Handled __EMSCRIPTEN__ macros to:
- Workaround atomics (__GCC_HAVE_SYNC_COMPARE_AND_SWAP_4 is undefined, but GCC atomics are provided).
- Suppress non-standard header <sys/signal.h> warning.
- Return OSD_LinuxREDHAT.
- Avoid inclusion of XLib headers.
- Skip fontconfig library.
- Enable EGL+GLES path (translated by Emscripten into WebGL).
- Skip eglCreatePbufferSurface() not implemented by Emscripten EGL.
Fixed Graphic3d_Vec4.hxx usage within Quantity_ColorRGBA.hxx.
OpenGl_ShaderManager::defaultGlslVersion() now prefers GLSL 300 es when WebGL 2.0 is available,
as there no any OpenGL ES greater than 3.0 emulation so far.
Shaders_Declarations.glsl - added workaround for GLSL compilation on WebGL 1.0
by defining Light properties accessors as macros instead of functions
('[]' : Index expression must be constant).
OpenGl_FrameBuffer::Init() - added workaround for initialization of GL_DEPTH24_STENCIL8
depth-stencil attachment on WebGL 1.0 + GL_WEBGL_depth_texture extension.
OpenGl_Context::Vec4FromQuantityColor() now considers myIsSRgbActive flag
to handle use case, when Immediate Layer is drawn directly into window buffer,
which is not sRGB-ready.
Added new sample - OCCT WebGL viewer.
New overload for method OSD::SetSignal() is added accepting argument specifying how to set or unset handlers.
New enum OSD_SignalMode describes different modes of signal handlers setting used in extended version of OSD::SetSignal().
Method OSD::SignalMode() returns mode set by the last call to SetSignal().
Method OSD::IsFloatingSignalSet() is changed to return value based on actual floating point exception flags (rather than on variable set by previous call to SetSignal()).
Added new method OSD::SetThreadLocalSignal() intended to setup thread-specific handlers (e.g. _set_se_translator() on Windows) and FPE settings.
OSD_ThreadPool and Media_PlayerContext now use new method instead of OSD::SetSignal(), to avoid overriding global handlers.
dsetsignal syntax has been extended to support choice of signal handling mode.
DRAW command OCC30775 is added allowing to test signal handling in multithreaded process.
"endl" manipulator for Message_Messenger is renamed to "Message_EndLine".
The following entities from std namespace are now used
with std:: explicitly specified (from Standard_Stream.hxx):
std::istream,std::ostream,std::ofstream,std::ifstream,std::fstream,
std::filebuf,std::streambuf,std::streampos,std::ios,std::cout,std::cerr,
std::cin,std::endl,std::ends,std::flush,std::setw,std::setprecision,
std::hex,std::dec.
Names of Windows header files are corrected to be lower case to match their actual names on Windows (except Windows.h) and MinGW.
Files COMMANDWINDOW.h and MAINWINDOW.h in Draw package are renamed to CamelCase according to names of corresponding CXX files.
New class OSD_ThreadPool has been introduced to define a Thread Pool for multi-threading algorithm.
Thread Pool assigns a serial number for each thread allowing Multi-Threading algorithm to allocate thread-local storage variables as an array whose size is the same as the number of threads.
OSD_ThreadPool also redirects exceptions to a thread calling parallel execution and consistently initializes FPE exception handling.
New class Standard_Condition provides a platform-independent tool similar to Event in WinAPI.
A new auxiliary function Standard_Atomic_CompareAndSwap() has been introduced
for performing atomic compare and swap of integer number.
Standard_Atomic_Increment/Standard_Atomic_Decrement fallback implementation
using ASM code for x86 processors for GCC has been dropped;
instead, it is expected that GCC should be properly configured targeting modern x86 architectures.
OSD_Signal now declares fFltExceptions as thread_local variable accessible through OSD::ToCatchFloatingSignals() property.
Standard_THREADLOCAL macro (wrapping thread_local attribute) has been moved to public header Standard_Macro.hxx.
OSD_Parallel::ForEach() has been extended with new optional parameter theNbItems and uses OSD_ThreadPool::DefaultPool().
All library-specific macros for defining export / import properties of symbols on Windows (like Standard_API, __Draw_API, _math_API etc.) are eliminated.
Common macro Standard_EXPORT is used in all places where it is necessary.
New macro OCCT_STATIC_BUILD is defined for disabling Standard_EXPORT, to be used instead of HAVE_NO_DLL, though the latter is still supported as well (for compatibility).
To allow building OCCT in static mode on Windows after these changes:
- Files OSD_WNT_1.hxx and OSD_WNT_BREAK.hxx are removed; useful declarations are moved to OSD_WNT.hxx
- In the class IVtkVTK_ShapeData, static fields ARRNAME_MESH_TYPES and ARRNAME_SUBSHAPE_IDS are converted to static inline functions
- Global array ChoixRef defined in IntImp_ComputeTangence.cxx is converted to static function returning element of the array by index
- Unused class Quantity_Convert is removed (it had static field accessed by inline method)
- Struct Approx_Data defined in the same way in BRepApprox_Approx.hxx and GeomInt_WLApprox.hxx is made private member of these classes to avoid name clash
- Some C++ files producing no object code are removed
- In NCollection_EBTree.hxx and StdLPersistent_Collectio.hxx, definition of template virtual method is moved to class definition to avoid MSVC linker warnings on unused symbols
Setting signal handler is enabled in OSD::SetSignal() for MinGW (works only for SEH builds of MinGW, not for SJLJ builds).
Due to absence of function _set_se_translator(), handler is set using C signal() function and thus is called asynchronously.
Macro OCC_CONVERT_SIGNALS is enabled for MinGW build to support converting signals to C++ exceptions using long jumps (the same as on Linux).
Code raising exceptions in OSD::SetSignal() is corrected to use method Jump() instead of C++ throw.
OSD_File::myFileHandle/myIO pair is now switched within class definition
instead of myFileHandle_is_only_for_Windows/myFileChannel_is_only_for_Linux macros.
OSD_Directory/OSD_Disk/OSD_File methods implementation of WinAPI/non-WinAPI
has been merged within .cxx file and reformatted.
Resolved several inconsistences on handling invalid input
between WinAPI/non-WinAPI implementations.
NCollection_Array1 is now used in several places instead of
raw memory allocation (HeapAlloc()/HeapFree()/new/delete).
TCollection_ExtendedString is used instead of StringCchCopyW.
Unused field OSD_Disk::myQuotaSize and not implemented methods OSD_Disk::*Quota*() have been removed.
Obsolete code fragment "for Visual Age compiler" is removed.
Macro __try is undefined before redefinition on MinGW to avoid warning.
Use of Cotire tool is introduced for acceleration of CMake builds, by usage of precompiled headers.
CMake option BUILD_USE_PCH is added to enable / disable use of precompiled headers
When precompiled headers are used, additional compiler macros are defined globally in the build system to avoid problems due to different order of included files:
- NOMINMAX is defined on Windows to prevent defining "min" and "max" as macros by windows.h
- STRSAFE_NO_DEPRECATE and _SCL_SECURE_NO_WARNINGS are defined on Windows to prevent declaring functions of standard C library as deprecated by #pragma, and other warnings in system headers
- GL_GLEXT_LEGACY and GLX_GLEXT_LEGACY are defined to ensure that only OCCT's own glext.h is used
- __STDC_FORMAT_MACROS is defined to have standard C print format macros always defined
Code is corrected to avoid conflicts with system headers and in case of compiling together as unity builds (partially):
- Some locally defined variables in TKV3d, TKHLR are renamed to be unique
- Duplicated definitions of macros and global functions are eliminated in TKSTEP
- Useless header WNT_UInt.hxx is removed
- Usage of local variables conflicting with X11 macro is avoided in Draw_Viewer.cxx
- Local variables in AIS_ConcentricRelation.cxx are renamed to avoid conflict with macros defined in windows.h
- HXX files containing code are renamed to PXX or merged with corresponding CXX files.
IVtkTools classes are corrected to avoid compiler warnings disabled in non-PCH builds by inclusion of VTK headers.
Useless pragmas disabling warnings on MSVC are removed
Macro NO_CXX_EXCEPTION was removed from code.
Method Raise() was replaced by explicit throw statement.
Method Standard_Failure::Caught() was replaced by normal C++mechanism of exception transfer.
Method Standard_Failure::Caught() is deprecated now.
Eliminated empty constructors.
Updated samples.
Eliminate empty method ChangeValue from NCollection_Map class.
Removed not operable methods from NCollection classes.
OpenGl_ShaderManager::prepareStdProgramFboBlit() now tries using extension
GL_EXT_frag_depth within OpenGL ES 2.0 when OpenGL ES 3.0 is not available.
OpenGl_View::blitBuffers() now disables Depth test
when copying depth values is not supported by OpenGL ES 2.0 hardware.
Fixed building for UWP with SDK 10.0.10240.0
Fixed building TKService, TKV3d and TKOpenGl for UWP.
OSD_Environment now defines global environment map
for emulating desktop behavior on UWP.
- Toolchain file to configure a Visual Studio generator for a Windows 10 Universal Application was added (CMake).
- There is no support for environment variables in UWP.
- SID is not supported (were excluded).
- Windows registry is not supported (were excluded).
- Mess with usage of Unicode/ANSI was corrected.
- Added sample to check UWP functionality.
- Excluded usage of methods with Unicode characters where it is possible.
- Minor corrections to allow building OCAF (except TKVCAF) and DE (except VRML and XDE)
- Building of unsupported modules for UWP platform is off by default .
- Checking of DataExchange functionality was added to XAML (UWP) sample.
- Added information about UWP to the documentation.
- Update of results of merge with issue 27801
Useless *.cxx files were removed to eliminate linker warning LNK4221.
Package TopOpeBRepDS was cleaned up from old debugging routines.
Merged OSD_signal_WNT.cxx into OSD_signal.cxx
Class Standard_ErrorHandlerCallback was moved into the Standard_ErrorHandler class as nested class Callback
Eliminated warning about unused variable.
OSD_Thread - use pthread_timedjoin_np() instead of pthread_join() when available (glibc extension).
Suppress unused parameter warning in OSD_Signal, NCollection_WinHeapAllocator, OpenGl_Text, OpenGl_View, V3d_View and ViewerTest.
1) Macro definition WNT replaced by _WIN32 and _MSC_VER for platform and compiler detection accordingly.
2) Macro definition LIN replaced by __linux__ macro.
3) Macro definition DEB replaced by OCCT_DEBUG macro.
Automatic upgrade of OCCT code by command "occt_upgrade . -nocdl":
- WOK-generated header files from inc and sources from drv are moved to src
- CDL files removed
- All packages are converted to nocdlpack
Macros ending on "DEB" are replaced by OCCT_DEBUG across OCCT code; new macros described in documentation.
Macros starting with DEB are changed to start with "OCCT_DEBUG_".
Some code cleaned.
STEPConstruct_AP203Context = pw_gecos member of passwd struct disabled in android case.
Standard_Atomic - correct usage of __atomic_inc()/__atomic_dec().
Standard_CLocaleSentry - Android doesn't support locales in the C library.
Standard_MMgrOpt - use "/dev/zero" and "/dev/null" for allocation of memory blocks on Android.
OSD_Chronometer - fix compilation on Android.
OSD_Disk, OSD_signal - fix headers inclusion on Android.
All inclusions of "config.h" were removed.
All places where macros defined by config.h were checked and removed
Small corrections for mac os.
Unused code in file OSD_Disk.cxx was removed.
Unused macros and includes were removed from samples and code.
Added necessary includes for MacOS.
Correct new additional compilation warning on Linux platform.
Fix for error in OSD_Chronometer on Debian70/Fedora18
License statement text corrected; compiler warnings caused by Bison 2.41 disabled for MSVC; a few other compiler warnings on 54-bit Windows eliminated by appropriate type cast
Wrong license statements corrected in several files.
Copyright and license statements added in XSD and GLSL files.
Copyright year updated in some files.
Obsolete documentation files removed from DrawResources.
Handle classes now use 0 as invalid value for pointer instead of custom (and platform-dependent) value like 0xfefd0000.
Compiler macros UndefinedHandleAddress and _OCC64 are eliminated.
Methods OSD::Handler(), OSD::SegvHandler(), OSD::WntHandler() were made static
Type cast were removed when pointer on signal handler function is used
Enumeration OSD_Signal removed
Possibility to break DRAW commands by user break (Control-C) is implemented as follows:
- Treatment of Control-C (SIGINT signal) on UNIX in OSD::SetSignal() is made coherent with Windows implementation: instead of attempt to raise exception (simulated by longjump, does not work anyway), signal handler just sets a flag which can be later checked by OSD::ControlBreak()
- Call to OSD::ControlBreak() is added to common entry point for OCCT DRAW commands; this causes command interruption if Control-C has been pressed before its start.
- Command "dbreak" added allowing to check Control-Break status from Tcl script (raises Tcl exception if break was signaled)
- Command "dversion" added printing information on OCCT version, used build options, compiler, etc.
- Test system modified to properly handle and report user breaks and add version info in the summary log
Fix compiler error on Linux