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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-07 18:30:55 +03:00

41 Commits

Author SHA1 Message Date
msv
8109385697 0027362: Meshing performance
1) BRepMesh_FastDiscretFace.cxx:
- exclude planes from procedure of inserting internal points.
- localize declaration of the container aNewVertices in each method where it is needed.
- correct the logic of the method insertInternalVerticesOther, so that to separate the processes of removing extra points and addition of new points in different cycles, thus making the code more clear and in addition stable.
- insert useful output of intermediate mesh to a file in control() method for debug purposes (with definition DEBUG_MESH).

2) Add global functions MeshTest_DrawTriangles and MeshTest_DrawLinks to draw mesh data in debug session.

3) BRepMesh_FastDiscret:
- in the method Add calculations of deflections have been simplified for non-relative mode.
- replace the attribute MinDist with Deflection in EdgeAttributes structure. Correct its computation so that later to store this value as deflection of the polygon.

4) Make protection against exception in the method BRepMesh_Delaun::addTriangle() when an added triangle creates a third connection of a mesh edge.

5) BRepMesh_EdgeTessellator.cxx, BRepMesh_EdgeTessellationExtractor.cxx: use Geom2dAdaptor_Curve in order to use b-spline cache while computing value on a curve.

6) In BndLib_Box2dCurve::PerformBSpline, avoid creating new b-spline in case of requested parameter range differ from natural bounds insignificantly.

7) In GeomAdaptor classes, postpone building of cache till the time of its actual usage. So, creation of an adapter to compute intervals of continuity does not lead to creation of internal cache.

8) In the methods BRepAdaptor_Curve::Bezier and BSpline do not call Transformed() if transformation is identity.

9) In the classes Geom_BSplineCurve, Geom_BSplineSurface, Geom_BezierCurve, Geom_BezierSurface, Geom2d_BSplineCurve, Geom2d_BezierCurve change the method Pole() to return the point by const reference.

10) In CPnts_AbscissaPoint.cxx, compute derivative by D1 instead of DN to make use of b-spline cache.

11) Change test cases to actual state:
  - Number of triangles/nodes can grow due to more accurate work with deflection of edges. Now the edge is tessellated using its own tolerance instead of maximal tolerance of all shapes in the face.
  - Accept new numbers of mesh errors (free links, free nodes) for really bad shapes.
  - Correct the test "bugs/mesh/bug25612" to produce stable result.
  - Disable redundant checks in test cases bug25378* (lower limit for computation time).

- Speed up iso-lines computation for offset of bspline surfaces. For that use adaptor instead of original surface in evaluator of approximation.
- Add output of polylines for debug of insertInternalVerticesOther().

Reference data in test case bugs\moddata_2\bug453_3 have been changed to be close to expected theoretical values. This makes the test give stable result on different platforms.
2016-07-07 14:24:39 +03:00
oan
dfb3bdd43a 0027239: Meshing algorithm creates wrong Triangulation
Do not insert consequent duplicating nodes in PolygonOnTriangulation.

Small correction of test case bugs/mesh/bug27239
2016-06-23 18:14:23 +03:00
msv
e1c1b6b9f4 0027490: BRepMesh: Reduce number of memory allocations
1) Reduce the number of calls to malloc by grouping requests to larger blocks. To achieve this goal, the following ways are used:

- Containers of types sequence, list and map are initialized with an instance of NCollection_IncAllocator, at this taking care of the time of life of allocated objects, so that not to occupy huge amount of memory.

- Allocation of several arrays having the same and short life time is changed so that to allocate a buffer array of necessary size and to place arrays in this buffer.

2) In BRepMesh_FastDiscretFace, optimize the function filterParameters so that to avoid excess memory allocations.

3) In NCollection_CellFilter, change declaration of the method Reset to accept array by reference rather than by value.

4) Add Allocator() method in map, sequence and vector collection classes by analogy with list collection.

5) Correct the size of block for IncAllocator for x64 platform. In order free-ed block to be returned to the system its size should be at least 1024K on x64 and 512K on x86. This allows to retain free virtual space almost to the state before algorithm run.

6) Decrease amount of memory zeroed by calloc. For that, reduce theIncrement parameter of the embedded vectors of the classes NCollection_UBTreeFiller and BRepMesh_VertexInspector to default value 256.

7) Avoid computing bounding box when not necessary (if no relative deflection is used)

8) Cycles by wires of face using TopExp_Explorer are converted to use TopoDS_Iterator instead.

9) BRepMesh_FastDiscret::Add optimized to avoid storing sequences of faces and edges

10) The tests "mesh standard_* W7" are corrected to accept the new behavior. Earlier the following error took place:
Not connected mesh inside face 9
{12 13}
Now this error was replaced with another one:
free nodes (in pairs: face / node):
{9 12}
Actually it is not a regression, rather improvement, if we look at the snapshot.

11) Change other test cases to their actual state.
2016-05-13 19:04:34 +03:00
oan
0a2a7b466d 0026321: Crash in BRepMesh_FastDiscret::Add
BRepMesh_FaceAttribute: distinguish constructor and parameters initialization.
2016-04-08 11:41:55 +03:00
oan
660b601edd 0026692: BRepMesh hangs on the attached shape due to tessellation points produced out of surface range
BRepMesh_EdgeTessellator: do not use points out of face range and edge tolerance.

Test cases for issue CR26692
2016-02-20 10:10:00 +03:00
abv
92efcf78a6 0026936: Drawbacks of inlining in new type system in OCCT 7.0 -- automatic
Automatic restore of IMPLEMENT_STANDARD_RTTIEXT macro (upgrade -rtti)
2015-12-04 14:15:06 +03:00
pdn
e71669c6e5 0026664: Triangulating a very small polygon fails
Parameter for adaptive computation of minimal 2D meshing precision added in BRepMesh_IncrementalMesh API.
Corresponding option -adaptive added in DRAW command

All meshing parameters are collected in structure, BRepMesh_FastDiscret::Parameters, which is now used to define and manipulate parameters of the algorithm.
2015-11-19 15:21:10 +03:00
oan
7131619620 0026407: BRepMesh_Delaun should not take into account frontier edges on first pass of algorithm
Correction of new vertices insertion: remove all triangles shot by point even if they contain frontier edges in order to prevent cases of free edge glued with frontier;
findNextPolygonLink: choose link with opposite direction to previous one as the last resort in case if the is no another option;
Enlarge bounding boxes by Precision::PConfusion() in order to not to miss possible intersections;

Test-case for issue #26407

Return NoIntersection in case of end point touch and isConsiderEndPointTouch flag is not set

Update of test-cases according to the new behavior
2015-07-20 16:27:41 +03:00
abv
e35db4162b 0024859: Replace SortTools by STL equivalents
Package SortTools and its derived classes are removed; STL sort algorithms are used instead.
Comparator objects are mostly reimplemented as local classes.
2015-07-11 12:01:56 +03:00
abv
ec357c5cbb 0024947: Redesign OCCT legacy type system -- automatic
Automatic upgrade with command "occt_upgdare . -rtti"
2015-07-11 11:06:11 +03:00
msv
c7b59798ca 0024826: Wrapping of parallelisation algorithms
Simple primitives to parallelize loops type "for" and "foreach" were implemented. The primitives encapsulates complete logic for creating and managing parallel context of loops. Moreover the primitives may be a wrapper for some primitives from 3rd-party library - TBB.

To use it is necessary to implement TBB like interface which is based on functors. For example:

Class Functor
{
public:
  void operator() ([proccesing instance]) const
  {
    //...
  }
};

In the body of the operator () should be implemented thread-safe logic of computations that can be performed in parallel context. If parallelized loop iterates on the collections with direct access by index (such as Vector, Array), it is more efficient to use the primitive ParallelFor (because it has no critical section).

All parts of  OCC code which are using tbb were changed on new primitives.

0024826: Wrapping of parallelisation algorithms

Small fix.
2015-02-05 15:51:05 +03:00
oan
f43eff9ffe 0025612: Introduce possibility to disable adaptive reconfigutation of triangles in BRepMesh
Remarks from PDN: flag has been renamed to ControlSurfaceDeflection

Test-case for issue #25612
2014-12-25 18:19:02 +03:00
oan
74da0216d7 0025378: Building of triangulation for distored surfaces can take very long using BRepMesh_IncrementalMesh
New parameter MinSize has been introduced to BRepMesh and GCPnts_TangentialDeflection;

Check length of remaining part of curve for min size parameter instead of distance between two points to avoid large gaps in case highly distorted BSpline surfaces;

Produce fine mesh for sphere and fix other surface;

Test cases for issue CR25378

Correction of test cases for issue CR25378
2014-12-11 17:17:06 +03:00
oan
a319f03ff9 0021593: Small improvement
New parameter for BRepMesh; Test case
2014-12-11 15:26:53 +03:00
oan
2caff0b32f 0025364: BRepMesh is not able to triangulate the shape with fine deflection
Don't create data structures for whole set of faces. Necessary structures are created directly in BRepMesh_FastDiscret.
Don't copy nodes data during scaling, single structure is used.

Remove lines used for debug

Fix sphere: resolve problem came from merging.

Keep code clean - remove unnecessary logic, expected to be used for complicated restoration process.

Test cases for issue CR25364
2014-11-05 17:58:23 +03:00
kgv
905428003c 0025412: BRepMesh_FastDiscretFace::tryToInsertAnalyticVertex() - fix invalid comparison
Remove unused field BRepMesh_FastDiscretFace::myWithShare.
Remove "virtual" from method of class <anonymous>::FixedVExplorer.
2014-10-23 16:20:52 +04:00
azn
fcf15f5ca3 0025310: Regressions in visualization
- Memory management in the BRepMesh_FastDiscret class is changed. Now the unused face attributes is immediately removed.
2014-10-10 16:05:55 +04:00
oan
848fa7e315 0025154: Collections in BRepMesh package are named in non-conformant manner
- BRepMesh converted to nocdlpack,
- Collections are defined in namespace BRepMesh,
- Doxygen comments corrected to use @ instead of \.
2014-10-02 15:42:13 +04:00
oan
ceb418e13f 0023106: BRepMesh_IncrementalMesh returns wrong status
Fix compilation errors on Linux platform

Squeeze compilation warnings on Linux

Fix regressions

Back RemoveFaceAttribute for further reasons

Fix retrieving of polygon by index

Fix applying of location

Test case for issue CR23106

Fix memory leak regression 'test bugs vis bug79' occurred due to incorrect memory cleaning of inherited objects by MMgtRaw::Free through BRepMesh_IEdgeTool;

Replace BRepMesh_PDiscretRoot by pure pointer to BRepMesh_DiscretRoot;

Fix IVtkOCC_ShapeMesher.
2014-09-26 16:32:25 +04:00
oan
fc9b36d630 0025039: Improvement of code structure of general and supporting tools implemented in BRepMesh
Removed CDL declarations; Data collections are replaced by NCollections; Small code refactoring.
Remove definition of BRepMesh class. Code refactoring of BRepMesh_IncrementalMesh.
Function BRepMesh_Write storing BRepMesh_DataStructureOfDelaun to BRep file is added for debug needs.
Static method BRepMesh_GeomTool::IntLinLin has been added to eliminate code duplications in BRepMesh_Dealun and BRepMesh_CircleTool.
BRepMesh_CircleTool simplified method to find circumcircle.

Fix merging conflicts
Remove redundant function
Fix compilation warning on MacOS
Revert changes occurred during rebase
Resolved merging conflicts
Use parallel flag with BRepMesh_FastDiscret

Test cases for issue CR25039_2
2014-07-10 14:51:50 +04:00
oan
01a6e62bc2 0024968: Impove BRepMesh_Classifier to cope with intersection of huge number of wires
BRepMesh_Classifier: Two-pass approach for intersection check with possibility to run it in parallel mode.
First pass - bounding boxes of segments are checked for overlapping;
Second pass - intersection point is calculated in case if overlapping is detected.

Make NCollection_UBTree::ChangeLastNode() exported due to compilation error on Linux platform.
Reason: method does not depend on template parameters, so it should be available.

Revert previous change and try to use another trick for Linux

Fix compilation warning on MacOS: remove redundant constant
Fix regressions: do not consider insignificant loops in case of self intersections on the same wire.
More sugar solution for compilation errors on NCollection_EBTree on Linux

Test cases for issue CR24968
2014-07-10 14:41:09 +04:00
abv
97385d6142 0024841: Remove duplicated and/or unused instances of collections
Removed duplicated instantiations of TCollection classes:
- BRepMAT2d_SequenceOfBasicElt: duplicates MAT_SequenceOfBasicElt
- BRepMesh_NodeHasherOfDataStructureOfDelaun, BRepMesh_IDMapOfNodeOfDataStructureOfDelaun: not used
- QADNaming_DataMapOfShapeOfName: duplicates DNaming_DataMapOfShapeOfName
- TDF_LabelLabelMap: not used
- Graphic3d_SequenceOfAddress: not used
- CDM_StackOfDocument: duplicates ListOfDocument (after fix on #24742)
- Draw_MapOfFunctions: duplicates Plugin_MapOfFunctions
- ExprIntrp_SkackOfNames: duplicates TColStd_ListOfAsciiString (after fix on #24742)
- in package Storage: (H)SeqOfPersistent, MapPSDHasher, (H)SeqOfCallback: not used

In addition, inheritance of MeshVS_ColorHasher from TColStd_MapIntegerHasher is dropped as it is useless but leads to problems if TColStd_MapIntegerHasher is converted to template.
First of the two overloaded functions Draw::Load() removed as it is unused.
Removed unused classes and files from PCollection and related packages.
2014-05-15 17:50:04 +04:00
abv
d5f74e42d6 0024624: Lost word in license statement in source files
License statement text corrected; compiler warnings caused by Bison 2.41 disabled for MSVC; a few other compiler warnings on 54-bit Windows eliminated by appropriate type cast
Wrong license statements corrected in several files.
Copyright and license statements added in XSD and GLSL files.
Copyright year updated in some files.
Obsolete documentation files removed from DrawResources.
2014-02-20 16:15:17 +04:00
bugmster
973c2be1e1 0024428: Implementation of LGPL license
The copying permission statements at the beginning of source files updated to refer to LGPL.
Copyright dates extended till 2014 in advance.
2013-12-17 12:42:41 +04:00
omy
74d80fb976 0024170: Eliminate CLang compiler warning -Wunused local functions
Removed unreferenced local functions -Wunused
Removed self assignment
Merged IntStart_SearchOnBoundaries*.gxx files into one file.
2013-09-18 10:29:30 +04:00
oan
304c45c83f 0023105: Exception during Meshing / Missing triangles
Fix compilation error on Linux
Adding test command for this fix
meshPolygon: simplify source polygon by splitting it onto parts without glued edges and loops
Check surrounded triangles during final cleaning of mesh
Correct polygon on frontier edges
Modified test cases in group mesh according to new behavior
2013-07-25 13:11:00 +04:00
oan
b62b93ac30 0022818: Wrong triangulation of Revolution surface with slice angle <= 180 degree
Take face attributes into account to calculate 2d tolerance
Adding test cases for this fix
Correction according additional bug CR23832
2013-03-22 17:44:31 +04:00
oan
32d878f538 0023184: Bad face tessellation result
Consider BSplineKnots to achieve better tessellation result
Adding test cases for this fix
2013-03-22 17:34:37 +04:00
dbv
d00cba631f 0022850: Not stable fix 22735
Class TopTools_MutexForShapeProvider has been created
Class contain methods:
TopTools_MutexForShapeProvider::CreateMutexesForSubShapes - Creates and associates mutexes with each sub-shape of type theType in theShape.
TopTools_MutexForShapeProvider::CreateMutexForShape - Creates and associates mutex with theShape
TopTools_MutexForShapeProvider::GetMutex - Returns pointer to mutex associated with theShape. In case when mutex not found returns NULL.

Added method RemoveAllMutexes to TopTools_MutexForShapeProvider
Assign operator in MutexProvider, constructor and operator and assign operator in Standard_Mutex now private
Replaced TopExp_Explorer with TopoDS_Iterator to avoid cyclic dependence
2012-07-06 16:08:21 +04:00
bugmaster
b311480ed5 0023024: Update headers of OCCT files
Added appropriate copyright and license information in source files
2012-03-21 19:43:04 +04:00
dbv@opencascade.com
6e6cd5d949 0022922: Clean up warnings on uninitialized / unused variables 2012-03-15 11:57:41 +04:00
KGV
5e59c041fc 0022600: TBB has to be disabled in BRepMesh due to data races BRepMesh_FastDiscret class, added missed ::SetParallel(), ::IsParallel() methods implementations. Corrected integration 2012-03-05 19:30:35 +04:00
KGV
0981302b4a 0022600: TBB has to be disabled in BRepMesh due to data races BRepMesh_FastDiscret class, added missed ::SetParallel(), ::IsParallel() methods implementations. 2012-03-05 19:30:34 +04:00
OAN
0d36f7e494 0022313: Bug in shading mode with attached shape 2012-03-05 19:30:22 +04:00
KGV
0b97567d24 0022600: TBB has to be disabled in BRepMesh due to data races 2012-03-05 19:30:02 +04:00
EPA
2b59653e67 0022564: BRepMesh_Classifier improvements 2012-03-05 19:29:55 +04:00
OAN
51c3cc5f78 0021858: Visualization hangs on attached face 2012-03-05 19:29:35 +04:00
PDN
ae07527556 OCC22318 Regression (since OCCT 6.3.1): bad shading of small cylinder (forum thread 20083) 2012-03-05 19:28:46 +04:00
OAN
0d88155bb2 OCC22138 Remove *.gxx files from Mesh algorithm 2012-03-05 19:27:45 +04:00
OAN
703a6abd43 OCC22145 Incorrect cutting BRepMesh_FastDiscretFace 2012-03-05 19:27:42 +04:00
bugmaster
7fd59977df Integration of OCCT 6.5.0 from SVN 2012-03-05 19:23:40 +04:00