The following implementation has been made:
- CMake procedure is extended to compile Qt tools. This is optional and is handled by USE_QT_TOOLS option(OFF by default)
- It is possible to build Qt tools using Qt5 or Qt4, it is settled with USE_QT4 option.
- Sample of DFBrowser tool is available in samples/tools/TInspectorEXE. It is build with tools, executable is placed in binaries. To start the sample, use dfbrowser.bat command.
- DFBrowser tool may be started from DRAW
AIS_Shape and AIS_ColoredShape now computes Shaded presentation
with UV coordinates if texture mapping is enabled in Drawer.
OpenGl_Context::SetTextureMatrix() - fixed inconsistent handling
of texture cooridnates translation vector.
vtexture command has been extended to handle new arguments:
* -trsfTrans, -trsfScale, -trsfAngle defining transformation matrix
* -setFilter, -setAnisoFilter to setup texture filtering
Modify mfc and qt samples for supporting VS 2017.
Create general vcxproj files for all mfc samples.
Correction msvc.bat and msvc_D3D.bat in CSharp sample
V3d_View::SetComputedMode() - removed implicit View update.
Graphic3d_CView::SetComputedMode(), ::ReCompute() - fixed
uninitialized bounding box of Computed structure.
PrsMgr_Presentation::Compute() - fixed computation of Computed structure
with transformation within Connected presentation.
StdPrs_HLRPolyShape::Add() now creates Graphic3d_ArrayOfSegments instead of
inefficient Graphic3d_ArrayOfPolylines with boundaries at every segment.
Fixed error in test case bugs/vis/bug24388_1.
Quantity_Factor, Quantity_Parameter, Quantity_Ratio, Quantity_Coefficient,
Quantity_PlaneAngle, Quantity_Length, V3d_Parameter and V3d_Coordinate
have been replaced by Standard_Real in visualization classes.
AIS_InteractiveObject, virtual methods ::SetColor(), ::Color()
returning/accepting Quantity_NameOfColor have been removed.
Virtual method ::SetMaterial() accepting Graphic3d_NameOfMaterial has been also removed.
V3d_View, V3d_Viewer, V3d_AmbientLight, V3d_DirectionalLight,
V3d_Light, V3d_PositionalLight, V3d_SpotLight, Aspect_Window,
methods accepting Quantity_NameOfColor have been removed (duplicates)
or color argument(s) replaced with Quantity_Color.
Existing OCCT path tracing engine used very simple additive material (BSDF) model, so it was possible to reproduce
behavior only of very basic materials such as metal, glass, or plastic. However, some important in CAD industry
materials like car paint or ceramic could not be modeled well. In this patch, OCCT BSDF was significantly improved
by replacing additive model with two-layered scattering model. Therefore, we have base diffuse, glossy, or transmissive
layer, covered by one glossy/specular coat. The layers themselves have no thickness; they can simply reflect light or
transmits it to the layer under it. Balancing different combinations of layer properties can produce a wide range of
different effects. At the same time, disabling the first (coat) layer allows to keep full compatibility with previously
supported scattering model. All new parameters are available via 'vbsdf' command.
Location of new sample for few material examples:
samples\tcl\pathtrace_materials.tcl
Fix shader compilation issue.
Fix test case sample_ball_alpha.
Shaders_PathtraceBase_fs.pxx - regenerate resource from origin
Macro NO_CXX_EXCEPTION was removed from code.
Method Raise() was replaced by explicit throw statement.
Method Standard_Failure::Caught() was replaced by normal C++mechanism of exception transfer.
Method Standard_Failure::Caught() is deprecated now.
Eliminated empty constructors.
Updated samples.
Eliminate empty method ChangeValue from NCollection_Map class.
Removed not operable methods from NCollection classes.
Useless writes of intermediate shapes to hardcoded paths are removed in samples\mfc\standard\02_Modeling\src\ModelingDoc.cpp
Methods IGESBRep::WriteShape(), XSControl_Utils::WriteShape() are deleted; BRepTools::Write() can be used instead.
Method TopOpeBRepBuild_Tools::DumpMapOfShapeWithState() is moved to where it is used -- TopOpeBRepBuild_Builder1_1.cxx as static function (commented out).
Unused DRAW command OCC18612 is removed.
Upgrade Guide is corrected to avoid Doxygen warnings.
Added compile-time checks (static_assert) in DEFINE_STANDARD_RTTI*(A,B) macros to check that A is actually the class being defined, and B is its base class.
For GCC compiler version 4.7 and later on, check ensures that B is direct base class of A.
Fixed dubious RTTI definitions.
Now, GeomPlate_BuildPlateSurface accepts base class Adaptor3d_HCurve and of course array of Adaptor3d_HCurve.
Classes GeomPlate_Array1OfHCurveOnSurface and GeomPlate_HArray1OfHCurveOnSurface have been renamed to GeomPlate_Array1OfHCurve and GeomPlate_HArray1OfHCurve correspondingly.
Documentation has been updated.
Correction in documentation.
AIS_InteractiveContext - removed the following unused properties:
- PreSelectionColor(), DefaultColor(), WasCurrentTouched(), ZDetection().
AIS_InteractiveObject - removed unused property SelectionPriority().
Prs3d_Drawer - removed properties HighlightStyle() and SelectionStyle().
Graphic3d_HighlightStyle has been superseded by Prs3d_Drawer
inheriting from new class Graphic3d_PresentationAttributes.
Graphic3d_PresentationAttributes (as Graphic3d_HighlightStyle replacement)
has been extended with new properties:
- ZLayer() defining Z-Layer for highlighting presentation.
- DisplayMode() defining display mode for highlighting.
StdSelect_BRepSelectionTool methods have been corrected to take
SelectMgr_EntityOwner instead of StdSelect_BRepOwner.
StdSelect_Shape - duplicated field myDrawer has been dropped.
AIS_InteractiveObject - myDrawer->Color() is now used instead of myOwnColor,
myDrawer->Transparency() instead of myTransparency
and myDrawer->ZLayer() instead of myZLayer.
PrsMgr_PresentationManager::Unhighlight() now unhighlight all modes.
The method taking Mode as argument has been marked deprecated.
New enumeration Prs3d_TypeOfHighlight has been introduced
defining different highlight types.
AIS_InteractiveObject::HighlightStyle() now takes enumeration argument
and defines different styles for Global and Local selection.
ComesFromDecomposition() property has been moved
from StdSelect_BRepOwner to SelectMgr_EntityOwner.
Create a general draw command 'VRelation' and drop the old 'relation' commands.
Add test cases for new draw command "vrelation".
Add two new methods: Activate and Deactivate which activate/deactivate the given selection mode for all displayed objects.
Eliminate deprecated local context methods in ObjectCommands, QABugs.
Eliminate deprecated local context methods in mfc standard sample and qt samples.
New topology-preserving offset algorithm has been added. It allows to construct offset shape of build solid.
test cases have been added.
Documentation has been updated to be up to date.
Minor corrections.
Grid is renamed for simplification purposes.
Old constructors are restored with Standard_DEPRECATED macros.
Warning message was updated to show actual information.
Additional checking of type of shape was added to prevent exceptions for Add Dimension functionality.
Broken custom presentations Sample2D_Text and ISession_Text
have been replaced by AIS_TextLabel.
ISession2D_Curve::Compute() - fixed defining the group without presentation aspects.
GeomSources - fixed assigning custom attributes.
Generation of header files from resource files was added to CMake and genproj procedures.
Message_MsgFile has been extended with new method ::LoadFromString()
for loading messages from embedded resources.
Message_MsgFile::LoadFromString() is now a preferred way
for loading message resources by application
as alternative to environment variables.
TObje/TObj.msg is now embedded into TObj_Application.cxx.
TObj_Application now loads its global messages
on instantiation of the first class instance.
UnitsAPI/Lexi_Expr.dat now completely embedded into Units_Lexicon.cxx.
UnitsAPI/Units.dat now embedded into Units_UnitsDictionary.cxx
but can be regenerated from resource file.
The definition of the following units have been removed:
benne à charbon, calorie (diététique).
Unused message files XSMessage/IGES.us and IGES.fr have been removed.
Related code IGESData.cxx has been removed as well.
XSMessage/XSTEP.us is now embedded into Interface_StaticStandards.cxx
and used for fallback initialization in case when file resources
defined by CSF_XSMessage environment variable are missing.
SHMessage/SHAPE.us is now embedded into ShapeExtend.cxx
and used for fallback initialization in case when file resources
defined by CSF_XHMessage environment variable are missing.
Duplicating code has been removed from ShapeProcess_OperLibrary.cxx.
Shaders/Declarations.glsl and Shaders/DeclarationsImpl.glsl
are now embedded into OpenGl_ShaderProgram.cxx.
CSF_ShadersDirectory is no more required for using OCCT 3D Viewer.
Ray-Tracing GLSL programs from Shaders are now embedded into OpenGl_View_Raytrace.cxx.
File resources are still used instead of embedded programs
when CSF_ShadersDirectory is defined, but this functionality
is intended for OCCT development.
Enumeration Graphic3d_ShaderProgram::ShaderName_Phong
demonstrating custom GLSL program usage has been removed.
- introduces a wrapper for setting up highlight properties: Graphic3d_HighlightStyle;
- API of all methods that use highlight or selection color is changed to deal with Graphic3d_HighlightStyle;
- highlight in shading mode now supports transparency, implemented via blending;
- transparency for selection can also be set, but implementing custom entity owners with additional presentation on application level;
- methods PrsMgr_PresentationManager::Highlight, PrsMgr_PresentationManager::BoundBox that highlight object with hard-coded color are removed;
- deprecated methods of SelectMgr_EntityOwner, that use presentation manager's highlight method, were removed;
- methods of IsHilighted AIS context with selection color checks were replaced;
- added API to store dynamic and selection highlight to Prs3d_Drawer class;
- customization of dynamic and selection highlight for particular objects is now available through SelectMgr_SelectableObject::HilightAttributes();
- AIS_InteractiveContext highlight methods were updated to support individual highlight styles of interactive objects;
- introduced new command - vselprops, that allows to customize global selection and highlight properties like autoactivation, pixel tolerance and colors;
- Draw Harness commands vautoactivatesel and vselprecision were removed, use vselprops instead;
- fixed bug in command's parser;
- test case for issue #27818
This commit provides useful functionality for path tracing rendering core.
1) Graphic3d_RenderingParams class was extended with additional AdaptiveScreenSampling option (disabled by default).
If this option is enabled, path tracing tries to adjust the number of samples for different screen areas.
In this way, the more complex areas (from the point of light conditions) are sampled more intensively,
while the simple areas are sampled very rarely.
For example, caustics and glossy reflections are typical candidates for more precise sampling.
In general, this allows to equalize image convergence and not to waste resources for already converged areas.
It is also possible to visualize sampling densities by enabling ShowSamplingTiles option
(activating and deactivating this option does not affect on the accumulated image).
2) Mixing OpenGL and ray-tracing output has been changed.
Now blending is performed using OpenGL functionality, while ray-tracing shaders only output correct Z-value.
Test case bugs vis bug27083 has been updated,
since the alpha value is now correctly set by Ray-Tracing to 1, opaque.
Graphic3d_Camera::TransformMatrices redundant NCollection_Handle usage
has been replaced with validity flags.
Graphic3d_TransModeFlags now defined as enumeration, not integer bit flags.
Graphic3d_TMF_PanPers and Graphic3d_TMF_FullPers have been removed.
Graphic3d_TMF_ZoomRotatePers has been introduced.
Graphic3d_TransformPers is now inherits Standard_Transient.
Graphic3d_TransformPers now defines dedicated constructors
for 3D persistence (zoom / rotate) and 2D persistence (2d / trihedron).
2D persistence now supports dedicated values for X and Y offsets.
The corner is now specified by enumeration Aspect_TypeOfTriedronPosition
instead of indirect interpretation of anchor point values.
Fixed handling of Graphic3d_TMF_ZoomRotatePers (combination of Graphic3d_TMF_RotatePers + Graphic3d_TMF_ZoomPers).
PrsMgr_PresentableObject, Graphic3d_CStructure now hold
Handle(Graphic3d_TransformPers) instead of a value.
Method ::SetTransformPersistence(), ::TransformPersistence()
now works with Handle(Graphic3d_TransformPers).
Old methods have been marked deprecated.
Graphic3d_SequenceOfHClipPlane now inherits Standard_Transient.
PrsMgr_PresentableObject, Graphic3d_Structure, Graphic3d_CStructure,
V3d_View, OpenGl_View now manages the plane list by Handle.
The getters ::GetClipPlanes() has been removed,
setters taking non-handle ::SetClipPlanes() has been marked deprecated.
OpenGl_Structure::Render() and SelectMgr_ViewerSelector::checkOverlap()
now disable global (view) clipping planes for objects
with flags Graphic3d_TMF_TriedronPers and Graphic3d_TMF_2d
or with new flag Graphic3d_SequenceOfHClipPlane::ToOverrideGlobal().
OpenGl_Clipping now implements interface for managing clipping planes
without copying the sequences.
The filtering of duplicates is no more performed by OpenGl_Clipping
- application is responsible to not do this.
OpenGl_Clipping tries avoiding unnecessary allocations for managing
list of active planes.
MFC sample has been updated to use V3d_View::ClipPlanes() method.
Error about deployment target version was fixed.
Check of export to VRML format was added to sample XAML (UWP).
Add freetype.dll to the sample project for correct execution of sample from Visual Studio.
Code has been updated to remove no-op casts and implicit casts to Standard_Boolean.
Places of inproper use of Standard_Boolean instead of Standard_Integer
have been corrected:
- Bnd_Box, Bnd_Box2d
Bit flags are now defined as private enum
- HLRAlgo_BiPoint, HLRAlgo_EdgesBlock, HLRBRep_EdgeData, HLRBRep_FaceData
Bit flags are now defined as enum
- HLRAlgo_EdgeStatus, HLRBRep_BiPnt2D, HLRBRep_BiPoint
Bit flags are now defined as bool fields
- HLRAlgo_PolyData
Bit flags are now defined as Standard_Integer
- OSD_DirectoryIterator, OSD_FileIterator
Boolean flag is now defined as Standard_Boolean
- ShapeAnalysis_Surface::SurfaceNewton()
now returns Standard_Integer (values 0, 1 or 3)
- ChFi2d_FilletAlgo
now uses TColStd_SequenceOfBoolean instead of TColStd_SequenceOfInteger
for storing boolean flags
Method IFSelect_Dispatch::PacketsCount() has been dropped from interface.
ShapeFix_Solid::Status() has been fixed to decode requested status
instead of returning integer value.
TopOpeBRepBuild_Builder1 now defines map storing Standard_Boolean values
instead of Standard_Integer.
Persistence for Standard_Boolean type has been corrected
to keep backward compatibility:
- BinMDataStd, BinTools, FSD_BinaryFile
Broken Draw Harness commands vdisplaymode and verasemode have been removed.
BRepMesh_FastDiscretFace::initDataStructure() - workaround old gcc limitations
BRepMesh_IncrementalMesh::clear() - avoid ambiguity
- Toolchain file to configure a Visual Studio generator for a Windows 10 Universal Application was added (CMake).
- There is no support for environment variables in UWP.
- SID is not supported (were excluded).
- Windows registry is not supported (were excluded).
- Mess with usage of Unicode/ANSI was corrected.
- Added sample to check UWP functionality.
- Excluded usage of methods with Unicode characters where it is possible.
- Minor corrections to allow building OCAF (except TKVCAF) and DE (except VRML and XDE)
- Building of unsupported modules for UWP platform is off by default .
- Checking of DataExchange functionality was added to XAML (UWP) sample.
- Added information about UWP to the documentation.
- Update of results of merge with issue 27801
OpenGl_AspectMarker::Resources::SpriteKeys() now encodes decimal number of marker scale into resource key,
since built-in markers are defined with 0.5 scale step.