The normal after tangent space calculation has been reverted in order to be in right orientation.
The tangent space calculation has been modified in order to handle back faces with inverted normal.
Changes:
- in StepData_StepReaderData::ReadEntity, make sure that entity handle is not null before calling IsKind() of it.
- in StepData_StepReaderData::SetEntityNumbers, do not invert the sign of entity number of referenced parameter if the second pass is not required. Otherwise, the number -1 (obviously invalid) becomes 1 (invalid, but not obviously) without further correction of it.
- in StepData_UndefinedEntity::ReadRecord, consider the case when the entity number is positive but refers to non-existing entity. In this case literal value will be used instead of null entity for the problematic parameter.
"Range" parameter of point light sources (positional and spot) concidering in PBR has been added.
Angular attenuation parameter of spot light in PBR has been reimplemented based on existing "concentration" parameter.
Ray-Tracing now handles IBL and background cubemaps in similar way as PBR.
Ambient light source is handled by Ray-Tracing in similar way as PBR,
e.g. as coefficient for environment map (IBL) or as constant light source.
Test script generating PBR spheres has been moved to Samples
and now shared by PBR and Path-Tracing tests.
GeomConvert_1.cxx:
Creation periodic BSpline surfaces from trimmed periodic surface if trim is boundaries of periodic domain is allowed
BRepTools_NurbsConvertModification.cxx:
Checking domain of 2dCurves if surfaces are periodic is added
Test case tests/bugs/mesh/bug30008_2 is modified according to current behavior
Test case tests/bugs/modalg_7/bug31242 is added
BRepClass/BRepClass_FaceExplorer.cxx:
Protection against intersection of test ray with almost parallel edges is added.
SWDRAW/SWDRAW_ShapeFix.cxx: add tolerance as parameter in command checkfclass2d
tests/bugs/modalg_7/bug31203:
test case is added
OpenGl_ShaderManager - metallic-roughness, emissive, occlusion
and normal texture maps are now supported by PBR.
Emissive, occlusion and normal texture maps are now supported by Phong shading model.
Path-Tracing now handles metallic-roughness and emissive texture maps.
Graphic3d_TextureUnit enumeration has been extended by
new values corresponding to supported texture maps.
OpenGl_TextureSet and OpenGl_ShaderProgram have been extended with
bitmask Graphic3d_TextureSetBits identifying texture slots read from GLSL Program
and slots defined within Texture Set to avoid undefined behavior by binding mock textures.
OpenGl_TextureSet now duplicates texture unit information to handle
textures shared across multiple slots (like Occlusion [R] + Metallic-Roughness [GB]).
OpenGl_Context::BindTextures() has been extended with active GLSL program paramter
to set mock textures to texture units used by program but undefined by texture set.
OpenGl_Workspace::ApplyAspects() has been extended with parameter to avoid bining texture set.
Extend the Offset operation (Join Type "Intersection", mode "Complete") to allow different offset values on adjacent co-planar faces.
The gap between adjacent faces is closed by creating artificial face perpendicular to the face.
Adding test cases.
Fixed bugs that occurred when using the default std::cout from Message::DefaultMessenger() instead of Draw_Printer
A dedicated option was added to Draw_ProgressIndicator, for outputting data to the tcl when performing tests
Added -tclOutput parameter to XProgress command
Added new class RWGltf_CafWriter for exporting XCAF document into glTF file
as well as Draw Harness command WriteGltf.
Added auxiliary method OSD_Path::FileNameAndExtension() splitting file name into Name and Extension.
Standard_ReadLineBuffer now supports a processing of the special multi-line case with \ at the end of the line.
Standard_RedLineBuffer was used to load Stl files
System console is configured at DRAW start to use UTF-8 encoding, for cout and cin to deal correctly with Unicode symbols.
Use of std::wcout is avoided as it leads to corrupted output.
Command testgrid is improved to enforce UTF-8 encoding in child DRAW processes to preserve Unicode symbols in captured output.
Test bugs fclasses bug22125 is refactored:
- avoid dependency on external data file
- avoid producing snapshot
- check that Unicode name of the file created by OCCT procedure matches the name interpreted by Tcl functions
Correct methods Build and Generated:
use BRepTools_WireExplorer instead of TopExp_Explorer or TopoDS_Iterator, for compatibility with previous computations.
Exception in the algorithm Geom2dGcc_Circ2dTanOnRadGeo raised because the number of solutions exceeded the size of reserved array for solutions. A check has been added to forbid adding solutions outside of allocated place.
The similar protection has been done in other algorithms of this package.
Extended Style name is now appended to Family name for unique identification of the font.
vfont -find now accepts mask to search the font and returns family name.
New optional environment variable CSF_CPULIMIT_FACTOR is introduced, allowing scaling the argument given to DRAW command cpulimit by specified factor.
Command testgrid is extended by two new options:
- -skipped: to re-run tests skipped in specified log
- -skip: to skip specified number of tests in the beginning of test sequence
Temporary Tcl scripts generated by test system are now removed from the test log directories immediately after the test execution, to save disk space.
Advises on use of CLang sanitizers are added in guide "Debugging hints and tips".
Metallic-Roughness shading model Graphic3d_TOSM_PBR has been implemented.
New materials descriptors Graphic3d_PBRMaterial have been added to Graphic3d_MaterialAspect.
PBR shading model requires OpenGL 3.0+ or OpenGL ES 3.0+ hardware.
Environment cubemap is expected to be provided for realistic look of metallic materials.
occLight_IsHeadlight() now returns bool instead of int.
Avoid using lowp for enumerations to workaround occLight_IsHeadlight()
ignorance on Adreno 308 caused by some GLSL optimizator bugs.
OpenGl_Texture::EstimatedDataSize() - fixed estimation for Cubemap textures.
OpenGl_Sampler::applySamplerParams() - fixed uninitialized GL_TEXTURE_WRAP_R in case of GL_TEXTURE_CUBE_MAP target.
DRAW implementation of progress indicator is corrected to print "finished" instead of 1e100 for the end of infinite range.
Added test bugs fclasses bug31092
Font_FTFont::FindAndCreate() now loads embedded fallback font within Font_StrictLevel_Any level.
Font_FontMgr::FindFont() - fixed misprint in message, and customized message for range fallback error.
Font_FontMgr - added one more fallback Korean font for Linux.
vfont command has been extended with options to clear Font Manager content.
When collecting the points to build plane use the points on the curve instead of poles (in case of BSpline and Bezier curves).
Side effect changes:
Changes in Geom2dHatch_Elements are to increase the chance of correct 2d classification (by the means of Geom2dHatch_Classifier) by taking more than just one point on the edge to construct the classification ray and by checking if this ray is not tangent to the edge itself.
OpenGL rendering is now done into sRGB framebuffer.
OpenGl_ShaderManager::prepareStdProgramFboBlit() has been extended
by programs resolving MSAA texture and applying gamma correction as fallbacks.
Quantity_Color definition has been modified to store RGB components
in linear color space within Quantity_TOC_RGB type.
Standard colors defined by Quantity_NameOfColor enumeration has been updated accordingly.
New Quantity_TOC_sRGB type has been introduced to handle RGB components in non-linear sRGB color space.
OpenGl_TextureFormat class definition has been moved to dedicated files.
New method OpenGl_TextureFormat::FindFormat() replaces OpenGl_Texture::GetDataFormat().
New method OpenGl_TextureFormat::FindSizedFormat() replaces OpenGl_FrameBuffer::getColorDataFormat()
and OpenGl_FrameBuffer::getDepthDataFormat().
Graphic3d_TextureRoot::IsColorMap() - introduced new property defining
if RGB(A)8 image formats should be loaded as sRGB(A) textures or as data RGB(A) textures.
OpenGl_Texture initialization methods have been extended with new theIsColorMap argument.
vreadpixel - added argument -sRGB printing color in sRGB color space.
Test cases have been updated to new sRGB rendered results.
The table of named colors has been compressed and moved out
from Quantity_Color.cxx into Quantity_ColorTable.pxx.
Quantity_NameOfColor - grayscale enumeration values have been re-ordered to fix discontinuity.
Duplicating colors has been merged within enumeration:
CHARTREUSE=CHARTREUSE1, GOLD=GOLD1, GREEN=GREEN1, ORANGE=ORANGE1,
ORANGERED=ORANGERED1, RED=RED1, TOMATO=TOMATO1, YELLOW=YELLOW1.
Added aliases to several other common colors:
BLUE=BLUE1, CYAN=CYAN1, LIGHTCYAN=LIGHTCYAN1, MAGENTA=MAGENTA1.
Quantity_Color class definition has been cleaned to follow OCCT coding style.
Quantity_Color now stores NCollection_Vec3<float> as class field instead of separate components.
Removed unused class Quantity_ColorDefinitionError.
New methods Quantity_Color::Convert_LinearRGB_To_sRGB() and Quantity_Color::Convert_sRGB_To_LinearRGB()
converting RGB components from linear to non-linear sRGB colorspace and vice versa.
Image_PixMap::PixelColor() and Image_PixMap::SetPixelColor() methods have been extended
with an optional argument for performing linearization/delinearization of 8-bit sRGB pixel formats.
Draw Harness command AISColor has been corrected to take color name instead of enumeration index.
1. Correct building history: the case of closed spine.
2. Rollback method GeomFill_CorrectedFrenet::InitInterval - correct processing singularities on spine.
3. Correct test cases.