Graphical clipping:
- Use "Graphic3d_ClipPlane" to defined clipping for PrsMgr_PresentableObject (local clipping), for V3d_View (global clipping).
Get rid of old implementations:
- Remove Visual3d_ClipPlane.
- Port V3d_Plane to Graphic3d_ClipPlane core.
Selection Sensitives:
- Port "Matches" method to add full set of arguments (SelectBasics_PickArgs), including min-max depth coming from selector.
- Get rid of transient data for pair Matches -> ComputeDepth.
- Extend SelectMgr_ViewerSelector::LoadResult to work with local clipping, add virtual callbacks to compute globa/local depth clipping for picking.
Capping rendering algorithm:
- Recursive rendering algorithm for OpenGl_Groups.
- Introduced Rendering filter for groups.
Clipping plane management in TKOpenGl:
- Added OpenGl_ClippingState to OpenGl_Context.
DRAWEXE commands:
- Ported "vclipplane" command for new approach.
- Added "vsettexturemode" command for changing texture details in views (enable / disable textures).
Correct DownCast syntax (compilation error)
Fix new compiler warnings
tests/bugs/vis/bug22906 migrated to the new vclipplane syntax
List of resolved warnings:
c4063: Aspect.cdl; TObj_Application.cxx; PCDM.cdl; OpenGl_Workspace_5.cxx;
c4100: XDEDRAW.cxx; ViewerTest_ViewerCommands.cxx; TopOpeBRep_FacesFiller_1.cxx; TopClass_Classifier3d.gxx; TDataStd_ReferenceArray.cxx; QABugs_19.cxx; IntPatch_ImpImpIntersection_5.gxx; HLRTopoBRep_DSFiller.cxx; HLRBRep_Data.lxx; DPrsStd_AISPresentationCommands.cxx; BRepMesh_Delaun.cxx;
c4127: BOPTools_AlgoTools2D.cxx; MAT_Mat.gxx; GeomFill_SweepSectionGenerator.cxx; BRepMesh_Delaun.cxx;
c4189: IntCurveSurface_Inter.gxx; IGESToBRep_BRepEntity.cxx; BRepMesh_Delaun.cxx; BRepAlgo_Loop.cxx; IntStart_SearchOnBoundaries_1.gxx;
c4190: Plugin_Macro.hxx;
c4389: Visual3d_View.cxx; TopOpeBRep/TopOpeBRep_vpr.cxx; TDataStd_BooleanArray.cxx; IntPatch_ALine.cxx;
c4701: BRepAlgo.cxx;
c4702: MNaming_NamingRetrievalDriver_1.cxx; MNaming_NamingRetrievalDriver_2.cxx; BRepClass3d_SolidExplorer.cxx;
c4706: TestTopOpe_BOOP.cxx;
Additional fixes:
- old-style declarations of C functions in IGES and STEP parsers
- clean-up of debug code, fixes for building in Debug mode
- in BRepFill_TrimShellCorner.cxx, lines 878-9, wrong use of assignment instead of comparison fixed
- fix for Plugin_Macro reverted; warning 4190 disabled instead
- in IntPatch_ALine.cxx, line 520, wrong comparison of boolean with index fixed
- in InterfaceGraphic_Visual3d.hxx, field IsCustomMatrix made boolean
- in TopOpeBRepBuild_ShapeSet, obsolete (unused) methods removed
Structures Graphic3d_CView, Graphic3d_CStructure, Graphic3d_CGroup become classes and their definitions moved from InterfaceGraphic to Graphic3d.
Introduced new class OpenGl_Texture as replacement for OpenGl_ResourceTexture class and static functions in OpenGl_TextureBox.
Graphic3d_TextureRoot now no more communicate within Graphic3d_GraphicalDriver.
Instead class returns image through GetImage() method.
OpenGl_AspectFace - avoid possible NULL-dereference
OpenGl_Texture::Init() - check gluBuild2DMipmaps() return value
OpenGl_Texture - check GL_BGRA_EXT for compatibility
OpenGl_Texture - scale NPOT image when required
Added more description to Graphic3d_TextureRoot class
OpenGl_Texture - added missing break statement for ImgBGR32 case
OpenGl_Workspace::setTextureParams() - fixed local variable aFilterMin overrides visibility of early declared variable
OpenGl_Workspace::DisableTexture() - reset texture matrix
FTGL do not reset texture matrix and corrupt text could be rendered if custom texture has not identity texture matrix.