AIS_Shape and AIS_ColoredShape now computes Shaded presentation
with UV coordinates if texture mapping is enabled in Drawer.
OpenGl_Context::SetTextureMatrix() - fixed inconsistent handling
of texture cooridnates translation vector.
vtexture command has been extended to handle new arguments:
* -trsfTrans, -trsfScale, -trsfAngle defining transformation matrix
* -setFilter, -setAnisoFilter to setup texture filtering
Modify mfc and qt samples for supporting VS 2017.
Create general vcxproj files for all mfc samples.
Correction msvc.bat and msvc_D3D.bat in CSharp sample
V3d_View::SetComputedMode() - removed implicit View update.
Graphic3d_CView::SetComputedMode(), ::ReCompute() - fixed
uninitialized bounding box of Computed structure.
PrsMgr_Presentation::Compute() - fixed computation of Computed structure
with transformation within Connected presentation.
StdPrs_HLRPolyShape::Add() now creates Graphic3d_ArrayOfSegments instead of
inefficient Graphic3d_ArrayOfPolylines with boundaries at every segment.
Fixed error in test case bugs/vis/bug24388_1.
Quantity_Factor, Quantity_Parameter, Quantity_Ratio, Quantity_Coefficient,
Quantity_PlaneAngle, Quantity_Length, V3d_Parameter and V3d_Coordinate
have been replaced by Standard_Real in visualization classes.
AIS_InteractiveObject, virtual methods ::SetColor(), ::Color()
returning/accepting Quantity_NameOfColor have been removed.
Virtual method ::SetMaterial() accepting Graphic3d_NameOfMaterial has been also removed.
V3d_View, V3d_Viewer, V3d_AmbientLight, V3d_DirectionalLight,
V3d_Light, V3d_PositionalLight, V3d_SpotLight, Aspect_Window,
methods accepting Quantity_NameOfColor have been removed (duplicates)
or color argument(s) replaced with Quantity_Color.
Macro NO_CXX_EXCEPTION was removed from code.
Method Raise() was replaced by explicit throw statement.
Method Standard_Failure::Caught() was replaced by normal C++mechanism of exception transfer.
Method Standard_Failure::Caught() is deprecated now.
Eliminated empty constructors.
Updated samples.
Eliminate empty method ChangeValue from NCollection_Map class.
Removed not operable methods from NCollection classes.
Useless writes of intermediate shapes to hardcoded paths are removed in samples\mfc\standard\02_Modeling\src\ModelingDoc.cpp
Methods IGESBRep::WriteShape(), XSControl_Utils::WriteShape() are deleted; BRepTools::Write() can be used instead.
Method TopOpeBRepBuild_Tools::DumpMapOfShapeWithState() is moved to where it is used -- TopOpeBRepBuild_Builder1_1.cxx as static function (commented out).
Unused DRAW command OCC18612 is removed.
Upgrade Guide is corrected to avoid Doxygen warnings.
Now, GeomPlate_BuildPlateSurface accepts base class Adaptor3d_HCurve and of course array of Adaptor3d_HCurve.
Classes GeomPlate_Array1OfHCurveOnSurface and GeomPlate_HArray1OfHCurveOnSurface have been renamed to GeomPlate_Array1OfHCurve and GeomPlate_HArray1OfHCurve correspondingly.
Documentation has been updated.
Correction in documentation.
AIS_InteractiveContext - removed the following unused properties:
- PreSelectionColor(), DefaultColor(), WasCurrentTouched(), ZDetection().
AIS_InteractiveObject - removed unused property SelectionPriority().
Prs3d_Drawer - removed properties HighlightStyle() and SelectionStyle().
Graphic3d_HighlightStyle has been superseded by Prs3d_Drawer
inheriting from new class Graphic3d_PresentationAttributes.
Graphic3d_PresentationAttributes (as Graphic3d_HighlightStyle replacement)
has been extended with new properties:
- ZLayer() defining Z-Layer for highlighting presentation.
- DisplayMode() defining display mode for highlighting.
StdSelect_BRepSelectionTool methods have been corrected to take
SelectMgr_EntityOwner instead of StdSelect_BRepOwner.
StdSelect_Shape - duplicated field myDrawer has been dropped.
AIS_InteractiveObject - myDrawer->Color() is now used instead of myOwnColor,
myDrawer->Transparency() instead of myTransparency
and myDrawer->ZLayer() instead of myZLayer.
PrsMgr_PresentationManager::Unhighlight() now unhighlight all modes.
The method taking Mode as argument has been marked deprecated.
New enumeration Prs3d_TypeOfHighlight has been introduced
defining different highlight types.
AIS_InteractiveObject::HighlightStyle() now takes enumeration argument
and defines different styles for Global and Local selection.
ComesFromDecomposition() property has been moved
from StdSelect_BRepOwner to SelectMgr_EntityOwner.
Create a general draw command 'VRelation' and drop the old 'relation' commands.
Add test cases for new draw command "vrelation".
Add two new methods: Activate and Deactivate which activate/deactivate the given selection mode for all displayed objects.
Eliminate deprecated local context methods in ObjectCommands, QABugs.
Eliminate deprecated local context methods in mfc standard sample and qt samples.
New topology-preserving offset algorithm has been added. It allows to construct offset shape of build solid.
test cases have been added.
Documentation has been updated to be up to date.
Minor corrections.
Grid is renamed for simplification purposes.
Old constructors are restored with Standard_DEPRECATED macros.
Warning message was updated to show actual information.
Additional checking of type of shape was added to prevent exceptions for Add Dimension functionality.
Broken custom presentations Sample2D_Text and ISession_Text
have been replaced by AIS_TextLabel.
ISession2D_Curve::Compute() - fixed defining the group without presentation aspects.
GeomSources - fixed assigning custom attributes.
- introduces a wrapper for setting up highlight properties: Graphic3d_HighlightStyle;
- API of all methods that use highlight or selection color is changed to deal with Graphic3d_HighlightStyle;
- highlight in shading mode now supports transparency, implemented via blending;
- transparency for selection can also be set, but implementing custom entity owners with additional presentation on application level;
- methods PrsMgr_PresentationManager::Highlight, PrsMgr_PresentationManager::BoundBox that highlight object with hard-coded color are removed;
- deprecated methods of SelectMgr_EntityOwner, that use presentation manager's highlight method, were removed;
- methods of IsHilighted AIS context with selection color checks were replaced;
- added API to store dynamic and selection highlight to Prs3d_Drawer class;
- customization of dynamic and selection highlight for particular objects is now available through SelectMgr_SelectableObject::HilightAttributes();
- AIS_InteractiveContext highlight methods were updated to support individual highlight styles of interactive objects;
- introduced new command - vselprops, that allows to customize global selection and highlight properties like autoactivation, pixel tolerance and colors;
- Draw Harness commands vautoactivatesel and vselprecision were removed, use vselprops instead;
- fixed bug in command's parser;
- test case for issue #27818
Graphic3d_Camera::TransformMatrices redundant NCollection_Handle usage
has been replaced with validity flags.
Graphic3d_TransModeFlags now defined as enumeration, not integer bit flags.
Graphic3d_TMF_PanPers and Graphic3d_TMF_FullPers have been removed.
Graphic3d_TMF_ZoomRotatePers has been introduced.
Graphic3d_TransformPers is now inherits Standard_Transient.
Graphic3d_TransformPers now defines dedicated constructors
for 3D persistence (zoom / rotate) and 2D persistence (2d / trihedron).
2D persistence now supports dedicated values for X and Y offsets.
The corner is now specified by enumeration Aspect_TypeOfTriedronPosition
instead of indirect interpretation of anchor point values.
Fixed handling of Graphic3d_TMF_ZoomRotatePers (combination of Graphic3d_TMF_RotatePers + Graphic3d_TMF_ZoomPers).
PrsMgr_PresentableObject, Graphic3d_CStructure now hold
Handle(Graphic3d_TransformPers) instead of a value.
Method ::SetTransformPersistence(), ::TransformPersistence()
now works with Handle(Graphic3d_TransformPers).
Old methods have been marked deprecated.
Graphic3d_SequenceOfHClipPlane now inherits Standard_Transient.
PrsMgr_PresentableObject, Graphic3d_Structure, Graphic3d_CStructure,
V3d_View, OpenGl_View now manages the plane list by Handle.
The getters ::GetClipPlanes() has been removed,
setters taking non-handle ::SetClipPlanes() has been marked deprecated.
OpenGl_Structure::Render() and SelectMgr_ViewerSelector::checkOverlap()
now disable global (view) clipping planes for objects
with flags Graphic3d_TMF_TriedronPers and Graphic3d_TMF_2d
or with new flag Graphic3d_SequenceOfHClipPlane::ToOverrideGlobal().
OpenGl_Clipping now implements interface for managing clipping planes
without copying the sequences.
The filtering of duplicates is no more performed by OpenGl_Clipping
- application is responsible to not do this.
OpenGl_Clipping tries avoiding unnecessary allocations for managing
list of active planes.
MFC sample has been updated to use V3d_View::ClipPlanes() method.
Code has been updated to remove no-op casts and implicit casts to Standard_Boolean.
Places of inproper use of Standard_Boolean instead of Standard_Integer
have been corrected:
- Bnd_Box, Bnd_Box2d
Bit flags are now defined as private enum
- HLRAlgo_BiPoint, HLRAlgo_EdgesBlock, HLRBRep_EdgeData, HLRBRep_FaceData
Bit flags are now defined as enum
- HLRAlgo_EdgeStatus, HLRBRep_BiPnt2D, HLRBRep_BiPoint
Bit flags are now defined as bool fields
- HLRAlgo_PolyData
Bit flags are now defined as Standard_Integer
- OSD_DirectoryIterator, OSD_FileIterator
Boolean flag is now defined as Standard_Boolean
- ShapeAnalysis_Surface::SurfaceNewton()
now returns Standard_Integer (values 0, 1 or 3)
- ChFi2d_FilletAlgo
now uses TColStd_SequenceOfBoolean instead of TColStd_SequenceOfInteger
for storing boolean flags
Method IFSelect_Dispatch::PacketsCount() has been dropped from interface.
ShapeFix_Solid::Status() has been fixed to decode requested status
instead of returning integer value.
TopOpeBRepBuild_Builder1 now defines map storing Standard_Boolean values
instead of Standard_Integer.
Persistence for Standard_Boolean type has been corrected
to keep backward compatibility:
- BinMDataStd, BinTools, FSD_BinaryFile
Broken Draw Harness commands vdisplaymode and verasemode have been removed.
BRepMesh_FastDiscretFace::initDataStructure() - workaround old gcc limitations
BRepMesh_IncrementalMesh::clear() - avoid ambiguity
Quantity_ColorRGBA has been introduced as convenient structure holding Vec4 for OpenGL.
Graphic3d_PolygonOffset has been added as replacement for TEL_POFFSET_PARAM.
Duplicating definition of Hatch Styles TEL_HS_*** has been removed;
Aspect_HatchStyle enum now follows values of TEL_HS_*** for compatibility.
TelCullMode enum has been removed.
Aspect_AspectLine has been merged into Graphic3d_AspectLine3d.
Aspect_AspectMarker has been merged into Graphic3d_AspectMarker3d.
Aspect_AspectFillArea has been merged into Graphic3d_AspectFillArea3d.
Graphic3d_CAspectFillArea have been removed.
OpenGl_AspectLine now stores Graphic3d_AspectLine3d as class field.
OpenGl_AspectMarker now stores Graphic3d_AspectMarker3d as class field.
OpenGl_AspectText now stores Graphic3d_AspectText3d as class field.
OpenGl_AspectFace now stores Graphic3d_AspectFillArea3d as class field.
Graphic3d_AspectFillArea3d - back face culling is now enabled by default.
TKOpenGl now relies on Graphic3d_Group::IsClosed() flag to disable face culling.
StdPrs_ShadedShape now does not modify aspect for different culling modes.
Headers InterfaceGraphic_Graphic3d.hxx, InterfaceGraphic_telem.hxx, InterfaceGraphic_tgl_all.hxx
defining obsolete structures CALL_DEF_COLOR, CALL_DEF_POINT,
CALL_DEF_MATERIAL, CALL_DEF_TRANSFORM_PERSISTENCE, TEL_POINT, TEL_COLOUR
have been removed.
Useless and broken test case bugs/vis/buc60821 has been removed.
OpenGl_Workspace::myAspectFaceApplied and myAspectMarkerApplied have been replaced
from OpenGl_AspectFace*/OpenGl_AspectMarker*
to Handle(Graphic3d_AspectFillArea3d)/Handle(Graphic3d_AspectMarker3d).
This eliminates reading from freed memory
(e.g. when OpenGl_AspectFace is allocated on stack like in OpenGl_Trihedron).
OpenGl_PrimitiveArray::drawEdges() - fix drawing non-indexed array from VBO (access violation due to NULL handle).
AIS_Dimension::DrawArrow() - added missing initialization of 3D arrow aspect.
AIS_Manipulator::Compute() now creates dedicated Face Aspect for each axis.
V3d_CircularGrid, V3d_RectangularGrid now create dedicated line aspects with different color.
AIS_InteractiveObject::SetMaterial() - do not modify global ShadingAspect.
Update mfc samples for current state of OCCT
Removing vc8 and vc9 from environment
Update qt samples for compilation with QT5
Update OCCT qt pro files system
Removing from projects files FWOSPlugin.lib.
Fields to store cached instances of reader and writer drivers for each format are added in CDF_Application.
Method DefineFormat() is added in TDocStd_Application, allowing defining format completely by single call, including drivers to be used for persistence.
All OCAF driver packages provide static method DefineFormat() that defines standard OCAF persistence format supported by corresponding package; these methods are called in DRAW to enable all persistence by default.
DRAW commands (except TObj-specific ones) now use single instance of OCAF Application, returned by DDocStd::GetApplication(). Other instances are eliminated, as well as method DDocStd::Find(const Handle(TDocStd_Application)&).
Method MessageDriver() and relevant field are moved to TDocStd_Application from its descendants.
Method CDF_Application::ReaderFromFormat() is made virtual to allow its redefinition in descendants.
Creation of storage driver is moved from PCDM::StorageDriver() to new virtual method CDF_Application::WriterFromFormat().
The code loading driver as plugin is retained in both these methods for compatibility.
Test command OCC24925 is converted to use virtual methods instead of defining plugin resource.
Migration table for old OCAF types is hard-coded in Storage_Schema::CheckTypeMigration().
Removed obsolete and unused items:
- FWOSPlugin library (driver is created directly)
- Methods in classes CDM_Document dealing with unused parameters of format
- DRAW command OCC23010 for testing non-reproducible issue #23010
- Methods PCDM::StorageDriver(), PCDM::FindStorageDriver()
- Method Formats() from CDF_Application and descendants
- Methods LoadExtensions and SchemaName from PCDM_StorageDriver
- Method Plugin::AdditionalPluginMap()
- Method BinLDrivers_DocumentStorageDriver::SchemaName()
- Method CDF_Application::DefaultExtension(), Reader(), FindReader(), FindReaderFromFormat()
- Method CDF_Store::Check()
Support of profiles for norms is removed
Getting rid of thread-unsafe static variables.
Sequence is not thread-safe. Replacing it with Vector.
Updating samples due to previous changes.
Resolving conflict with system environment.
- AIS_InteractiveContext - create new dummy class field to have an empty TopoDS_Shape object.
- AIS_Point, PrsMgr_PresentableObject - rename static variables to local function variables.
- AIS_Shape, SelectMgr_SelectableObject - remove unused static variables.
- Graphic3d_MaterialAspect, V3d_Viewer - make global static variables as constant.
- V3d_View - move global variable zRotation to class field.
- Move a variable theCurrentSelection as a field of AIS_InteractiveContext and AIS_LocalContext classes. Multiple selection is not used now, so each Context have an own selection.
- Move myStructGenId from Graphic3d_StructureManager to Graphic3d_GraphicDriver for identifying the structures in the driver.
- Move default variable (no shading light) from static value to the class field of OpenGL_View.
Porting note:
- Static methods of AIS_Selection is not used now. Methods of
AIS_InteractiveContext::InitSelected(),::MoreSelected(),::NextSelected()
should be used instead of static methods of AIS_Selection.
Add handle on environment texture in OpenGl_Workspace.
Add a new parameter UseEnvironmentTexture to the Graphic3d_ZLayerSettings.
OSD layers don't use environment texture by default.
zbuffertrihedron doesn't use environment texture.
vzlayer can enable/disable environment texture mappping.
Delete unnecessary files Graphic3d_TypeOfSurfaceDetail.hxx and V3d_TypeOfSurface.hxx.
Delete functions SurfaceDetailType and SetSurfaceDetailType functions from Graphic3d_CView.
Delete functions SurfaceDetailState and UpdateSurfaceDetailStateTo from OpenGl_ShaderManager.
Delete class OpenGl_SurfaceDetailState.
Delete functions SurfaceDetailType and SetSurfaceDetailType from OpenGl_View.
Delete functions SetSurfaceDetail and SurfaceDetail() from V3d_View.
Delete functions SetDefaultSurfaceDetail and DefaultSurfaceDetail from V3d_Viewer.
Delete draw command VSetTextureMode.
Add description in dox.
Possibility to customize layout of installation of OCCT is introduced by:
- variable INSTALL_DIR_LAYOUT - select one of the two predefined layouts: either Windows (classic OCCT layout) or Unix (Linux standard)
- variables INSTALL_DIR_* (BIN, LIB, INCLUDE, RESOURCE, DOC, TESTS, SCRIPT, SAMPLES, DATA) - specify locations of relevant components
- variable INSTALL_DIR_WITH_VERSION (bool) - specifies whether full version of OCCT should be used in paths in Unix layout
Files LICENSE_LGPL_21.txt and OCCT_LGPL_EXCEPTION.txt are always installed.
Environment is extended to support non-default layouts.
For that, environment variables "CSF_OCCT*Path" are defined, corresponding to CMake variables INSTALL_DIR_* described above.
Visual Studio environment, DRAW, tests, samples are amended to use these variables instead of (or as alternative to) CASROOT.
Settings of Products-specific vars are removed from environment scripts.
File genconf.bat was corrected to avoid error message for the case when path to TCL contains spaces.
Product name in rc files changed to "Open CASCADE Technology".