Graphic3d_AspectFillArea3d now stores array of textures.
Graphic3d_TextureParams stores texture unit for mapping texture.
OpenGl_Context::BindTextures() - context now manages the set of active textures.
Related code has been removed from OpenGl_Workspace.
OpenGl_Sampler has been extended to hold texture parameters structure.
OpenGl_Texture now holds OpenGl_Sampler instance as class field.
OpenGl_Texture inherits new class OpenGl_NamedResource and holds
texture identifier used for sharing resource in OpenGl_Context.
OpenGl_RaytraceGeometry now creates bindless textures taking
Sampler object directly from OpenGl_Texture.
OpenGl_Context::BindTextures() automatically recreates immutable
Sampler Object on texture parameters change.
Declared new structure OpenGl_ArbSamplerObject for platform-neutral
usage of related functionality.
Related functions are now loaded within OpenGL ES 3.0+.
Declarations.glsl - occActiveSampler has been renamed to occSampler0
with aliases occSamplerBaseColor (main) and occActiveSampler (for compatibility).
Additional texture samplers should be declared explicitly
within specific GLSL program as occSampler1, occSampler2, etc.
AIS_Shape and AIS_ColoredShape now computes Shaded presentation
with UV coordinates if texture mapping is enabled in Drawer.
vshaderprog now accepts Shader source code as parameter.
AIS_Shape and AIS_ColoredShape now computes Shaded presentation
with UV coordinates if texture mapping is enabled in Drawer.
OpenGl_Context::SetTextureMatrix() - fixed inconsistent handling
of texture cooridnates translation vector.
vtexture command has been extended to handle new arguments:
* -trsfTrans, -trsfScale, -trsfAngle defining transformation matrix
* -setFilter, -setAnisoFilter to setup texture filtering
Modify mfc and qt samples for supporting VS 2017.
Create general vcxproj files for all mfc samples.
Correction msvc.bat and msvc_D3D.bat in CSharp sample
Added support of Visual Studio 2017 (15) in CMake build procedure.
CMake 3.7.2 or above is required to generate projects for VS 2017.
Since version of compiler and toolset remained at 14 (now they are 14.1), and they use the same run-time, the same third-party products as for VS 2015 (14) can be used.
Also the name of the folder for installation of OCCT binaries in OCCT-standard layout (default on Windows) remains "vc14".
Support of Visual Studio 2017 is added in genproj generator and relevant environment, with format specifier "vc141".
The syntax of the genproj command is revised:
- UWP is considered as separate platform ("uwp" alternative to "wnt"), not part of IDE specification
- Option "IDE" is renamed to "Format"
- Obsolete name of local variable "aWokStation" is replaced by equivalent "theFormat"
In environment scripts, additional variables are defined (derived from VCVER, see adm/vcver.bat):
- VCLIB defines name of the subdirectory specific to VS version; it is the same as VCVER except that for VCVER=vc141 VCLIB=vc14 and for VCVER=141-uwp VCLIB=vc14-uwp
- VCFMT is VCVER without optional suffix "-uwp"
- VCPROP is "NativeDesktop" for normal builds or "Universal" for UWP builds
Command genconf is amended to:
- Detect presence of VS 2017 (separately for desktop and UWP)
- Use only two first digits after "vc" in format specification for search of third-party libs
- Have more space in user interface for VS specification
All supported variants of VCVER variable are documented in dev guides / buiding / msvc
V3d_View::SetComputedMode() - removed implicit View update.
Graphic3d_CView::SetComputedMode(), ::ReCompute() - fixed
uninitialized bounding box of Computed structure.
PrsMgr_Presentation::Compute() - fixed computation of Computed structure
with transformation within Connected presentation.
StdPrs_HLRPolyShape::Add() now creates Graphic3d_ArrayOfSegments instead of
inefficient Graphic3d_ArrayOfPolylines with boundaries at every segment.
Fixed error in test case bugs/vis/bug24388_1.
DeviceLost flag has been moved from Graphic3d_GraphicDriver to Graphic3d_StructureManager,
so that all Viewers sharing the same Driver instance are properly invalidated.
Fixed clearing of objects by vclear command in case of multiple Viewers.
Graphic3d_RenderingParams - introduced new parameters CameraFocalPlaneDist and CameraApertureRadius managing DOF effect.
TKOpenGl - added new ray generation logic to RaytraceBase.fs.
vrenderparams command - added -focal and -aperture parameters.
OpenGl_View.hxx - function for ray generating was split into two functions (ray tracing and path tracing).
OpenGl_View_Raytrace.cxx - fixed interaction between adaptive sampling and stereo camera
Quantity_ColorRGBA - added method SetValues().
Image_PixMap::PixelColor() now returns Quantity_ColorRGBA instead of Quantity_Color.
Image_PixMap::SetPixelColor() now takes Quantity_ColorRGBA instead of NCollection_Vec4<float>.
Image_Diff has been improved to support Image_Format_Gray.
Image_Diff::SaveDiffImage() now saves image difference
in Image_Format_Gray format to reduce size of image file.
Image_Diff now uses TColStd_HPackedMapOfInteger instead of
TColStd_MapOfInteger with manual memory allocation.
0. Basic tools for defining classes representing alerts (errors, warnings etc.) and collecting them during execution of algorithms are added in Message package.
1. Refactoring of the Error/Warning reporting system of the algorithms in Boolean Component.
To dump the description of the Error/Warning status of the algorithm the DumpErrors/DumpWarnings method should be called.
Also, the methods GerErrorMsg(int Error) and GetWarningMsg(int Warning) have been implemented to get the description for the given Error/Warning.
All Error/Warning statuses are now listed in the enumeration ErrorStatusEnum/WarningStatusEnum of the algorithm.
It is also possible to get the shapes for which the warning has been set by using the method GetWarningShapes().
2. The new class BOPAlgo_Options has been created to unify the options of the BOPAlgo_* and BRepAlgoAPI* algorithms.
3. The new checks across the algorithms have been added to detect and report errors and warnings.
4. Test cases
boolean bopcut_complex B9 E1 E5 E8
boolean bopfuse_complex B4 B5 C9 D1 D4 D5 D6 D7
have been rewritten to use Cells Builder algorithm instead of Boolean Operations algorithm, because latter always returns error "Unsupported Boolean operation" for these cases.
5. New chapter has been added in the user guide for Boolean Operations - Error / Warning reporting system.
6. Added comment to NCollection_List::Remove(Iterator&)
Use of Cotire tool is introduced for acceleration of CMake builds, by usage of precompiled headers.
CMake option BUILD_USE_PCH is added to enable / disable use of precompiled headers
When precompiled headers are used, additional compiler macros are defined globally in the build system to avoid problems due to different order of included files:
- NOMINMAX is defined on Windows to prevent defining "min" and "max" as macros by windows.h
- STRSAFE_NO_DEPRECATE and _SCL_SECURE_NO_WARNINGS are defined on Windows to prevent declaring functions of standard C library as deprecated by #pragma, and other warnings in system headers
- GL_GLEXT_LEGACY and GLX_GLEXT_LEGACY are defined to ensure that only OCCT's own glext.h is used
- __STDC_FORMAT_MACROS is defined to have standard C print format macros always defined
Code is corrected to avoid conflicts with system headers and in case of compiling together as unity builds (partially):
- Some locally defined variables in TKV3d, TKHLR are renamed to be unique
- Duplicated definitions of macros and global functions are eliminated in TKSTEP
- Useless header WNT_UInt.hxx is removed
- Usage of local variables conflicting with X11 macro is avoided in Draw_Viewer.cxx
- Local variables in AIS_ConcentricRelation.cxx are renamed to avoid conflict with macros defined in windows.h
- HXX files containing code are renamed to PXX or merged with corresponding CXX files.
IVtkTools classes are corrected to avoid compiler warnings disabled in non-PCH builds by inclusion of VTK headers.
Useless pragmas disabling warnings on MSVC are removed
'BRepTools_History' history was implemented for algorithm
'ShapeUpgrade_UnifySameDomain'.
The history of the changing of the initial shape was corrected to consider all
shapes created by the algorithm as modified shapes instead of generated ones.
The old history interface was replaced by the new one:
- to get the modified shapes use: History()->Modified();
- to check if the shapes has been deleted use: History()->IsRemoved().
Type 'BRepTools_ReShape' was extended to:
- support the 'BRepTools_History' history;
- merge several shapes to a single shape that
the history of the merged shapes is presented by equal ways.
Type 'ShapeBuild_ReShape' was changed to support 'BRepTools_History' history.
Select3D_SensitiveGroup - added option to force overlap check for all entities in the group.
Added interface for accessing last detected entity in the group.
Select3D_SensitivePrimitiveArray - added option to keep index map of detected elements
and option to split array into groups for faster initialization of extra-large arrays.
BVH_Geometry, BVH_Object - added missing accessor ::IsDirty() for checking BVH tree state.