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0023186: Unable to display Graphic3d_ArrayOfPoints after migrating from OCCT 6.5.2

GL_NONE replaced with PARRAY_DRAW_MODE_NONE to disambiguate with GL_POINTS
DRAW_MODE_NONE constant moved into OpenGl_PrimitiveArray class to avoid potential name collisions
This commit is contained in:
san 2012-06-22 11:33:53 +04:00
parent 85e096c3df
commit 1d03e66d2a
2 changed files with 10 additions and 3 deletions

@ -1644,7 +1644,7 @@ void OpenGl_PrimitiveArray::DrawDegeneratesAsBBoxs (const TEL_COLOUR* theEdgeCol
// =======================================================================
OpenGl_PrimitiveArray::OpenGl_PrimitiveArray (CALL_DEF_PARRAY* thePArray)
: myPArray (thePArray),
myDrawMode (GL_NONE)
myDrawMode (DRAW_MODE_NONE)
{
switch (myPArray->type)
{
@ -1714,7 +1714,7 @@ OpenGl_PrimitiveArray::~OpenGl_PrimitiveArray ()
// =======================================================================
void OpenGl_PrimitiveArray::Render (const Handle(OpenGl_Workspace)& theWorkspace) const
{
if (myPArray == NULL || myDrawMode == GL_NONE)
if (myPArray == NULL || myDrawMode == DRAW_MODE_NONE)
return;
// create VBOs on first render call

@ -34,6 +34,13 @@ class Handle(OpenGl_Context);
class OpenGl_PrimitiveArray : public OpenGl_Element
{
public:
// OpenGL does not provie a constant for "none" draw mode.
// So we define our own one that does not conflict with GL constants
// and untilizes common GL invalid value
enum
{
DRAW_MODE_NONE = -1
};
//! Default constructor
OpenGl_PrimitiveArray (CALL_DEF_PARRAY* thePArray);
@ -91,7 +98,7 @@ private:
protected:
mutable CALL_DEF_PARRAY* myPArray;
GLenum myDrawMode;
GLint myDrawMode;
public: