AIS_Manipulator::Transform() now considers object parent transformation.
Added new command vchild for easier testing of low-level connections between presentations.
Font_FTFont now defines shear transformation to synthesize italic style for fonts having no such style.
Font_FontMgr::FindFont() and command "vfont -find" have been extended with -strict option
to check whether the given font is actually registered or not.
Font_FTFont::Init() - added constructor from memory buffer.
Second Font_FTFont::Init() override has been renamed to Font_FTFont::FindAndInit()
to avoid ambiguity between two similar methods taking full font path and font name as string.
OpenGl_AspectsTextureSet now appends Sprite texture to the end of texture set.
OpenGl_Context::init() - fixed usage of GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS on too old GL context.
Default sampler names occSampler0, occActiveSampler and occSamplerBaseColor
are now excluded from header with common declarations for build-in GLSL programs.
OpenGl_ShaderObject::LoadAndCompile() and OpenGl_ShaderProgram::Link()
now includes program Id within error log.
OpenGl_ShaderManager now supports mapping texture onto point primitive within built-in programs
(texture transformation is ignored).
Graphic3d_AspectFillArea3d, Graphic3d_AspectLine3d, Graphic3d_AspectMarker3d
and Graphic3d_AspectText3d have been merged into new class Graphic3d_Aspects.
The old classes are preserved as dummy sub-classes of Graphic3d_Aspects
preserving different per-aspect defaults.
Methods IsGroupPrimitivesAspectSet(), GroupPrimitivesAspect(), FillAreaAspect(),
LineAspect() and MarkerAspect() have been removed from Graphic3d_Group.
Instead, a new method Graphic3d_Group::ReplaceAspects() has been introduced
for replacing existing group aspects.
AIS_Shape now uses new method AIS_InteractiveObject::replaceAspects()
for updating computed groups with new aspects without presentation recomputation
in places where SynchronizeAspects() is not applicable.
OpenGl_AspectFace, OpenGl_AspectLine, OpenGl_AspectMarker
and OpenGl_AspectText have been merged into new class OpenGl_Aspects.
ViewerTest::parseColor() - fix uninitialized alpha component.
Graphic3d_AspectText3d/Prs3d_TextAspect - removed unused properties Space, ExpansionFactor, Angle.
Remove getters Values() deprecated since OCCT 7.1.0.
A new flag Prs3d_Drawer::FaceBoundaryUpperContinuity() has been introduced
handled by StdPrs_ShadedShape::FillFaceBoundaries() method to exclude edges
of higher continuity class (e.g. to skip seam edges).
Draw Harness command vshowfaceboundary has been replaced by vaspects:
> vaspects -setFaceBoundaryDraw 1 -setFaceBoundaryColor RED -setFaceBoundaryType DASH.
Aspect_IS_HOLLOW now an alias to Aspect_IS_EMPTY and Aspect_IS_HIDDENLINE does not implicitly enables mesh edges,
so that Graphic3d_AspectFillArea3d::SetDrawEdges() should be set independently.
OpenGl_ShaderManager now provides built-in GLSL programs for drawing mesh edges
in single pass (and on OpenGL ES which does not provide glPolygonMode()).
Graphic3d_RenderingParams::ToEnableAlphaToCoverage is now enabled by default
and properly handled at TKOpenGl level - enables coverage for Graphic3d_AlphaMode_Mask primitives.
OpenGl_PrimitiveArray now uses GLSL programs instead of glPolygonMode() by default,
which can be managed by OpenGl_Caps::usePolygonMode flag (desktop OpenGL only).
glPolygonMode() is also used as fallback regardless OpenGl_Caps::usePolygonMode flag
when GLSL programs are not supported (Geometry Shaders are required)
or stipple line style is required (not implemented within Face GLSL).
vaspects command has been extended by -setInterior -setDrawEdges -setEdgeColor -setEdgeType -setEdgeWidth
arguments replacing vsetinteriorstyle/vsetedgetype/vunsetedgetype commands.
vaspects now accepts arguments without "set" prefix.
ViewerTest::ParseColor() now parses RGBA color.
Redundant command BUC60738 has been removed.
AIS_ColorScale - fixed usage of uninitialized FillArea aspects.
Font_FontMgr has been redesigned to:
- Store fonts in a map instead a list.
- Allow mapping multiple fonts to a single alias.
- Log informative message about usage of non-requested font (fallback).
- Register all font files within standard folders on Linux when "fonts.dir" is not found.
- Prefer specific alias ("serif") as default fallback font instead of arbitrary one in a system.
A couple of obsolete and broken font aliases have been removed;
instead, new aliases of fonts popular on Linux platform have been added.
Font_NameOfFont.hxx has been extended with more neutral aliases
"monospace", "serif", "sans-serif", "cjk" and "korean".
Font_FontAspect enumeration values have been renamed Font_FA_ -> Font_FontAspect_
with old values preserved as alias.
Font_SystemFont has been extended with a list of paths to Font_FontAspect styles,
so that entire Font Family is now defined within a single Font_SystemFont instance.
Non-resizable fonts are now ignored by Font Manager.
Graphic3d_Buffer can be now optionally initialized as non-interleaved array of vertex attributes
and provides an interface to invalidate buffer sub-range tracked by OpenGl_PrimitiveArray.
Select3D_SensitiveSet::Matches() has been improved to check if BVH node is fully included by selection volume
and pass this information to overlapsElement()/elementIsInside() interfaces
to avoid expensive partial overlapping checks for individual elements.
Select3D_SensitivePrimitiveArray implements this new interface to improve partial overlapping performance.
Select3D_SensitivePrimitiveArray::Matches() now handles rectangle selection for sub-elements when Elements map is defined.
Added missing const to SelectMgr_BaseFrustum::Overlaps() methods.
AIS_PointCloud has been extended with new selection mode for collecting selected nodes
Draw Harness command vdrawparray has been extended with an option -shape
allowing to create a triangulation from tessellated shape.
NCollecton_DoubleMap has been extended with two new methods Find1() and Find2()
performing lookup and returning found key withoout throwing an exception
(similar to NCollection_DataMap::Find()).
ViewerTest_DoubleMapOfInteractiveAndName has been redeclared to define
Handle(AIS_InteractiveObject) key instead of Handle(Standard_Transient).
vtriangle and vsegment commands now share presentation created by vdrawparray command.
Added missing accessors to Graphic3d_ArrayOfPrimitives properties
VertexNumberAllocated(), EdgeNumberAllocated() and BoundNumberAllocated().
Deprecated functionality related to Local Context has been removed.
The following classes and types have been removed:
AIS_LocalContext, AIS_DataMapOfILC, AIS_LocalStatus, SelectMgr_SequenceOfSelector, SelectMgr_DataMapOfObjectSelectors.
Value AIS_DS_Temporary has been removed from enumeration AIS_DisplayStatus.
The following methods related to Local Context have been removed from AIS_InteractiveContext:
::HasOpenedContext(), ::HighestIndex(), ::LocalContext(),
::LocalSelector(), ::OpenLocalContext(), ::CloseLocalContext(),
::IndexOfCurrentLocal(), ::CloseAllContexts(), ::ResetOriginalState(),
::ClearLocalContext(), ::UseDisplayedObjects(), ::NotUseDisplayedObjects(),
::SetShapeDecomposition(), ::SetTemporaryAttributes(),
::ActivateStandardMode(), ::DeactivateStandardMode(), ::KeepTemporary(),
::SubIntensityOn(), ::SubIntensityOff(),
::ActivatedStandardModes(), ::IsInLocal()
and ::AddOrRemoveSelected() taking TopoDS_Shape.
The methods AIS_InteractiveContext::Display() and ::Load()
taking argument theToAllowDecomposition have been marked as deprecated;
the new methods without this unused argument should be used instead.
AIS_InteractiveContext::DisplayedObjects() - removed argument theOnlyFromNeutral.
SelectMgr_SelectionManager has been simplified so that now it support only single Viewer Selector.
The argument -local has been removed from Draw Harness commands vselmode, vremove, vdisplay, vdisplayall, verase.
Within new style Aspect_TODT_SHADOW, a tiny shadow is drawn at right-bottom corner
with one pixel shift, producing a slightly nicer visual look than Aspect_TODT_DEKALE.
Implicit deactivation of global selection mode has been removed from SelectMgr_SelectionManager::Activate().
Added new method AIS_InteractiveContext::SetSelectionModeActive() as replacement
of AIS_InteractiveContext::Activate() / ::Deactivate().
New method takes an argument AIS_SelectionModesConcurrency which defines
what to do with already activated selection modes in 3 ways:
- AIS_SelectionModesConcurrency_Single, only one selection mode can be activated at
the same moment - previously activated should be deactivated
- AIS_SelectionModesConcurrency_GlobalOrLocal, either Global (AIS_InteractiveObject::GlobalSelectionMode()
or Local (multiple) selection modes can be active at the same moment
- AIS_SelectionModesConcurrency_Multiple, any combination of selection modes can be activated.
Prs3d_DatumAspect::DrawDatumPart() now handles new flag ToDrawArrows().
vtrihedron - added new option -arrowTip.
Fixed misprint in command description -arrowscolor -> -arrowcolor.
Methods Graphic3d_ArrayOfPrimitives::SetVertexColor() accepting color as three double rgb values and Graphic3d_Vec4ub object are refactored to avoid using reinterpret_cast between pointers to complex types.
Similar correction is made in ViewerTest_ObjectCommands.cxx (static function VDrawSphere).
Font_SystemFont - added a new property SingleStrokeFont().
Font_BRepFont::renderGlyph() has been extended to not close contours
when flag SingleStrokeFont() has been set.
Quantity_Factor, Quantity_Parameter, Quantity_Ratio, Quantity_Coefficient,
Quantity_PlaneAngle, Quantity_Length, V3d_Parameter and V3d_Coordinate
have been replaced by Standard_Real in visualization classes.
AIS_InteractiveObject, virtual methods ::SetColor(), ::Color()
returning/accepting Quantity_NameOfColor have been removed.
Virtual method ::SetMaterial() accepting Graphic3d_NameOfMaterial has been also removed.
V3d_View, V3d_Viewer, V3d_AmbientLight, V3d_DirectionalLight,
V3d_Light, V3d_PositionalLight, V3d_SpotLight, Aspect_Window,
methods accepting Quantity_NameOfColor have been removed (duplicates)
or color argument(s) replaced with Quantity_Color.
TopAbs::ShapeTypeToString() is now used instead of duplicating TopAbs_ShapeEnum printing code.
vselmode now accepts shape type string for activating standard AIS_Shape selection modes.
A new Shaded presentation flag configured through Datum aspect (NOT as usual Display Mode).
Creation of auxiliary Axis/Point/Plane presentations in Trihedron presentation is removed.
'vtrihedron' DRAW command to change parameters of trihedron is extended to cover whole functionality of AIS_Trihedron.
The following classes are redesignede:
AIS_Trihedron,
Prs3d_DatumAspect.
The followin enumermations are created to manage properties of trihedron:
Prs3d_DatumAttribute,
Prs3d/Prs3d_DatumAxes,
Prs3d_DatumMode
Enumeration Image_PixMap::ImgFormat, previously declared as nested
enumeration within class *Image_PixMap*,
has been moved to global namespace as Image_Format following OCCT coding rules.
The enumeration values have suffix Image_Format_ and preserve
previous name scheme for easy renaming of old values.
E.g. Image_PixMap::ImgGray become Image_Format_Gray.
Old definitions are preserved as depreacated aliases to the new ones.
Fixed uninitialized fields in several classes.
Body of trivial methods have been moved to class definition (header file).
Ensure that non-primitive types are returned by reference, when possible.
Removed unused class Prs3d_PlaneSet.
Added compile-time checks (static_assert) in DEFINE_STANDARD_RTTI*(A,B) macros to check that A is actually the class being defined, and B is its base class.
For GCC compiler version 4.7 and later on, check ensures that B is direct base class of A.
Fixed dubious RTTI definitions.
AIS_InteractiveContext - removed the following unused properties:
- PreSelectionColor(), DefaultColor(), WasCurrentTouched(), ZDetection().
AIS_InteractiveObject - removed unused property SelectionPriority().
Prs3d_Drawer - removed properties HighlightStyle() and SelectionStyle().
Graphic3d_HighlightStyle has been superseded by Prs3d_Drawer
inheriting from new class Graphic3d_PresentationAttributes.
Graphic3d_PresentationAttributes (as Graphic3d_HighlightStyle replacement)
has been extended with new properties:
- ZLayer() defining Z-Layer for highlighting presentation.
- DisplayMode() defining display mode for highlighting.
StdSelect_BRepSelectionTool methods have been corrected to take
SelectMgr_EntityOwner instead of StdSelect_BRepOwner.
StdSelect_Shape - duplicated field myDrawer has been dropped.
AIS_InteractiveObject - myDrawer->Color() is now used instead of myOwnColor,
myDrawer->Transparency() instead of myTransparency
and myDrawer->ZLayer() instead of myZLayer.
PrsMgr_PresentationManager::Unhighlight() now unhighlight all modes.
The method taking Mode as argument has been marked deprecated.
New enumeration Prs3d_TypeOfHighlight has been introduced
defining different highlight types.
AIS_InteractiveObject::HighlightStyle() now takes enumeration argument
and defines different styles for Global and Local selection.
ComesFromDecomposition() property has been moved
from StdSelect_BRepOwner to SelectMgr_EntityOwner.
Create a general draw command 'VRelation' and drop the old 'relation' commands.
Add test cases for new draw command "vrelation".
Add two new methods: Activate and Deactivate which activate/deactivate the given selection mode for all displayed objects.
Eliminate deprecated local context methods in ObjectCommands, QABugs.
Eliminate deprecated local context methods in mfc standard sample and qt samples.
- added implementation of mentioned methods for neutral point;
- sequence of detected objects was replaced by sequence of detected owner's indexes in AIS_InteractiveContext;
- commands vselnext and vselprev were corrected to update viewer properly;
- test case for issue #27530.
Added classes AIS_Animation, AIS_AnimationCamera, AIS_AnimationObjectLocatio.
Draw Harness command vanimation has been modified to manage animation timeline.
Command vfit has been extended with option -noupdate.
Formatting of vviewparams command output has been improved.
Functionality of commands vlocreset, vlocmove, vloctranslate, vlocrotate,
vlocmirror, vlocscale has been merged into vlocation/vsetlocation.
vlocation now can print the current local transformation of the object.
v3d/ivtk test group does not call vfit anymore.
Fixed misprint in test cases bugs/vis/bug24623_3 and bug25532.
Graphic3d_Camera::TransformMatrices redundant NCollection_Handle usage
has been replaced with validity flags.
Graphic3d_TransModeFlags now defined as enumeration, not integer bit flags.
Graphic3d_TMF_PanPers and Graphic3d_TMF_FullPers have been removed.
Graphic3d_TMF_ZoomRotatePers has been introduced.
Graphic3d_TransformPers is now inherits Standard_Transient.
Graphic3d_TransformPers now defines dedicated constructors
for 3D persistence (zoom / rotate) and 2D persistence (2d / trihedron).
2D persistence now supports dedicated values for X and Y offsets.
The corner is now specified by enumeration Aspect_TypeOfTriedronPosition
instead of indirect interpretation of anchor point values.
Fixed handling of Graphic3d_TMF_ZoomRotatePers (combination of Graphic3d_TMF_RotatePers + Graphic3d_TMF_ZoomPers).
PrsMgr_PresentableObject, Graphic3d_CStructure now hold
Handle(Graphic3d_TransformPers) instead of a value.
Method ::SetTransformPersistence(), ::TransformPersistence()
now works with Handle(Graphic3d_TransformPers).
Old methods have been marked deprecated.
Code has been updated to remove no-op casts and implicit casts to Standard_Boolean.
Places of inproper use of Standard_Boolean instead of Standard_Integer
have been corrected:
- Bnd_Box, Bnd_Box2d
Bit flags are now defined as private enum
- HLRAlgo_BiPoint, HLRAlgo_EdgesBlock, HLRBRep_EdgeData, HLRBRep_FaceData
Bit flags are now defined as enum
- HLRAlgo_EdgeStatus, HLRBRep_BiPnt2D, HLRBRep_BiPoint
Bit flags are now defined as bool fields
- HLRAlgo_PolyData
Bit flags are now defined as Standard_Integer
- OSD_DirectoryIterator, OSD_FileIterator
Boolean flag is now defined as Standard_Boolean
- ShapeAnalysis_Surface::SurfaceNewton()
now returns Standard_Integer (values 0, 1 or 3)
- ChFi2d_FilletAlgo
now uses TColStd_SequenceOfBoolean instead of TColStd_SequenceOfInteger
for storing boolean flags
Method IFSelect_Dispatch::PacketsCount() has been dropped from interface.
ShapeFix_Solid::Status() has been fixed to decode requested status
instead of returning integer value.
TopOpeBRepBuild_Builder1 now defines map storing Standard_Boolean values
instead of Standard_Integer.
Persistence for Standard_Boolean type has been corrected
to keep backward compatibility:
- BinMDataStd, BinTools, FSD_BinaryFile
Broken Draw Harness commands vdisplaymode and verasemode have been removed.
BRepMesh_FastDiscretFace::initDataStructure() - workaround old gcc limitations
BRepMesh_IncrementalMesh::clear() - avoid ambiguity
Add a new method AIS_InteractiveContext::SetTransformPersistence, which sets transform persistence to object and selection.
Add a new method SelectMgr_SelectionManager::UpdateSelection, which re-adds selectable object in BVHs in all viewer selectors.
Add a new method SelectMgr_ViewerSelector::MoveSelectableObject, which moves object from set of not transform persistence objects to set of transform persistence objects (or vice versa).
Add a new method Graphic3d_TransformUtils::Convert, which converts gp_Trsf to Graphic3d_Mat4.
Remove the method PrsMgr_PresentableObject::SetTransformPersistence(flag, point).
Add a new methods in AIS_Triangulation: SetTransparency, UnsetTransparency, HasVertexColor, updatePresentation.
Add a new methods in Graphic3d_ArrayOfPrimitives: AddVertex(gp_Pnt, Graphic3d_Vec4ub) and SetVertexColor(Standard_Integer, Graphic3d_Vec4ub).
Type of color of array in AIS_Triangulation is Graphic3d_Vec4ub now.
Graphic3d_CStructure and OpenGl_Structure do not store structure aspects anymore.
Graphic3d_Structure, Prs3d_Presentation - structure aspect methods have been removed.
AIS_InteractiveObject::SetAspect() - globalChange argument has been removed.
Undocumented test methods V3d::DrawSphere(), ::SetPlane(), ::PickGrid() have been removed.
Added option for OpenGl_Text to use previous model-view state.
Added interface to enable this option in Prs3d_Text
Added option to enable flipping in AIS_NameLabel
Eliminated warning
AIS_ColorScale, AIS_Dimension - the protected method DrawText()
has been renamed to drawText() to avoid name collisions with macros.
_MSC_VER/_WIN32 misuse has been fixed in several places.
Header <malloc.h> is now included where alloca() is used.
Draw_Window - dllimport flag has been dropped from inline methods.
TKernel - mandatory dependencies Winspool.lib and Psapi.lib
are now linked explicitly (instead of msvc-specific pragma syntax).
CMake scripts - the option -std=c++0x has been replaced by -std=gnu++0x
for mingw to allow extensions (like _wfopen() and others).
The minimum Windows version has been set to _WIN32_WINNT=0x0501.
Invalid options "-z defs" and "-lm" have been dropped for mingw.
Flag --export-all-symbols has been added to CMAKE_SHARED_LINKER_FLAGS
to workaround missing vtable symbols when using mingw.
FreeType is now linked explicitly on Windows.
Draw::Load() - "lib" suffix is now prepended on mingw as well.
Drop redundant declaration of _TINT from OSD_WNT_1.hxx.
NCollection_UtfString::FromLocale() - platform-specific code has been moved to .cxx file.
Draw_BasicCommands - fixed incorrect mingw64 version macros.
genproj, cbp - added workaround for process argument list limits on Windows.
TKSTEP linkage is failing on this platform due to too long list of files.
The list of object files to link is now stored in dedicated file which is passed to gcc.
Option "-z defs" removed from CMake linker options to avoid problems when building with different configurations of VTK on Linux
Some MinGW-specific compiler warnings (potentially uninitialized vars, use of NULL, parentheses in conditional expressions) are fixed (speculatively)
- added ToDrawLabels option to Prs3d_DatumAspect, by default it is set to true
- AIS_Trihedron (uses DsgPrs_DatumPrs) and AIS_Axis: labels are drawn if ToDrawLabels option in the datum aspect is enabled
Expose interface of OpenGl_View (OpenGL graphics rendering methods) to client code
and collecting all high-level API methods of application views in V3d_View class.
1) Exposing interface of OpenGl_View:
The OpenGl_View inherits from new class Graphic3d_CView.
Graphic3d_CView is an interface class that declares abstract methods for managing displayed structures,
display properties and a base layer code that implements computation
and management of HLR (or more broadly speaking view-depended) structures.
In new implementation it takes place of eliminated Visual3d_View.
As before the instance of Graphic3d_CView is still completely managed by V3d_View classes.
It can be accessed through V3d_View interface but normally this should not be required as all its methods are completely wrapped.
In more details, a concrete specialization of Graphic3d_CView is created and returned by graphical driver on request.
Right after creation the views is directly used for setting rendering properties and adding graphical structures to be displayed.
The rendering of graphics is possible after mapping a window and activating the view.
The direct setting of properties makes obsolete usage of intermediate structures with display parameter
like Visual3d_ContextView and etc (the whole package of Visual3d become redundant).
2) Collecting all high-level API methods of application views in V3d package:
The patch includes elimination of Visual3d layer.
All of its methods that could be previously used by application are now exposed and should be accessed on the level of V3d entities.
- Introduced new class Graphic3d_CView.
This is a base class for render views.
Made possible to specialize concrete instances of the class by graphical driver.
- Moved all methods managing rendering views into interface of Graphic3d_CView.
The corresponding methods were removed from interface of graphical driver.
3) Eliminated Visual3d package:
- Logic of managing display of structures was put from Visual3d_ViewManager into Graphic3d_StructureManager.
- Removed Visual3d_View class. Logic of managing computed structures was put into base layer of Graphi3d_CView.
- Removed all intermediate structures for storing view parameters e.g. Visual3d_ContextView.
All settings are kept by instances of Graphic3d_CView
- Removed Visual3d_Light intermediate class.
All light properties are still stored in Graphic3d_CLight structure.
The structure is directly access by instance of V3d_Light classes.
- Moved all needed enumerations into Graphic3d package.
4) Update package D3DHost to new changes.
5) Update code of OCCT samples to new changes.