- SelectMgr_SelectableObject::ClearHighlighted method is added to remove dynamic highlight data;
- interactive context will pass processing of dynamic highlight erase to the object if the owner returns false in SelectMgr_EntityOwner::IsAutoHilight;
- if owner returns true in SelectMgr_EntityOwner::IsForcedHilight, selection presentation will be re-highlighted at each ::Select call;
- redundant logic related to old object-oriented highlight mechanism was removed from AIS_InteractiveContext::MoveTo.
The method for building splits of the face BRepOffset_MakeOffset::BuildSplitsOfFace has been redesigned to use the BOPAlgo_BuilderFace algorithm directly.
The methods FindInvalidFaces and TrimNewIntersectionEdges have been corrected to avoid possible instabilities.
The filtering of invalid edges by existing bounding edges has been corrected to avoid removal of valid splits.
The method BRepOffset_Analyse::Correct2dPoint has been modified to avoid unnecessary initialization of BRepAdaptor_Surface.
Adjustment of the test cases.
Test case bugs modalg_6 bug26513 has been modified to unify faces of the input shape before operation.
BOPAlgo_CheckerSI crashed due to building of pcurve for an edge not lying on surface. The fix avoids building of pcurves in this algorithm.
The new flag has been added in BOPAlgo_PaveFiller class (method SetAvoidBuildPCurve). It tells whether to avoid building pcurves. It is worth to set if the result is not used to create splits of faces, as in example with BOPAlgo_CheckerSI.
Static variable holding handle to the last raised exception is made thread-local on compilers that support C++11 keyword thread_local (MCVC++ 14+, GCC 4.8+, ICC 14+, CLang).
Test bugs fclasses bug28217 is added (BAD on vc < 14 and gcc < 4.8).
Test case tuning bugs/fclasses/bug28217
Eliminated usage of ANSI methods.
All Visual Studio projects generated by genproj or CMake use Unicode character set.
Draw Harness now handles Unicode input on Windows.
Tcl test scripts are now expected in UTF-8 encoding by default.
Added toolchain file for using built-in Android cross-compiling support in CMake 3.7
Added variable CMAKE_ANDROID_STL_TYPE for Android platform build via CMake.
Updated documentation about building of occt for UWP and Android via CMake.
Eliminated CMake warning CMP0054 for Android platform build.
FFP state management (light sources, matrices, clipping planes) has been
moved to OpenGl_ShaderManager for consistency with Programmable Pipeline.
OpenGl_Context::BindProgram() does not re-bind already active Program.
OpenGl_PrimitiveArray::Render() does not reset active Program at the end.
OpenGl_Context::ApplyModelViewMatrix() now checks if matrix differs
from already set one before modifying state in Shader Manager.
This allows avoing redundant state changes, matrix uploads onto GPU
and re-computation of inversed matrices.
NCollection_Mat4 has been extended with equality check operators for proper comparison.
OpenGl_ShaderManager - the tracking Material state has been added.
Removed unreachable states OPENGL_NS_RESMAT, OPENGL_NS_TEXTURE and OPENGL_NS_WHITEBACK.
Fixed resetting FFP material state after displaying GL_COLOR_ARRAY vertices;
the Material state within Shader Manager is now
invalidated within OpenGl_VertexBuffer::unbindFixedColor().
OpenGl_Workspace::ApplyAspectFace() - fixed invalidating Material State
when only Highlighting style is changing.
The method BOPTools_AlgoTools2D::AttachExistingPCurve has been corrected so that
to call BRepLib::SameParameter not on the target edge with the whole set of pcurves,
but rather on a temporary edge with 3D curve and copied pcurve only.
After that the updated pcurve is transferred to the target edge.
Small correction of test case for issue CR28221
Cosmetics, code clean up.
AIS_ColorScale now draw labels using Graphic3d_VTA_CENTER
vertical alignment flag, instead of incorrect own alignment logic.
The color bar now adds margin on the top simmetrical to the bottom.
AIS_ColorScale::SetSmoothTransition() - added new property
for displaying colorscale with smooth transition between color intervals.
AIS_ColorScale::SetHueRange() - added new property defining the hue angles
corresponding to minimal and maximum values on the color scale.
AIS_ColorScale::SetLabels() now allows setting the sequence of free labels,
which number does not match the number of intervals.
In this case the labels will be displayed at positions of virtual
intervals corresponding to the number of labels.
Disable SetSingleSolutionFlag when calling algorithm of curve-curve Extrema.
Now DistShapeShape will find all solutions, even if they are located on the same pair of edges.
The fix brings the speed down for the cases of coinciding curves.
Several improvements have been made in BO code to fix the bug:
- Create empty edge-edge interference if intersection is close to an end vertex. This will help to avoid creation of unnecessary edge-face intersections.
- Improve PutPaveOnCurve() method to join nearly located vertices when they are put on the same section curve.
- Add processing of same-domain vertices for section edges in UpdatePaveBlocks() method.
- Improve the method CorrectWires() in order to not increase vertex tolerance if it will cover the major part of an edge.
- Replace vertices of section edges by same-domain equivalents.
- In the algorithm BOPAlgo_WireSplitter, correct angles computation and evaluation, taking into account periodicity.
- Modify PostTreatFF to properly take into account the orientations of coinciding section edges.
- In IntTools_Context::ComputePE, check distance from the point to vertices of the edge if the projection to the curve is failure.
Tests update:
- test offset\faces_type_i\C9 has been updated; now instead of returning bad shape it returns null result.
Notes for porting:
- Modify BopAlgo_PaveFiller so that on output each interference refers to the new vertex that will hit in the result (same-domain of the initial new vertex).
- Make the method BOPDS_DS::Index() returning valid index for new shapes.
// eliminate compile warning on VC14
Draw command 'proj' has been improved:
- Add possibility to pass the starting point. If it is passed than the algorithm Extrema_GenLocateExtPS is used instead of standard projection.
- Make the output of the command more clear.
Test case bugs/moddata_3/bug28196 has been added.
AIS_InteractiveContext - removed the following unused properties:
- PreSelectionColor(), DefaultColor(), WasCurrentTouched(), ZDetection().
AIS_InteractiveObject - removed unused property SelectionPriority().
Prs3d_Drawer - removed properties HighlightStyle() and SelectionStyle().
Graphic3d_HighlightStyle has been superseded by Prs3d_Drawer
inheriting from new class Graphic3d_PresentationAttributes.
Graphic3d_PresentationAttributes (as Graphic3d_HighlightStyle replacement)
has been extended with new properties:
- ZLayer() defining Z-Layer for highlighting presentation.
- DisplayMode() defining display mode for highlighting.
StdSelect_BRepSelectionTool methods have been corrected to take
SelectMgr_EntityOwner instead of StdSelect_BRepOwner.
StdSelect_Shape - duplicated field myDrawer has been dropped.
AIS_InteractiveObject - myDrawer->Color() is now used instead of myOwnColor,
myDrawer->Transparency() instead of myTransparency
and myDrawer->ZLayer() instead of myZLayer.
PrsMgr_PresentationManager::Unhighlight() now unhighlight all modes.
The method taking Mode as argument has been marked deprecated.
New enumeration Prs3d_TypeOfHighlight has been introduced
defining different highlight types.
AIS_InteractiveObject::HighlightStyle() now takes enumeration argument
and defines different styles for Global and Local selection.
ComesFromDecomposition() property has been moved
from StdSelect_BRepOwner to SelectMgr_EntityOwner.
Create a general draw command 'VRelation' and drop the old 'relation' commands.
Add test cases for new draw command "vrelation".
Add two new methods: Activate and Deactivate which activate/deactivate the given selection mode for all displayed objects.
Eliminate deprecated local context methods in ObjectCommands, QABugs.
Eliminate deprecated local context methods in mfc standard sample and qt samples.
Extrema between curves has been made producing correct result for the cases of solution located near bounds.
- Class math_GlobOptMin has been improved to use lower order methods of local optimization when high-order methods are failed.
- Add support of conditional optimization (in bounds) in the classes math_BFGS and math_BracketMinimum.
- Turn on conditional optimization in the case of usage of math_BFGS in the class math_GlobOptMin.
- Correct mistake in distmini command, which caused incorrect reading of deflection parameter.
- To avoid possible FPE signals, ensure initialization of fields in the class math/math_BracketMinimum.
- In the algorithms math_BFGS, math_Powell and math_FRPR, take into account that the function math_MultipleVarFunction can return failure status (e.g. when computing D0 out of bounds).
New test cases have been added.
Tests cases are updated.
// correct test case
- class Graphic3d_HatchStyle is added to provide a possibility to set up custom and predefined hatching;
- added the ability to set custom hatch patterns through bitmaps;
- test case for issue #28107
1. Algorithm of orthogonalize of the transformation matrix (in gp_Trsf(2d) classes) has been documented.
2. Algorithm of computation of intersection line in case of two intersected cylinders (implemented in the fix for issue #24915) has been documented. Additionally, I would like to tell about some advantages of new algorithm in compare with old one.
2.1. Both algorithm generates intersection points for Walking-line (WL), which will be approximated to B-spline curve(s) in the future. At that, new algo (in compare with old one) uses another method for step computation. It based on attempts to provide equal steps (if it is possible) along V-direction (instead of U-direction used in old algorithm). It allows obtaining set of points, which are more uniform distributed in compare with old algo (this problem is the main reason why case #24915 was failed). Of course, we will get non-uniform distribution along U-direction. However, it can be compensated by small range (its length is less or equal 2*PI) of U-parameter change, whereas range of V-parameter can be very big.
2.2. More simple estimation of curvature "jump". New algo aims at provide equidistant distribution of points along V-direction. If it requires "jump" of U-parameter then we have "jump" of curvature in this point. This check is implemented in function AddPointIntoWL(...) (see place where SeekAdditionalPoints(...) is called).
However, in OCCT 7.1.0, curvature jumping is analyzed (it was not earlier, when the bug #24915 was fixed) - see fix for issue #27431.
2.3. New algorithm allows obtaining 7D-intersection point immediately. At that, old algorithm computed only 2D-intersection point (on some one surface). After that, it computed 3D-intersection point and, finally, projected(!) 3D-point to the second surface in order to obtain second 2D-intersection point. This second projection results in some problems. One problem is described in the issue #27968 (see message ~0058807). Second problem is the process of cases with singularity (significant improvement in this direction has been made in the fix#27431). Third problem is difficulties in projection itself (e.g. if we project point to a sphere when V-coordinate of the projection is near to PI/2 - projection point is found but not precise; the reason is not singularity but small radius of V-isoline).
Method used in new algorithm allows avoiding these problems. However, at present, it is implemented for case of two cylinders intersection (where most of these problems are not actual).
2.4. Algorithm of search of intersection point on surface boundary(ies) has been changed, too. Old algorithm sought point on boundary irrespective of intersection line. It resulted in problems described in the issue #27252 and related. New algorithm looks for intersection point of intersection line with surface boundary. It requires rectangular domain. However, it is not problem for current OCCT-version.
The method to find common Vertices and Edges between faces
BRepOffset_Tool::HasCommonShapes(const TopoDS_Face&,
const TopoDS_Face&,
TopTools_ListOfShape&,
TopTools_ListOfShape&)
has been re-implemented using maps and renamed to BRepOffset_Tool::FindCommonShapes.
The new method
BRepOffset_Tool::FindCommonShapes(const TopoDS_Shape&,
const TopoDS_Shape&,
const TopAbs_ShapeEnum,
TopTools_ListOfShape&)
has been implemented to look for the common shapes of given type.
1. The possibility to prevent addition of internal parts has been added into the following algorithms:
- BOPAlgo_BuilderFace;
- BOPAlgo_BuilderSolid;
- BOPAlgo_MakerVolume.
Setting the option to avoid internal parts for MakerVolume algorithm guarantees that the result solids
will be manifold and not contain any internal parts. But it does not prevent from occurrence
of the internal edges or vertices in the faces.
2. The Set/Get methods of the BOPAlgo_BuilderArea class have been made inline.
3. Draw command mkvolume has been updated to take into account the new option.
4. BRepOffset_MakeOffset::BuildShellsCompleteInter() has been modified to use the new option of BOPAlgo_MakerVolume
to speed up the construction of the final result solid.
5. Documentation has been updated with new section dedicated to BOPAlgo_MakerVolume algorithm.
6. Test case for the issue.
Added information about removed classes StdPrs_WFDeflectionShape,
Prs3d_WFShape, StdPrs_ToolShadedShape and removed property
AIS_InteractiveObject::SelectionMode().
1. Unification of the usage of the BRepAdaptor_Surface in Boolean Operations algorithm.
For each face when it is necessary the Adaptor is initialized only once and stored in Context.
For that purpose the new IntTools_Context::SurfaceAdaptor(const TopoDS_Face&) method has been implemented.
To provide possibility to take the Adaptor from the context, the context has been added as
a parameter in following methods:
BOPTools_AlgoTools::MakePCurve()
BOPTools_AlgoTools::Sence()
BOPTools_AlgoTools2D::BuildPCurveForEdgeOnFace()
BOPTools_AlgoTools2D::PointOnSurface
BOPTools_AlgoTools2D::CurveOnSurface
BOPTools_AlgoTools2D::AdjustPCurveOnFace
BOPTools_AlgoTools2D::Make2D
BOPTools_AlgoTools2D::MakePCurveOnFace
BOPTools_AlgoTools3D::GetNormalToFaceOnEdge
It is also possible now to pass the context into BOPAlgo_WireSplitter algorithm.
Also, the new IntTools_Context::UVBounds(const TopoDS_Face&) method
has been implemented to get the UV bounds of a face.
2. Additional improvement is a calculation of reduced intersection range only for the intersection
type VERTEX during computation of Edge/Face interference.
3. The methods IntTools_EdgeFace::Prepare() and IntTools_EdgeFace::FindProjectableRoot()
and the fields IntTools_EdgeFace::myProjectableRanges and IntTools_EdgeFace::myFClass2d
have been removed as obsolete.
4. Test cases for the issue.
The Gluing operation is an additional option for the algorithms in the Boolean Component
such as General Fuse, Boolean operations, Section operation, Maker Volume and Cells Builder algorithms.
The Gluing options have been designed to speed up the computation of the interference among arguments of the operations on special cases,
in which the arguments may be overlapping but do not have real intersections between their sub-shapes.
This option cannot be used on the shapes having real intersections, like intersection vertex between edges,
or intersection vertex between edge and a face or intersection line between faces.
The Gluing option is an enumeration implemented in BOPAlgo_GlueEnum.hxx. There are following items in the enum:
* BOPAlgo_GlueOff - default value for the algorithms, Gluing is switched off;
* BOPAlgo_GlueShift - Glue option for shapes with partial coincidence;
* BOPAlgo_GlueFull - Glue option for shapes with full coincidence.
For setting the Gluing options for the algorithm it is just necessary to call the SetGlue(BOPAlgo_GlueEnum) method with appropriate Glue value.
For using this option in DRAW the command bglue has been implemented:
* 0 - default value, Gluing is off;
* 1 - for partial coincidence;
* 2 - for full coincidence
Elimination of the warnings.
In the case of infinite point due to not enough machine precision the distance from the point to each edge of the face is computed the same, and the algorithm cannot correctly select the nearest edge. To solve this problem checking of point was added, if the point is located too far from the bounding box of the face, then it will be replaced with another point located on the line between the point and the center of the bounding box.
The new point has the same state as initial one but its state can be resolved without ambiguity.
Corrections in CheckPoint method
Small correction of test case for issue CR27434
New topology-preserving offset algorithm has been added. It allows to construct offset shape of build solid.
test cases have been added.
Documentation has been updated to be up to date.
Minor corrections.
Grid is renamed for simplification purposes.
Old constructors are restored with Standard_DEPRECATED macros.