Extending CMake procedure by 'BUILD_MODULE_QtSamples' variable to switch on qt samples build.
Implementation required:
- union of occt_toolkit_tool.cmake and occt_toolkit.cmake files;
- correction of qt samples sources by adding path to Qt 'plugins' folder. It helps to avoid definition of additional variable (QT_QPA_PLATFORM_PLUGIN_PATH) when staring sample.bat for qt samples;
- executable processing is extended in cmake procedure by providing 'EXECUTABLE_PROJECT' variable. Now we need not specify custom processing for DRAWEXE in occt_toolkit.cmake
AIS_InteractiveObject, virtual methods ::SetColor(), ::Color()
returning/accepting Quantity_NameOfColor have been removed.
Virtual method ::SetMaterial() accepting Graphic3d_NameOfMaterial has been also removed.
V3d_View, V3d_Viewer, V3d_AmbientLight, V3d_DirectionalLight,
V3d_Light, V3d_PositionalLight, V3d_SpotLight, Aspect_Window,
methods accepting Quantity_NameOfColor have been removed (duplicates)
or color argument(s) replaced with Quantity_Color.
Create a general draw command 'VRelation' and drop the old 'relation' commands.
Add test cases for new draw command "vrelation".
Add two new methods: Activate and Deactivate which activate/deactivate the given selection mode for all displayed objects.
Eliminate deprecated local context methods in ObjectCommands, QABugs.
Eliminate deprecated local context methods in mfc standard sample and qt samples.
Add handle on environment texture in OpenGl_Workspace.
Add a new parameter UseEnvironmentTexture to the Graphic3d_ZLayerSettings.
OSD layers don't use environment texture by default.
zbuffertrihedron doesn't use environment texture.
vzlayer can enable/disable environment texture mappping.
Delete unnecessary files Graphic3d_TypeOfSurfaceDetail.hxx and V3d_TypeOfSurface.hxx.
Delete functions SurfaceDetailType and SetSurfaceDetailType functions from Graphic3d_CView.
Delete functions SurfaceDetailState and UpdateSurfaceDetailStateTo from OpenGl_ShaderManager.
Delete class OpenGl_SurfaceDetailState.
Delete functions SurfaceDetailType and SetSurfaceDetailType from OpenGl_View.
Delete functions SetSurfaceDetail and SurfaceDetail() from V3d_View.
Delete functions SetDefaultSurfaceDetail and DefaultSurfaceDetail from V3d_Viewer.
Delete draw command VSetTextureMode.
Add description in dox.
Drop Graphic3d_GraphicDriver::Begin() and ::End() methods.
Initialization is performed within driver constructor.
Drop dummy argument for Graphic3d_GraphicDriver constructor with library name.
Display connection now should be set instead
Drop Graphic3d::InitGraphicDriver() function and Graphic3d.hxx header.
Application code should explicitly link against TKOpenGl toolkit and instantiate OpenGl_GraphicDriver class.
Drop MetaGraphicDriverFactory implementation within TKOpenGl.
Implementation of Ray Tracing mode in standard Qt sample
Fix compile warnings in Qt samples.
Fix tabs in Common-string.ts.
Update Code style.
0024415: Update QT samples
Code which was based on QT3 was removed. Some bugs and warnings has been also fixed.
Porting from QT4 to QT5 sample files.
The purpose of this functionality is to bring a basic ray-tracing solution to existing OCCT visualization toolkit (TKOpenGL).
Currently ray-tracing visualization core supports sharp shadows, specular reflections, transparency and adaptive anti-aliasing.
However, the basis for all ray-tracing algorithms is versatile, allowing you to add new ray-tracing features easily (such as ambient occlusion).
All ray-tracing computations are performed on the GPU using OpenCL framework, allowing real-time rendering performance.
It is important to note, that real-time ray-tracing is possible using high-performance GPUs with support of OpenCL 1.1 and higher (such as NVIDIA GeForce 660 or ATI/AMD Radeon 7850).
When using low-end GPUs (such as NVIDIA GeForce 640) the ray-tracing performance may slow down significantly.
Therefore, even with NVIDIA GeForce 640 you can render scenes with the millions of triangles. The support of OpenCL-enabled CPUs and integrated graphics cards is not guaranteed.
Fixed graphic structure recompute after closing view.
Removed collector and all corresponding logic and methods from AIS_InteractiveContext.
Method AIS_InteractiveContext::Erase() now hide object from viewer without deleting resources.
Erased objects now properly recomputed after closing view.
Samples update
Removed useless method AIS_InteractiveContext::EraseMode()
Documentation update
Warnings fix
Regressions fix