Exception no longer occurs in current version. However, fuzzyvalue should be set to 1 for the result of the operation to make sense (result of common is 1 wire). Test case added
BSplCLib_2.cxx - method MergeBSplineKnots is modified in order to have always not empty result.
Geom2dConvert.cxx - in static function MultNumandDenom tolerance for comparing knots is decreased.
tests/bugs/modalg_8/bug33179 test case added
BRepOffset_MakeOffset.cxx - tolerance control for building planar faces is implemented,
updating tolerance for initial entities is avoided
BRepAlgo_Loop.cxx - "total" setting tolerance 0.001 is removing
BRepLib.cxx - checking of "locked" for vertex is removing in static function UpdShTol
QABugs_20.cxx - add new command OCC26441 for checking tolerance differenses between two "identical" shapes
tests/bugs/modalg_7/bug30054 - case now is "BAD", because really result shape is invalid: many faces has not closed wires with huge gaps between ends of edges. Result was "OK" only because tolerances of vertices were increased by algorithm to cover all gaps.
tests/bugs/modalg_8/bug26441 - new test case added
Other test: B3, C8, A7, C8: they were "BAD" and now are "BAD", only some problems are changed.
Problem: Desynchronization of behaviors of GeomAdaptor_Curve::NbIntervals and
GeomAdaptor_Curve::Intervals functions. First calculates number of intervals, then
array is created and second fills the array. In some cases the size of array
is less than need for filling.
Change:
1. Added function BSplCLib::Intervals that calculates number of interval and fills
the array with its (if needed).
2. Simplified the algorithm of intervals calculation.
3. GeomAdaptor_Curve::NbIntervals/Intervals and Geom2dAdaptor_Curve::NbIntervals/Intervals
use BSplCLib::Intervals.
4. When creating an adapter for the base curve, the boundaries of the adapter for the offset curve are applied.
5. Test for problem shape was created: bugs modalg_8 bug33187.
Result: The new approach eliminates the problem of writing outside the array bounds.
* Avoid crash in BRepBuilderAPI_GTransform algorithm. The crash in BRepBuilder_Transform has been solved by 0032716.
* Move copying modifier to BRepTools package.
* Implement copying of triangulation in BRepTools_NurbsConvertModification.
* Implement transformation of a triangulation in BRepTools_GTrsfModification.
* Update test case bugs/mesh/bug22778 to clean the triangulation after conversion to NURBS (reproduce the same behavior as before).
* Implement methods for copying tessellation to BRepTools_TrsfModification to keep the triangulation during transformation.
* Add tests to reproduce the problem.
Get rid of strange code: preliminary check of self-intersections is made on a polygonal representation of a curve, it is able to find possible intersections, but after that it filter out segments neighbor to the pair of non-intersected segments.
Test case de step_4 I1 has been marked BAD, because the self-intersection is treated correctly, but the projection algorithm generates such crooked 2D curve.
Reference data in test cases heal split_angle_advanced ZA5 and ZA6 has been updated, because those shapes have self-intersected edges, which are being detected now.
When creating a fillet, num is calculated via ChFi3d_IndexOfSurfData. If it
returns just the number of entries in surfdata, it can happen that this
value becomes invalid when handling the case "two faces common to the edge
are found". When both components are on an arc, there will be num removed
from the surfdata.
num would then be larger than the number of entries surfdata. The derived
num1 is therefore also incorrect. The subsequent usage of this
value will either:
* Debug build: cause an out of bounds exception in ChangeValue
(`SeqFil.ChangeValue(num)`)
* Release build: cause a segfault when retrieving it via index num1
(`SeqFil(num1)`)
num + num1 must be recalculated after the deletion happens to correctly
calculate the fillet.
Signed-off-by: Charlemagne Lasse <charlemagnelasse@gmail.com>
The PerformIntersectionAtEnd code is currently not handling all the faces
correctly. If it retrieves Face[0] as F, it can happen that the previously
ran code didn't actually retrieve any faces in this array at all.
For example when:
* "if (nface==3)" is true
- "if (!findonf1)" is true (doesn't assign any faces to this array)
- "if (!findonf2)" is true (doesn't assign any faces to this array)
- "if (state == ChFiDS_OnSame)" is not true (because it is
ChFiDS_AllSame)
- "if (findonf1 && !isOnSame1)" cannot be true (see above, but would
handle faces)
- "if (findonf2 && !isOnSame2)" cannot be true (see above, but would
handle faces)
- "if (isOnSame2)" is false (but would also handle faces)
Since no faces were assigned here, F would be a NULL face. As result, the
function will crash when trying to access the Surface behind the face via
`BRep_Tool::Surface(F);`.
While the best approach would be to identify the implementation bug in the
algorithm behind PerformIntersectionAtEnd, a check + exception is used
instead because the actual algorithm is not known.
Signed-off-by: Charlemagne Lasse <charlemagnelasse@gmail.com>
The ChFi3d_IsInFront code is currently not handling all the combinations
correctly. For example, if `if(fd1->IndexOfS2() == fd2->IndexOfS2())` is
true, it can happen that the `TopoDS::Face(DStr.Shape(fd1->Index(jf1)))`
returns a Face with entity == NULL. The subsequent usage of this NULL face
in `BRep_Tool::Parameters( Vtx, face )` will then cause a segfault.
While the best approach would be to identify the implementation bug in the
algorithm behind PChFi3d_IsInFron, a check + exception is used instead
because the actual algorithm is not known.
Signed-off-by: Charlemagne Lasse <charlemagnelasse@gmail.com>
IntTools/IntTools_BeanFaceIntersector.cxx - calculation of deflection for surface bnd box is added
tests/bugs/modalg_8/bug32942,bug32943,bug32944,bug32945 - new test cases added
1. Modify method IntPatch_ALineToWLine::MakeWLine: add correction of end points of each line on 2 surfaces if an end point is a pole on a surface.
2. Modify method IntPatch_WLine::ComputeVertexParameters: adjust a point on curve to corresponding vertex the following way: set 3D point as the point of the vertex and 2D points as the points of the point on curve.