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0028316: Coding Rules - Elimilate confusing aliases of Standard_Real type in V3d_View
Quantity_Factor, Quantity_Parameter, Quantity_Ratio, Quantity_Coefficient, Quantity_PlaneAngle, Quantity_Length, V3d_Parameter and V3d_Coordinate have been replaced by Standard_Real in visualization classes.
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@@ -360,7 +360,7 @@ Standard_Boolean Xw_Window::DoMapping() const
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// function : Ratio
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// purpose :
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// =======================================================================
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Quantity_Ratio Xw_Window::Ratio() const
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Standard_Real Xw_Window::Ratio() const
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{
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if (myXWindow == 0)
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{
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@@ -370,7 +370,7 @@ Quantity_Ratio Xw_Window::Ratio() const
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XFlush (myDisplay->GetDisplay());
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XWindowAttributes aWinAttr;
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XGetWindowAttributes (myDisplay->GetDisplay(), myXWindow, &aWinAttr);
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return Quantity_Ratio(aWinAttr.width) / Quantity_Ratio(aWinAttr.height);
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return Standard_Real(aWinAttr.width) / Standard_Real(aWinAttr.height);
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}
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// =======================================================================
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@@ -28,8 +28,6 @@
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#include <Standard.hxx>
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#include <Standard_Type.hxx>
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#include <Quantity_NameOfColor.hxx>
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#include <Quantity_Parameter.hxx>
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#include <Quantity_Ratio.hxx>
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class Aspect_WindowDefinitionError;
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class Aspect_WindowError;
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@@ -77,7 +75,7 @@ public:
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Standard_EXPORT virtual Standard_Boolean IsMapped() const Standard_OVERRIDE;
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//! Returns The Window RATIO equal to the physical WIDTH/HEIGHT dimensions
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Standard_EXPORT virtual Quantity_Ratio Ratio() const Standard_OVERRIDE;
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Standard_EXPORT virtual Standard_Real Ratio() const Standard_OVERRIDE;
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//! Returns The Window POSITION in PIXEL
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Standard_EXPORT virtual void Position (Standard_Integer& X1,
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