed adding fonts folders recursively from configuration files.
Moved fonts aliases map from OpenGl_Display_1 to Font_FontMgr.
Moved fonts name definition from Graphic3d_NameOfFont.hxx to Font_NameOfFont.hxx.
Added new methods to Font_FontMgr: GetAvailableFontsNames, GetFont and FindFont.
Modified Font_SystemFont creation from XLFD. Added method IsEqual to Font_SystemFont.
Modified methods OpenGl_Display::FindFont, OpenGl_FontMgr::request_font in accordance to the new functionality of the Font_FontMgr.
OpenGl_FontMgr now stores only generated fonts instead of duplication of available fonts list.
Removed method OpenGl_FontMgr::requestFontList. Its function now performs Font_FontMgr::GetAvailableFontsNames.
Documentation was fixed
Adjusting testing cases for current state of OCCT
void FreeTexture() in OpenGl_TextureBox.cxx - avoid possible NULL-pointer dereference
after debug x64 compilation the executable viewer3d had been moved to the bin folder. now executable viewer3d located in bind folder.
CSF_AviLibs missing in EXTERNLIB of TKOpenGl toolkit. This cause incorrect project generation.
HAVE_VIDEOCAPTURE now should be defined to enable video recording capabilities on Windows.
OpenGl_PrimitiveArray::Release() - avoid possible NULL-pointer dereference
OpenGl_GraphicDriver::RemoveView() - release GL resources within removing last view
Fixed OCC280 test command - do not remove old view until new one is initialized
A new class Image_Diff for comparison of images
and a draw-command "diffimage", which compares 2 images.
Image_PixMap redesigned to provide interface for low-level image operations.
New Image_AlienPixMap class now intended for Save/Load functionality.
Aspect_PixMap class dropped.
Xw_PixMap and WNT_PixMap classes now do not inherit from Aspect_PixMap and deprecated.
ToPixMap methods now retrieve Image_PixMap as argument.
Conflicts:
src/ViewerTest/ViewerTest.cxx
Remarks applied
Fix compilation (correct merging error)
Eliminated Aspect <-> Image cyclic dependency
Fixed GIF dump in case of BGR32 image format
Calling glPolygonMode() to ensure filled polygon rendering when drawing
the view background
Revert "Calling glPolygonMode() to ensure filled polygon rendering when drawing"
This reverts commit 41d41ab23cb81acb3bcf7e6ad5d10ea0097eecdd.
OpenGl_Workspace::ResetAppliedAspect() method improved in order to
reset GL parameters to default values specified in default aspects.
This method is now called twice during scene rendering:
- At the very beginning by OpenGl_Workspace::Activate()
- After all structures has been drawn but before the auxiliary stuff
(like trihedrons, overlayer, display callbacks)
OpenGl_Resource was slightly corrected and OpenGl_Element was extended
with Release method to manage GPU resources.
OpenGl_PrimitiveArray now uses new OpenGl_VertexBuffer class (requires OpenGL 1.5+).
Strange workarounds for feedback mode were removed.
OpenGl_Context now provides access to shared GPU resources
and manages resources queue for delayed release
(replaces functionality of removed OpenGl_ResourceCleaner).
Loaded GL_ARB_texture_buffer_object and GL_ARB_draw_instanced extensions.
Global maps of views, workspaces and structures
were moved to OpenGl_GraphicDriver members.
UserDrawCallback() function moved to OpenGl_GraphicDriver methods.
Aspect_GraphicCallbackStruct now holds handle of OpenGl_Context
instead of system-dependent pointers to GL context definition.
New classes NCollection_Vec2, NCollection_Vec3 and NCollection_Vec4
implements interface to low-level data (points, vertices, colors) in GLSL-style.
Removed EnableVBO argument from vdrawparray Draw Harness command
Corrected compilation errors
Fixed wrong argument in Index VBO initialization
Fixed several cases of incorrect memory management in TKV3d
Visual3d_ViewManager::Remove()
Destroy structures before last view removed for correct GPU resources management.
Graphic3d_Structure::GraphicClear()
Remove groups to avoid usage of dead OpenGl_Group pointers.
V3d_View::Remove()
Fixed mistake in #0000280 patch.
Small correction
Fixed OCC280 test command
Replace removed view within created one in ViewerTest EventManager.
ViewerTest, do not create unused 3D view
In current design NIS_View always created and used for both - NIS objects and AIS objects.
GL_NONE replaced with PARRAY_DRAW_MODE_NONE to disambiguate with GL_POINTS
DRAW_MODE_NONE constant moved into OpenGl_PrimitiveArray class to avoid potential name collisions
Fixed glext header conflict with system X11 gl.h on Mac OS X
System header provide syntactically different typedefs for some OpenGL functions (GLenum vs. GLint).
Fixed misprint in comments
OpenGl_View::RedrawLayer2d()
- lighting and 1D/2D texturing disabled so as
not to interfere with layer drawing, layer items should enable
textures if necessary and disable them at the end;
- French comments removed;
- redundant lighting state changes removed
OpenGl_GraphicDriver::BeginLayer()
- useless code enabling 2D textures removed
Compiler warning on conversion of BOOL to bool (C4800, VC++ 8.0) generated by code active when HAVE_FREEIMAGE is not defined is avoided in OpenGl_Workspace.cxx
Windows: Exporting non-inline methods that provide info about the current state of OCCT renderer.
Minor tweak: fixing incomplete handle/dynamic type for OpenGl_Resource
vuserdraw command added to test UserDraw basic operation
Separate source file ViewerTest_OpenGlCommands.cxx added for commands testing low-level TKOpenGl functionality
Added Graphic3d_GraphicDriver::MemoryInfo() function.
Added vfps command to estimate average frame rate of 3D Viewer
Simplified vdrawsphere command
Removed turnVbo and performance measurements from vdrawsphere.
Added vvbo command to control VBO usage flag.
Added vmemgpu command to display GPU memory info from graphic driver
myIsUpdated flag and Invalidate() method removed from OpenGl_Workspace class.
View redrawing is made unconditional.
V3d_View::Update() becomes deprecated and should be replaced with V3d_View::Redraw().
V3d_Viewer::Update() becomes deprecated and equivalent to Redraw()
Added native handles to OpenGl_Context
Removed unused and unimplemented PolygonHoles
Removed unimplemented Polygon functions
Removed unused QuadrangleMesh functions
Removed unused TriangleMesh functions
Removed dead Bezier function declarations
Redirect Graphic3d_Group::Polyline() to primitives array
Move Prs3d_ShadedShape template code to StdPrs_ShadedShape
where it is only used before.
Remove TriangleSet usage from AIS_TexturedShape
Texture coordinates functionality added StdPrs_ShadedShape
to eliminate code duplication.
Eliminated usage of TriangleSet from QABugs_PresentableObject
Eliminated usage of TriangleMesh from StdPrs_ShadedSurface
Removed TriangleMesh and TriangleSet support
OpenGl_PrimitiveArray - render Edges only for primitives > GL_LINE_STRIP
Added vgrid command to show grid in 3D Viewer
Changes:
Text rendering in OCCT 3D view can now display multi-line text correctly. In addition to '\n' and '\r' characters, '\t' is also treated specially, i.e. replaced by a fixed number of spaces. Other control characters (like '\b' or '\a') are simply ignored by text rendering code.
Also standard GL2PS's alignment isn't used because it's doesn't works correctly for all formats, therefore alignment is calculated manually now.