diff --git a/samples/CSharp/OCCTProxy/OCCTProxy.cpp b/samples/CSharp/OCCTProxy/OCCTProxy.cpp
index 1d316df167..933355b3a8 100644
--- a/samples/CSharp/OCCTProxy/OCCTProxy.cpp
+++ b/samples/CSharp/OCCTProxy/OCCTProxy.cpp
@@ -164,7 +164,7 @@ public:
/// Current zoom
void Place(int theX, int theY, float theZoomFactor)
{
- Quantity_Factor aZoomFactor = theZoomFactor;
+ Standard_Real aZoomFactor = theZoomFactor;
if (!myView().IsNull())
{
myView()->Place(theX, theY, aZoomFactor);
@@ -537,7 +537,7 @@ public:
{
Quantity_Color anObjCol;
myAISContext()->Color (aCurrent, anObjCol);
- Quantity_Parameter r1, r2, r3;
+ Standard_Real r1, r2, r3;
anObjCol.Values(r1, r2, r3, Quantity_TOC_RGB);
theRed=(int)r1*255;
theGreen=(int)r2*255;
diff --git a/samples/CSharp/OCCTProxy_D3D/OCCTProxyD3D.cpp b/samples/CSharp/OCCTProxy_D3D/OCCTProxyD3D.cpp
index 677c7e94f0..165c705a71 100644
--- a/samples/CSharp/OCCTProxy_D3D/OCCTProxyD3D.cpp
+++ b/samples/CSharp/OCCTProxy_D3D/OCCTProxyD3D.cpp
@@ -180,7 +180,7 @@ public:
/// Current zoom
void Place (int theX, int theY, float theZoomFactor)
{
- Quantity_Factor aZoomFactor = theZoomFactor;
+ Standard_Real aZoomFactor = theZoomFactor;
if (!myView().IsNull())
{
myView()->Place (theX, theY, aZoomFactor);
diff --git a/samples/CSharp/WPF_D3D/OCCViewer.cs b/samples/CSharp/WPF_D3D/OCCViewer.cs
index bdb3c0f8db..eb6df776f4 100644
--- a/samples/CSharp/WPF_D3D/OCCViewer.cs
+++ b/samples/CSharp/WPF_D3D/OCCViewer.cs
@@ -71,7 +71,7 @@ namespace IE_WPF_D3D
public bool IsMaterialEnabled { get; private set; }
public bool IsDeleteEnabled { get; private set; }
- private float myCurZoom;// ~ Quantity_Factor
+ private float myCurZoom;
private int myXmin;
private int myYmin;
private int myXmax;
diff --git a/samples/CSharp/WPF_WinForms/OCCViewer.cs b/samples/CSharp/WPF_WinForms/OCCViewer.cs
index 29e4e10072..20d12c1042 100644
--- a/samples/CSharp/WPF_WinForms/OCCViewer.cs
+++ b/samples/CSharp/WPF_WinForms/OCCViewer.cs
@@ -70,7 +70,7 @@ namespace IE_WPF_WinForms
public bool IsMaterialEnabled { get; private set; }
public bool IsDeleteEnabled { get; private set; }
- private float myCurZoom;// ~ Quantity_Factor
+ private float myCurZoom;
private int myXmin;
private int myYmin;
private int myXmax;
diff --git a/samples/CSharp/WinForms/Form2.cs b/samples/CSharp/WinForms/Form2.cs
index 14d0389dd1..f6e82dade3 100644
--- a/samples/CSharp/WinForms/Form2.cs
+++ b/samples/CSharp/WinForms/Form2.cs
@@ -286,7 +286,7 @@ namespace IE_WinForms
protected CurrentAction3d myCurrentMode;
protected CurrentPressedKey myCurrentPressedKey;
- protected float myCurZoom;// ~ Quantity_Factor
+ protected float myCurZoom;
protected bool myDegenerateModeIsOn;
protected int myXmin;
protected int myYmin;
diff --git a/samples/java/jniviewer/jni/OcctJni_Window.hxx b/samples/java/jniviewer/jni/OcctJni_Window.hxx
index f8cd2dad3c..10ec7f01a9 100644
--- a/samples/java/jniviewer/jni/OcctJni_Window.hxx
+++ b/samples/java/jniviewer/jni/OcctJni_Window.hxx
@@ -53,7 +53,7 @@ public:
virtual Standard_Boolean IsMapped() const Standard_OVERRIDE { return Standard_True; }
//! Returns The Window RATIO equal to the physical WIDTH/HEIGHT dimensions
- virtual Quantity_Ratio Ratio() const Standard_OVERRIDE { return 1.0; }
+ virtual Standard_Real Ratio() const Standard_OVERRIDE { return 1.0; }
//! Returns The Window POSITION in PIXEL
virtual void Position (Standard_Integer& theX1,
diff --git a/samples/mfc/occtdemo/Common/OCCDemo_Presentation.cpp b/samples/mfc/occtdemo/Common/OCCDemo_Presentation.cpp
index 2e9da863f5..5480ab03f1 100755
--- a/samples/mfc/occtdemo/Common/OCCDemo_Presentation.cpp
+++ b/samples/mfc/occtdemo/Common/OCCDemo_Presentation.cpp
@@ -257,7 +257,7 @@ Handle(AIS_Shape) OCCDemo_Presentation::drawShape
return aGraphicShape;
}
-void OCCDemo_Presentation::GetViewCenter(V3d_Coordinate& Xc, V3d_Coordinate& Yc)
+void OCCDemo_Presentation::GetViewCenter(Standard_Real& Xc, Standard_Real& Yc)
{
CMDIFrameWnd *pFrame = (CMDIFrameWnd*)AfxGetApp()->m_pMainWnd;
CMDIChildWnd *pChild = (CMDIChildWnd *) pFrame->GetActiveFrame();
@@ -265,7 +265,7 @@ void OCCDemo_Presentation::GetViewCenter(V3d_Coordinate& Xc, V3d_Coordinate& Yc)
pView->GetViewCenter(Xc,Yc);
}
-void OCCDemo_Presentation::SetViewCenter(V3d_Coordinate Xc, V3d_Coordinate Yc)
+void OCCDemo_Presentation::SetViewCenter(Standard_Real Xc, Standard_Real Yc)
{
CMDIFrameWnd *pFrame = (CMDIFrameWnd*)AfxGetApp()->m_pMainWnd;
CMDIChildWnd *pChild = (CMDIChildWnd *) pFrame->GetActiveFrame();
@@ -273,7 +273,7 @@ void OCCDemo_Presentation::SetViewCenter(V3d_Coordinate Xc, V3d_Coordinate Yc)
pView->SetViewCenter(Xc,Yc);
}
-void OCCDemo_Presentation::GetViewEye(V3d_Coordinate& X, V3d_Coordinate& Y, V3d_Coordinate& Z)
+void OCCDemo_Presentation::GetViewEye(Standard_Real& X, Standard_Real& Y, Standard_Real& Z)
{
CMDIFrameWnd *pFrame = (CMDIFrameWnd*)AfxGetApp()->m_pMainWnd;
CMDIChildWnd *pChild = (CMDIChildWnd *) pFrame->GetActiveFrame();
@@ -281,7 +281,7 @@ void OCCDemo_Presentation::GetViewEye(V3d_Coordinate& X, V3d_Coordinate& Y, V3d_
pView->GetViewEye(X,Y,Z);
}
-void OCCDemo_Presentation::SetViewEye(V3d_Coordinate X, V3d_Coordinate Y, V3d_Coordinate Z)
+void OCCDemo_Presentation::SetViewEye(Standard_Real X, Standard_Real Y, Standard_Real Z)
{
CMDIFrameWnd *pFrame = (CMDIFrameWnd*)AfxGetApp()->m_pMainWnd;
CMDIChildWnd *pChild = (CMDIChildWnd *) pFrame->GetActiveFrame();
@@ -289,7 +289,7 @@ void OCCDemo_Presentation::SetViewEye(V3d_Coordinate X, V3d_Coordinate Y, V3d_Co
pView->SetViewEye(X,Y,Z);
}
-Quantity_Factor OCCDemo_Presentation::GetViewScale()
+Standard_Real OCCDemo_Presentation::GetViewScale()
{
CMDIFrameWnd *pFrame = (CMDIFrameWnd*)AfxGetApp()->m_pMainWnd;
CMDIChildWnd *pChild = (CMDIChildWnd *) pFrame->GetActiveFrame();
@@ -297,7 +297,7 @@ Quantity_Factor OCCDemo_Presentation::GetViewScale()
return pView->GetViewScale();
}
-void OCCDemo_Presentation::SetViewScale(Quantity_Factor Coef)
+void OCCDemo_Presentation::SetViewScale(Standard_Real Coef)
{
CMDIFrameWnd *pFrame = (CMDIFrameWnd*)AfxGetApp()->m_pMainWnd;
CMDIChildWnd *pChild = (CMDIChildWnd *) pFrame->GetActiveFrame();
diff --git a/samples/mfc/occtdemo/Common/OCCDemo_Presentation.h b/samples/mfc/occtdemo/Common/OCCDemo_Presentation.h
index 1ac3299835..88b16ebb1d 100755
--- a/samples/mfc/occtdemo/Common/OCCDemo_Presentation.h
+++ b/samples/mfc/occtdemo/Common/OCCDemo_Presentation.h
@@ -48,12 +48,12 @@ public:
void NextSample() {myIndex++;}
void PrevSample() {myIndex--;}
virtual void DoSample() = 0;
- static void GetViewCenter(V3d_Coordinate& Xc, V3d_Coordinate& Yc);
- static void SetViewCenter(const V3d_Coordinate Xc, const V3d_Coordinate Yc);
- static void GetViewEye(V3d_Coordinate& X, V3d_Coordinate& Y, V3d_Coordinate& Z);
- static void SetViewEye(V3d_Coordinate X, V3d_Coordinate Y, V3d_Coordinate Z);
- static Quantity_Factor GetViewScale();
- static void SetViewScale(Quantity_Factor Coef);
+ static void GetViewCenter(Standard_Real& Xc, Standard_Real& Yc);
+ static void SetViewCenter(const Standard_Real Xc, const Standard_Real Yc);
+ static void GetViewEye(Standard_Real& X, Standard_Real& Y, Standard_Real& Z);
+ static void SetViewEye(Standard_Real X, Standard_Real Y, Standard_Real Z);
+ static Standard_Real GetViewScale();
+ static void SetViewScale(Standard_Real Coef);
static void ResetView();
diff --git a/samples/mfc/occtdemo/Common/WNT/OCCDemoDoc.cpp b/samples/mfc/occtdemo/Common/WNT/OCCDemoDoc.cpp
index 3cc7d72815..68049b8e18 100755
--- a/samples/mfc/occtdemo/Common/WNT/OCCDemoDoc.cpp
+++ b/samples/mfc/occtdemo/Common/WNT/OCCDemoDoc.cpp
@@ -9,7 +9,6 @@
#include "OCCDemoView.h"
#include
-#include
#ifdef _DEBUG
#undef THIS_FILE
diff --git a/samples/mfc/occtdemo/Common/WNT/OCCDemoView.cpp b/samples/mfc/occtdemo/Common/WNT/OCCDemoView.cpp
index 7c1ed702ef..56ca7b6d65 100755
--- a/samples/mfc/occtdemo/Common/WNT/OCCDemoView.cpp
+++ b/samples/mfc/occtdemo/Common/WNT/OCCDemoView.cpp
@@ -8,7 +8,6 @@
#include "OCCDemoView.h"
#include
-#include
#define ValZWMin 1
@@ -548,32 +547,32 @@ void COCCDemoView::OnUpdateBUTTONHlrOn(CCmdUI* pCmdUI)
pCmdUI->Enable (myVisMode != VIS_HLR);
}
-void COCCDemoView::GetViewCenter(V3d_Coordinate& Xc, V3d_Coordinate& Yc)
+void COCCDemoView::GetViewCenter(Standard_Real& Xc, Standard_Real& Yc)
{
myView->Center(Xc,Yc);
}
-void COCCDemoView::SetViewCenter(V3d_Coordinate Xc, V3d_Coordinate Yc)
+void COCCDemoView::SetViewCenter(Standard_Real Xc, Standard_Real Yc)
{
myView->SetCenter(Xc,Yc);
}
-void COCCDemoView::GetViewEye(V3d_Coordinate& X, V3d_Coordinate& Y, V3d_Coordinate& Z)
+void COCCDemoView::GetViewEye(Standard_Real& X, Standard_Real& Y, Standard_Real& Z)
{
myView->Eye(X,Y,Z);
}
-void COCCDemoView::SetViewEye(V3d_Coordinate X, V3d_Coordinate Y, V3d_Coordinate Z)
+void COCCDemoView::SetViewEye(Standard_Real X, Standard_Real Y, Standard_Real Z)
{
myView->SetEye(X,Y,Z);
}
-Quantity_Factor COCCDemoView::GetViewScale()
+Standard_Real COCCDemoView::GetViewScale()
{
return myView->Scale();
}
-void COCCDemoView::SetViewScale(Quantity_Factor Coef)
+void COCCDemoView::SetViewScale(Standard_Real Coef)
{
myView->SetScale(Coef);
}
diff --git a/samples/mfc/occtdemo/Common/WNT/OCCDemoView.h b/samples/mfc/occtdemo/Common/WNT/OCCDemoView.h
index cf8ea1bfb6..6112b3db60 100755
--- a/samples/mfc/occtdemo/Common/WNT/OCCDemoView.h
+++ b/samples/mfc/occtdemo/Common/WNT/OCCDemoView.h
@@ -33,12 +33,12 @@ public:
void InitButtons();
void Reset();
void FitAll() { myView->FitAll(); myView->ZFitAll(); };
- void GetViewCenter(V3d_Coordinate& Xc, V3d_Coordinate& Yc);
- void SetViewCenter(const V3d_Coordinate Xc, const V3d_Coordinate Yc);
- void GetViewEye(V3d_Coordinate& X, V3d_Coordinate& Y, V3d_Coordinate& Z);
- void SetViewEye(const V3d_Coordinate X,const V3d_Coordinate Y,const V3d_Coordinate Z);
- Quantity_Factor GetViewScale();
- void SetViewScale(const Quantity_Factor Coef);
+ void GetViewCenter(Standard_Real& Xc, Standard_Real& Yc);
+ void SetViewCenter(const Standard_Real Xc, const Standard_Real Yc);
+ void GetViewEye(Standard_Real& X, Standard_Real& Y, Standard_Real& Z);
+ void SetViewEye(const Standard_Real X,const Standard_Real Y,const Standard_Real Z);
+ Standard_Real GetViewScale();
+ void SetViewScale(const Standard_Real Coef);
// Overrides
@@ -111,7 +111,7 @@ private:
Standard_Integer myYmin;
Standard_Integer myXmax;
Standard_Integer myYmax;
- Quantity_Factor myCurZoom;
+ Standard_Real myCurZoom;
private:
enum LineStyle { Solid, Dot, ShortDash, LongDash, Default };
diff --git a/samples/mfc/occtdemo/Interpol/Interpol_Presentation.cpp b/samples/mfc/occtdemo/Interpol/Interpol_Presentation.cpp
index 19b7ff75a0..f68659339f 100755
--- a/samples/mfc/occtdemo/Interpol/Interpol_Presentation.cpp
+++ b/samples/mfc/occtdemo/Interpol/Interpol_Presentation.cpp
@@ -18,8 +18,6 @@
#include
#include
-#include
-
#ifdef WNT
#define EOL "\r\n"
#else
diff --git a/samples/mfc/standard/01_Geometry/src/GeomSources.cpp b/samples/mfc/standard/01_Geometry/src/GeomSources.cpp
index 72f3187c3b..b5daf19de1 100755
--- a/samples/mfc/standard/01_Geometry/src/GeomSources.cpp
+++ b/samples/mfc/standard/01_Geometry/src/GeomSources.cpp
@@ -56,7 +56,7 @@ void GeomSources::PreProcess(CGeometryDoc* aDoc,DisplayType aDisplayType)
}
void GeomSources::PostProcess (CGeometryDoc* aDoc, UINT anID, DisplayType aDisplayType,
- const TCollection_AsciiString& theString, Standard_Boolean UpdateViewer, Quantity_Coefficient Coef)
+ const TCollection_AsciiString& theString, Standard_Boolean UpdateViewer, Standard_Real Coef)
{
Standard_CString aString = theString.ToCString();
if (UpdateViewer)
@@ -3808,7 +3808,7 @@ void GeomSources::gpTest47(CGeometryDoc* aDoc)
GeomAPI_PointsToBSplineSurface(array3).Surface();
GeomAPI_ExtremaSurfaceSurface ESS(aSurf1,aSurf2);
- //Quantity_Length dist = ESS.LowerDistance();
+ //Standard_Real dist = ESS.LowerDistance();
gp_Pnt P1,P2;
ESS.NearestPoints(P1,P2);
@@ -3833,7 +3833,7 @@ Handle(Geom_BSplineSurface) aSurf2 = \n\
GeomAPI_PointsToBSplineSurface(array3).Surface(); \n\
\n\
GeomAPI_ExtremaSurfaceSurface ESS(aSurf1,aSurf2); \n\
-Quantity_Length dist = ESS.LowerDistance(); \n\
+Standard_Real dist = ESS.LowerDistance(); \n\
gp_Pnt P1,P2; \n\
ESS.NearestPoints(P1,P2); \n\
\n");
diff --git a/samples/mfc/standard/01_Geometry/src/GeomSources.h b/samples/mfc/standard/01_Geometry/src/GeomSources.h
index 8977ba4d6f..33b9836f46 100755
--- a/samples/mfc/standard/01_Geometry/src/GeomSources.h
+++ b/samples/mfc/standard/01_Geometry/src/GeomSources.h
@@ -82,7 +82,7 @@ private:
DisplayType aDisplayType,
const TCollection_AsciiString& aString,
Standard_Boolean UpdateViewer = Standard_True,
- Quantity_Coefficient Coef = -1);
+ Standard_Real Coef = -1);
static void DisplayPoint(CGeometryDoc* aDoc,
const gp_Pnt2d& aPoint,
const char* aText,
diff --git a/samples/mfc/standard/01_Geometry/src/GeometryDoc.cpp b/samples/mfc/standard/01_Geometry/src/GeometryDoc.cpp
index 9674c8a75a..c7bfa42ad7 100755
--- a/samples/mfc/standard/01_Geometry/src/GeometryDoc.cpp
+++ b/samples/mfc/standard/01_Geometry/src/GeometryDoc.cpp
@@ -256,7 +256,7 @@ void CGeometryDoc::MoveEvent2D(const Standard_Integer x,
{
if(aView->Viewer()->Grid()->IsActive())
{
- Quantity_Length aGridX=0,aGridY=0,aGridZ=0;
+ Standard_Real aGridX=0,aGridY=0,aGridZ=0;
aView->ConvertToGrid(x,y,aGridX,aGridY,aGridZ);
//View is not updated automatically in ConvertToGrid
aView->Update();
@@ -470,7 +470,7 @@ void CGeometryDoc::Minimize3D()
//-----------------------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------------------
-void CGeometryDoc::Fit3DViews(Quantity_Coefficient Coef)
+void CGeometryDoc::Fit3DViews(Standard_Real Coef)
{
POSITION position = GetFirstViewPosition();
while (position != (POSITION)NULL)
@@ -488,7 +488,7 @@ void CGeometryDoc::Fit3DViews(Quantity_Coefficient Coef)
//-----------------------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------------------
-void CGeometryDoc::Set3DViewsZoom(const Quantity_Factor& Coef)
+void CGeometryDoc::Set3DViewsZoom(const Standard_Real& Coef)
{
POSITION position = GetFirstViewPosition();
while (position != (POSITION)NULL)
diff --git a/samples/mfc/standard/01_Geometry/src/GeometryDoc.h b/samples/mfc/standard/01_Geometry/src/GeometryDoc.h
index d2f2a7f64c..bd8f39af0a 100755
--- a/samples/mfc/standard/01_Geometry/src/GeometryDoc.h
+++ b/samples/mfc/standard/01_Geometry/src/GeometryDoc.h
@@ -20,8 +20,8 @@ public:
void Put2DOnTop(bool isMax = true);
void Put3DOnTop(bool isMax = true);
void Fit2DViews();
- void Set3DViewsZoom(const Quantity_Factor& Coef );
- void Fit3DViews(Quantity_Coefficient Coef);
+ void Set3DViewsZoom(const Standard_Real& Coef );
+ void Fit3DViews(Standard_Real Coef);
void simplify(const TopoDS_Shape& aShape);
diff --git a/samples/mfc/standard/01_Geometry/src/GeometryView.h b/samples/mfc/standard/01_Geometry/src/GeometryView.h
index c3b25297d7..15b94687e5 100755
--- a/samples/mfc/standard/01_Geometry/src/GeometryView.h
+++ b/samples/mfc/standard/01_Geometry/src/GeometryView.h
@@ -34,7 +34,7 @@ public:
// Implementation
public:
virtual ~CGeometryView();
- void FitAll(Quantity_Coefficient Coef)
+ void FitAll(Standard_Real Coef)
{
if (Coef != -1)
myView->FitAll(Coef);
diff --git a/samples/mfc/standard/01_Geometry/src/ISession2D/ISession2D_Curve.h b/samples/mfc/standard/01_Geometry/src/ISession2D/ISession2D_Curve.h
index ad5fefceda..b9aa649a31 100755
--- a/samples/mfc/standard/01_Geometry/src/ISession2D/ISession2D_Curve.h
+++ b/samples/mfc/standard/01_Geometry/src/ISession2D/ISession2D_Curve.h
@@ -4,8 +4,6 @@
#include
#include
-
-#include
#include
#include
#include
diff --git a/samples/mfc/standard/01_Geometry/src/ISession2D/ISession_Direction.h b/samples/mfc/standard/01_Geometry/src/ISession2D/ISession_Direction.h
index f31bc9d790..051db72dfc 100755
--- a/samples/mfc/standard/01_Geometry/src/ISession2D/ISession_Direction.h
+++ b/samples/mfc/standard/01_Geometry/src/ISession2D/ISession_Direction.h
@@ -40,7 +40,7 @@ private:
gp_Pnt myPnt;
gp_Dir myDir;
Standard_Real myLength;
- Quantity_Length myArrowLength;
+ Standard_Real myArrowLength;
};
#endif // !defined(AFX_ISession_Direction_H__767C0DB3_A3B0_11D1_8DA3_0800369C8A03__INCLUDED_)
diff --git a/samples/mfc/standard/04_Viewer3d/src/ConvertClickToPoint.cxx b/samples/mfc/standard/04_Viewer3d/src/ConvertClickToPoint.cxx
index e48fb67129..7ffd51f904 100755
--- a/samples/mfc/standard/04_Viewer3d/src/ConvertClickToPoint.cxx
+++ b/samples/mfc/standard/04_Viewer3d/src/ConvertClickToPoint.cxx
@@ -3,7 +3,7 @@
gp_Pnt ConvertClickToPoint(Standard_Real x, Standard_Real y, Handle(V3d_View) aView)
{
- V3d_Coordinate XEye,YEye,ZEye,XAt,YAt,ZAt;
+ Standard_Real XEye,YEye,ZEye,XAt,YAt,ZAt;
aView->Eye(XEye,YEye,ZEye);
aView->At(XAt,YAt,ZAt);
gp_Pnt EyePoint(XEye,YEye,ZEye);
diff --git a/samples/mfc/standard/04_Viewer3d/src/OCCDemo_Presentation.cpp b/samples/mfc/standard/04_Viewer3d/src/OCCDemo_Presentation.cpp
index a74f8252ca..6afea3c7fc 100755
--- a/samples/mfc/standard/04_Viewer3d/src/OCCDemo_Presentation.cpp
+++ b/samples/mfc/standard/04_Viewer3d/src/OCCDemo_Presentation.cpp
@@ -257,7 +257,7 @@ Handle(AIS_Shape) OCCDemo_Presentation::drawShape
return aGraphicShape;
}
-void OCCDemo_Presentation::GetViewAt (V3d_Coordinate& theX, V3d_Coordinate& theY, V3d_Coordinate& theZ)
+void OCCDemo_Presentation::GetViewAt (Standard_Real& theX, Standard_Real& theY, Standard_Real& theZ)
{
CMDIFrameWnd *pFrame = (CMDIFrameWnd*)AfxGetApp()->m_pMainWnd;
CMDIChildWnd *pChild = (CMDIChildWnd *) pFrame->GetActiveFrame();
@@ -265,7 +265,7 @@ void OCCDemo_Presentation::GetViewAt (V3d_Coordinate& theX, V3d_Coordinate& theY
pView->GetViewAt (theX, theY, theZ);
}
-void OCCDemo_Presentation::SetViewAt (const V3d_Coordinate theX, const V3d_Coordinate theY, const V3d_Coordinate theZ)
+void OCCDemo_Presentation::SetViewAt (const Standard_Real theX, const Standard_Real theY, const Standard_Real theZ)
{
CMDIFrameWnd *pFrame = (CMDIFrameWnd*)AfxGetApp()->m_pMainWnd;
CMDIChildWnd *pChild = (CMDIChildWnd *) pFrame->GetActiveFrame();
@@ -273,7 +273,7 @@ void OCCDemo_Presentation::SetViewAt (const V3d_Coordinate theX, const V3d_Coord
pView->SetViewAt (theX, theY, theZ);
}
-void OCCDemo_Presentation::GetViewEye(V3d_Coordinate& X, V3d_Coordinate& Y, V3d_Coordinate& Z)
+void OCCDemo_Presentation::GetViewEye(Standard_Real& X, Standard_Real& Y, Standard_Real& Z)
{
CMDIFrameWnd *pFrame = (CMDIFrameWnd*)AfxGetApp()->m_pMainWnd;
CMDIChildWnd *pChild = (CMDIChildWnd *) pFrame->GetActiveFrame();
@@ -281,7 +281,7 @@ void OCCDemo_Presentation::GetViewEye(V3d_Coordinate& X, V3d_Coordinate& Y, V3d_
pView->GetViewEye(X,Y,Z);
}
-void OCCDemo_Presentation::SetViewEye(V3d_Coordinate X, V3d_Coordinate Y, V3d_Coordinate Z)
+void OCCDemo_Presentation::SetViewEye(Standard_Real X, Standard_Real Y, Standard_Real Z)
{
CMDIFrameWnd *pFrame = (CMDIFrameWnd*)AfxGetApp()->m_pMainWnd;
CMDIChildWnd *pChild = (CMDIChildWnd *) pFrame->GetActiveFrame();
@@ -289,7 +289,7 @@ void OCCDemo_Presentation::SetViewEye(V3d_Coordinate X, V3d_Coordinate Y, V3d_Co
pView->SetViewEye(X,Y,Z);
}
-Quantity_Factor OCCDemo_Presentation::GetViewScale()
+Standard_Real OCCDemo_Presentation::GetViewScale()
{
CMDIFrameWnd *pFrame = (CMDIFrameWnd*)AfxGetApp()->m_pMainWnd;
CMDIChildWnd *pChild = (CMDIChildWnd *) pFrame->GetActiveFrame();
@@ -297,7 +297,7 @@ Quantity_Factor OCCDemo_Presentation::GetViewScale()
return pView->GetViewScale();
}
-void OCCDemo_Presentation::SetViewScale(Quantity_Factor Coef)
+void OCCDemo_Presentation::SetViewScale(Standard_Real Coef)
{
CMDIFrameWnd *pFrame = (CMDIFrameWnd*)AfxGetApp()->m_pMainWnd;
CMDIChildWnd *pChild = (CMDIChildWnd *) pFrame->GetActiveFrame();
diff --git a/samples/mfc/standard/04_Viewer3d/src/OCCDemo_Presentation.h b/samples/mfc/standard/04_Viewer3d/src/OCCDemo_Presentation.h
index d1ffb0a166..bafd2c9410 100755
--- a/samples/mfc/standard/04_Viewer3d/src/OCCDemo_Presentation.h
+++ b/samples/mfc/standard/04_Viewer3d/src/OCCDemo_Presentation.h
@@ -50,12 +50,12 @@ public:
void NextSample() {myIndex++;}
void PrevSample() {myIndex--;}
virtual void DoSample() = 0;
- static void GetViewAt (V3d_Coordinate& theX, V3d_Coordinate& theY, V3d_Coordinate& theZ);
- static void SetViewAt (const V3d_Coordinate theX, const V3d_Coordinate theY, const V3d_Coordinate theZ);
- static void GetViewEye (V3d_Coordinate& X, V3d_Coordinate& Y, V3d_Coordinate& Z);
- static void SetViewEye (V3d_Coordinate X, V3d_Coordinate Y, V3d_Coordinate Z);
- static Quantity_Factor GetViewScale();
- static void SetViewScale(Quantity_Factor Coef);
+ static void GetViewAt (Standard_Real& theX, Standard_Real& theY, Standard_Real& theZ);
+ static void SetViewAt (const Standard_Real theX, const Standard_Real theY, const Standard_Real theZ);
+ static void GetViewEye (Standard_Real& X, Standard_Real& Y, Standard_Real& Z);
+ static void SetViewEye (Standard_Real X, Standard_Real Y, Standard_Real Z);
+ static Standard_Real GetViewScale();
+ static void SetViewScale(Standard_Real Coef);
static void ResetView();
CViewer3dDoc* getDocument() { return myDoc; }
diff --git a/samples/mfc/standard/04_Viewer3d/src/Viewer3dView.cpp b/samples/mfc/standard/04_Viewer3d/src/Viewer3dView.cpp
index 2fed30f00f..d4cda7536d 100755
--- a/samples/mfc/standard/04_Viewer3d/src/Viewer3dView.cpp
+++ b/samples/mfc/standard/04_Viewer3d/src/Viewer3dView.cpp
@@ -193,7 +193,7 @@ CViewer3dDoc* CViewer3dView::GetDocument() // non-debug version is inline
gp_Pnt ConvertClickToPoint(Standard_Real x, Standard_Real y, Handle(V3d_View) aView)
{
- V3d_Coordinate XEye,YEye,ZEye,XAt,YAt,ZAt;
+ Standard_Real XEye,YEye,ZEye,XAt,YAt,ZAt;
aView->Eye(XEye,YEye,ZEye);
aView->At(XAt,YAt,ZAt);
gp_Pnt EyePoint(XEye,YEye,ZEye);
@@ -1140,32 +1140,32 @@ void CViewer3dView::Reset()
}
}
-void CViewer3dView::GetViewAt (V3d_Coordinate& theX, V3d_Coordinate& theY, V3d_Coordinate& theZ) const
+void CViewer3dView::GetViewAt (Standard_Real& theX, Standard_Real& theY, Standard_Real& theZ) const
{
myView->At (theX, theY, theZ);
}
-void CViewer3dView::SetViewAt (const V3d_Coordinate theX, const V3d_Coordinate theY, const V3d_Coordinate theZ)
+void CViewer3dView::SetViewAt (const Standard_Real theX, const Standard_Real theY, const Standard_Real theZ)
{
myView->SetAt (theX, theY, theZ);
}
-void CViewer3dView::GetViewEye(V3d_Coordinate& X, V3d_Coordinate& Y, V3d_Coordinate& Z)
+void CViewer3dView::GetViewEye(Standard_Real& X, Standard_Real& Y, Standard_Real& Z)
{
myView->Eye(X,Y,Z);
}
-void CViewer3dView::SetViewEye(V3d_Coordinate X, V3d_Coordinate Y, V3d_Coordinate Z)
+void CViewer3dView::SetViewEye(Standard_Real X, Standard_Real Y, Standard_Real Z)
{
myView->SetEye(X,Y,Z);
}
-Quantity_Factor CViewer3dView::GetViewScale()
+Standard_Real CViewer3dView::GetViewScale()
{
return myView->Scale();
}
-void CViewer3dView::SetViewScale(Quantity_Factor Coef)
+void CViewer3dView::SetViewScale(Standard_Real Coef)
{
myView->SetScale(Coef);
}
diff --git a/samples/mfc/standard/04_Viewer3d/src/Viewer3dView.h b/samples/mfc/standard/04_Viewer3d/src/Viewer3dView.h
index a3d0174470..7d8f474c3c 100755
--- a/samples/mfc/standard/04_Viewer3d/src/Viewer3dView.h
+++ b/samples/mfc/standard/04_Viewer3d/src/Viewer3dView.h
@@ -44,12 +44,12 @@ public:
void Redraw() { myView->Redraw(); };
void InitButtons();
void Reset();
- void GetViewAt (V3d_Coordinate& theX, V3d_Coordinate& theY, V3d_Coordinate& theZ) const;
- void SetViewAt (const V3d_Coordinate theX, const V3d_Coordinate theY, const V3d_Coordinate theZ);
- void GetViewEye (V3d_Coordinate& X, V3d_Coordinate& Y, V3d_Coordinate& Z);
- void SetViewEye (const V3d_Coordinate X,const V3d_Coordinate Y,const V3d_Coordinate Z);
- Quantity_Factor GetViewScale();
- void SetViewScale (const Quantity_Factor Coef);
+ void GetViewAt (Standard_Real& theX, Standard_Real& theY, Standard_Real& theZ) const;
+ void SetViewAt (const Standard_Real theX, const Standard_Real theY, const Standard_Real theZ);
+ void GetViewEye (Standard_Real& X, Standard_Real& Y, Standard_Real& Z);
+ void SetViewEye (const Standard_Real X,const Standard_Real Y,const Standard_Real Z);
+ Standard_Real GetViewScale();
+ void SetViewScale (const Standard_Real Coef);
void FitAll() { myView->FitAll(); myView->ZFitAll(); };
@@ -138,7 +138,7 @@ private:
Standard_Integer NbActiveLights;
Standard_Boolean myHlrModeIsOn;
- Quantity_Factor myCurZoom;
+ Standard_Real myCurZoom;
Handle(V3d_AmbientLight) myCurrent_AmbientLight;
Handle(V3d_SpotLight) myCurrent_SpotLight;
Handle(V3d_PositionalLight) myCurrent_PositionalLight;
diff --git a/samples/mfc/standard/07_Triangulation/src/OCCDemo_Presentation.cpp b/samples/mfc/standard/07_Triangulation/src/OCCDemo_Presentation.cpp
index f45d81ddd7..b3660bf155 100755
--- a/samples/mfc/standard/07_Triangulation/src/OCCDemo_Presentation.cpp
+++ b/samples/mfc/standard/07_Triangulation/src/OCCDemo_Presentation.cpp
@@ -258,7 +258,7 @@ Handle(AIS_Shape) OCCDemo_Presentation::drawShape
return aGraphicShape;
}
/*
-void OCCDemo_Presentation::GetViewCenter(V3d_Coordinate& Xc, V3d_Coordinate& Yc)
+void OCCDemo_Presentation::GetViewCenter(Standard_Real& Xc, Standard_Real& Yc)
{
CMDIFrameWnd *pFrame = (CMDIFrameWnd*)AfxGetApp()->m_pMainWnd;
CMDIChildWnd *pChild = (CMDIChildWnd *) pFrame->GetActiveFrame();
@@ -266,7 +266,7 @@ void OCCDemo_Presentation::GetViewCenter(V3d_Coordinate& Xc, V3d_Coordinate& Yc)
pView->GetViewCenter(Xc,Yc);
}
-void OCCDemo_Presentation::SetViewCenter(V3d_Coordinate Xc, V3d_Coordinate Yc)
+void OCCDemo_Presentation::SetViewCenter(Standard_Real Xc, Standard_Real Yc)
{
CMDIFrameWnd *pFrame = (CMDIFrameWnd*)AfxGetApp()->m_pMainWnd;
CMDIChildWnd *pChild = (CMDIChildWnd *) pFrame->GetActiveFrame();
@@ -274,7 +274,7 @@ void OCCDemo_Presentation::SetViewCenter(V3d_Coordinate Xc, V3d_Coordinate Yc)
pView->SetViewCenter(Xc,Yc);
}
-void OCCDemo_Presentation::GetViewEye(V3d_Coordinate& X, V3d_Coordinate& Y, V3d_Coordinate& Z)
+void OCCDemo_Presentation::GetViewEye(Standard_Real& X, Standard_Real& Y, Standard_Real& Z)
{
CMDIFrameWnd *pFrame = (CMDIFrameWnd*)AfxGetApp()->m_pMainWnd;
CMDIChildWnd *pChild = (CMDIChildWnd *) pFrame->GetActiveFrame();
@@ -282,7 +282,7 @@ void OCCDemo_Presentation::GetViewEye(V3d_Coordinate& X, V3d_Coordinate& Y, V3d_
pView->GetViewEye(X,Y,Z);
}
-void OCCDemo_Presentation::SetViewEye(V3d_Coordinate X, V3d_Coordinate Y, V3d_Coordinate Z)
+void OCCDemo_Presentation::SetViewEye(Standard_Real X, Standard_Real Y, Standard_Real Z)
{
CMDIFrameWnd *pFrame = (CMDIFrameWnd*)AfxGetApp()->m_pMainWnd;
CMDIChildWnd *pChild = (CMDIChildWnd *) pFrame->GetActiveFrame();
@@ -290,7 +290,7 @@ void OCCDemo_Presentation::SetViewEye(V3d_Coordinate X, V3d_Coordinate Y, V3d_Co
pView->SetViewEye(X,Y,Z);
}
-Quantity_Factor OCCDemo_Presentation::GetViewScale()
+Standard_Real OCCDemo_Presentation::GetViewScale()
{
CMDIFrameWnd *pFrame = (CMDIFrameWnd*)AfxGetApp()->m_pMainWnd;
CMDIChildWnd *pChild = (CMDIChildWnd *) pFrame->GetActiveFrame();
@@ -298,7 +298,7 @@ Quantity_Factor OCCDemo_Presentation::GetViewScale()
return pView->GetViewScale();
}
-void OCCDemo_Presentation::SetViewScale(Quantity_Factor Coef)
+void OCCDemo_Presentation::SetViewScale(Standard_Real Coef)
{
CMDIFrameWnd *pFrame = (CMDIFrameWnd*)AfxGetApp()->m_pMainWnd;
CMDIChildWnd *pChild = (CMDIChildWnd *) pFrame->GetActiveFrame();
diff --git a/samples/mfc/standard/07_Triangulation/src/OCCDemo_Presentation.h b/samples/mfc/standard/07_Triangulation/src/OCCDemo_Presentation.h
index 5b685d6851..2ee4cae3cd 100755
--- a/samples/mfc/standard/07_Triangulation/src/OCCDemo_Presentation.h
+++ b/samples/mfc/standard/07_Triangulation/src/OCCDemo_Presentation.h
@@ -53,12 +53,12 @@ public:
void PrevSample() {myIndex--;}
virtual void DoSample() = 0;
/*
- static void GetViewCenter(V3d_Coordinate& Xc, V3d_Coordinate& Yc);
- static void SetViewCenter(const V3d_Coordinate Xc, const V3d_Coordinate Yc);
- static void GetViewEye(V3d_Coordinate& X, V3d_Coordinate& Y, V3d_Coordinate& Z);
- static void SetViewEye(V3d_Coordinate X, V3d_Coordinate Y, V3d_Coordinate Z);
- static Quantity_Factor GetViewScale();
- static void SetViewScale(Quantity_Factor Coef);
+ static void GetViewCenter(Standard_Real& Xc, Standard_Real& Yc);
+ static void SetViewCenter(const Standard_Real Xc, const Standard_Real Yc);
+ static void GetViewEye(Standard_Real& X, Standard_Real& Y, Standard_Real& Z);
+ static void SetViewEye(Standard_Real X, Standard_Real Y, Standard_Real Z);
+ static Standard_Real GetViewScale();
+ static void SetViewScale(Standard_Real Coef);
static void ResetView();
*/
diff --git a/samples/mfc/standard/08_HLR/src/SelectionDialog.cpp b/samples/mfc/standard/08_HLR/src/SelectionDialog.cpp
index aeb79fef84..6ef0c98c69 100644
--- a/samples/mfc/standard/08_HLR/src/SelectionDialog.cpp
+++ b/samples/mfc/standard/08_HLR/src/SelectionDialog.cpp
@@ -261,13 +261,13 @@ void CSelectionDialog::Apply()
void CSelectionDialog::UpdateProjector()
{
- V3d_Coordinate DX,DY,DZ,XAt,YAt,ZAt, Vx,Vy,Vz ;
+ Standard_Real DX,DY,DZ,XAt,YAt,ZAt, Vx,Vy,Vz ;
myActiveView->Proj(DX,DY,DZ);
myActiveView->At(XAt,YAt,ZAt);
myActiveView->Up( Vx,Vy,Vz );
OnDisplay(false);
Standard_Boolean IsPerspective = (myActiveView->Type() == V3d_PERSPECTIVE);
- Quantity_Length aFocus = 1;
+ Standard_Real aFocus = 1;
Prs3d_Projector aPrs3dProjector(IsPerspective,aFocus,DX,DY,DZ,XAt,YAt,ZAt,Vx,Vy,Vz);
HLRAlgo_Projector aProjector = aPrs3dProjector.Projector();
diff --git a/samples/mfc/standard/09_Animation/src/AnimationView3D.h b/samples/mfc/standard/09_Animation/src/AnimationView3D.h
index ae7dfa452f..2000eef9cd 100755
--- a/samples/mfc/standard/09_Animation/src/AnimationView3D.h
+++ b/samples/mfc/standard/09_Animation/src/AnimationView3D.h
@@ -135,7 +135,7 @@ private:
Standard_Integer myYmin;
Standard_Integer myXmax;
Standard_Integer myYmax;
- Quantity_Factor myCurZoom;
+ Standard_Real myCurZoom;
Standard_Boolean myHlrModeIsOn;
View3D_CurrentAction myCurrentMode;
diff --git a/samples/mfc/standard/10_Convert/src/OCCDemo_Presentation.cpp b/samples/mfc/standard/10_Convert/src/OCCDemo_Presentation.cpp
index 9a7ea8eba0..b6c40ccf1d 100755
--- a/samples/mfc/standard/10_Convert/src/OCCDemo_Presentation.cpp
+++ b/samples/mfc/standard/10_Convert/src/OCCDemo_Presentation.cpp
@@ -259,7 +259,7 @@ Handle(AIS_Shape) OCCDemo_Presentation::drawShape
return aGraphicShape;
}
-void OCCDemo_Presentation::GetViewAt (V3d_Coordinate& theX, V3d_Coordinate& theY, V3d_Coordinate& theZ)
+void OCCDemo_Presentation::GetViewAt (Standard_Real& theX, Standard_Real& theY, Standard_Real& theZ)
{
CMDIFrameWnd *pFrame = (CMDIFrameWnd*)AfxGetApp()->m_pMainWnd;
CMDIChildWnd *pChild = (CMDIChildWnd *) pFrame->GetActiveFrame();
@@ -267,7 +267,7 @@ void OCCDemo_Presentation::GetViewAt (V3d_Coordinate& theX, V3d_Coordinate& theY
pView->GetViewAt (theX, theY, theZ);
}
-void OCCDemo_Presentation::SetViewAt (const V3d_Coordinate theX, const V3d_Coordinate theY, const V3d_Coordinate theZ)
+void OCCDemo_Presentation::SetViewAt (const Standard_Real theX, const Standard_Real theY, const Standard_Real theZ)
{
CMDIFrameWnd *pFrame = (CMDIFrameWnd*)AfxGetApp()->m_pMainWnd;
CMDIChildWnd *pChild = (CMDIChildWnd *) pFrame->GetActiveFrame();
@@ -275,7 +275,7 @@ void OCCDemo_Presentation::SetViewAt (const V3d_Coordinate theX, const V3d_Coord
pView->SetViewAt (theX, theY, theZ);
}
-void OCCDemo_Presentation::GetViewEye(V3d_Coordinate& X, V3d_Coordinate& Y, V3d_Coordinate& Z)
+void OCCDemo_Presentation::GetViewEye(Standard_Real& X, Standard_Real& Y, Standard_Real& Z)
{
CMDIFrameWnd *pFrame = (CMDIFrameWnd*)AfxGetApp()->m_pMainWnd;
CMDIChildWnd *pChild = (CMDIChildWnd *) pFrame->GetActiveFrame();
@@ -283,7 +283,7 @@ void OCCDemo_Presentation::GetViewEye(V3d_Coordinate& X, V3d_Coordinate& Y, V3d_
pView->GetViewEye(X,Y,Z);
}
-void OCCDemo_Presentation::SetViewEye(V3d_Coordinate X, V3d_Coordinate Y, V3d_Coordinate Z)
+void OCCDemo_Presentation::SetViewEye(Standard_Real X, Standard_Real Y, Standard_Real Z)
{
CMDIFrameWnd *pFrame = (CMDIFrameWnd*)AfxGetApp()->m_pMainWnd;
CMDIChildWnd *pChild = (CMDIChildWnd *) pFrame->GetActiveFrame();
@@ -291,7 +291,7 @@ void OCCDemo_Presentation::SetViewEye(V3d_Coordinate X, V3d_Coordinate Y, V3d_Co
pView->SetViewEye(X,Y,Z);
}
-Quantity_Factor OCCDemo_Presentation::GetViewScale()
+Standard_Real OCCDemo_Presentation::GetViewScale()
{
CMDIFrameWnd *pFrame = (CMDIFrameWnd*)AfxGetApp()->m_pMainWnd;
CMDIChildWnd *pChild = (CMDIChildWnd *) pFrame->GetActiveFrame();
@@ -299,7 +299,7 @@ Quantity_Factor OCCDemo_Presentation::GetViewScale()
return pView->GetViewScale();
}
-void OCCDemo_Presentation::SetViewScale(Quantity_Factor Coef)
+void OCCDemo_Presentation::SetViewScale(Standard_Real Coef)
{
CMDIFrameWnd *pFrame = (CMDIFrameWnd*)AfxGetApp()->m_pMainWnd;
CMDIChildWnd *pChild = (CMDIChildWnd *) pFrame->GetActiveFrame();
@@ -315,7 +315,7 @@ void OCCDemo_Presentation::ResetView()
pView->Reset();
}
-void OCCDemo_Presentation::TranslateView (const V3d_Coordinate theX, const V3d_Coordinate theY)
+void OCCDemo_Presentation::TranslateView (const Standard_Real theX, const Standard_Real theY)
{
CMDIFrameWnd *pFrame = (CMDIFrameWnd*)AfxGetApp()->m_pMainWnd;
CMDIChildWnd *pChild = (CMDIChildWnd *) pFrame->GetActiveFrame();
diff --git a/samples/mfc/standard/10_Convert/src/OCCDemo_Presentation.h b/samples/mfc/standard/10_Convert/src/OCCDemo_Presentation.h
index 89b1f18aee..4164b86ac6 100755
--- a/samples/mfc/standard/10_Convert/src/OCCDemo_Presentation.h
+++ b/samples/mfc/standard/10_Convert/src/OCCDemo_Presentation.h
@@ -50,14 +50,14 @@ public:
void NextSample() {myIndex++;}
void PrevSample() {myIndex--;}
virtual void DoSample() = 0;
- static void GetViewAt (V3d_Coordinate& theX, V3d_Coordinate& theY, V3d_Coordinate& theZ);
- static void SetViewAt (const V3d_Coordinate theX, const V3d_Coordinate theY, const V3d_Coordinate theZ);
- static void GetViewEye (V3d_Coordinate& X, V3d_Coordinate& Y, V3d_Coordinate& Z);
- static void SetViewEye (V3d_Coordinate X, V3d_Coordinate Y, V3d_Coordinate Z);
- static Quantity_Factor GetViewScale();
- static void SetViewScale(Quantity_Factor Coef);
+ static void GetViewAt (Standard_Real& theX, Standard_Real& theY, Standard_Real& theZ);
+ static void SetViewAt (const Standard_Real theX, const Standard_Real theY, const Standard_Real theZ);
+ static void GetViewEye (Standard_Real& X, Standard_Real& Y, Standard_Real& Z);
+ static void SetViewEye (Standard_Real X, Standard_Real Y, Standard_Real Z);
+ static Standard_Real GetViewScale();
+ static void SetViewScale(Standard_Real Coef);
static void ResetView();
- static void TranslateView (const V3d_Coordinate theX, const V3d_Coordinate theY);
+ static void TranslateView (const Standard_Real theX, const Standard_Real theY);
// place one-time initialization code in this function
virtual void Init() {}
diff --git a/samples/mfc/standard/10_Convert/src/WNT/OCCDemoView.cpp b/samples/mfc/standard/10_Convert/src/WNT/OCCDemoView.cpp
index 5b130b09b5..93c67d86ec 100755
--- a/samples/mfc/standard/10_Convert/src/WNT/OCCDemoView.cpp
+++ b/samples/mfc/standard/10_Convert/src/WNT/OCCDemoView.cpp
@@ -546,32 +546,32 @@ void COCCDemoView::OnUpdateBUTTONHlrOn(CCmdUI* pCmdUI)
pCmdUI->Enable (myVisMode != VIS_HLR);
}
-void COCCDemoView::GetViewAt (V3d_Coordinate& theX, V3d_Coordinate& theY, V3d_Coordinate& theZ) const
+void COCCDemoView::GetViewAt (Standard_Real& theX, Standard_Real& theY, Standard_Real& theZ) const
{
myView->At (theX, theY, theZ);
}
-void COCCDemoView::SetViewAt (const V3d_Coordinate theX, const V3d_Coordinate theY, const V3d_Coordinate theZ)
+void COCCDemoView::SetViewAt (const Standard_Real theX, const Standard_Real theY, const Standard_Real theZ)
{
myView->SetAt (theX, theY, theZ);
}
-void COCCDemoView::GetViewEye(V3d_Coordinate& X, V3d_Coordinate& Y, V3d_Coordinate& Z)
+void COCCDemoView::GetViewEye(Standard_Real& X, Standard_Real& Y, Standard_Real& Z)
{
myView->Eye(X,Y,Z);
}
-void COCCDemoView::SetViewEye(V3d_Coordinate X, V3d_Coordinate Y, V3d_Coordinate Z)
+void COCCDemoView::SetViewEye(Standard_Real X, Standard_Real Y, Standard_Real Z)
{
myView->SetEye(X,Y,Z);
}
-Quantity_Factor COCCDemoView::GetViewScale()
+Standard_Real COCCDemoView::GetViewScale()
{
return myView->Scale();
}
-void COCCDemoView::SetViewScale(Quantity_Factor Coef)
+void COCCDemoView::SetViewScale(Standard_Real Coef)
{
myView->SetScale(Coef);
}
diff --git a/samples/mfc/standard/10_Convert/src/WNT/OCCDemoView.h b/samples/mfc/standard/10_Convert/src/WNT/OCCDemoView.h
index 63a930be01..ab626b19bf 100755
--- a/samples/mfc/standard/10_Convert/src/WNT/OCCDemoView.h
+++ b/samples/mfc/standard/10_Convert/src/WNT/OCCDemoView.h
@@ -32,13 +32,13 @@ public:
myView->FitAll();
myView->ZFitAll();
};
- void GetViewAt (V3d_Coordinate& theX, V3d_Coordinate& theY, V3d_Coordinate& theZ) const;
- void SetViewAt (const V3d_Coordinate theX, const V3d_Coordinate theY, const V3d_Coordinate theZ);
- void GetViewEye (V3d_Coordinate& X, V3d_Coordinate& Y, V3d_Coordinate& Z);
- void SetViewEye (const V3d_Coordinate X,const V3d_Coordinate Y,const V3d_Coordinate Z);
- Quantity_Factor GetViewScale();
- void SetViewScale(const Quantity_Factor Coef);
- void Translate (const V3d_Coordinate theX, const V3d_Coordinate theY);
+ void GetViewAt (Standard_Real& theX, Standard_Real& theY, Standard_Real& theZ) const;
+ void SetViewAt (const Standard_Real theX, const Standard_Real theY, const Standard_Real theZ);
+ void GetViewEye (Standard_Real& X, Standard_Real& Y, Standard_Real& Z);
+ void SetViewEye (const Standard_Real X,const Standard_Real Y,const Standard_Real Z);
+ Standard_Real GetViewScale();
+ void SetViewScale(const Standard_Real Coef);
+ void Translate (const Standard_Real theX, const Standard_Real theY);
// Operations
@@ -116,7 +116,7 @@ private:
Standard_Integer myYmin;
Standard_Integer myXmax;
Standard_Integer myYmax;
- Quantity_Factor myCurZoom;
+ Standard_Real myCurZoom;
private:
enum LineStyle { Solid, Dot, ShortDash, LongDash, Default };
diff --git a/samples/mfc/standard/Common/OCC_2dView.cpp b/samples/mfc/standard/Common/OCC_2dView.cpp
index 79a388dc92..8e757393e5 100755
--- a/samples/mfc/standard/Common/OCC_2dView.cpp
+++ b/samples/mfc/standard/Common/OCC_2dView.cpp
@@ -607,7 +607,7 @@ void OCC_2dView::MoveEvent2D(const Standard_Integer x,
{
if(myV2dView->Viewer()->Grid()->IsActive())
{
- Quantity_Length aGridX=0,aGridY=0,aGridZ=0;
+ Standard_Real aGridX=0,aGridY=0,aGridZ=0;
myV2dView->ConvertToGrid(x,y,aGridX,aGridY,aGridZ);
//View is not updated automatically in ConvertToGrid
myV2dView->Update();
diff --git a/samples/mfc/standard/Common/OCC_3dView.h b/samples/mfc/standard/Common/OCC_3dView.h
index 69a73f4c7c..e701a2b18f 100755
--- a/samples/mfc/standard/Common/OCC_3dView.h
+++ b/samples/mfc/standard/Common/OCC_3dView.h
@@ -34,7 +34,7 @@ public:
void FitAll() { if ( !myView.IsNull() ) myView->FitAll(); myView->ZFitAll(); };
void Redraw() { if ( !myView.IsNull() ) myView->Redraw(); };
- void SetZoom ( const Quantity_Factor& Coef ) { myView->SetZoom ( Coef ); };
+ void SetZoom ( const Standard_Real& Coef ) { myView->SetZoom ( Coef ); };
Handle(V3d_View)& GetView() { return myView; }
// Overrides
diff --git a/samples/mfc/standard/Common/OCC_BaseView.h b/samples/mfc/standard/Common/OCC_BaseView.h
index c3bf793cbd..357e510eda 100755
--- a/samples/mfc/standard/Common/OCC_BaseView.h
+++ b/samples/mfc/standard/Common/OCC_BaseView.h
@@ -36,7 +36,7 @@ protected:
protected:
- Quantity_Factor myCurZoom;
+ Standard_Real myCurZoom;
Standard_Integer myXmin;
Standard_Integer myYmin;
Standard_Integer myXmax;
diff --git a/samples/mfc/standard/Common/Primitive/Sample2D_Image.cpp b/samples/mfc/standard/Common/Primitive/Sample2D_Image.cpp
index f28eae1dd7..39b3d677d5 100755
--- a/samples/mfc/standard/Common/Primitive/Sample2D_Image.cpp
+++ b/samples/mfc/standard/Common/Primitive/Sample2D_Image.cpp
@@ -5,9 +5,9 @@
IMPLEMENT_STANDARD_RTTIEXT(Sample2D_Image,AIS_TexturedShape)
Sample2D_Image::Sample2D_Image(TCollection_AsciiString& aFileName,
- const Quantity_Length X,
- const Quantity_Length Y,
- const Quantity_Factor aScale)
+ const Standard_Real X,
+ const Standard_Real Y,
+ const Standard_Real aScale)
:AIS_TexturedShape(TopoDS_Shape())
{
myFilename = aFileName;
diff --git a/samples/mfc/standard/Common/Primitive/Sample2D_Image.h b/samples/mfc/standard/Common/Primitive/Sample2D_Image.h
index c828f0516d..f5d69c5507 100755
--- a/samples/mfc/standard/Common/Primitive/Sample2D_Image.h
+++ b/samples/mfc/standard/Common/Primitive/Sample2D_Image.h
@@ -4,8 +4,6 @@
#include
#include
-#include
-#include
#include
#include
#include
@@ -19,13 +17,13 @@ class Sample2D_Image : public AIS_TexturedShape {
public:
Standard_EXPORT Sample2D_Image(TCollection_AsciiString& aFileName,
- const Quantity_Length X = 0.0,
- const Quantity_Length Y = 0.0,
- const Quantity_Factor aScale = 1.0);
-Standard_EXPORT inline virtual void GetCoord(Quantity_Length& X,Quantity_Length& Y) const;
-Standard_EXPORT inline virtual void SetCoord(const Quantity_Length X,const Quantity_Length Y) ;
-Standard_EXPORT inline Quantity_Factor GetScale() const;
-Standard_EXPORT inline void SetScale(const Quantity_Factor aNewScale) ;
+ const Standard_Real X = 0.0,
+ const Standard_Real Y = 0.0,
+ const Standard_Real aScale = 1.0);
+Standard_EXPORT inline virtual void GetCoord(Standard_Real& X,Standard_Real& Y) const;
+Standard_EXPORT inline virtual void SetCoord(const Standard_Real X,const Standard_Real Y) ;
+Standard_EXPORT inline Standard_Real GetScale() const;
+Standard_EXPORT inline void SetScale(const Standard_Real aNewScale) ;
Standard_EXPORT virtual void SetContext(const Handle(AIS_InteractiveContext)& theContext) ;
DEFINE_STANDARD_RTTIEXT(Sample2D_Image,AIS_TexturedShape)
@@ -34,33 +32,33 @@ private:
protected:
TopoDS_Face myFace;
TCollection_AsciiString myFilename;
-Quantity_Length myX;
-Quantity_Length myY;
-Quantity_Factor myScale;
+Standard_Real myX;
+Standard_Real myY;
+Standard_Real myScale;
};
// other inline functions and methods (like "C++: function call" methods)
//
-inline void Sample2D_Image::GetCoord(Quantity_Length& X, Quantity_Length& Y) const
+inline void Sample2D_Image::GetCoord(Standard_Real& X, Standard_Real& Y) const
{
X = myX;
Y = myY;
}
-inline void Sample2D_Image::SetCoord(const Quantity_Length X, const Quantity_Length Y)
+inline void Sample2D_Image::SetCoord(const Standard_Real X, const Standard_Real Y)
{
myX = X;
myY = Y;
}
-inline Quantity_Factor Sample2D_Image::GetScale() const
+inline Standard_Real Sample2D_Image::GetScale() const
{
return myScale;
}
-inline void Sample2D_Image::SetScale(const Quantity_Factor aNewScale)
+inline void Sample2D_Image::SetScale(const Standard_Real aNewScale)
{
myScale = aNewScale;
}
diff --git a/samples/mfc/standard/Common/Primitive/Sample2D_Markers.cpp b/samples/mfc/standard/Common/Primitive/Sample2D_Markers.cpp
index 1057b1d01f..0977780c38 100755
--- a/samples/mfc/standard/Common/Primitive/Sample2D_Markers.cpp
+++ b/samples/mfc/standard/Common/Primitive/Sample2D_Markers.cpp
@@ -5,8 +5,8 @@
IMPLEMENT_STANDARD_RTTIEXT(Sample2D_Markers,AIS_InteractiveObject)
// generic marker
-Sample2D_Markers::Sample2D_Markers (const Quantity_Length theXPosition ,
- const Quantity_Length theYPosition ,
+Sample2D_Markers::Sample2D_Markers (const Standard_Real theXPosition,
+ const Standard_Real theYPosition,
const Aspect_TypeOfMarker theMarkerType,
const Quantity_Color theColor,
const Standard_Real theScaleOrId)
@@ -19,8 +19,8 @@ Sample2D_Markers::Sample2D_Markers (const Quantity_Length theXPosition ,
myIndex = theScaleOrId;
}
-Sample2D_Markers::Sample2D_Markers (const Quantity_Length theXPosition ,
- const Quantity_Length theYPosition ,
+Sample2D_Markers::Sample2D_Markers (const Standard_Real theXPosition,
+ const Standard_Real theYPosition,
const Handle(Graphic3d_ArrayOfPoints)& theArrayOfPoints,
const Aspect_TypeOfMarker theMarkerType,
const Quantity_Color theColor,
diff --git a/samples/mfc/standard/Common/Primitive/Sample2D_Markers.h b/samples/mfc/standard/Common/Primitive/Sample2D_Markers.h
index d500007220..0400b41dc4 100755
--- a/samples/mfc/standard/Common/Primitive/Sample2D_Markers.h
+++ b/samples/mfc/standard/Common/Primitive/Sample2D_Markers.h
@@ -18,15 +18,15 @@ Sample2D_CTOM_Ellips
public:
// Generic marker
- Standard_EXPORT Sample2D_Markers (const Quantity_Length theXPosition ,
- const Quantity_Length theYPosition ,
+ Standard_EXPORT Sample2D_Markers (const Standard_Real theXPosition,
+ const Standard_Real theYPosition,
const Aspect_TypeOfMarker theMarkerType,
const Quantity_Color theColor,
const Standard_Real theScaleOrId=5.0);
// Polyline marker
- Standard_EXPORT Sample2D_Markers (const Quantity_Length theXPosition ,
- const Quantity_Length theYPosition ,
+ Standard_EXPORT Sample2D_Markers (const Standard_Real theXPosition,
+ const Standard_Real theYPosition,
const Handle(Graphic3d_ArrayOfPoints)& theArrayOfPoints,
const Aspect_TypeOfMarker theMarkerType,
const Quantity_Color theColor,
@@ -50,13 +50,13 @@ Standard_EXPORT virtual void SetContext(const Handle(AIS_InteractiveContext)& /*
Sample2D_CurrentTypeOfMarker myCurrentTypeOfMarker;
-Quantity_Length myXPosition ;
-Quantity_Length myYPosition ;
-Aspect_TypeOfMarker myMarkerType;
-Quantity_Color myColor;
-Quantity_Length myWidth ;
-Quantity_Length myHeight ;
-Standard_Real myIndex ;//myScaleOrId
+Standard_Real myXPosition;
+Standard_Real myYPosition;
+Aspect_TypeOfMarker myMarkerType;
+Quantity_Color myColor;
+Standard_Real myWidth;
+Standard_Real myHeight;
+Standard_Real myIndex;//myScaleOrId
// specific polyline marker
Handle(Graphic3d_ArrayOfPoints) myArrayOfPoints;
};
diff --git a/samples/mfc/standard/Common/Resource2D/CircularGrid.cpp b/samples/mfc/standard/Common/Resource2D/CircularGrid.cpp
index 10b0e3b12e..aa811c92c6 100755
--- a/samples/mfc/standard/Common/Resource2D/CircularGrid.cpp
+++ b/samples/mfc/standard/Common/Resource2D/CircularGrid.cpp
@@ -60,9 +60,9 @@ void CCircularGrid::UpdateDialogData()
{
UpdateData(TRUE);
ASSERT(!myViewer.IsNull());
- Quantity_Length XOrigin,YOrigin,RadiusStep;
+ Standard_Real XOrigin,YOrigin,RadiusStep;
Standard_Integer DivisionNumber;
- Quantity_PlaneAngle RotationAngle ;
+ Standard_Real RotationAngle;
XOrigin = m_XOrigin ;
YOrigin = m_YOrigin ;
@@ -101,9 +101,9 @@ void CCircularGrid::OnUpdateCirctGridRadiusStep()
void CCircularGrid::UpdateValues()
{
- Quantity_Length XOrigin,YOrigin,RadiusStep;
+ Standard_Real XOrigin,YOrigin,RadiusStep;
Standard_Integer DivisionNumber;
- Quantity_PlaneAngle RotationAngle ;
+ Standard_Real RotationAngle;
myViewer->CircularGridValues(XOrigin, YOrigin, RadiusStep, DivisionNumber, RotationAngle );
m_XOrigin = SavedXOrigin = XOrigin;
m_YOrigin = SavedYOrigin = YOrigin;
diff --git a/samples/mfc/standard/Common/Resource2D/CircularGrid.h b/samples/mfc/standard/Common/Resource2D/CircularGrid.h
index efcfadfbe5..8c6f96b9d3 100755
--- a/samples/mfc/standard/Common/Resource2D/CircularGrid.h
+++ b/samples/mfc/standard/Common/Resource2D/CircularGrid.h
@@ -57,9 +57,9 @@ protected:
private :
Handle(V3d_Viewer) myViewer;
- Quantity_Length SavedXOrigin,SavedYOrigin,SavedRadiusStep;
+ Standard_Real SavedXOrigin,SavedYOrigin,SavedRadiusStep;
Standard_Integer SavedDivisionNumber;
- Quantity_PlaneAngle SavedRotationAngle ;
+ Standard_Real SavedRotationAngle;
};
diff --git a/samples/mfc/standard/Common/Resource2D/RectangularGrid.cpp b/samples/mfc/standard/Common/Resource2D/RectangularGrid.cpp
index bfde169de5..b121c23c88 100755
--- a/samples/mfc/standard/Common/Resource2D/RectangularGrid.cpp
+++ b/samples/mfc/standard/Common/Resource2D/RectangularGrid.cpp
@@ -52,8 +52,8 @@ void CRectangularGrid::UpdateDialogData()
{
UpdateData(TRUE);
ASSERT(!myViewer.IsNull());
- Quantity_Length XOrigin,YOrigin , XStep, YStep;
- Quantity_PlaneAngle RotationAngle ;
+ Standard_Real XOrigin,YOrigin , XStep, YStep;
+ Standard_Real RotationAngle;
XOrigin = m_XOrigin ;
YOrigin = m_YOrigin ;
XStep = m_XStep ;
@@ -97,8 +97,8 @@ void CRectangularGrid::OnCancel()
void CRectangularGrid::UpdateValues()
{
- Quantity_Length XOrigin,YOrigin , XStep, YStep;
- Quantity_PlaneAngle RotationAngle ;
+ Standard_Real XOrigin, YOrigin, XStep, YStep;
+ Standard_Real RotationAngle;
myViewer->RectangularGridValues(XOrigin, YOrigin, XStep, YStep, RotationAngle );
m_XOrigin = SavedXOrigin = XOrigin;
m_YOrigin = SavedYOrigin = YOrigin;
diff --git a/samples/mfc/standard/Common/Resource2D/RectangularGrid.h b/samples/mfc/standard/Common/Resource2D/RectangularGrid.h
index f5cc31e78a..c88dc05e15 100755
--- a/samples/mfc/standard/Common/Resource2D/RectangularGrid.h
+++ b/samples/mfc/standard/Common/Resource2D/RectangularGrid.h
@@ -58,8 +58,8 @@ protected:
private :
Handle(V3d_Viewer) myViewer;
- Quantity_Length SavedXOrigin,SavedYOrigin , SavedXStep, SavedYStep;
- Quantity_PlaneAngle SavedRotationAngle ;
+ Standard_Real SavedXOrigin, SavedYOrigin, SavedXStep, SavedYStep;
+ Standard_Real SavedRotationAngle;
};
//{{AFX_INSERT_LOCATION}}
diff --git a/samples/qt/AndroidQt/AndroidQt_Window.h b/samples/qt/AndroidQt/AndroidQt_Window.h
index a152c1f4e9..e2d9001d08 100644
--- a/samples/qt/AndroidQt/AndroidQt_Window.h
+++ b/samples/qt/AndroidQt/AndroidQt_Window.h
@@ -52,7 +52,7 @@ public:
virtual Standard_Boolean IsMapped() const { return Standard_True; }
//! Returns The Window RATIO equal to the physical WIDTH/HEIGHT dimensions
- virtual Quantity_Ratio Ratio() const { return 1.0; }
+ virtual Standard_Real Ratio() const { return 1.0; }
//! Returns The Window POSITION in PIXEL
virtual void Position (Standard_Integer& theX1,
diff --git a/samples/qt/Common/src/OcctWindow.cxx b/samples/qt/Common/src/OcctWindow.cxx
index d0af32dbf5..423401a27d 100644
--- a/samples/qt/Common/src/OcctWindow.cxx
+++ b/samples/qt/Common/src/OcctWindow.cxx
@@ -139,10 +139,10 @@ Aspect_TypeOfResize OcctWindow::DoResize() const
// function : Ratio
// purpose :
// =======================================================================
-Quantity_Ratio OcctWindow::Ratio() const
+Standard_Real OcctWindow::Ratio() const
{
QRect aRect = myWidget->rect();
- return Quantity_Ratio( aRect.right() - aRect.left() ) / Quantity_Ratio( aRect.bottom() - aRect.top() );
+ return Standard_Real( aRect.right() - aRect.left() ) / Standard_Real( aRect.bottom() - aRect.top() );
}
// =======================================================================
diff --git a/samples/qt/Common/src/OcctWindow.h b/samples/qt/Common/src/OcctWindow.h
index 5d82e41be4..b111656032 100644
--- a/samples/qt/Common/src/OcctWindow.h
+++ b/samples/qt/Common/src/OcctWindow.h
@@ -69,7 +69,7 @@ public:
//! Returns The Window RATIO equal to the physical
//! WIDTH/HEIGHT dimensions.
- virtual Quantity_Ratio Ratio() const;
+ virtual Standard_Real Ratio() const;
virtual void Size( Standard_Integer& theWidth, Standard_Integer& theHeight ) const;
diff --git a/samples/qt/Common/src/View.h b/samples/qt/Common/src/View.h
index 3d49755c6c..6bd672057f 100755
--- a/samples/qt/Common/src/View.h
+++ b/samples/qt/Common/src/View.h
@@ -137,7 +137,7 @@ private:
Standard_Integer myYmin;
Standard_Integer myXmax;
Standard_Integer myYmax;
- Quantity_Factor myCurZoom;
+ Standard_Real myCurZoom;
Standard_Boolean myHlrModeIsOn;
QList* myViewActions;
QList* myRaytraceActions;
diff --git a/src/AIS/AIS.cxx b/src/AIS/AIS.cxx
index 087bd812ad..60b6067de3 100644
--- a/src/AIS/AIS.cxx
+++ b/src/AIS/AIS.cxx
@@ -1132,7 +1132,7 @@ Standard_Boolean AIS::InitAngleBetweenCurvilinearFaces (const TopoDS_Face&
{
return Standard_False;
}
- Quantity_Parameter anU, aV;
+ Standard_Real anU, aV;
aProjector.LowerDistanceParameters (anU, aV);
theSecondAttach = aSecondSurf->Value (anU, aV);
}
@@ -1158,7 +1158,7 @@ void AIS::InitLengthBetweenCurvilinearFaces (const TopoDS_Face& theFirstFace,
gp_Dir& theDirOnPlane)
{
GeomAPI_ProjectPointOnSurf aProjector;
- Quantity_Parameter aPU, aPV;
+ Standard_Real aPU, aPV;
TopExp_Explorer anExplorer (theFirstFace, TopAbs_VERTEX);
@@ -1189,7 +1189,7 @@ void AIS::InitLengthBetweenCurvilinearFaces (const TopoDS_Face& theFirstFace,
aProjector.Init (theFirstAttach, theSecondSurf);
Standard_Integer aBestPointIndex = 0;
- Quantity_Length aMinDist = RealLast();
+ Standard_Real aMinDist = RealLast();
gp_Dir aLocalDir;
for (Standard_Integer aPointIt = 1; aPointIt <= aProjector.NbPoints(); aPointIt++)
diff --git a/src/AIS/AIS_AngleDimension.cxx b/src/AIS/AIS_AngleDimension.cxx
index 93cd0edcef..f55900bba9 100644
--- a/src/AIS/AIS_AngleDimension.cxx
+++ b/src/AIS/AIS_AngleDimension.cxx
@@ -641,7 +641,7 @@ void AIS_AngleDimension::Compute (const Handle(PrsMgr_PresentationManager3d)& /*
Prs3d_Root::CurrentGroup(thePresentation)->SetPrimitivesAspect (aDimensionAspect->LineAspect()->Aspect());
- Quantity_Length anArrowLength = aDimensionAspect->ArrowAspect()->Length();
+ Standard_Real anArrowLength = aDimensionAspect->ArrowAspect()->Length();
// prepare label string and compute its geometrical width
Standard_Real aLabelWidth;
@@ -1414,7 +1414,7 @@ void AIS_AngleDimension::FitTextAlignment (const Prs3d_DimensionTextHorizontalPo
{
Handle(Prs3d_DimensionAspect) aDimensionAspect = myDrawer->DimensionAspect();
- Quantity_Length anArrowLength = aDimensionAspect->ArrowAspect()->Length();
+ Standard_Real anArrowLength = aDimensionAspect->ArrowAspect()->Length();
// Prepare label string and compute its geometrical width
Standard_Real aLabelWidth;
diff --git a/src/AIS/AIS_Axis.cxx b/src/AIS/AIS_Axis.cxx
index 3aa1600972..9123430c89 100644
--- a/src/AIS/AIS_Axis.cxx
+++ b/src/AIS/AIS_Axis.cxx
@@ -266,7 +266,7 @@ void AIS_Axis::ComputeFields()
const gp_Dir& oX = anAxis.XDirection();
const gp_Dir& oY = anAxis.YDirection();
const gp_Dir& oZ = anAxis.Direction();
- Quantity_Length xo,yo,zo,x = 0.,y = 0.,z = 0.;
+ Standard_Real xo,yo,zo,x = 0.,y = 0.,z = 0.;
Orig.Coord(xo,yo,zo);
myPfirst.SetCoord(xo,yo,zo);
diff --git a/src/AIS/AIS_Dimension.cxx b/src/AIS/AIS_Dimension.cxx
index d0a716aac7..0d6d2499bb 100755
--- a/src/AIS/AIS_Dimension.cxx
+++ b/src/AIS/AIS_Dimension.cxx
@@ -376,8 +376,8 @@ void AIS_Dimension::DrawArrow (const Handle(Prs3d_Presentation)& thePresentation
{
Handle(Graphic3d_Group) aGroup = Prs3d_Root::NewGroup (thePresentation);
- Quantity_Length aLength = myDrawer->DimensionAspect()->ArrowAspect()->Length();
- Standard_Real anAngle = myDrawer->DimensionAspect()->ArrowAspect()->Angle();
+ Standard_Real aLength = myDrawer->DimensionAspect()->ArrowAspect()->Length();
+ Standard_Real anAngle = myDrawer->DimensionAspect()->ArrowAspect()->Angle();
if (myDrawer->DimensionAspect()->IsArrows3d())
{
@@ -662,8 +662,8 @@ void AIS_Dimension::DrawLinearDimension (const Handle(Prs3d_Presentation)& thePr
Handle(Prs3d_DimensionAspect) aDimensionAspect = myDrawer->DimensionAspect();
// For extensions we need to know arrow size, text size and extension size: get it from aspect
- Quantity_Length anArrowLength = aDimensionAspect->ArrowAspect()->Length();
- Standard_Real anExtensionSize = aDimensionAspect->ExtensionSize();
+ Standard_Real anArrowLength = aDimensionAspect->ArrowAspect()->Length();
+ Standard_Real anExtensionSize = aDimensionAspect->ExtensionSize();
// prepare label string and compute its geometrical width
Standard_Real aLabelWidth;
TCollection_ExtendedString aLabelString = GetValueString (aLabelWidth);
@@ -1308,8 +1308,8 @@ void AIS_Dimension::ComputeSelection (const Handle(SelectMgr_Selection)& theSele
aGroupOfSensitives->Add (new Select3D_SensitiveCurve (aSensitiveOwner, aSensitivePnts));
}
- Quantity_Length anArrowLength = myDrawer->DimensionAspect()->ArrowAspect()->Length();
- Standard_Real anArrowAngle = myDrawer->DimensionAspect()->ArrowAspect()->Angle();
+ Standard_Real anArrowLength = myDrawer->DimensionAspect()->ArrowAspect()->Length();
+ Standard_Real anArrowAngle = myDrawer->DimensionAspect()->ArrowAspect()->Angle();
// sensitives for arrows
SelectionGeometry::SeqOfArrows::Iterator anArrowIt (mySelectionGeom.Arrows);
@@ -1610,7 +1610,7 @@ void AIS_Dimension::FitTextAlignmentForLinear (const gp_Pnt& theFirstPoint,
Handle(Prs3d_DimensionAspect) aDimensionAspect = myDrawer->DimensionAspect();
// For extensions we need to know arrow size, text size and extension size: get it from aspect
- Quantity_Length anArrowLength = aDimensionAspect->ArrowAspect()->Length();
+ Standard_Real anArrowLength = aDimensionAspect->ArrowAspect()->Length();
// prepare label string and compute its geometrical width
Standard_Real aLabelWidth;
diff --git a/src/AIS/AIS_LengthDimension.cxx b/src/AIS/AIS_LengthDimension.cxx
index cd35bf3175..541dfe5306 100755
--- a/src/AIS/AIS_LengthDimension.cxx
+++ b/src/AIS/AIS_LengthDimension.cxx
@@ -547,7 +547,7 @@ Standard_Boolean AIS_LengthDimension::InitTwoShapesPoints (const TopoDS_Shape& t
mySecondPoint = AIS::ProjectPointOnPlane (myFirstPoint, aSecondPlane);
- Quantity_Parameter anU, aV;
+ Standard_Real anU, aV;
ElSLib::Parameters (aSecondPlane, mySecondPoint, anU, aV);
BRepTopAdaptor_FClass2d aClassifier (aSecondFace, Precision::Confusion());
diff --git a/src/AIS/AIS_PlaneTrihedron.cxx b/src/AIS/AIS_PlaneTrihedron.cxx
index b2edcb404f..46636b88b1 100644
--- a/src/AIS/AIS_PlaneTrihedron.cxx
+++ b/src/AIS/AIS_PlaneTrihedron.cxx
@@ -162,7 +162,7 @@ void AIS_PlaneTrihedron::Compute(const Handle(PrsMgr_PresentationManager3d)&,
gp_Dir xDir = myPlane->Position().Ax2().XDirection();
gp_Pnt orig = myPlane->Position().Ax2().Location();
- Quantity_Length xo,yo,zo,x,y,z;
+ Standard_Real xo,yo,zo,x,y,z;
orig.Coord( xo, yo, zo );
xDir.Coord( x, y, z );
first.SetCoord( xo, yo, zo );
diff --git a/src/Aspect/Aspect_CircularGrid.cxx b/src/Aspect/Aspect_CircularGrid.cxx
index dc9f38df05..8bddca6fb9 100644
--- a/src/Aspect/Aspect_CircularGrid.cxx
+++ b/src/Aspect/Aspect_CircularGrid.cxx
@@ -23,11 +23,11 @@
IMPLEMENT_STANDARD_RTTIEXT(Aspect_CircularGrid,Aspect_Grid)
Aspect_CircularGrid::Aspect_CircularGrid
- (const Quantity_Length aRadiusStep,
+ (const Standard_Real aRadiusStep,
const Standard_Integer aDivisionNumber,
- const Quantity_Length anXOrigin,
- const Quantity_Length anYOrigin,
- const Quantity_PlaneAngle aRotationAngle)
+ const Standard_Real anXOrigin,
+ const Standard_Real anYOrigin,
+ const Standard_Real aRotationAngle)
:Aspect_Grid(anXOrigin,anYOrigin,aRotationAngle),myRadiusStep(aRadiusStep),
myDivisionNumber(aDivisionNumber) {
}
@@ -47,11 +47,11 @@ void Aspect_CircularGrid::SetDivisionNumber(const Standard_Integer aNumber) {
UpdateDisplay();
}
void Aspect_CircularGrid::SetGridValues
- (const Quantity_Length theXOrigin,
- const Quantity_Length theYOrigin,
- const Quantity_Length theRadiusStep,
+ (const Standard_Real theXOrigin,
+ const Standard_Real theYOrigin,
+ const Standard_Real theRadiusStep,
const Standard_Integer theDivisionNumber,
- const Quantity_PlaneAngle theRotationAngle) {
+ const Standard_Real theRotationAngle) {
myXOrigin = theXOrigin;
myYOrigin = theYOrigin;
Standard_NegativeValue_Raise_if(theRadiusStep < 0., "invalid radius step");
@@ -64,10 +64,10 @@ void Aspect_CircularGrid::SetGridValues
Init();
UpdateDisplay();
}
-void Aspect_CircularGrid::Compute(const Quantity_Length X,
- const Quantity_Length Y,
- Quantity_Length& gridX,
- Quantity_Length& gridY) const {
+void Aspect_CircularGrid::Compute(const Standard_Real X,
+ const Standard_Real Y,
+ Standard_Real& gridX,
+ Standard_Real& gridY) const {
Standard_Real xo = XOrigin();
Standard_Real yo = YOrigin();
@@ -131,7 +131,7 @@ void Aspect_CircularGrid::Compute(const Quantity_Length X,
gridY = yo + sn * radius;
}
-Quantity_Length Aspect_CircularGrid::RadiusStep() const {
+Standard_Real Aspect_CircularGrid::RadiusStep() const {
return myRadiusStep;
}
diff --git a/src/Aspect/Aspect_CircularGrid.hxx b/src/Aspect/Aspect_CircularGrid.hxx
index e3a3f3cc70..731d3e1da6 100644
--- a/src/Aspect/Aspect_CircularGrid.hxx
+++ b/src/Aspect/Aspect_CircularGrid.hxx
@@ -20,75 +20,55 @@
#include
#include
-#include
#include
#include
#include
-#include
+
class Standard_NegativeValue;
class Standard_NullValue;
class Standard_NumericError;
-
class Aspect_CircularGrid;
DEFINE_STANDARD_HANDLE(Aspect_CircularGrid, Aspect_Grid)
-
class Aspect_CircularGrid : public Aspect_Grid
{
public:
-
//! creates a new grid. By default this grid is not
//! active.
- Standard_EXPORT Aspect_CircularGrid(const Quantity_Length aRadiusStep, const Standard_Integer aDivisionNumber, const Quantity_Length XOrigin = 0, const Quantity_Length anYOrigin = 0, const Quantity_PlaneAngle aRotationAngle = 0);
+ Standard_EXPORT Aspect_CircularGrid(const Standard_Real aRadiusStep, const Standard_Integer aDivisionNumber, const Standard_Real XOrigin = 0, const Standard_Real anYOrigin = 0, const Standard_Real aRotationAngle = 0);
//! defines the x step of the grid.
- Standard_EXPORT void SetRadiusStep (const Quantity_Length aStep);
+ Standard_EXPORT void SetRadiusStep (const Standard_Real aStep);
//! defines the step of the grid.
Standard_EXPORT void SetDivisionNumber (const Standard_Integer aNumber);
- Standard_EXPORT void SetGridValues (const Quantity_Length XOrigin, const Quantity_Length YOrigin, const Quantity_Length RadiusStep, const Standard_Integer DivisionNumber, const Quantity_PlaneAngle RotationAngle);
+ Standard_EXPORT void SetGridValues (const Standard_Real XOrigin, const Standard_Real YOrigin, const Standard_Real RadiusStep, const Standard_Integer DivisionNumber, const Standard_Real RotationAngle);
//! returns the point of the grid the closest to the point X,Y
- Standard_EXPORT void Compute (const Quantity_Length X, const Quantity_Length Y, Quantity_Length& gridX, Quantity_Length& gridY) const Standard_OVERRIDE;
+ Standard_EXPORT void Compute (const Standard_Real X, const Standard_Real Y, Standard_Real& gridX, Standard_Real& gridY) const Standard_OVERRIDE;
//! returns the x step of the grid.
- Standard_EXPORT Quantity_Length RadiusStep() const;
+ Standard_EXPORT Standard_Real RadiusStep() const;
//! returns the x step of the grid.
Standard_EXPORT Standard_Integer DivisionNumber() const;
Standard_EXPORT void Init() Standard_OVERRIDE;
-
-
-
DEFINE_STANDARD_RTTIEXT(Aspect_CircularGrid,Aspect_Grid)
-protected:
-
-
-
-
private:
-
- Quantity_Length myRadiusStep;
+ Standard_Real myRadiusStep;
Standard_Integer myDivisionNumber;
Standard_Real myAlpha;
Standard_Real myA1;
Standard_Real myB1;
-
};
-
-
-
-
-
-
#endif // _Aspect_CircularGrid_HeaderFile
diff --git a/src/Aspect/Aspect_Convert.hxx b/src/Aspect/Aspect_Convert.hxx
index d1c9f4a14b..048f3be16c 100644
--- a/src/Aspect/Aspect_Convert.hxx
+++ b/src/Aspect/Aspect_Convert.hxx
@@ -15,7 +15,7 @@
#define _Aspect_Convert_HeaderFile
#include
-#include
+#include
//! Auxiliary functions for DCU <-> Pixels conversions.
namespace Aspect_Convert
@@ -27,16 +27,16 @@ namespace Aspect_Convert
}
inline void ConvertCoordinates (const Standard_Integer theParentPxSizeX, const Standard_Integer theParentPxSizeY,
- const Quantity_Parameter theQCenterX, const Quantity_Parameter theQCenterY,
- const Quantity_Parameter theQSizeX, const Quantity_Parameter theQSizeY,
+ const Standard_Real theQCenterX, const Standard_Real theQCenterY,
+ const Standard_Real theQSizeX, const Standard_Real theQSizeY,
Standard_Integer& thePxLeft, Standard_Integer& thePxTop,
Standard_Integer& thePxSizeX, Standard_Integer& thePxSizeY)
{
- Quantity_Parameter theParentSizeMin = Min (theParentPxSizeX, theParentPxSizeY);
+ Standard_Real theParentSizeMin = Min (theParentPxSizeX, theParentPxSizeY);
thePxSizeX = Round (theQSizeX * theParentSizeMin);
thePxSizeY = Round (theQSizeY * theParentSizeMin);
- Standard_Integer thePxCenterX = Round(theQCenterX * Quantity_Parameter (theParentPxSizeX));
- Standard_Integer thePxCenterY = Round((1.0 - theQCenterY) * Quantity_Parameter (theParentPxSizeY));
+ Standard_Integer thePxCenterX = Round(theQCenterX * Standard_Real (theParentPxSizeX));
+ Standard_Integer thePxCenterY = Round((1.0 - theQCenterY) * Standard_Real (theParentPxSizeY));
thePxLeft = thePxCenterX - thePxSizeX / 2;
thePxTop = thePxCenterY - thePxSizeY / 2;
}
@@ -44,16 +44,16 @@ namespace Aspect_Convert
inline void ConvertCoordinates (const Standard_Integer theParentPxSizeX, const Standard_Integer theParentPxSizeY,
const Standard_Integer thePxLeft, const Standard_Integer thePxTop,
const Standard_Integer thePxSizeX, const Standard_Integer thePxSizeY,
- Quantity_Parameter& theQCenterX, Quantity_Parameter& theQCenterY,
- Quantity_Parameter& theQSizeX, Quantity_Parameter& theQSizeY)
+ Standard_Real& theQCenterX, Standard_Real& theQCenterY,
+ Standard_Real& theQSizeX, Standard_Real& theQSizeY)
{
- Quantity_Parameter theParentSizeMin = Min (theParentPxSizeX, theParentPxSizeY);
- theQSizeX = Quantity_Parameter(thePxSizeX) / theParentSizeMin;
- theQSizeY = Quantity_Parameter(thePxSizeY) / theParentSizeMin;
+ Standard_Real theParentSizeMin = Min (theParentPxSizeX, theParentPxSizeY);
+ theQSizeX = Standard_Real(thePxSizeX) / theParentSizeMin;
+ theQSizeY = Standard_Real(thePxSizeY) / theParentSizeMin;
Standard_Integer thePxCenterX = thePxLeft + thePxSizeX / 2;
Standard_Integer thePxCenterY = thePxTop + thePxSizeY / 2;
- theQCenterX = Quantity_Parameter (thePxCenterX) / Quantity_Parameter (theParentPxSizeX);
- theQCenterY = 1.0 - Quantity_Parameter (thePxCenterY) / Quantity_Parameter (theParentPxSizeY);
+ theQCenterX = Standard_Real (thePxCenterX) / Standard_Real (theParentPxSizeX);
+ theQCenterY = 1.0 - Standard_Real (thePxCenterY) / Standard_Real (theParentPxSizeY);
}
inline void FitIn (const Standard_Integer theParentPxSizeX, const Standard_Integer theParentPxSizeY,
diff --git a/src/Aspect/Aspect_Grid.cxx b/src/Aspect/Aspect_Grid.cxx
index 8bc3de3d1b..2deebb59bb 100644
--- a/src/Aspect/Aspect_Grid.cxx
+++ b/src/Aspect/Aspect_Grid.cxx
@@ -19,9 +19,9 @@
IMPLEMENT_STANDARD_RTTIEXT(Aspect_Grid,MMgt_TShared)
Aspect_Grid::Aspect_Grid(
- const Quantity_Length anXOrigin,
- const Quantity_Length anYOrigin,
- const Quantity_PlaneAngle anAngle,
+ const Standard_Real anXOrigin,
+ const Standard_Real anYOrigin,
+ const Standard_Real anAngle,
const Quantity_Color& aColor,
const Quantity_Color& aTenthColor)
: myRotationAngle(anAngle),
@@ -35,32 +35,32 @@ Aspect_Grid::Aspect_Grid(
}
-void Aspect_Grid::SetXOrigin(const Quantity_Length anOrigin) {
+void Aspect_Grid::SetXOrigin(const Standard_Real anOrigin) {
myXOrigin = anOrigin;
Init();
UpdateDisplay();
}
-void Aspect_Grid::SetYOrigin(const Quantity_Length anOrigin) {
+void Aspect_Grid::SetYOrigin(const Standard_Real anOrigin) {
myYOrigin = anOrigin;
Init();
UpdateDisplay();
}
-void Aspect_Grid::SetRotationAngle(const Quantity_Length anAngle){
+void Aspect_Grid::SetRotationAngle(const Standard_Real anAngle){
myRotationAngle = anAngle;
Init();
UpdateDisplay();
}
-void Aspect_Grid::Rotate(const Quantity_PlaneAngle anAngle) {
+void Aspect_Grid::Rotate(const Standard_Real anAngle) {
myRotationAngle += anAngle;
Init();
UpdateDisplay();
}
-void Aspect_Grid::Translate(const Quantity_Length aDx,
- const Quantity_Length aDy) {
+void Aspect_Grid::Translate(const Standard_Real aDx,
+ const Standard_Real aDy) {
myXOrigin += aDx;
myYOrigin += aDy;
Init();
@@ -80,10 +80,10 @@ void Aspect_Grid::Colors(Quantity_Color& aColor,
aTenthColor = myTenthColor;
}
-void Aspect_Grid::Hit(const Quantity_Length X,
- const Quantity_Length Y,
- Quantity_Length& gridX,
- Quantity_Length& gridY) const {
+void Aspect_Grid::Hit(const Standard_Real X,
+ const Standard_Real Y,
+ Standard_Real& gridX,
+ Standard_Real& gridY) const {
if (myIsActive) {
Compute(X,Y,gridX,gridY);}
else{
@@ -99,15 +99,15 @@ void Aspect_Grid::Deactivate () {
myIsActive = Standard_False;
}
-Quantity_Length Aspect_Grid::XOrigin() const {
+Standard_Real Aspect_Grid::XOrigin() const {
return myXOrigin;
}
-Quantity_Length Aspect_Grid::YOrigin() const {
+Standard_Real Aspect_Grid::YOrigin() const {
return myYOrigin;
}
-Quantity_Length Aspect_Grid::RotationAngle() const {
+Standard_Real Aspect_Grid::RotationAngle() const {
return myRotationAngle;
}
diff --git a/src/Aspect/Aspect_Grid.hxx b/src/Aspect/Aspect_Grid.hxx
index 6dfc711d7d..234f9da08a 100644
--- a/src/Aspect/Aspect_Grid.hxx
+++ b/src/Aspect/Aspect_Grid.hxx
@@ -20,39 +20,33 @@
#include
#include
-#include
-#include
#include
#include
#include
#include
-class Quantity_Color;
-
class Aspect_Grid;
DEFINE_STANDARD_HANDLE(Aspect_Grid, MMgt_TShared)
-
class Aspect_Grid : public MMgt_TShared
{
public:
-
//! defines the x Origin of the grid.
- Standard_EXPORT void SetXOrigin (const Quantity_Length anOrigin);
+ Standard_EXPORT void SetXOrigin (const Standard_Real anOrigin);
//! defines the y Origin of the grid.
- Standard_EXPORT void SetYOrigin (const Quantity_Length anOrigin);
+ Standard_EXPORT void SetYOrigin (const Standard_Real anOrigin);
//! defines the orientation of the the grid.
- Standard_EXPORT void SetRotationAngle (const Quantity_PlaneAngle anAngle);
+ Standard_EXPORT void SetRotationAngle (const Standard_Real anAngle);
//! Rotate the grid from a relative angle.
- Standard_EXPORT void Rotate (const Quantity_PlaneAngle anAngle);
+ Standard_EXPORT void Rotate (const Standard_Real anAngle);
//! Translate the grid from a relative distance.
- Standard_EXPORT void Translate (const Quantity_Length aDx, const Quantity_Length aDy);
+ Standard_EXPORT void Translate (const Standard_Real aDx, const Standard_Real aDy);
//! Change the colors of the grid
Standard_EXPORT virtual void SetColors (const Quantity_Color& aColor, const Quantity_Color& aTenthColor);
@@ -60,10 +54,10 @@ public:
//! returns the point of the grid the closest to the point X,Y
//! if the grid is active. If the grid is not active returns
//! X,Y.
- Standard_EXPORT void Hit (const Quantity_Length X, const Quantity_Length Y, Quantity_Length& gridX, Quantity_Length& gridY) const;
+ Standard_EXPORT void Hit (const Standard_Real X, const Standard_Real Y, Standard_Real& gridX, Standard_Real& gridY) const;
//! returns the point of the grid the closest to the point X,Y
- Standard_EXPORT virtual void Compute (const Quantity_Length X, const Quantity_Length Y, Quantity_Length& gridX, Quantity_Length& gridY) const = 0;
+ Standard_EXPORT virtual void Compute (const Standard_Real X, const Standard_Real Y, Standard_Real& gridX, Standard_Real& gridY) const = 0;
//! activates the grid. The Hit method will return
//! gridx and gridx computed according to the steps
@@ -75,13 +69,13 @@ public:
Standard_EXPORT void Deactivate();
//! returns the x Origin of the grid.
- Standard_EXPORT Quantity_Length XOrigin() const;
+ Standard_EXPORT Standard_Real XOrigin() const;
//! returns the x Origin of the grid.
- Standard_EXPORT Quantity_Length YOrigin() const;
+ Standard_EXPORT Standard_Real YOrigin() const;
//! returns the x Angle of the grid.
- Standard_EXPORT Quantity_PlaneAngle RotationAngle() const;
+ Standard_EXPORT Standard_Real RotationAngle() const;
//! Returns TRUE when the grid is active.
Standard_EXPORT Standard_Boolean IsActive() const;
@@ -106,41 +100,28 @@ public:
Standard_EXPORT virtual void Init() = 0;
-
-
-
DEFINE_STANDARD_RTTIEXT(Aspect_Grid,MMgt_TShared)
protected:
-
//! creates a new grid. By default this grid is not
//! active.
- Standard_EXPORT Aspect_Grid(const Quantity_Length anXOrigin = 0.0, const Quantity_Length anYOrigin = 0.0, const Quantity_PlaneAngle aRotationAngle = 0, const Quantity_Color& aColor = Quantity_NOC_GRAY50, const Quantity_Color& aTenthColor = Quantity_NOC_GRAY70);
+ Standard_EXPORT Aspect_Grid(const Standard_Real anXOrigin = 0.0, const Standard_Real anYOrigin = 0.0, const Standard_Real aRotationAngle = 0, const Quantity_Color& aColor = Quantity_NOC_GRAY50, const Quantity_Color& aTenthColor = Quantity_NOC_GRAY70);
//! Updates the grid parameters.
Standard_EXPORT virtual void UpdateDisplay();
- Quantity_PlaneAngle myRotationAngle;
- Quantity_Length myXOrigin;
- Quantity_Length myYOrigin;
+ Standard_Real myRotationAngle;
+ Standard_Real myXOrigin;
+ Standard_Real myYOrigin;
Quantity_Color myColor;
Quantity_Color myTenthColor;
-
private:
-
Standard_Boolean myIsActive;
Aspect_GridDrawMode myDrawMode;
-
};
-
-
-
-
-
-
#endif // _Aspect_Grid_HeaderFile
diff --git a/src/Aspect/Aspect_NeutralWindow.hxx b/src/Aspect/Aspect_NeutralWindow.hxx
index cab0f969b1..d685d3683f 100644
--- a/src/Aspect/Aspect_NeutralWindow.hxx
+++ b/src/Aspect/Aspect_NeutralWindow.hxx
@@ -65,10 +65,10 @@ public:
virtual Standard_Boolean DoMapping() const Standard_OVERRIDE { return Standard_True; }
//! Returns window ratio equal to the physical width/height dimensions.
- virtual Quantity_Ratio Ratio() const Standard_OVERRIDE
+ virtual Standard_Real Ratio() const Standard_OVERRIDE
{
return (myWidth != 0 && myHeight != 0)
- ? Quantity_Ratio(myWidth) / Quantity_Ratio(myHeight)
+ ? Standard_Real(myWidth) / Standard_Real(myHeight)
: 1.0;
}
diff --git a/src/Aspect/Aspect_RectangularGrid.cxx b/src/Aspect/Aspect_RectangularGrid.cxx
index cf6824b68a..c470c2c058 100644
--- a/src/Aspect/Aspect_RectangularGrid.cxx
+++ b/src/Aspect/Aspect_RectangularGrid.cxx
@@ -22,13 +22,13 @@
IMPLEMENT_STANDARD_RTTIEXT(Aspect_RectangularGrid,Aspect_Grid)
Aspect_RectangularGrid::Aspect_RectangularGrid(
- const Quantity_Length aXStep,
- const Quantity_Length aYStep,
- const Quantity_Length anXOrigin,
- const Quantity_Length anYOrigin,
- const Quantity_PlaneAngle aFirstAngle,
- const Quantity_PlaneAngle aSecondAngle,
- const Quantity_PlaneAngle aRotationAngle)
+ const Standard_Real aXStep,
+ const Standard_Real aYStep,
+ const Standard_Real anXOrigin,
+ const Standard_Real anYOrigin,
+ const Standard_Real aFirstAngle,
+ const Standard_Real aSecondAngle,
+ const Standard_Real aRotationAngle)
:Aspect_Grid(anXOrigin,anYOrigin,aRotationAngle),myXStep(aXStep),myYStep(aYStep),myFirstAngle(aFirstAngle),mySecondAngle(aSecondAngle)
{
@@ -43,7 +43,7 @@ Aspect_RectangularGrid::Aspect_RectangularGrid(
-void Aspect_RectangularGrid::SetXStep(const Quantity_Length aStep) {
+void Aspect_RectangularGrid::SetXStep(const Standard_Real aStep) {
Standard_NegativeValue_Raise_if(aStep < 0. , "invalid x step");
Standard_NullValue_Raise_if(aStep == 0. , "invalid y step");
myXStep = aStep;
@@ -51,7 +51,7 @@ void Aspect_RectangularGrid::SetXStep(const Quantity_Length aStep) {
UpdateDisplay();
}
-void Aspect_RectangularGrid::SetYStep(const Quantity_Length aStep) {
+void Aspect_RectangularGrid::SetYStep(const Standard_Real aStep) {
Standard_NegativeValue_Raise_if(aStep < 0. , "invalid x step");
Standard_NullValue_Raise_if(aStep == 0. , "invalid y step");
myYStep = aStep;
@@ -59,9 +59,9 @@ void Aspect_RectangularGrid::SetYStep(const Quantity_Length aStep) {
UpdateDisplay();
}
-void Aspect_RectangularGrid::SetAngle(const Quantity_PlaneAngle anAngle1,
- const Quantity_PlaneAngle anAngle2){
-
+void Aspect_RectangularGrid::SetAngle (const Standard_Real anAngle1,
+ const Standard_Real anAngle2)
+{
Standard_NumericError_Raise_if(!CheckAngle (anAngle1,anAngle2 ),
"axis are parallel");
myFirstAngle = anAngle1;
@@ -71,11 +71,11 @@ void Aspect_RectangularGrid::SetAngle(const Quantity_PlaneAngle anAngle1,
}
void Aspect_RectangularGrid::SetGridValues(
- const Quantity_Length theXOrigin,
- const Quantity_Length theYOrigin,
- const Quantity_Length theXStep,
- const Quantity_Length theYStep,
- const Quantity_PlaneAngle theRotationAngle) {
+ const Standard_Real theXOrigin,
+ const Standard_Real theYOrigin,
+ const Standard_Real theXStep,
+ const Standard_Real theYStep,
+ const Standard_Real theRotationAngle) {
myXOrigin = theXOrigin;
myYOrigin = theYOrigin;
@@ -90,10 +90,10 @@ void Aspect_RectangularGrid::SetGridValues(
UpdateDisplay();
}
-void Aspect_RectangularGrid::Compute(const Quantity_Length X,
- const Quantity_Length Y,
- Quantity_Length& gridX,
- Quantity_Length& gridY) const {
+void Aspect_RectangularGrid::Compute(const Standard_Real X,
+ const Standard_Real Y,
+ Standard_Real& gridX,
+ Standard_Real& gridY) const {
Standard_Real D1 = b1 * X - a1 * Y - c1;
Standard_Real D2 = b2 * X - a2 * Y - c2;
Standard_Integer n1 = Standard_Integer ( Abs(D1)/myXStep + 0.5);
@@ -105,19 +105,19 @@ void Aspect_RectangularGrid::Compute(const Quantity_Length X,
gridY = ( offset2*b1 - offset1*b2) /Delta;
}
-Quantity_Length Aspect_RectangularGrid::XStep() const {
+Standard_Real Aspect_RectangularGrid::XStep() const {
return myXStep;
}
-Quantity_Length Aspect_RectangularGrid::YStep() const {
+Standard_Real Aspect_RectangularGrid::YStep() const {
return myYStep;
}
-Quantity_Length Aspect_RectangularGrid::FirstAngle() const {
+Standard_Real Aspect_RectangularGrid::FirstAngle() const {
return myFirstAngle;
}
-Quantity_Length Aspect_RectangularGrid::SecondAngle() const {
+Standard_Real Aspect_RectangularGrid::SecondAngle() const {
return mySecondAngle;
}
diff --git a/src/Aspect/Aspect_RectangularGrid.hxx b/src/Aspect/Aspect_RectangularGrid.hxx
index cb31b0f438..a00e1b3a9d 100644
--- a/src/Aspect/Aspect_RectangularGrid.hxx
+++ b/src/Aspect/Aspect_RectangularGrid.hxx
@@ -20,8 +20,6 @@
#include
#include
-#include
-#include
#include
#include
#include
@@ -29,11 +27,9 @@ class Standard_NegativeValue;
class Standard_NullValue;
class Standard_NumericError;
-
class Aspect_RectangularGrid;
DEFINE_STANDARD_HANDLE(Aspect_RectangularGrid, Aspect_Grid)
-
class Aspect_RectangularGrid : public Aspect_Grid
{
@@ -44,57 +40,48 @@ public:
//! active.
//! The first angle is given relatively to the horizontal.
//! The second angle is given relatively to the vertical.
- Standard_EXPORT Aspect_RectangularGrid(const Quantity_Length aXStep, const Quantity_Length aYStep, const Quantity_Length anXOrigin = 0, const Quantity_Length anYOrigin = 0, const Quantity_PlaneAngle aFirstAngle = 0, const Quantity_PlaneAngle aSecondAngle = 0, const Quantity_PlaneAngle aRotationAngle = 0);
+ Standard_EXPORT Aspect_RectangularGrid(const Standard_Real aXStep, const Standard_Real aYStep, const Standard_Real anXOrigin = 0, const Standard_Real anYOrigin = 0, const Standard_Real aFirstAngle = 0, const Standard_Real aSecondAngle = 0, const Standard_Real aRotationAngle = 0);
//! defines the x step of the grid.
- Standard_EXPORT void SetXStep (const Quantity_Length aStep);
+ Standard_EXPORT void SetXStep (const Standard_Real aStep);
//! defines the y step of the grid.
- Standard_EXPORT void SetYStep (const Quantity_Length aStep);
+ Standard_EXPORT void SetYStep (const Standard_Real aStep);
//! defines the angle of the second network
//! the fist angle is given relatively to the horizontal.
//! the second angle is given relatively to the vertical.
- Standard_EXPORT void SetAngle (const Quantity_PlaneAngle anAngle1, const Quantity_PlaneAngle anAngle2);
+ Standard_EXPORT void SetAngle (const Standard_Real anAngle1, const Standard_Real anAngle2);
- Standard_EXPORT void SetGridValues (const Quantity_Length XOrigin, const Quantity_Length YOrigin, const Quantity_Length XStep, const Quantity_Length YStep, const Quantity_PlaneAngle RotationAngle);
+ Standard_EXPORT void SetGridValues (const Standard_Real XOrigin, const Standard_Real YOrigin, const Standard_Real XStep, const Standard_Real YStep, const Standard_Real RotationAngle);
//! returns the point of the grid the closest to the point X,Y
- Standard_EXPORT void Compute (const Quantity_Length X, const Quantity_Length Y, Quantity_Length& gridX, Quantity_Length& gridY) const Standard_OVERRIDE;
+ Standard_EXPORT void Compute (const Standard_Real X, const Standard_Real Y, Standard_Real& gridX, Standard_Real& gridY) const Standard_OVERRIDE;
//! returns the x step of the grid.
- Standard_EXPORT Quantity_Length XStep() const;
+ Standard_EXPORT Standard_Real XStep() const;
//! returns the x step of the grid.
- Standard_EXPORT Quantity_Length YStep() const;
+ Standard_EXPORT Standard_Real YStep() const;
//! returns the x Angle of the grid, relatively to the horizontal.
- Standard_EXPORT Quantity_PlaneAngle FirstAngle() const;
+ Standard_EXPORT Standard_Real FirstAngle() const;
//! returns the y Angle of the grid, relatively to the vertical.
- Standard_EXPORT Quantity_PlaneAngle SecondAngle() const;
+ Standard_EXPORT Standard_Real SecondAngle() const;
Standard_EXPORT void Init() Standard_OVERRIDE;
-
-
-
DEFINE_STANDARD_RTTIEXT(Aspect_RectangularGrid,Aspect_Grid)
-protected:
-
-
-
-
private:
-
- Standard_EXPORT Standard_Boolean CheckAngle (const Quantity_PlaneAngle alpha, const Quantity_PlaneAngle beta) const;
+ Standard_EXPORT Standard_Boolean CheckAngle (const Standard_Real alpha, const Standard_Real beta) const;
- Quantity_Length myXStep;
- Quantity_Length myYStep;
- Quantity_PlaneAngle myFirstAngle;
- Quantity_PlaneAngle mySecondAngle;
+ Standard_Real myXStep;
+ Standard_Real myYStep;
+ Standard_Real myFirstAngle;
+ Standard_Real mySecondAngle;
Standard_Real a1;
Standard_Real b1;
Standard_Real c1;
@@ -102,13 +89,6 @@ private:
Standard_Real b2;
Standard_Real c2;
-
};
-
-
-
-
-
-
#endif // _Aspect_RectangularGrid_HeaderFile
diff --git a/src/Aspect/Aspect_Window.hxx b/src/Aspect/Aspect_Window.hxx
index 136e1a367d..a54eb293ef 100644
--- a/src/Aspect/Aspect_Window.hxx
+++ b/src/Aspect/Aspect_Window.hxx
@@ -28,7 +28,6 @@
#include
#include
#include
-#include
#include
#include
class Aspect_WindowDefinitionError;
@@ -91,7 +90,7 @@ public:
//! Returns The Window RATIO equal to the physical
//! WIDTH/HEIGHT dimensions
- Standard_EXPORT virtual Quantity_Ratio Ratio() const = 0;
+ Standard_EXPORT virtual Standard_Real Ratio() const = 0;
//! Returns The Window POSITION in PIXEL
Standard_EXPORT virtual void Position (Standard_Integer& X1, Standard_Integer& Y1, Standard_Integer& X2, Standard_Integer& Y2) const = 0;
diff --git a/src/Cocoa/Cocoa_Window.hxx b/src/Cocoa/Cocoa_Window.hxx
index 5dfd3778ad..12ad440df2 100644
--- a/src/Cocoa/Cocoa_Window.hxx
+++ b/src/Cocoa/Cocoa_Window.hxx
@@ -48,8 +48,6 @@
#include
#include
#include
-#include
-#include
class Aspect_WindowDefinitionError;
class Aspect_WindowError;
@@ -97,7 +95,7 @@ public:
Standard_EXPORT virtual Standard_Boolean IsMapped() const Standard_OVERRIDE;
//! Returns The Window RATIO equal to the physical WIDTH/HEIGHT dimensions
- Standard_EXPORT virtual Quantity_Ratio Ratio() const Standard_OVERRIDE;
+ Standard_EXPORT virtual Standard_Real Ratio() const Standard_OVERRIDE;
//! Returns The Window POSITION in PIXEL
Standard_EXPORT virtual void Position (Standard_Integer& X1,
diff --git a/src/Cocoa/Cocoa_Window.mm b/src/Cocoa/Cocoa_Window.mm
index 94bf61c185..24f6545cb5 100644
--- a/src/Cocoa/Cocoa_Window.mm
+++ b/src/Cocoa/Cocoa_Window.mm
@@ -311,7 +311,7 @@ Standard_Boolean Cocoa_Window::DoMapping() const
// function : Ratio
// purpose :
// =======================================================================
-Quantity_Ratio Cocoa_Window::Ratio() const
+Standard_Real Cocoa_Window::Ratio() const
{
if (myHView == NULL)
{
@@ -323,7 +323,7 @@ Quantity_Ratio Cocoa_Window::Ratio() const
#else
NSRect aBounds = [myHView bounds];
#endif
- return Quantity_Ratio (aBounds.size.width / aBounds.size.height);
+ return Standard_Real (aBounds.size.width / aBounds.size.height);
}
// =======================================================================
diff --git a/src/DsgPrs/DsgPrs.cxx b/src/DsgPrs/DsgPrs.cxx
index 9acb962f3b..2b10543f56 100644
--- a/src/DsgPrs/DsgPrs.cxx
+++ b/src/DsgPrs/DsgPrs.cxx
@@ -234,14 +234,14 @@ void DsgPrs::ComputeCurvilinearFacesLengthPresentation( const Standard_Real Firs
{
GeomAPI_ProjectPointOnSurf ProjectorOnSurface;
GeomAPI_ProjectPointOnCurve ProjectorOnCurve;
- Quantity_Parameter U1, V1, U2, V2;
+ Standard_Real U1, V1, U2, V2;
Standard_Real LastU, LastV;
Standard_Real SquareTolerance = Precision::SquareConfusion();
ProjectorOnSurface.Init( AttachmentPoint1, SecondSurf );
Standard_Integer Index(1);
- Quantity_Length MinDist = RealLast();
- Quantity_Parameter LocalU, LocalV;
+ Standard_Real MinDist = RealLast();
+ Standard_Real LocalU, LocalV;
gp_Vec D1U, D1V;
gp_Dir LocalDir;
for (Standard_Integer i = 1; i <= ProjectorOnSurface.NbPoints(); i++)
diff --git a/src/DsgPrs/DsgPrs_ShapeDirPresentation.cxx b/src/DsgPrs/DsgPrs_ShapeDirPresentation.cxx
index 88fcd4f8e4..b86ed2cb48 100644
--- a/src/DsgPrs/DsgPrs_ShapeDirPresentation.cxx
+++ b/src/DsgPrs/DsgPrs_ShapeDirPresentation.cxx
@@ -34,7 +34,6 @@
#include
#include
#include
-#include
#include
#include
#include
@@ -244,7 +243,7 @@ void DsgPrs_ShapeDirPresentation::Add(const Handle(Prs3d_Presentation)& prs,
box.Get(c[0],c[1],c[2],c[3],c[4],c[5]);
gp_Pnt ptmin(c[0], c[1], c[2]), ptmax(c[3], c[4], c[5]);
- Quantity_Length leng = ptmin.Distance(ptmax)/3.;
+ Standard_Real leng = ptmin.Distance(ptmax)/3.;
// mei 19/09/96 extrusion infinie -> taille fixe
if (leng >= 20000.) leng = 50;
diff --git a/src/DsgPrs/DsgPrs_SymmetricPresentation.cxx b/src/DsgPrs/DsgPrs_SymmetricPresentation.cxx
index 3e429ae744..cc21107cd7 100644
--- a/src/DsgPrs/DsgPrs_SymmetricPresentation.cxx
+++ b/src/DsgPrs/DsgPrs_SymmetricPresentation.cxx
@@ -119,7 +119,7 @@ void DsgPrs_SymmetricPresentation::Add (const Handle(Prs3d_Presentation)& aPrese
gp_Pnt PointMin = ElCLib::Value(parmin,L3);
gp_Pnt PointMax = ElCLib::Value(parmax,L3);
- Quantity_Length X,Y,Z;
+ Standard_Real X,Y,Z;
Standard_Real D1(aAxis.Distance(AttachmentPoint1)),coeff(.5);
gp_Pnt pint,Pj_P1,P1Previous = P1;
diff --git a/src/Graphic3d/Graphic3d_Group.cxx b/src/Graphic3d/Graphic3d_Group.cxx
index 46b2c98883..2797a911df 100644
--- a/src/Graphic3d/Graphic3d_Group.cxx
+++ b/src/Graphic3d/Graphic3d_Group.cxx
@@ -375,7 +375,7 @@ void Graphic3d_Group::Marker (const Graphic3d_Vertex& thePoint,
void Graphic3d_Group::Text (const Standard_CString /*theText*/,
const Graphic3d_Vertex& thePoint,
const Standard_Real /*theHeight*/,
- const Quantity_PlaneAngle /*theAngle*/,
+ const Standard_Real /*theAngle*/,
const Graphic3d_TextPath /*theTp*/,
const Graphic3d_HorizontalTextAlignment /*theHta*/,
const Graphic3d_VerticalTextAlignment /*theVta*/,
@@ -419,7 +419,7 @@ void Graphic3d_Group::Text (const Standard_CString theText,
void Graphic3d_Group::Text (const TCollection_ExtendedString& theText,
const Graphic3d_Vertex& thePoint,
const Standard_Real theHeight,
- const Quantity_PlaneAngle theAngle,
+ const Standard_Real theAngle,
const Graphic3d_TextPath theTp,
const Graphic3d_HorizontalTextAlignment theHta,
const Graphic3d_VerticalTextAlignment theVta,
@@ -437,7 +437,7 @@ void Graphic3d_Group::Text (const TCollection_ExtendedString& theText,
void Graphic3d_Group::Text (const TCollection_ExtendedString& theText,
const gp_Ax2& theOrientation,
const Standard_Real theHeight,
- const Quantity_PlaneAngle theAngle,
+ const Standard_Real theAngle,
const Graphic3d_TextPath theTP,
const Graphic3d_HorizontalTextAlignment theHTA,
const Graphic3d_VerticalTextAlignment theVTA,
@@ -463,7 +463,7 @@ void Graphic3d_Group::Text (const TCollection_ExtendedString& theText,
void Graphic3d_Group::Text (const Standard_CString /*theText*/,
const gp_Ax2& theOrientation,
const Standard_Real /*theHeight*/,
- const Quantity_PlaneAngle /*theAngle*/,
+ const Standard_Real /*theAngle*/,
const Graphic3d_TextPath /*theTp*/,
const Graphic3d_HorizontalTextAlignment /*theHta*/,
const Graphic3d_VerticalTextAlignment /*theVta*/,
diff --git a/src/Graphic3d/Graphic3d_Group.hxx b/src/Graphic3d/Graphic3d_Group.hxx
index 88b8144848..807b778a4d 100644
--- a/src/Graphic3d/Graphic3d_Group.hxx
+++ b/src/Graphic3d/Graphic3d_Group.hxx
@@ -30,7 +30,6 @@
#include
#include
#include
-#include
#include
#include
#include
@@ -177,7 +176,7 @@ public:
//! Coordinates (NPC) Space).
//! AAngle : Orientation of the text
//! (with respect to the horizontal).
- Standard_EXPORT virtual void Text (const Standard_CString AText, const Graphic3d_Vertex& APoint, const Standard_Real AHeight, const Quantity_PlaneAngle AAngle, const Graphic3d_TextPath ATp, const Graphic3d_HorizontalTextAlignment AHta, const Graphic3d_VerticalTextAlignment AVta, const Standard_Boolean EvalMinMax = Standard_True);
+ Standard_EXPORT virtual void Text (const Standard_CString AText, const Graphic3d_Vertex& APoint, const Standard_Real AHeight, const Standard_Real AAngle, const Graphic3d_TextPath ATp, const Graphic3d_HorizontalTextAlignment AHta, const Graphic3d_VerticalTextAlignment AVta, const Standard_Boolean EvalMinMax = Standard_True);
//! Creates the string at position .
//! The 3D point of attachment is projected. The text is
@@ -204,7 +203,7 @@ public:
//! Coordinates (NPC) Space).
//! AAngle : Orientation of the text
//! (with respect to the horizontal).
- Standard_EXPORT void Text (const TCollection_ExtendedString& AText, const Graphic3d_Vertex& APoint, const Standard_Real AHeight, const Quantity_PlaneAngle AAngle, const Graphic3d_TextPath ATp, const Graphic3d_HorizontalTextAlignment AHta, const Graphic3d_VerticalTextAlignment AVta, const Standard_Boolean EvalMinMax = Standard_True);
+ Standard_EXPORT void Text (const TCollection_ExtendedString& AText, const Graphic3d_Vertex& APoint, const Standard_Real AHeight, const Standard_Real AAngle, const Graphic3d_TextPath ATp, const Graphic3d_HorizontalTextAlignment AHta, const Graphic3d_VerticalTextAlignment AVta, const Standard_Boolean EvalMinMax = Standard_True);
//! Creates the string at position .
//! The 3D point of attachment is projected. The text is
@@ -225,7 +224,7 @@ public:
Standard_EXPORT virtual void Text (const Standard_CString theTextUtf,
const gp_Ax2& theOrientation,
const Standard_Real theHeight,
- const Quantity_PlaneAngle theAngle,
+ const Standard_Real theAngle,
const Graphic3d_TextPath theTp,
const Graphic3d_HorizontalTextAlignment theHTA,
const Graphic3d_VerticalTextAlignment theVTA,
@@ -236,7 +235,7 @@ public:
Standard_EXPORT virtual void Text (const TCollection_ExtendedString& theText,
const gp_Ax2& theOrientation,
const Standard_Real theHeight,
- const Quantity_PlaneAngle theAngle,
+ const Standard_Real theAngle,
const Graphic3d_TextPath theTp,
const Graphic3d_HorizontalTextAlignment theHTA,
const Graphic3d_VerticalTextAlignment theVTA,
diff --git a/src/Graphic3d/Graphic3d_MarkerImage.cxx b/src/Graphic3d/Graphic3d_MarkerImage.cxx
index 7a6c50b32d..8063a1af68 100755
--- a/src/Graphic3d/Graphic3d_MarkerImage.cxx
+++ b/src/Graphic3d/Graphic3d_MarkerImage.cxx
@@ -90,7 +90,7 @@ Handle(TColStd_HArray1OfByte) Graphic3d_MarkerImage::GetBitMapArray (const Stand
{
for (Standard_Integer aColumn = 0; aColumn < aWidth; aColumn++)
{
- Quantity_Parameter anAlphaValue;
+ Standard_Real anAlphaValue;
Quantity_Color aColor = myImage->PixelColor (aColumn, aRow, anAlphaValue);
Standard_Boolean aBitOn = Standard_False;
@@ -179,7 +179,7 @@ const Handle(Image_PixMap)& Graphic3d_MarkerImage::GetImageAlpha()
myImageAlpha = new Image_PixMap();
myImageAlpha->InitZero (Image_Format_Alpha, myImage->Width(), myImage->Height());
myImageAlpha->SetTopDown (Standard_False);
- Quantity_Parameter anAlpha;
+ Standard_Real anAlpha;
for (Standard_Size aRowIter = 0; aRowIter < myImage->Height(); aRowIter++)
{
Standard_Byte* anImageRow = myImageAlpha->ChangeRow (aRowIter);
diff --git a/src/Graphic3d/Graphic3d_MarkerImage.hxx b/src/Graphic3d/Graphic3d_MarkerImage.hxx
index 3296dee046..e73e0ddd8a 100755
--- a/src/Graphic3d/Graphic3d_MarkerImage.hxx
+++ b/src/Graphic3d/Graphic3d_MarkerImage.hxx
@@ -17,7 +17,6 @@
#define _Graphic3d_MarkerImage_H__
#include
-#include
#include
class Image_PixMap;
diff --git a/src/IVtkOCC/IVtkOCC_ShapeMesher.cxx b/src/IVtkOCC/IVtkOCC_ShapeMesher.cxx
index 241c92c456..fb9afadd88 100644
--- a/src/IVtkOCC/IVtkOCC_ShapeMesher.cxx
+++ b/src/IVtkOCC/IVtkOCC_ShapeMesher.cxx
@@ -38,7 +38,6 @@
#include
#include
#include
-#include
#include
#include
#include
@@ -456,12 +455,12 @@ static void FindLimits (const Adaptor3d_Curve& theCurve,
//! @param [in] theU2 maximal curve parameter value
//! @param [out] thePoints the container for generated polyline
//================================================================
-static void DrawCurve (Adaptor3d_Curve& theCurve,
- const Quantity_Length theDeflection,
- const Standard_Real theAngle,
- const Standard_Real theU1,
- const Standard_Real theU2,
- IVtk_Polyline& thePoints)
+static void DrawCurve (Adaptor3d_Curve& theCurve,
+ const Standard_Real theDeflection,
+ const Standard_Real theAngle,
+ const Standard_Real theU1,
+ const Standard_Real theU2,
+ IVtk_Polyline& thePoints)
{
switch (theCurve.GetType())
{
diff --git a/src/Image/Image_AlienPixMap.cxx b/src/Image/Image_AlienPixMap.cxx
index 34d5723eb5..cb795aca7f 100644
--- a/src/Image/Image_AlienPixMap.cxx
+++ b/src/Image/Image_AlienPixMap.cxx
@@ -350,7 +350,7 @@ bool Image_AlienPixMap::savePPM (const TCollection_AsciiString& theFileName) con
// Write pixel data
Quantity_Color aColor;
- Quantity_Parameter aDummy;
+ Standard_Real aDummy;
Standard_Byte aByte;
for (Standard_Size aRow = 0; aRow < SizeY(); ++aRow)
{
diff --git a/src/Image/Image_PixMap.cxx b/src/Image/Image_PixMap.cxx
index ff21e1525c..7538d363a1 100644
--- a/src/Image/Image_PixMap.cxx
+++ b/src/Image/Image_PixMap.cxx
@@ -193,7 +193,7 @@ void Image_PixMap::Clear()
// =======================================================================
Quantity_Color Image_PixMap::PixelColor (const Standard_Integer theX,
const Standard_Integer theY,
- Quantity_Parameter& theAlpha) const
+ Standard_Real& theAlpha) const
{
if (IsEmpty()
|| theX < 0 || (Standard_Size )theX >= SizeX()
@@ -209,10 +209,7 @@ Quantity_Color Image_PixMap::PixelColor (const Standard_Integer theX,
{
const Standard_ShortReal& aPixel = Value (theY, theX);
theAlpha = 1.0; // opaque
- return Quantity_Color (Quantity_Parameter (Standard_Real (aPixel)),
- Quantity_Parameter (Standard_Real (aPixel)),
- Quantity_Parameter (Standard_Real (aPixel)),
- Quantity_TOC_RGB);
+ return Quantity_Color (aPixel, aPixel, aPixel, Quantity_TOC_RGB);
}
case Image_Format_AlphaF:
{
@@ -224,100 +221,67 @@ Quantity_Color Image_PixMap::PixelColor (const Standard_Integer theX,
{
const Image_ColorRGBAF& aPixel = Value (theY, theX);
theAlpha = aPixel.a();
- return Quantity_Color (Quantity_Parameter (aPixel.r()),
- Quantity_Parameter (aPixel.g()),
- Quantity_Parameter (aPixel.b()),
- Quantity_TOC_RGB);
+ return Quantity_Color (aPixel.r(), aPixel.g(), aPixel.b(), Quantity_TOC_RGB);
}
case Image_Format_BGRAF:
{
const Image_ColorBGRAF& aPixel = Value (theY, theX);
theAlpha = aPixel.a();
- return Quantity_Color (Quantity_Parameter (aPixel.r()),
- Quantity_Parameter (aPixel.g()),
- Quantity_Parameter (aPixel.b()),
- Quantity_TOC_RGB);
+ return Quantity_Color (aPixel.r(), aPixel.g(), aPixel.b(), Quantity_TOC_RGB);
}
case Image_Format_RGBF:
{
const Image_ColorRGBF& aPixel = Value (theY, theX);
theAlpha = 1.0; // opaque
- return Quantity_Color (Quantity_Parameter (aPixel.r()),
- Quantity_Parameter (aPixel.g()),
- Quantity_Parameter (aPixel.b()),
- Quantity_TOC_RGB);
+ return Quantity_Color (aPixel.r(), aPixel.g(), aPixel.b(), Quantity_TOC_RGB);
}
case Image_Format_BGRF:
{
const Image_ColorBGRF& aPixel = Value (theY, theX);
theAlpha = 1.0; // opaque
- return Quantity_Color (Quantity_Parameter (aPixel.r()),
- Quantity_Parameter (aPixel.g()),
- Quantity_Parameter (aPixel.b()),
- Quantity_TOC_RGB);
+ return Quantity_Color (aPixel.r(), aPixel.g(), aPixel.b(), Quantity_TOC_RGB);
}
case Image_Format_RGBA:
{
const Image_ColorRGBA& aPixel = Value (theY, theX);
theAlpha = Standard_Real (aPixel.a()) / 255.0;
- return Quantity_Color (Quantity_Parameter (Standard_Real (aPixel.r()) / 255.0),
- Quantity_Parameter (Standard_Real (aPixel.g()) / 255.0),
- Quantity_Parameter (Standard_Real (aPixel.b()) / 255.0),
- Quantity_TOC_RGB);
+ return Quantity_Color (Standard_Real (aPixel.r()) / 255.0, Standard_Real (aPixel.g()) / 255.0, Standard_Real (aPixel.b()) / 255.0, Quantity_TOC_RGB);
}
case Image_Format_BGRA:
{
const Image_ColorBGRA& aPixel = Value (theY, theX);
theAlpha = Standard_Real (aPixel.a()) / 255.0;
- return Quantity_Color (Quantity_Parameter (Standard_Real (aPixel.r()) / 255.0),
- Quantity_Parameter (Standard_Real (aPixel.g()) / 255.0),
- Quantity_Parameter (Standard_Real (aPixel.b()) / 255.0),
- Quantity_TOC_RGB);
+ return Quantity_Color (Standard_Real (aPixel.r()) / 255.0, Standard_Real (aPixel.g()) / 255.0, Standard_Real (aPixel.b() / 255.0), Quantity_TOC_RGB);
}
case Image_Format_RGB32:
{
const Image_ColorRGB32& aPixel = Value (theY, theX);
theAlpha = 1.0; // opaque
- return Quantity_Color (Quantity_Parameter (Standard_Real (aPixel.r()) / 255.0),
- Quantity_Parameter (Standard_Real (aPixel.g()) / 255.0),
- Quantity_Parameter (Standard_Real (aPixel.b()) / 255.0),
- Quantity_TOC_RGB);
+ return Quantity_Color (Standard_Real (aPixel.r()) / 255.0, Standard_Real (aPixel.g()) / 255.0, Standard_Real (aPixel.b()) / 255.0, Quantity_TOC_RGB);
}
case Image_Format_BGR32:
{
const Image_ColorBGR32& aPixel = Value (theY, theX);
theAlpha = 1.0; // opaque
- return Quantity_Color (Quantity_Parameter (Standard_Real (aPixel.r()) / 255.0),
- Quantity_Parameter (Standard_Real (aPixel.g()) / 255.0),
- Quantity_Parameter (Standard_Real (aPixel.b()) / 255.0),
- Quantity_TOC_RGB);
+ return Quantity_Color (Standard_Real (aPixel.r()) / 255.0, Standard_Real (aPixel.g()) / 255.0, Standard_Real (aPixel.b()) / 255.0, Quantity_TOC_RGB);
}
case Image_Format_RGB:
{
const Image_ColorRGB& aPixel = Value (theY, theX);
theAlpha = 1.0; // opaque
- return Quantity_Color (Quantity_Parameter (Standard_Real (aPixel.r()) / 255.0),
- Quantity_Parameter (Standard_Real (aPixel.g()) / 255.0),
- Quantity_Parameter (Standard_Real (aPixel.b()) / 255.0),
- Quantity_TOC_RGB);
+ return Quantity_Color (Standard_Real (aPixel.r()) / 255.0, Standard_Real (aPixel.g()) / 255.0, Standard_Real (aPixel.b()) / 255.0, Quantity_TOC_RGB);
}
case Image_Format_BGR:
{
const Image_ColorBGR& aPixel = Value (theY, theX);
theAlpha = 1.0; // opaque
- return Quantity_Color (Quantity_Parameter (Standard_Real (aPixel.r()) / 255.0),
- Quantity_Parameter (Standard_Real (aPixel.g()) / 255.0),
- Quantity_Parameter (Standard_Real (aPixel.b()) / 255.0),
- Quantity_TOC_RGB);
+ return Quantity_Color (Standard_Real (aPixel.r()) / 255.0, Standard_Real (aPixel.g()) / 255.0, Standard_Real (aPixel.b()) / 255.0, Quantity_TOC_RGB);
}
case Image_Format_Gray:
{
const Standard_Byte& aPixel = Value (theY, theX);
theAlpha = 1.0; // opaque
- return Quantity_Color (Quantity_Parameter (Standard_Real (aPixel) / 255.0),
- Quantity_Parameter (Standard_Real (aPixel) / 255.0),
- Quantity_Parameter (Standard_Real (aPixel) / 255.0),
- Quantity_TOC_RGB);
+ return Quantity_Color (Standard_Real (aPixel) / 255.0, Standard_Real (aPixel) / 255.0, Standard_Real (aPixel) / 255.0, Quantity_TOC_RGB);
}
case Image_Format_Alpha:
{
diff --git a/src/Image/Image_PixMap.hxx b/src/Image/Image_PixMap.hxx
index 13cb269f76..39f3630229 100644
--- a/src/Image/Image_PixMap.hxx
+++ b/src/Image/Image_PixMap.hxx
@@ -105,7 +105,7 @@ public: // high-level API
inline Quantity_Color PixelColor (const Standard_Integer theX,
const Standard_Integer theY) const
{
- Quantity_Parameter aDummy;
+ Standard_Real aDummy;
return PixelColor (theX, theY, aDummy);
}
@@ -114,7 +114,7 @@ public: // high-level API
//! Beware that this method takes coordinates in opposite order in contrast to ::Value() and ::ChangeValue().
Standard_EXPORT Quantity_Color PixelColor (const Standard_Integer theX,
const Standard_Integer theY,
- Quantity_Parameter& theAlpha) const;
+ Standard_Real& theAlpha) const;
//! Sets the pixel color. This function is relatively slow.
//! Beware that this method takes coordinates in opposite order in contrast to ::Value() and ::ChangeValue().
diff --git a/src/OpenGl/OpenGl_GraphicDriver.hxx b/src/OpenGl/OpenGl_GraphicDriver.hxx
index c69a3a72be..5fb33ca6ac 100644
--- a/src/OpenGl/OpenGl_GraphicDriver.hxx
+++ b/src/OpenGl/OpenGl_GraphicDriver.hxx
@@ -39,7 +39,6 @@
#include
#include
#include
-#include
#include
#include
#include
diff --git a/src/OpenGl/OpenGl_Group.cxx b/src/OpenGl/OpenGl_Group.cxx
index 4c53148d57..f539a6867e 100644
--- a/src/OpenGl/OpenGl_Group.cxx
+++ b/src/OpenGl/OpenGl_Group.cxx
@@ -274,7 +274,7 @@ void OpenGl_Group::AddPrimitiveArray (const Graphic3d_TypeOfPrimitiveArray theTy
void OpenGl_Group::Text (const Standard_CString theTextUtf,
const Graphic3d_Vertex& thePoint,
const Standard_Real theHeight,
- const Quantity_PlaneAngle theAngle,
+ const Standard_Real theAngle,
const Graphic3d_TextPath theTp,
const Graphic3d_HorizontalTextAlignment theHta,
const Graphic3d_VerticalTextAlignment theVta,
@@ -304,7 +304,7 @@ void OpenGl_Group::Text (const Standard_CString theTextUtf,
void OpenGl_Group::Text (const Standard_CString theTextUtf,
const gp_Ax2& theOrientation,
const Standard_Real theHeight,
- const Quantity_PlaneAngle theAngle,
+ const Standard_Real theAngle,
const Graphic3d_TextPath theTp,
const Graphic3d_HorizontalTextAlignment theHTA,
const Graphic3d_VerticalTextAlignment theVTA,
diff --git a/src/OpenGl/OpenGl_Group.hxx b/src/OpenGl/OpenGl_Group.hxx
index 710eb03cce..c845615d48 100644
--- a/src/OpenGl/OpenGl_Group.hxx
+++ b/src/OpenGl/OpenGl_Group.hxx
@@ -114,7 +114,7 @@ public:
Standard_EXPORT virtual void Text (const Standard_CString theTextUtf,
const Graphic3d_Vertex& thePoint,
const Standard_Real theHeight,
- const Quantity_PlaneAngle theAngle,
+ const Standard_Real theAngle,
const Graphic3d_TextPath theTp,
const Graphic3d_HorizontalTextAlignment theHta,
const Graphic3d_VerticalTextAlignment theVta,
@@ -124,7 +124,7 @@ public:
Standard_EXPORT virtual void Text (const Standard_CString theTextUtf,
const gp_Ax2& theOrientation,
const Standard_Real theHeight,
- const Quantity_PlaneAngle theAngle,
+ const Standard_Real theAngle,
const Graphic3d_TextPath theTp,
const Graphic3d_HorizontalTextAlignment theHTA,
const Graphic3d_VerticalTextAlignment theVTA,
diff --git a/src/Prs3d/Prs3d.cxx b/src/Prs3d/Prs3d.cxx
index ccd9cd5f7f..54b7869170 100644
--- a/src/Prs3d/Prs3d.cxx
+++ b/src/Prs3d/Prs3d.cxx
@@ -31,13 +31,13 @@
//purpose :
//=======================================================================
Standard_Boolean Prs3d::MatchSegment
- (const Quantity_Length X,
- const Quantity_Length Y,
- const Quantity_Length Z,
- const Quantity_Length aDistance,
+ (const Standard_Real X,
+ const Standard_Real Y,
+ const Standard_Real Z,
+ const Standard_Real aDistance,
const gp_Pnt& P1,
const gp_Pnt& P2,
- Quantity_Length& dist)
+ Standard_Real& dist)
{
Standard_Real X1,Y1,Z1,X2,Y2,Z2;
P1.Coord(X1,Y1,Z1); P2.Coord(X2,Y2,Z2);
diff --git a/src/Prs3d/Prs3d.hxx b/src/Prs3d/Prs3d.hxx
index ec8fc7d190..0fc819df50 100644
--- a/src/Prs3d/Prs3d.hxx
+++ b/src/Prs3d/Prs3d.hxx
@@ -22,7 +22,6 @@
#include
#include
#include
-#include
#include
#include
#include
@@ -51,7 +50,7 @@ public:
//! draws an arrow at a given location, with respect
//! to a given direction.
- Standard_EXPORT static Standard_Boolean MatchSegment (const Quantity_Length X, const Quantity_Length Y, const Quantity_Length Z, const Quantity_Length aDistance, const gp_Pnt& p1, const gp_Pnt& p2, Quantity_Length& dist);
+ Standard_EXPORT static Standard_Boolean MatchSegment (const Standard_Real X, const Standard_Real Y, const Standard_Real Z, const Standard_Real aDistance, const gp_Pnt& p1, const gp_Pnt& p2, Standard_Real& dist);
//! Computes the absolute deflection value depending on
//! the type of deflection in theDrawer:
diff --git a/src/Prs3d/Prs3d_Arrow.cxx b/src/Prs3d/Prs3d_Arrow.cxx
index a2d0c82d79..cedd23a991 100644
--- a/src/Prs3d/Prs3d_Arrow.cxx
+++ b/src/Prs3d/Prs3d_Arrow.cxx
@@ -33,8 +33,8 @@
void Prs3d_Arrow::Draw(const Handle(Graphic3d_Group)& theGroup,
const gp_Pnt& theLocation,
const gp_Dir& theDirection,
- const Quantity_PlaneAngle theAngle,
- const Quantity_Length theLength)
+ const Standard_Real theAngle,
+ const Standard_Real theLength)
{
Handle(Graphic3d_ArrayOfSegments) aPrimitives = Prs3d_Arrow::DrawSegments(theLocation,
theDirection, theAngle, theLength, 15);
@@ -47,8 +47,8 @@ void Prs3d_Arrow::Draw(const Handle(Graphic3d_Group)& theGroup,
//=======================================================================
Handle(Graphic3d_ArrayOfSegments) Prs3d_Arrow::DrawSegments (const gp_Pnt& theLocation,
const gp_Dir& theDir,
- const Quantity_PlaneAngle theAngle,
- const Quantity_Length theLength,
+ const Standard_Real theAngle,
+ const Standard_Real theLength,
const Standard_Integer theNbSegments)
{
Handle(Graphic3d_ArrayOfSegments) aSegments = new Graphic3d_ArrayOfSegments (theNbSegments + 1, 2 * (2 * theNbSegments));
diff --git a/src/Prs3d/Prs3d_Arrow.hxx b/src/Prs3d/Prs3d_Arrow.hxx
index 69b2f67901..06ce991ec2 100644
--- a/src/Prs3d/Prs3d_Arrow.hxx
+++ b/src/Prs3d/Prs3d_Arrow.hxx
@@ -21,8 +21,6 @@
#include
#include
-#include
-#include
class gp_Ax1;
class gp_Pnt;
@@ -55,8 +53,8 @@ public:
//! @param theNbSegments count of points on polyline where location is connected
Standard_EXPORT static Handle(Graphic3d_ArrayOfSegments) DrawSegments (const gp_Pnt& theLocation,
const gp_Dir& theDir,
- const Quantity_PlaneAngle theAngle,
- const Quantity_Length theLength,
+ const Standard_Real theAngle,
+ const Standard_Real theLength,
const Standard_Integer theNbSegments);
//! Defines the representation of the arrow.
@@ -69,16 +67,16 @@ public:
Standard_EXPORT static void Draw (const Handle(Graphic3d_Group)& theGroup,
const gp_Pnt& theLocation,
const gp_Dir& theDirection,
- const Quantity_PlaneAngle theAngle,
- const Quantity_Length theLength);
+ const Standard_Real theAngle,
+ const Standard_Real theLength);
//! Alias to another method Draw() for backward compatibility.
Standard_DEPRECATED("Prs3d_Arrow::Draw() taking Graphic3d_Group should be used instead")
static void Draw (const Handle(Prs3d_Presentation)& thePrs,
const gp_Pnt& theLocation,
const gp_Dir& theDirection,
- const Quantity_PlaneAngle theAngle,
- const Quantity_Length theLength)
+ const Standard_Real theAngle,
+ const Standard_Real theLength)
{
Draw (Prs3d_Root::CurrentGroup (thePrs), theLocation, theDirection, theAngle, theLength);
}
diff --git a/src/Prs3d/Prs3d_ArrowAspect.cxx b/src/Prs3d/Prs3d_ArrowAspect.cxx
index f1eabad73d..dcd3b0204c 100644
--- a/src/Prs3d/Prs3d_ArrowAspect.cxx
+++ b/src/Prs3d/Prs3d_ArrowAspect.cxx
@@ -34,8 +34,8 @@ Prs3d_ArrowAspect::Prs3d_ArrowAspect()
// function : Prs3d_ArrowAspect
// purpose :
// =======================================================================
-Prs3d_ArrowAspect::Prs3d_ArrowAspect (const Quantity_PlaneAngle theAngle,
- const Quantity_Length theLength)
+Prs3d_ArrowAspect::Prs3d_ArrowAspect (const Standard_Real theAngle,
+ const Standard_Real theLength)
: myArrowAspect (new Graphic3d_AspectLine3d (Quantity_Color(Quantity_NOC_WHITE), Aspect_TOL_SOLID, 1.0)),
myAngle (theAngle),
myLength(theLength)
@@ -59,7 +59,7 @@ Prs3d_ArrowAspect::Prs3d_ArrowAspect (const Handle(Graphic3d_AspectLine3d)& theA
// function : SetAngle
// purpose :
// =======================================================================
-void Prs3d_ArrowAspect::SetAngle (const Quantity_PlaneAngle theAngle)
+void Prs3d_ArrowAspect::SetAngle (const Standard_Real theAngle)
{
Prs3d_InvalidAngle_Raise_if (theAngle <= 0.0
|| theAngle >= M_PI / 2.0, "Prs3d_ArrowAspect::SetAngle() - angle out of range");
diff --git a/src/Prs3d/Prs3d_ArrowAspect.hxx b/src/Prs3d/Prs3d_ArrowAspect.hxx
index 42c5e99ffe..6489b5a0db 100644
--- a/src/Prs3d/Prs3d_ArrowAspect.hxx
+++ b/src/Prs3d/Prs3d_ArrowAspect.hxx
@@ -19,8 +19,6 @@
#include
#include
-#include
-#include
//! A framework for displaying arrows in representations of dimensions and relations.
class Prs3d_ArrowAspect : public Prs3d_BasicAspect
@@ -37,21 +35,21 @@ public:
//! Constructs a framework to display an arrow with a
//! shaft of the length aLength and having a head with
//! sides at the angle anAngle from each other.
- Standard_EXPORT Prs3d_ArrowAspect(const Quantity_PlaneAngle anAngle, const Quantity_Length aLength);
+ Standard_EXPORT Prs3d_ArrowAspect(const Standard_Real anAngle, const Standard_Real aLength);
Standard_EXPORT Prs3d_ArrowAspect(const Handle(Graphic3d_AspectLine3d)& theAspect);
//! defines the angle of the arrows.
- Standard_EXPORT void SetAngle (const Quantity_PlaneAngle anAngle);
+ Standard_EXPORT void SetAngle (const Standard_Real anAngle);
//! returns the current value of the angle used when drawing an arrow.
- Quantity_PlaneAngle Angle() const { return myAngle; }
+ Standard_Real Angle() const { return myAngle; }
//! Defines the length of the arrows.
- void SetLength (const Quantity_Length theLength) { myLength = theLength; }
+ void SetLength (const Standard_Real theLength) { myLength = theLength; }
//! Returns the current value of the length used when drawing an arrow.
- Quantity_Length Length() const { return myLength; }
+ Standard_Real Length() const { return myLength; }
void SetColor (const Quantity_Color& theColor) { myArrowAspect->SetColor (theColor); }
@@ -62,8 +60,8 @@ public:
protected:
Handle(Graphic3d_AspectLine3d) myArrowAspect;
- Quantity_PlaneAngle myAngle;
- Quantity_Length myLength;
+ Standard_Real myAngle;
+ Standard_Real myLength;
};
diff --git a/src/Prs3d/Prs3d_Drawer.cxx b/src/Prs3d/Prs3d_Drawer.cxx
index 0691f177fe..7691ae2e71 100644
--- a/src/Prs3d/Prs3d_Drawer.cxx
+++ b/src/Prs3d/Prs3d_Drawer.cxx
@@ -118,7 +118,7 @@ void Prs3d_Drawer::SetTypeOfDeflection (const Aspect_TypeOfDeflection theTypeOfD
// purpose :
// =======================================================================
-void Prs3d_Drawer::SetMaximalChordialDeviation (const Quantity_Length theChordialDeviation)
+void Prs3d_Drawer::SetMaximalChordialDeviation (const Standard_Real theChordialDeviation)
{
myHasOwnChordialDeviation = Standard_True;
myChordialDeviation = theChordialDeviation;
diff --git a/src/Prs3d/Prs3d_Drawer.hxx b/src/Prs3d/Prs3d_Drawer.hxx
index 56acba3908..5c0eed3e24 100644
--- a/src/Prs3d/Prs3d_Drawer.hxx
+++ b/src/Prs3d/Prs3d_Drawer.hxx
@@ -20,7 +20,6 @@
#include
#include
-#include
#include
#include
#include
@@ -76,11 +75,11 @@ public:
//! Prs3d_DeflectionCurve
//! Prs3d_WFDeflectionSurface
//! Prs3d_WFDeflectionRestrictedFace
- Standard_EXPORT void SetMaximalChordialDeviation (const Quantity_Length theChordialDeviation);
+ Standard_EXPORT void SetMaximalChordialDeviation (const Standard_Real theChordialDeviation);
//! Returns the maximal chordal deviation. The default value is 0.1.
//! Drawings of curves or patches are made with respect to an absolute maximal chordal deviation.
- Quantity_Length MaximalChordialDeviation() const
+ Standard_Real MaximalChordialDeviation() const
{
return HasOwnMaximalChordialDeviation() || myLink.IsNull()
? myChordialDeviation
@@ -855,7 +854,7 @@ protected:
Standard_Boolean myHasOwnNbPoints;
Standard_Real myMaximalParameterValue;
Standard_Boolean myHasOwnMaximalParameterValue;
- Quantity_Length myChordialDeviation;
+ Standard_Real myChordialDeviation;
Standard_Boolean myHasOwnChordialDeviation;
Aspect_TypeOfDeflection myTypeOfDeflection;
Standard_Boolean myHasOwnTypeOfDeflection;
diff --git a/src/Prs3d/Prs3d_PlaneAspect.hxx b/src/Prs3d/Prs3d_PlaneAspect.hxx
index 54cc3f3f24..4833059bc7 100644
--- a/src/Prs3d/Prs3d_PlaneAspect.hxx
+++ b/src/Prs3d/Prs3d_PlaneAspect.hxx
@@ -17,8 +17,6 @@
#ifndef _Prs3d_PlaneAspect_HeaderFile
#define _Prs3d_PlaneAspect_HeaderFile
-#include
-#include
#include
//! A framework to define the display of planes.
@@ -39,24 +37,24 @@ public:
//! Returns the settings for displaying an arrow.
const Handle(Prs3d_LineAspect)& ArrowAspect() const { return myArrowAspect; }
- void SetArrowsLength (const Quantity_Length theLength) { myArrowsLength = theLength; }
+ void SetArrowsLength (const Standard_Real theLength) { myArrowsLength = theLength; }
//! Returns the length of the arrow shaft used in the display of arrows.
- Quantity_Length ArrowsLength() const { return myArrowsLength; }
+ Standard_Real ArrowsLength() const { return myArrowsLength; }
//! Sets the angle of the arrowhead used in the display of planes.
- void SetArrowsSize (const Quantity_Length theSize) { myArrowsSize = theSize; }
+ void SetArrowsSize (const Standard_Real theSize) { myArrowsSize = theSize; }
//! Returns the size of arrows used in the display of planes.
- Quantity_Length ArrowsSize() const { return myArrowsSize; }
+ Standard_Real ArrowsSize() const { return myArrowsSize; }
//! Sets the angle of the arrowhead used in the display
//! of arrows involved in the presentation of planes.
- void SetArrowsAngle (const Quantity_PlaneAngle theAngle) { myArrowsAngle = theAngle; }
+ void SetArrowsAngle (const Standard_Real theAngle) { myArrowsAngle = theAngle; }
//! Returns the angle of the arrowhead used in the
//! display of arrows involved in the presentation of planes.
- Quantity_PlaneAngle ArrowsAngle() const { return myArrowsAngle; }
+ Standard_Real ArrowsAngle() const { return myArrowsAngle; }
//! Sets the display attributes defined in DisplayCenterArrow to active.
void SetDisplayCenterArrow (const Standard_Boolean theToDraw) { myDrawCenterArrow = theToDraw; }
@@ -80,35 +78,35 @@ public:
//! Returns true if the display of isoparameters is allowed.
Standard_Boolean DisplayIso() const { return myDrawIso; }
- void SetPlaneLength (const Quantity_Length theLX, const Quantity_Length theLY)
+ void SetPlaneLength (const Standard_Real theLX, const Standard_Real theLY)
{
myPlaneXLength = theLX;
myPlaneYLength = theLY;
}
//! Returns the length of the x axis used in the display of planes.
- Quantity_Length PlaneXLength() const { return myPlaneXLength; }
+ Standard_Real PlaneXLength() const { return myPlaneXLength; }
//! Returns the length of the y axis used in the display of planes.
- Quantity_Length PlaneYLength() const { return myPlaneYLength; }
+ Standard_Real PlaneYLength() const { return myPlaneYLength; }
//! Sets the distance L between isoparameters used in the display of planes.
- void SetIsoDistance (const Quantity_Length theL) { myIsoDistance = theL; }
+ void SetIsoDistance (const Standard_Real theL) { myIsoDistance = theL; }
//! Returns the distance between isoparameters used in the display of planes.
- Quantity_Length IsoDistance() const { return myIsoDistance; }
+ Standard_Real IsoDistance() const { return myIsoDistance; }
protected:
Handle(Prs3d_LineAspect) myEdgesAspect;
Handle(Prs3d_LineAspect) myIsoAspect;
Handle(Prs3d_LineAspect) myArrowAspect;
- Quantity_Length myArrowsLength;
- Quantity_Length myArrowsSize;
- Quantity_PlaneAngle myArrowsAngle;
- Quantity_Length myPlaneXLength;
- Quantity_Length myPlaneYLength;
- Quantity_Length myIsoDistance;
+ Standard_Real myArrowsLength;
+ Standard_Real myArrowsSize;
+ Standard_Real myArrowsAngle;
+ Standard_Real myPlaneXLength;
+ Standard_Real myPlaneYLength;
+ Standard_Real myIsoDistance;
Standard_Boolean myDrawCenterArrow;
Standard_Boolean myDrawEdgesArrows;
Standard_Boolean myDrawEdges;
diff --git a/src/Prs3d/Prs3d_Point.hxx b/src/Prs3d/Prs3d_Point.hxx
index c4e20228d2..4d2b25bc99 100755
--- a/src/Prs3d/Prs3d_Point.hxx
+++ b/src/Prs3d/Prs3d_Point.hxx
@@ -14,14 +14,12 @@
#ifndef _Prs3d_Point_H__
#define _Prs3d_Point_H__
-
#include
#include
#include
#include
#include
#include
-#include
template
class Prs3d_Point : Prs3d_Root
@@ -34,7 +32,7 @@ private:
(const AnyPoint& thePoint,
const Handle(Graphic3d_Group) theGroup)
{
- Quantity_Length aX,aY,aZ;
+ Standard_Real aX,aY,aZ;
PointTool::Coord(thePoint,aX,aY,aZ);
Handle(Graphic3d_ArrayOfPoints) anArrayOfPoints = new Graphic3d_ArrayOfPoints (1);
anArrayOfPoints->AddVertex (aX, aY, aZ);
@@ -54,15 +52,16 @@ public:
Standard_EXPORT static Standard_Boolean Match
(const AnyPoint& thePoint,
- const Quantity_Length theX,
- const Quantity_Length theY,
- const Quantity_Length theZ,
- const Quantity_Length theDistance)
+ const Standard_Real theX,
+ const Standard_Real theY,
+ const Standard_Real theZ,
+ const Standard_Real theDistance)
{
- Quantity_Length aX,aY,aZ;
+ Standard_Real aX,aY,aZ;
PointTool::Coord(thePoint, aX, aY, aZ);
return Sqrt((theX - aX)*(theX - aX) + (theY - aY)*(theY - aY)
+ (theZ - aZ)*(theZ - aZ)) <= theDistance;
}
};
+
#endif
diff --git a/src/Prs3d/Prs3d_Presentation.hxx b/src/Prs3d/Prs3d_Presentation.hxx
index a09ea2d6a2..09c5386be1 100644
--- a/src/Prs3d/Prs3d_Presentation.hxx
+++ b/src/Prs3d/Prs3d_Presentation.hxx
@@ -22,7 +22,7 @@
#include
#include
-#include
+
class Prs3d_Root;
class Graphic3d_StructureManager;
class Graphic3d_Structure;
@@ -30,7 +30,6 @@ class Graphic3d_DataStructureManager;
class Geom_Transformation;
class Graphic3d_Group;
-
class Prs3d_Presentation;
DEFINE_STANDARD_HANDLE(Prs3d_Presentation, Graphic3d_Structure)
diff --git a/src/Prs3d/Prs3d_Projector.cxx b/src/Prs3d/Prs3d_Projector.cxx
index 1c9eed824f..c40f5fdcd0 100644
--- a/src/Prs3d/Prs3d_Projector.cxx
+++ b/src/Prs3d/Prs3d_Projector.cxx
@@ -29,16 +29,16 @@ Prs3d_Projector::Prs3d_Projector (const HLRAlgo_Projector& HLPr): MyProjector(HL
Prs3d_Projector::Prs3d_Projector (const Standard_Boolean Pers,
- const Quantity_Length Focus,
- const Quantity_Length DX,
- const Quantity_Length DY,
- const Quantity_Length DZ,
- const Quantity_Length XAt,
- const Quantity_Length YAt,
- const Quantity_Length ZAt,
- const Quantity_Length XUp,
- const Quantity_Length YUp,
- const Quantity_Length ZUp)
+ const Standard_Real Focus,
+ const Standard_Real DX,
+ const Standard_Real DY,
+ const Standard_Real DZ,
+ const Standard_Real XAt,
+ const Standard_Real YAt,
+ const Standard_Real ZAt,
+ const Standard_Real XUp,
+ const Standard_Real YUp,
+ const Standard_Real ZUp)
{
gp_Pnt At (XAt,YAt,ZAt);
gp_Dir Zpers (DX,DY,DZ);
diff --git a/src/Prs3d/Prs3d_Projector.hxx b/src/Prs3d/Prs3d_Projector.hxx
index 3e8bb232e1..573242b605 100644
--- a/src/Prs3d/Prs3d_Projector.hxx
+++ b/src/Prs3d/Prs3d_Projector.hxx
@@ -23,9 +23,6 @@
#include
#include
#include
-#include
-class HLRAlgo_Projector;
-
class Prs3d_Projector;
DEFINE_STANDARD_HANDLE(Prs3d_Projector, MMgt_TShared)
@@ -51,33 +48,17 @@ public:
//! - XAt, YAt and ZAt are the coordinates of the view point;
//! - XUp, YUp and ZUp are the coordinates of the
//! vertical direction vector.
- Standard_EXPORT Prs3d_Projector(const Standard_Boolean Pers, const Quantity_Length Focus, const Quantity_Length DX, const Quantity_Length DY, const Quantity_Length DZ, const Quantity_Length XAt, const Quantity_Length YAt, const Quantity_Length ZAt, const Quantity_Length XUp, const Quantity_Length YUp, const Quantity_Length ZUp);
+ Standard_EXPORT Prs3d_Projector(const Standard_Boolean Pers, const Standard_Real Focus, const Standard_Real DX, const Standard_Real DY, const Standard_Real DZ, const Standard_Real XAt, const Standard_Real YAt, const Standard_Real ZAt, const Standard_Real XUp, const Standard_Real YUp, const Standard_Real ZUp);
//! Returns a projector object for use in a hidden line removal algorithm.
Standard_EXPORT HLRAlgo_Projector Projector() const;
-
-
-
DEFINE_STANDARD_RTTIEXT(Prs3d_Projector,MMgt_TShared)
-protected:
-
-
-
-
private:
-
HLRAlgo_Projector MyProjector;
-
};
-
-
-
-
-
-
#endif // _Prs3d_Projector_HeaderFile
diff --git a/src/Prs3d/Prs3d_TextAspect.hxx b/src/Prs3d/Prs3d_TextAspect.hxx
index 9c986a5e2f..34fb410b02 100644
--- a/src/Prs3d/Prs3d_TextAspect.hxx
+++ b/src/Prs3d/Prs3d_TextAspect.hxx
@@ -22,8 +22,6 @@
#include
#include
#include
-#include
-#include
//! Defines the attributes when displaying a text.
class Prs3d_TextAspect : public Prs3d_BasicAspect
@@ -46,19 +44,19 @@ public:
void SetHeightWidthRatio (const Standard_Real theRatio) { myTextAspect->SetExpansionFactor (theRatio); }
//! Sets the length of the box which text will occupy.
- void SetSpace (const Quantity_Length theSpace) { myTextAspect->SetSpace (theSpace); }
+ void SetSpace (const Standard_Real theSpace) { myTextAspect->SetSpace (theSpace); }
//! Sets the height of the text.
void SetHeight (const Standard_Real theHeight) { myHeight = theHeight; }
//! Sets the angle
- void SetAngle (const Quantity_PlaneAngle theAngle) { myAngle = theAngle; }
+ void SetAngle (const Standard_Real theAngle) { myAngle = theAngle; }
//! Returns the height of the text box.
Standard_Real Height() const { return myHeight; }
//! Returns the angle
- Quantity_PlaneAngle Angle() const { return myAngle; }
+ Standard_Real Angle() const { return myAngle; }
//! Sets horizontal alignment of text.
void SetHorizontalJustification (const Graphic3d_HorizontalTextAlignment theJustification) { myHorizontalJustification = theJustification; }
@@ -108,7 +106,7 @@ public:
protected:
Handle(Graphic3d_AspectText3d) myTextAspect;
- Quantity_PlaneAngle myAngle;
+ Standard_Real myAngle;
Standard_Real myHeight;
Graphic3d_HorizontalTextAlignment myHorizontalJustification;
Graphic3d_VerticalTextAlignment myVerticalJustification;
diff --git a/src/PrsMgr/PrsMgr_Presentation.hxx b/src/PrsMgr/PrsMgr_Presentation.hxx
index 02c3d9fe20..789cd6ab72 100644
--- a/src/PrsMgr/PrsMgr_Presentation.hxx
+++ b/src/PrsMgr/PrsMgr_Presentation.hxx
@@ -24,7 +24,6 @@
#include
#include
#include
-#include
class PrsMgr_PresentationManager;
class PrsMgr_Prs;
diff --git a/src/QABugs/QABugs_6.cxx b/src/QABugs/QABugs_6.cxx
index 73f03e4742..6a72be8c9a 100644
--- a/src/QABugs/QABugs_6.cxx
+++ b/src/QABugs/QABugs_6.cxx
@@ -103,7 +103,7 @@ static Standard_Integer OCC281bug (Draw_Interpretor& di, Standard_Integer argc,
if (aViewer->IsActive()) {
if (aViewer->GridEcho()) {
- V3d_Coordinate X,Y,Z;
+ Standard_Real X,Y,Z;
aView->ConvertToGrid(x,y,X,Y,Z);
} else {
di << "NOT aViewer->GridEcho()\n";
diff --git a/src/Quantity/Quantity_Color.cxx b/src/Quantity/Quantity_Color.cxx
index 53334a483b..9c07c29c41 100644
--- a/src/Quantity/Quantity_Color.cxx
+++ b/src/Quantity/Quantity_Color.cxx
@@ -31,7 +31,7 @@ void call_rgbhls(float r, float g, float b, float& h, float& l, float& s);
#define RGBHLS_H_UNDEFINED -1.0
-static Quantity_Parameter TheEpsilon = 0.0001;
+static Standard_Real TheEpsilon = 0.0001;
// -- les composantes RGB
// MyRed : Standard_ShortReal;
@@ -78,7 +78,7 @@ Quantity_Color::Quantity_Color (const Quantity_NameOfColor AName) {
(AName, Quantity_TOC_RGB, MyRed, MyGreen, MyBlue);
}
-Quantity_Color::Quantity_Color (const Quantity_Parameter R1, const Quantity_Parameter R2, const Quantity_Parameter R3, const Quantity_TypeOfColor AType) {
+Quantity_Color::Quantity_Color (const Standard_Real R1, const Standard_Real R2, const Standard_Real R3, const Quantity_TypeOfColor AType) {
switch (AType) {
@@ -159,7 +159,7 @@ void Quantity_Color::SetValues (const Quantity_NameOfColor AName) {
}
-void Quantity_Color::SetValues (const Quantity_Parameter R1, const Quantity_Parameter R2, const Quantity_Parameter R3, const Quantity_TypeOfColor AType) {
+void Quantity_Color::SetValues (const Standard_Real R1, const Standard_Real R2, const Standard_Real R3, const Quantity_TypeOfColor AType) {
switch (AType) {
@@ -234,15 +234,15 @@ Standard_Real R2, G2, B2;
}
-void Quantity_Color::Delta (const Quantity_Color& AColor, Quantity_Parameter& DC, Quantity_Parameter& DI) const {
+void Quantity_Color::Delta (const Quantity_Color& AColor, Standard_Real& DC, Standard_Real& DI) const {
Standard_ShortReal MyHue, MyLight, MySaturation;
Quantity_Color::rgbhls
(MyRed, MyGreen, MyBlue, MyHue, MyLight, MySaturation);
- DC = Quantity_Parameter (MySaturation - AColor.Saturation ());
- DI = Quantity_Parameter (MyLight - AColor.Light ());
+ DC = Standard_Real (MySaturation - AColor.Saturation ());
+ DI = Standard_Real (MyLight - AColor.Light ());
}
@@ -292,19 +292,18 @@ Standard_Integer Begin, End, Current;
}
-Quantity_Parameter Quantity_Color::Epsilon () {
-
- return (TheEpsilon);
-
+Standard_Real Quantity_Color::Epsilon()
+{
+ return TheEpsilon;
}
-void Quantity_Color::SetEpsilon (const Quantity_Parameter AnEpsilon) {
+void Quantity_Color::SetEpsilon (const Standard_Real AnEpsilon) {
TheEpsilon = AnEpsilon;
}
-Quantity_NameOfColor Quantity_Color::Name (const Quantity_Parameter R, const Quantity_Parameter G, const Quantity_Parameter B) {
+Quantity_NameOfColor Quantity_Color::Name (const Standard_Real R, const Standard_Real G, const Standard_Real B) {
if ( R < 0. || R > 1. ||
G < 0. || G > 1. ||
@@ -317,25 +316,25 @@ Quantity_Color AColor (R, G, B, Quantity_TOC_RGB); // Couleur definie en RGB.
}
-Quantity_Parameter Quantity_Color::Red () const {
+Standard_Real Quantity_Color::Red () const {
return (Standard_Real (MyRed));
}
-Quantity_Parameter Quantity_Color::Green () const {
+Standard_Real Quantity_Color::Green () const {
return (Standard_Real (MyGreen));
}
-Quantity_Parameter Quantity_Color::Blue () const {
+Standard_Real Quantity_Color::Blue () const {
return (Standard_Real (MyBlue));
}
-Quantity_Parameter Quantity_Color::Hue () const {
+Standard_Real Quantity_Color::Hue () const {
Standard_ShortReal MyHue, MyLight, MySaturation;
@@ -346,7 +345,7 @@ Standard_ShortReal MyHue, MyLight, MySaturation;
}
-Quantity_Parameter Quantity_Color::Light () const {
+Standard_Real Quantity_Color::Light () const {
Standard_ShortReal MyHue, MyLight, MySaturation;
@@ -357,7 +356,7 @@ Standard_ShortReal MyHue, MyLight, MySaturation;
}
-Quantity_Parameter Quantity_Color::Saturation () const {
+Standard_Real Quantity_Color::Saturation () const {
Standard_ShortReal MyHue, MyLight, MySaturation;
@@ -368,15 +367,15 @@ Standard_ShortReal MyHue, MyLight, MySaturation;
}
-void Quantity_Color::Values (Quantity_Parameter& R1, Quantity_Parameter& R2, Quantity_Parameter& R3, const Quantity_TypeOfColor AType) const {
+void Quantity_Color::Values (Standard_Real& R1, Standard_Real& R2, Standard_Real& R3, const Quantity_TypeOfColor AType) const {
switch (AType) {
case Quantity_TOC_RGB :
- R1 = Quantity_Parameter (MyRed);
- R2 = Quantity_Parameter (MyGreen);
- R3 = Quantity_Parameter (MyBlue);
+ R1 = Standard_Real (MyRed);
+ R2 = Standard_Real (MyGreen);
+ R3 = Standard_Real (MyBlue);
break;
case Quantity_TOC_HLS :
@@ -385,16 +384,16 @@ void Quantity_Color::Values (Quantity_Parameter& R1, Quantity_Parameter& R2, Qua
Quantity_Color::rgbhls
(MyRed, MyGreen, MyBlue, MyHue, MyLight, MySaturation);
- R1 = Quantity_Parameter (MyHue);
- R2 = Quantity_Parameter (MyLight);
- R3 = Quantity_Parameter (MySaturation);
+ R1 = Standard_Real (MyHue);
+ R2 = Standard_Real (MyLight);
+ R3 = Standard_Real (MySaturation);
}
break;
}
}
-void Quantity_Color::RgbHls (const Quantity_Parameter R, const Quantity_Parameter G, const Quantity_Parameter B, Quantity_Parameter& H, Quantity_Parameter& L, Quantity_Parameter& S) {
+void Quantity_Color::RgbHls (const Standard_Real R, const Standard_Real G, const Standard_Real B, Standard_Real& H, Standard_Real& L, Standard_Real& S) {
Standard_ShortReal HH, LL, SS;
@@ -403,13 +402,13 @@ Standard_ShortReal HH, LL, SS;
Standard_ShortReal (B),
HH, LL, SS);
- H = Quantity_Parameter (HH);
- L = Quantity_Parameter (LL);
- S = Quantity_Parameter (SS);
+ H = Standard_Real (HH);
+ L = Standard_Real (LL);
+ S = Standard_Real (SS);
}
-void Quantity_Color::HlsRgb (const Quantity_Parameter H, const Quantity_Parameter L, const Quantity_Parameter S, Quantity_Parameter& R, Quantity_Parameter& G, Quantity_Parameter& B) {
+void Quantity_Color::HlsRgb (const Standard_Real H, const Standard_Real L, const Standard_Real S, Standard_Real& R, Standard_Real& G, Standard_Real& B) {
Standard_ShortReal RR, GG, BB;
@@ -418,9 +417,9 @@ Standard_ShortReal RR, GG, BB;
Standard_ShortReal (S),
RR, GG, BB);
- R = Quantity_Parameter (RR);
- G = Quantity_Parameter (GG);
- B = Quantity_Parameter (BB);
+ R = Standard_Real (RR);
+ G = Standard_Real (GG);
+ B = Standard_Real (BB);
}
@@ -462,10 +461,10 @@ void Quantity_Color::Color2argb (const Quantity_Color& theColor,
void Quantity_Color::Argb2color (const Standard_Integer theARGB,
Quantity_Color& theColor)
{
- const Quantity_Parameter aColor[3] = {
- static_cast ((theARGB & 0xff0000) >> 16),
- static_cast ((theARGB & 0x00ff00) >> 8),
- static_cast ((theARGB & 0x0000ff))
+ const Standard_Real aColor[3] = {
+ static_cast ((theARGB & 0xff0000) >> 16),
+ static_cast ((theARGB & 0x00ff00) >> 8),
+ static_cast ((theARGB & 0x0000ff))
};
theColor.SetValues(aColor[0] / 255.0, aColor[1] / 255.0, aColor[2] / 255.0,
Quantity_TOC_RGB);
@@ -3626,9 +3625,9 @@ void TestOfColor ();
void TestOfColor () {
-Quantity_Parameter H, L, S;
-Quantity_Parameter R, G, B;
-Quantity_Parameter DC, DI;
+Standard_Real H, L, S;
+Standard_Real R, G, B;
+Standard_Real DC, DI;
Standard_Integer i;
cout << "definition color tests\n----------------------\n";
@@ -3643,7 +3642,7 @@ const char *const cyan = "YELLOW";
const char *const blue = "ROYALBLUE2";
const char *const brown = "SANDYBROWN";
-Quantity_Parameter RR, GG, BB;
+Standard_Real RR, GG, BB;
const Standard_Real DELTA = 1.0e-4;
diff --git a/src/Quantity/Quantity_Color.hxx b/src/Quantity/Quantity_Color.hxx
index eacc3cad7b..544b2ee027 100644
--- a/src/Quantity/Quantity_Color.hxx
+++ b/src/Quantity/Quantity_Color.hxx
@@ -22,7 +22,6 @@
#include
#include
-#include
#include
#include
#include
@@ -71,9 +70,9 @@ public:
//! Value -1.0 is a special value reserved for grayscale color (S should be 0.0).
//! - theR2 is the Lightness (L) within range [0.0; 1.0]
//! - theR3 is the Saturation (S) within range [0.0; 1.0]
- Standard_EXPORT Quantity_Color (const Quantity_Parameter theR1,
- const Quantity_Parameter theR2,
- const Quantity_Parameter theR3,
+ Standard_EXPORT Quantity_Color (const Standard_Real theR1,
+ const Standard_Real theR2,
+ const Standard_Real theR3,
const Quantity_TypeOfColor theType);
//! Define color from RGB values.
@@ -110,9 +109,9 @@ public:
//! -1.0 is a special value reserved for grayscale color (S should be 0.0).
//! - theR2 is the Lightness (L) within range [0.0; 1.0]
//! - theR3 is the Saturation (S) within range [0.0; 1.0]
- Standard_EXPORT void SetValues (const Quantity_Parameter theR1,
- const Quantity_Parameter theR2,
- const Quantity_Parameter theR3,
+ Standard_EXPORT void SetValues (const Standard_Real theR1,
+ const Standard_Real theR2,
+ const Standard_Real theR3,
const Quantity_TypeOfColor theType);
//! Returns the percentage change of contrast and intensity
@@ -121,7 +120,7 @@ public:
//! The calculation is with respect to the current value of
//! If is positive then is more contrasty.
//! If is positive then is more intense.
- Standard_EXPORT void Delta (const Quantity_Color& AColor, Quantity_Parameter& DC, Quantity_Parameter& DI) const;
+ Standard_EXPORT void Delta (const Quantity_Color& AColor, Standard_Real& DC, Standard_Real& DI) const;
//! Returns the distance between two colours. It's a
//! value between 0 and the square root of 3
@@ -132,15 +131,15 @@ public:
Standard_EXPORT Standard_Real SquareDistance (const Quantity_Color& AColor) const;
//! Returns the Blue component (quantity of blue) of the color within range [0.0; 1.0].
- Standard_EXPORT Quantity_Parameter Blue() const;
+ Standard_EXPORT Standard_Real Blue() const;
//! Returns the Green component (quantity of green) of the color within range [0.0; 1.0].
- Standard_EXPORT Quantity_Parameter Green() const;
+ Standard_EXPORT Standard_Real Green() const;
//! Returns the Hue component (hue angle) of the color
//! in degrees within range [0.0; 360.0], 0.0 being Red.
//! -1.0 is a special value reserved for grayscale color (S should be 0.0)
- Standard_EXPORT Quantity_Parameter Hue() const;
+ Standard_EXPORT Standard_Real Hue() const;
//! Returns Standard_True if the distance between and
//! is greater than Epsilon ().
@@ -163,7 +162,7 @@ Standard_Boolean operator == (const Quantity_Color& Other) const
}
//! Returns the Light component (value of the lightness) of the color within range [0.0; 1.0].
- Standard_EXPORT Quantity_Parameter Light() const;
+ Standard_EXPORT Standard_Real Light() const;
//! Returns the name of the color defined by its
//! quantities of red R, green G and blue B; more
@@ -174,10 +173,10 @@ Standard_Boolean operator == (const Quantity_Color& Other) const
Standard_EXPORT Quantity_NameOfColor Name() const;
//! Returns the Red component (quantity of red) of the color within range [0.0; 1.0].
- Standard_EXPORT Quantity_Parameter Red() const;
+ Standard_EXPORT Standard_Real Red() const;
//! Returns the Saturation component (value of the saturation) of the color within range [0.0; 1.0].
- Standard_EXPORT Quantity_Parameter Saturation() const;
+ Standard_EXPORT Standard_Real Saturation() const;
//! Return the color as vector of 3 float elements.
operator const NCollection_Vec3&() const { return *(const NCollection_Vec3* )this; }
@@ -192,23 +191,23 @@ Standard_Boolean operator == (const Quantity_Color& Other) const
//! -1.0 is a special value reserved for grayscale color (S should be 0.0).
//! - theR2 is the Lightness (L) within range [0.0; 1.0]
//! - theR3 is the Saturation (S) within range [0.0; 1.0]
- Standard_EXPORT void Values (Quantity_Parameter& theR1,
- Quantity_Parameter& theR2,
- Quantity_Parameter& theR3,
+ Standard_EXPORT void Values (Standard_Real& theR1,
+ Standard_Real& theR2,
+ Standard_Real& theR3,
const Quantity_TypeOfColor theType) const;
//! Sets the specified value used to compare and
//! an other color in IsDifferent and in IsEqual methods.
//! Warning: The default value is 0.0001
- Standard_EXPORT static void SetEpsilon (const Quantity_Parameter AnEpsilon);
+ Standard_EXPORT static void SetEpsilon (const Standard_Real AnEpsilon);
//! Returns the specified value used to compare and
//! an other color in IsDifferent and in IsEqual methods.
- Standard_EXPORT static Quantity_Parameter Epsilon();
+ Standard_EXPORT static Standard_Real Epsilon();
//! Returns the name of the colour for which the RGB components
//! are nearest to , and .
- Standard_EXPORT static Quantity_NameOfColor Name (const Quantity_Parameter R, const Quantity_Parameter G, const Quantity_Parameter B);
+ Standard_EXPORT static Quantity_NameOfColor Name (const Standard_Real R, const Standard_Real G, const Standard_Real B);
//! Returns the name of the color identified by
//! AName in the Quantity_NameOfColor enumeration.
@@ -226,10 +225,10 @@ Standard_Boolean operator == (const Quantity_Color& Other) const
Standard_EXPORT static Standard_Boolean ColorFromName (const Standard_CString theName, Quantity_NameOfColor& theColor);
//! Converts HLS components into RGB ones.
- Standard_EXPORT static void HlsRgb (const Quantity_Parameter H, const Quantity_Parameter L, const Quantity_Parameter S, Quantity_Parameter& R, Quantity_Parameter& G, Quantity_Parameter& B);
+ Standard_EXPORT static void HlsRgb (const Standard_Real H, const Standard_Real L, const Standard_Real S, Standard_Real& R, Standard_Real& G, Standard_Real& B);
//! Converts RGB components into HLS ones.
- Standard_EXPORT static void RgbHls (const Quantity_Parameter R, const Quantity_Parameter G, const Quantity_Parameter B, Quantity_Parameter& H, Quantity_Parameter& L, Quantity_Parameter& S);
+ Standard_EXPORT static void RgbHls (const Standard_Real R, const Standard_Real G, const Standard_Real B, Standard_Real& H, Standard_Real& L, Standard_Real& S);
//! Convert the Color value to ARGB integer value.
//! theARGB has Alpha equal to zero, so the output is
@@ -242,18 +241,8 @@ Standard_Boolean operator == (const Quantity_Color& Other) const
//! Internal test
Standard_EXPORT static void Test();
-
-
-
-protected:
-
-
-
-
-
private:
-
//! Converts HLS components into RGB ones.
Standard_EXPORT static void hlsrgb (const Standard_ShortReal H, const Standard_ShortReal L, const Standard_ShortReal S, Standard_ShortReal& R, Standard_ShortReal& G, Standard_ShortReal& B);
@@ -276,13 +265,6 @@ private:
Standard_ShortReal MyGreen;
Standard_ShortReal MyBlue;
-
};
-
-
-
-
-
-
#endif // _Quantity_Color_HeaderFile
diff --git a/src/StdPrs/StdPrs_Curve.cxx b/src/StdPrs/StdPrs_Curve.cxx
index 023db0484e..058cb40ab8 100644
--- a/src/StdPrs/StdPrs_Curve.cxx
+++ b/src/StdPrs/StdPrs_Curve.cxx
@@ -145,17 +145,17 @@ static void DrawCurve (const Adaptor3d_Curve& aCurve,
// purpose:
//==================================================================
static Standard_Boolean MatchCurve (
- const Quantity_Length X,
- const Quantity_Length Y,
- const Quantity_Length Z,
- const Quantity_Length aDistance,
+ const Standard_Real X,
+ const Standard_Real Y,
+ const Standard_Real Z,
+ const Standard_Real aDistance,
const Adaptor3d_Curve& aCurve,
- const Quantity_Length TheDeflection,
+ const Standard_Real TheDeflection,
const Standard_Integer NbP,
const Standard_Real U1,
const Standard_Real U2)
{
- Quantity_Length retdist;
+ Standard_Real retdist;
switch (aCurve.GetType())
{
case GeomAbs_Line:
@@ -310,10 +310,10 @@ void StdPrs_Curve::Add (const Handle (Prs3d_Presentation)& aPresentation,
// purpose:
//==================================================================
Standard_Boolean StdPrs_Curve::Match
- (const Quantity_Length X,
- const Quantity_Length Y,
- const Quantity_Length Z,
- const Quantity_Length aDistance,
+ (const Standard_Real X,
+ const Standard_Real Y,
+ const Standard_Real Z,
+ const Standard_Real aDistance,
const Adaptor3d_Curve& aCurve,
const Handle (Prs3d_Drawer)& aDrawer)
{
@@ -332,12 +332,12 @@ Standard_Boolean StdPrs_Curve::Match
// purpose:
//==================================================================
Standard_Boolean StdPrs_Curve::Match
- (const Quantity_Length X,
- const Quantity_Length Y,
- const Quantity_Length Z,
- const Quantity_Length aDistance,
+ (const Standard_Real X,
+ const Standard_Real Y,
+ const Standard_Real Z,
+ const Standard_Real aDistance,
const Adaptor3d_Curve& aCurve,
- const Quantity_Length aDeflection,
+ const Standard_Real aDeflection,
const Standard_Real aLimit,
const Standard_Integer NbPoints)
{
@@ -354,10 +354,10 @@ Standard_Boolean StdPrs_Curve::Match
// purpose:
//==================================================================
Standard_Boolean StdPrs_Curve::Match
- (const Quantity_Length X,
- const Quantity_Length Y,
- const Quantity_Length Z,
- const Quantity_Length aDistance,
+ (const Standard_Real X,
+ const Standard_Real Y,
+ const Standard_Real Z,
+ const Standard_Real aDistance,
const Adaptor3d_Curve& aCurve,
const Standard_Real U1,
const Standard_Real U2,
@@ -380,14 +380,14 @@ Standard_Boolean StdPrs_Curve::Match
// purpose:
//==================================================================
Standard_Boolean StdPrs_Curve::Match
- (const Quantity_Length X,
- const Quantity_Length Y,
- const Quantity_Length Z,
- const Quantity_Length aDistance,
+ (const Standard_Real X,
+ const Standard_Real Y,
+ const Standard_Real Z,
+ const Standard_Real aDistance,
const Adaptor3d_Curve& aCurve,
const Standard_Real U1,
const Standard_Real U2,
- const Quantity_Length aDeflection,
+ const Standard_Real aDeflection,
const Standard_Integer aNbPoints)
{
return MatchCurve(X,Y,Z,aDistance,aCurve,aDeflection,aNbPoints,U1,U2);
diff --git a/src/StdPrs/StdPrs_Curve.hxx b/src/StdPrs/StdPrs_Curve.hxx
index 4721d3ecca..2e69da3b8d 100644
--- a/src/StdPrs/StdPrs_Curve.hxx
+++ b/src/StdPrs/StdPrs_Curve.hxx
@@ -25,7 +25,6 @@
#include
#include
#include
-#include
#include
#include
class Prs3d_Presentation;
@@ -80,45 +79,24 @@ public:
//! returns true if the distance between the point (X,Y,Z) and the
//! drawing of the curve is less than aDistance.
- Standard_EXPORT static Standard_Boolean Match (const Quantity_Length X, const Quantity_Length Y, const Quantity_Length Z, const Quantity_Length aDistance, const Adaptor3d_Curve& aCurve, const Handle(Prs3d_Drawer)& aDrawer);
+ Standard_EXPORT static Standard_Boolean Match (const Standard_Real X, const Standard_Real Y, const Standard_Real Z, const Standard_Real aDistance, const Adaptor3d_Curve& aCurve, const Handle(Prs3d_Drawer)& aDrawer);
//! returns true if the distance between the point (X,Y,Z) and the
//! drawing of the curve is less than aDistance.
- Standard_EXPORT static Standard_Boolean Match (const Quantity_Length X, const Quantity_Length Y, const Quantity_Length Z, const Quantity_Length aDistance, const Adaptor3d_Curve& aCurve, const Quantity_Length aDeflection, const Standard_Real aLimit, const Standard_Integer aNbPoints);
+ Standard_EXPORT static Standard_Boolean Match (const Standard_Real X, const Standard_Real Y, const Standard_Real Z, const Standard_Real aDistance, const Adaptor3d_Curve& aCurve, const Standard_Real aDeflection, const Standard_Real aLimit, const Standard_Integer aNbPoints);
//! returns true if the distance between the point (X,Y,Z) and the
//! drawing of the curve aCurve is less than aDistance.
//! The drawing is considered between the points
//! of parameter U1 and U2;
- Standard_EXPORT static Standard_Boolean Match (const Quantity_Length X, const Quantity_Length Y, const Quantity_Length Z, const Quantity_Length aDistance, const Adaptor3d_Curve& aCurve, const Standard_Real U1, const Standard_Real U2, const Handle(Prs3d_Drawer)& aDrawer);
+ Standard_EXPORT static Standard_Boolean Match (const Standard_Real X, const Standard_Real Y, const Standard_Real Z, const Standard_Real aDistance, const Adaptor3d_Curve& aCurve, const Standard_Real U1, const Standard_Real U2, const Handle(Prs3d_Drawer)& aDrawer);
//! returns true if the distance between the point (X,Y,Z) and the
//! drawing of the curve aCurve is less than aDistance.
//! The drawing is considered between the points
//! of parameter U1 and U2;
- Standard_EXPORT static Standard_Boolean Match (const Quantity_Length X, const Quantity_Length Y, const Quantity_Length Z, const Quantity_Length aDistance, const Adaptor3d_Curve& aCurve, const Standard_Real U1, const Standard_Real U2, const Quantity_Length aDeflection, const Standard_Integer aNbPoints);
-
-
-
-
-protected:
-
-
-
-
-
-private:
-
-
-
-
+ Standard_EXPORT static Standard_Boolean Match (const Standard_Real X, const Standard_Real Y, const Standard_Real Z, const Standard_Real aDistance, const Adaptor3d_Curve& aCurve, const Standard_Real U1, const Standard_Real U2, const Standard_Real aDeflection, const Standard_Integer aNbPoints);
};
-
-
-
-
-
-
#endif // _StdPrs_Curve_HeaderFile
diff --git a/src/StdPrs/StdPrs_DeflectionCurve.cxx b/src/StdPrs/StdPrs_DeflectionCurve.cxx
index 9b1369bfb9..8b4ea4aea7 100644
--- a/src/StdPrs/StdPrs_DeflectionCurve.cxx
+++ b/src/StdPrs/StdPrs_DeflectionCurve.cxx
@@ -131,7 +131,7 @@ static Standard_Boolean FindLimits(const Adaptor3d_Curve& aCurve,
//==================================================================
static void drawCurve (Adaptor3d_Curve& aCurve,
const Handle(Graphic3d_Group)& aGroup,
- const Quantity_Length TheDeflection,
+ const Standard_Real TheDeflection,
const Standard_Real anAngle,
const Standard_Real U1,
const Standard_Real U2,
@@ -206,17 +206,17 @@ static void drawCurve (Adaptor3d_Curve& aCurve,
// purpose:
//==================================================================
static Standard_Boolean MatchCurve (
- const Quantity_Length X,
- const Quantity_Length Y,
- const Quantity_Length Z,
- const Quantity_Length aDistance,
+ const Standard_Real X,
+ const Standard_Real Y,
+ const Standard_Real Z,
+ const Standard_Real aDistance,
const Adaptor3d_Curve& aCurve,
- const Quantity_Length TheDeflection,
+ const Standard_Real TheDeflection,
const Standard_Real anAngle,
const Standard_Real U1,
const Standard_Real U2)
{
- Quantity_Length retdist;
+ Standard_Real retdist;
switch (aCurve.GetType())
{
case GeomAbs_Line:
@@ -444,10 +444,10 @@ void StdPrs_DeflectionCurve::Add (const Handle (Prs3d_Presentation)& aPresentati
// purpose:
//==================================================================
Standard_Boolean StdPrs_DeflectionCurve::Match
- (const Quantity_Length X,
- const Quantity_Length Y,
- const Quantity_Length Z,
- const Quantity_Length aDistance,
+ (const Standard_Real X,
+ const Standard_Real Y,
+ const Standard_Real Z,
+ const Standard_Real aDistance,
const Adaptor3d_Curve& aCurve,
const Handle (Prs3d_Drawer)& aDrawer)
{
@@ -467,10 +467,10 @@ Standard_Boolean StdPrs_DeflectionCurve::Match
// purpose:
//==================================================================
Standard_Boolean StdPrs_DeflectionCurve::Match
- (const Quantity_Length X,
- const Quantity_Length Y,
- const Quantity_Length Z,
- const Quantity_Length aDistance,
+ (const Standard_Real X,
+ const Standard_Real Y,
+ const Standard_Real Z,
+ const Standard_Real aDistance,
const Adaptor3d_Curve& aCurve,
const Standard_Real U1,
const Standard_Real U2,
@@ -492,10 +492,10 @@ Standard_Boolean StdPrs_DeflectionCurve::Match
// purpose:
//==================================================================
Standard_Boolean StdPrs_DeflectionCurve::Match
- (const Quantity_Length X,
- const Quantity_Length Y,
- const Quantity_Length Z,
- const Quantity_Length aDistance,
+ (const Standard_Real X,
+ const Standard_Real Y,
+ const Standard_Real Z,
+ const Standard_Real aDistance,
const Adaptor3d_Curve& aCurve,
const Standard_Real U1,
const Standard_Real U2,
@@ -510,10 +510,10 @@ Standard_Boolean StdPrs_DeflectionCurve::Match
// purpose:
//==================================================================
Standard_Boolean StdPrs_DeflectionCurve::Match
- (const Quantity_Length X,
- const Quantity_Length Y,
- const Quantity_Length Z,
- const Quantity_Length aDistance,
+ (const Standard_Real X,
+ const Standard_Real Y,
+ const Standard_Real Z,
+ const Standard_Real aDistance,
const Adaptor3d_Curve& aCurve,
const Standard_Real aDeflection,
const Standard_Real aLimit,
diff --git a/src/StdPrs/StdPrs_DeflectionCurve.hxx b/src/StdPrs/StdPrs_DeflectionCurve.hxx
index a793c00075..8cd4bb3174 100644
--- a/src/StdPrs/StdPrs_DeflectionCurve.hxx
+++ b/src/StdPrs/StdPrs_DeflectionCurve.hxx
@@ -26,7 +26,7 @@
#include
#include
#include
-#include
+
class Prs3d_Presentation;
class Adaptor3d_Curve;
@@ -90,25 +90,25 @@ public:
//! returns true if the distance between the point (X,Y,Z) and the
//! drawing of the curve aCurve with respect of the maximal
//! chordial deviation defined by the drawer aDrawer is less then aDistance.
- Standard_EXPORT static Standard_Boolean Match (const Quantity_Length X, const Quantity_Length Y, const Quantity_Length Z, const Quantity_Length aDistance, const Adaptor3d_Curve& aCurve, const Handle(Prs3d_Drawer)& aDrawer);
+ Standard_EXPORT static Standard_Boolean Match (const Standard_Real X, const Standard_Real Y, const Standard_Real Z, const Standard_Real aDistance, const Adaptor3d_Curve& aCurve, const Handle(Prs3d_Drawer)& aDrawer);
//! returns true if the distance between the point (X,Y,Z) and the
//! drawing of the curve aCurve with respect of the maximal
//! chordial deviation defined by the drawer aDrawer is less
//! then aDistance. The drawing is considered between the points
//! of parameter U1 and U2;
- Standard_EXPORT static Standard_Boolean Match (const Quantity_Length X, const Quantity_Length Y, const Quantity_Length Z, const Quantity_Length aDistance, const Adaptor3d_Curve& aCurve, const Standard_Real U1, const Standard_Real U2, const Handle(Prs3d_Drawer)& aDrawer);
+ Standard_EXPORT static Standard_Boolean Match (const Standard_Real X, const Standard_Real Y, const Standard_Real Z, const Standard_Real aDistance, const Adaptor3d_Curve& aCurve, const Standard_Real U1, const Standard_Real U2, const Handle(Prs3d_Drawer)& aDrawer);
//! Returns true if the distance between the point (theX, theY, theZ)
//! and the drawing with respect of the maximal chordial deviation theDeflection is less then theDistance.
- Standard_EXPORT static Standard_Boolean Match (const Quantity_Length theX, const Quantity_Length theY, const Quantity_Length theZ, const Quantity_Length theDistance,
+ Standard_EXPORT static Standard_Boolean Match (const Standard_Real theX, const Standard_Real theY, const Standard_Real theZ, const Standard_Real theDistance,
const Adaptor3d_Curve& theCurve,
const Standard_Real theDeflection, const Standard_Real theLimit, const Standard_Real theAngle);
//! Returns true if the distance between the point (theX, theY, theZ)
//! and the drawing with respect of the maximal chordial deviation theDeflection is less then theDistance.
//! The drawing is considered between the points of parameter theU1 and theU2.
- Standard_EXPORT static Standard_Boolean Match (const Quantity_Length theX, const Quantity_Length theY, const Quantity_Length theZ, const Quantity_Length theDistance,
+ Standard_EXPORT static Standard_Boolean Match (const Standard_Real theX, const Standard_Real theY, const Standard_Real theZ, const Standard_Real theDistance,
const Adaptor3d_Curve& theCurve, const Standard_Real theU1, const Standard_Real theU2,
const Standard_Real theDeflection, const Standard_Real theAngle);
diff --git a/src/StdPrs/StdPrs_Plane.cxx b/src/StdPrs/StdPrs_Plane.cxx
index 7e0f97e0d8..536c2c2566 100644
--- a/src/StdPrs/StdPrs_Plane.cxx
+++ b/src/StdPrs/StdPrs_Plane.cxx
@@ -82,9 +82,9 @@ void StdPrs_Plane::Add (const Handle (Prs3d_Presentation)& aPresentation,
gp_Dir norm = thegeom->Pln().Axis().Direction();
gp_Pnt loc;
- Quantity_Length siz = theaspect->ArrowsSize();
- Quantity_Length len = theaspect->ArrowsLength();
- Quantity_PlaneAngle ang = theaspect->ArrowsAngle();
+ Standard_Real siz = theaspect->ArrowsSize();
+ Standard_Real len = theaspect->ArrowsLength();
+ Standard_Real ang = theaspect->ArrowsAngle();
gp_Vec trans(norm);
trans.Scale(Standard_Real(siz));
@@ -130,10 +130,10 @@ void StdPrs_Plane::Add (const Handle (Prs3d_Presentation)& aPresentation,
}
Standard_Boolean StdPrs_Plane::Match
- (const Quantity_Length X,
- const Quantity_Length Y,
- const Quantity_Length Z,
- const Quantity_Length aDistance,
+ (const Standard_Real X,
+ const Standard_Real Y,
+ const Standard_Real Z,
+ const Standard_Real aDistance,
const Adaptor3d_Surface& aPlane,
const Handle (Prs3d_Drawer)&)
{
diff --git a/src/StdPrs/StdPrs_Plane.hxx b/src/StdPrs/StdPrs_Plane.hxx
index e68d8584b5..0c91ebd7e8 100644
--- a/src/StdPrs/StdPrs_Plane.hxx
+++ b/src/StdPrs/StdPrs_Plane.hxx
@@ -24,7 +24,7 @@
#include
#include
#include
-#include
+
class Prs3d_Presentation;
class Adaptor3d_Surface;
@@ -45,29 +45,8 @@ public:
//! returns true if the distance between the point (X,Y,Z) and the
//! plane is less than aDistance.
- Standard_EXPORT static Standard_Boolean Match (const Quantity_Length X, const Quantity_Length Y, const Quantity_Length Z, const Quantity_Length aDistance, const Adaptor3d_Surface& aPlane, const Handle(Prs3d_Drawer)& aDrawer);
-
-
-
-
-protected:
-
-
-
-
-
-private:
-
-
-
-
+ Standard_EXPORT static Standard_Boolean Match (const Standard_Real X, const Standard_Real Y, const Standard_Real Z, const Standard_Real aDistance, const Adaptor3d_Surface& aPlane, const Handle(Prs3d_Drawer)& aDrawer);
};
-
-
-
-
-
-
#endif // _StdPrs_Plane_HeaderFile
diff --git a/src/StdPrs/StdPrs_PoleCurve.cxx b/src/StdPrs/StdPrs_PoleCurve.cxx
index 2537d9dc5e..9d7116130e 100644
--- a/src/StdPrs/StdPrs_PoleCurve.cxx
+++ b/src/StdPrs/StdPrs_PoleCurve.cxx
@@ -79,10 +79,10 @@ void StdPrs_PoleCurve::Add (const Handle (Prs3d_Presentation)& aPresentation,
//purpose :
//=======================================================================
-Standard_Boolean StdPrs_PoleCurve::Match(const Quantity_Length X,
- const Quantity_Length Y,
- const Quantity_Length Z,
- const Quantity_Length aDistance,
+Standard_Boolean StdPrs_PoleCurve::Match(const Standard_Real X,
+ const Standard_Real Y,
+ const Standard_Real Z,
+ const Standard_Real aDistance,
const Adaptor3d_Curve& aCurve,
const Handle (Prs3d_Drawer)& /*aDrawer*/)
{
@@ -116,10 +116,10 @@ Standard_Boolean StdPrs_PoleCurve::Match(const Quantity_Length X,
//=======================================================================
Standard_Integer StdPrs_PoleCurve::Pick
- (const Quantity_Length X,
- const Quantity_Length Y,
- const Quantity_Length Z,
- const Quantity_Length aDistance,
+ (const Standard_Real X,
+ const Standard_Real Y,
+ const Standard_Real Z,
+ const Standard_Real aDistance,
const Adaptor3d_Curve& aCurve,
const Handle(Prs3d_Drawer)& /*aDrawer*/)
{
diff --git a/src/StdPrs/StdPrs_PoleCurve.hxx b/src/StdPrs/StdPrs_PoleCurve.hxx
index 282fab3474..9c78baad01 100644
--- a/src/StdPrs/StdPrs_PoleCurve.hxx
+++ b/src/StdPrs/StdPrs_PoleCurve.hxx
@@ -24,8 +24,8 @@
#include
#include
#include
-#include
#include
+
class Prs3d_Presentation;
class Adaptor3d_Curve;
@@ -51,34 +51,13 @@ public:
//! returns true if the distance between the point (X,Y,Z) and the
//! broken line made of the poles is less then aDistance.
- Standard_EXPORT static Standard_Boolean Match (const Quantity_Length X, const Quantity_Length Y, const Quantity_Length Z, const Quantity_Length aDistance, const Adaptor3d_Curve& aCurve, const Handle(Prs3d_Drawer)& aDrawer);
+ Standard_EXPORT static Standard_Boolean Match (const Standard_Real X, const Standard_Real Y, const Standard_Real Z, const Standard_Real aDistance, const Adaptor3d_Curve& aCurve, const Handle(Prs3d_Drawer)& aDrawer);
//! returns the pole the most near of the point (X,Y,Z) and
//! returns its range. The distance between the pole and
//! (X,Y,Z) must be less then aDistance. If no pole corresponds, 0 is returned.
- Standard_EXPORT static Standard_Integer Pick (const Quantity_Length X, const Quantity_Length Y, const Quantity_Length Z, const Quantity_Length aDistance, const Adaptor3d_Curve& aCurve, const Handle(Prs3d_Drawer)& aDrawer);
-
-
-
-
-protected:
-
-
-
-
-
-private:
-
-
-
-
+ Standard_EXPORT static Standard_Integer Pick (const Standard_Real X, const Standard_Real Y, const Standard_Real Z, const Standard_Real aDistance, const Adaptor3d_Curve& aCurve, const Handle(Prs3d_Drawer)& aDrawer);
};
-
-
-
-
-
-
#endif // _StdPrs_PoleCurve_HeaderFile
diff --git a/src/StdPrs/StdPrs_ToolPoint.hxx b/src/StdPrs/StdPrs_ToolPoint.hxx
index 515d3ad7ed..619f3d9c14 100644
--- a/src/StdPrs/StdPrs_ToolPoint.hxx
+++ b/src/StdPrs/StdPrs_ToolPoint.hxx
@@ -21,41 +21,16 @@
#include
#include
-#include
class Geom_Point;
-
-
class StdPrs_ToolPoint
{
public:
DEFINE_STANDARD_ALLOC
-
- Standard_EXPORT static void Coord (const Handle(Geom_Point)& aPoint, Quantity_Length& X, Quantity_Length& Y, Quantity_Length& Z);
-
-
-
-
-protected:
-
-
-
-
-
-private:
-
-
-
-
+ Standard_EXPORT static void Coord (const Handle(Geom_Point)& aPoint, Standard_Real& X, Standard_Real& Y, Standard_Real& Z);
};
-
-
-
-
-
-
#endif // _StdPrs_ToolPoint_HeaderFile
diff --git a/src/StdPrs/StdPrs_ToolVertex.hxx b/src/StdPrs/StdPrs_ToolVertex.hxx
index 26cd7db673..ebab5a3f5e 100644
--- a/src/StdPrs/StdPrs_ToolVertex.hxx
+++ b/src/StdPrs/StdPrs_ToolVertex.hxx
@@ -21,41 +21,16 @@
#include
#include
-#include
class TopoDS_Vertex;
-
-
class StdPrs_ToolVertex
{
public:
DEFINE_STANDARD_ALLOC
-
- Standard_EXPORT static void Coord (const TopoDS_Vertex& aPoint, Quantity_Length& X, Quantity_Length& Y, Quantity_Length& Z);
-
-
-
-
-protected:
-
-
-
-
-
-private:
-
-
-
-
+ Standard_EXPORT static void Coord (const TopoDS_Vertex& aPoint, Standard_Real& X, Standard_Real& Y, Standard_Real& Z);
};
-
-
-
-
-
-
#endif // _StdPrs_ToolVertex_HeaderFile
diff --git a/src/StdPrs/StdPrs_WFDeflectionRestrictedFace.cxx b/src/StdPrs/StdPrs_WFDeflectionRestrictedFace.cxx
index 96a8cc8af2..40520ee732 100644
--- a/src/StdPrs/StdPrs_WFDeflectionRestrictedFace.cxx
+++ b/src/StdPrs/StdPrs_WFDeflectionRestrictedFace.cxx
@@ -103,7 +103,7 @@ void StdPrs_WFDeflectionRestrictedFace::Add
const Handle(BRepAdaptor_HSurface)& aFace,
const Standard_Boolean DrawUIso,
const Standard_Boolean DrawVIso,
- const Quantity_Length Deflection,
+ const Standard_Real Deflection,
const Standard_Integer NBUiso,
const Standard_Integer NBViso,
const Handle(Prs3d_Drawer)& aDrawer,
@@ -361,15 +361,15 @@ void StdPrs_WFDeflectionRestrictedFace::Add
// purpose
//=========================================================================
Standard_Boolean StdPrs_WFDeflectionRestrictedFace::Match
- (const Quantity_Length X,
- const Quantity_Length Y,
- const Quantity_Length Z,
- const Quantity_Length aDistance,
+ (const Standard_Real X,
+ const Standard_Real Y,
+ const Standard_Real Z,
+ const Standard_Real aDistance,
const Handle(BRepAdaptor_HSurface)& aFace,
const Handle(Prs3d_Drawer)& aDrawer,
const Standard_Boolean DrawUIso,
const Standard_Boolean DrawVIso,
- const Quantity_Length Deflection,
+ const Standard_Real Deflection,
const Standard_Integer NBUiso,
const Standard_Integer NBViso)
{
@@ -567,10 +567,10 @@ void StdPrs_WFDeflectionRestrictedFace::AddVIso
// purpose
//=========================================================================
Standard_Boolean StdPrs_WFDeflectionRestrictedFace::Match
- (const Quantity_Length X,
- const Quantity_Length Y,
- const Quantity_Length Z,
- const Quantity_Length aDistance,
+ (const Standard_Real X,
+ const Standard_Real Y,
+ const Standard_Real Z,
+ const Standard_Real aDistance,
const Handle(BRepAdaptor_HSurface)& aFace,
const Handle (Prs3d_Drawer)& aDrawer)
{
@@ -591,10 +591,10 @@ Standard_Boolean StdPrs_WFDeflectionRestrictedFace::Match
// purpose
//=========================================================================
Standard_Boolean StdPrs_WFDeflectionRestrictedFace::MatchUIso
- (const Quantity_Length X,
- const Quantity_Length Y,
- const Quantity_Length Z,
- const Quantity_Length aDistance,
+ (const Standard_Real X,
+ const Standard_Real Y,
+ const Standard_Real Z,
+ const Standard_Real aDistance,
const Handle(BRepAdaptor_HSurface)& aFace,
const Handle (Prs3d_Drawer)& aDrawer)
{
@@ -615,10 +615,10 @@ Standard_Boolean StdPrs_WFDeflectionRestrictedFace::MatchUIso
// purpose
//=========================================================================
Standard_Boolean StdPrs_WFDeflectionRestrictedFace::MatchVIso
- (const Quantity_Length X,
- const Quantity_Length Y,
- const Quantity_Length Z,
- const Quantity_Length aDistance,
+ (const Standard_Real X,
+ const Standard_Real Y,
+ const Standard_Real Z,
+ const Standard_Real aDistance,
const Handle(BRepAdaptor_HSurface)& aFace,
const Handle (Prs3d_Drawer)& aDrawer)
{
diff --git a/src/StdPrs/StdPrs_WFDeflectionRestrictedFace.hxx b/src/StdPrs/StdPrs_WFDeflectionRestrictedFace.hxx
index 7c4c49b036..64fd2031f5 100644
--- a/src/StdPrs/StdPrs_WFDeflectionRestrictedFace.hxx
+++ b/src/StdPrs/StdPrs_WFDeflectionRestrictedFace.hxx
@@ -24,9 +24,9 @@
#include
#include
#include
-#include
#include
#include
+
class Prs3d_Presentation;
class BRepAdaptor_HSurface;
class Bnd_Box;
@@ -110,37 +110,16 @@ public:
//! as a geometric surface.
//! Curves give a sequence of face curves, it is used if the PrimitiveArray
//! visualization approach is activated (it is activated by default).
- Standard_EXPORT static void Add (const Handle(Prs3d_Presentation)& aPresentation, const Handle(BRepAdaptor_HSurface)& aFace, const Standard_Boolean DrawUIso, const Standard_Boolean DrawVIso, const Quantity_Length Deflection, const Standard_Integer NBUiso, const Standard_Integer NBViso, const Handle(Prs3d_Drawer)& aDrawer, Prs3d_NListOfSequenceOfPnt& Curves);
+ Standard_EXPORT static void Add (const Handle(Prs3d_Presentation)& aPresentation, const Handle(BRepAdaptor_HSurface)& aFace, const Standard_Boolean DrawUIso, const Standard_Boolean DrawVIso, const Standard_Real Deflection, const Standard_Integer NBUiso, const Standard_Integer NBViso, const Handle(Prs3d_Drawer)& aDrawer, Prs3d_NListOfSequenceOfPnt& Curves);
- Standard_EXPORT static Standard_Boolean Match (const Quantity_Length X, const Quantity_Length Y, const Quantity_Length Z, const Quantity_Length aDistance, const Handle(BRepAdaptor_HSurface)& aFace, const Handle(Prs3d_Drawer)& aDrawer);
+ Standard_EXPORT static Standard_Boolean Match (const Standard_Real X, const Standard_Real Y, const Standard_Real Z, const Standard_Real aDistance, const Handle(BRepAdaptor_HSurface)& aFace, const Handle(Prs3d_Drawer)& aDrawer);
- Standard_EXPORT static Standard_Boolean MatchUIso (const Quantity_Length X, const Quantity_Length Y, const Quantity_Length Z, const Quantity_Length aDistance, const Handle(BRepAdaptor_HSurface)& aFace, const Handle(Prs3d_Drawer)& aDrawer);
+ Standard_EXPORT static Standard_Boolean MatchUIso (const Standard_Real X, const Standard_Real Y, const Standard_Real Z, const Standard_Real aDistance, const Handle(BRepAdaptor_HSurface)& aFace, const Handle(Prs3d_Drawer)& aDrawer);
- Standard_EXPORT static Standard_Boolean MatchVIso (const Quantity_Length X, const Quantity_Length Y, const Quantity_Length Z, const Quantity_Length aDistance, const Handle(BRepAdaptor_HSurface)& aFace, const Handle(Prs3d_Drawer)& aDrawer);
+ Standard_EXPORT static Standard_Boolean MatchVIso (const Standard_Real X, const Standard_Real Y, const Standard_Real Z, const Standard_Real aDistance, const Handle(BRepAdaptor_HSurface)& aFace, const Handle(Prs3d_Drawer)& aDrawer);
- Standard_EXPORT static Standard_Boolean Match (const Quantity_Length X, const Quantity_Length Y, const Quantity_Length Z, const Quantity_Length aDistance, const Handle(BRepAdaptor_HSurface)& aFace, const Handle(Prs3d_Drawer)& aDrawer, const Standard_Boolean DrawUIso, const Standard_Boolean DrawVIso, const Quantity_Length aDeflection, const Standard_Integer NBUiso, const Standard_Integer NBViso);
-
-
-
-
-protected:
-
-
-
-
-
-private:
-
-
-
-
+ Standard_EXPORT static Standard_Boolean Match (const Standard_Real X, const Standard_Real Y, const Standard_Real Z, const Standard_Real aDistance, const Handle(BRepAdaptor_HSurface)& aFace, const Handle(Prs3d_Drawer)& aDrawer, const Standard_Boolean DrawUIso, const Standard_Boolean DrawVIso, const Standard_Real aDeflection, const Standard_Integer NBUiso, const Standard_Integer NBViso);
};
-
-
-
-
-
-
#endif // _StdPrs_WFDeflectionRestrictedFace_HeaderFile
diff --git a/src/StdPrs/StdPrs_WFRestrictedFace.cxx b/src/StdPrs/StdPrs_WFRestrictedFace.cxx
index 3501db8d36..725ed93ebe 100755
--- a/src/StdPrs/StdPrs_WFRestrictedFace.cxx
+++ b/src/StdPrs/StdPrs_WFRestrictedFace.cxx
@@ -217,14 +217,14 @@ void StdPrs_WFRestrictedFace::Add
//=========================================================================
Standard_Boolean StdPrs_WFRestrictedFace::Match
- (const Quantity_Length theX,
- const Quantity_Length theY,
- const Quantity_Length theZ,
- const Quantity_Length theDistance,
+ (const Standard_Real theX,
+ const Standard_Real theY,
+ const Standard_Real theZ,
+ const Standard_Real theDistance,
const Handle(BRepAdaptor_HSurface)& theFace,
const Standard_Boolean theDrawUIso,
const Standard_Boolean theDrawVIso,
- const Quantity_Length theDeflection,
+ const Standard_Real theDeflection,
const Standard_Integer theNbUIso,
const Standard_Integer theNBVIso,
const Handle(Prs3d_Drawer)& theDrawer)
@@ -454,10 +454,10 @@ void StdPrs_WFRestrictedFace::AddVIso
//=========================================================================
Standard_Boolean StdPrs_WFRestrictedFace::Match
- (const Quantity_Length theX,
- const Quantity_Length theY,
- const Quantity_Length theZ,
- const Quantity_Length theDistance,
+ (const Standard_Real theX,
+ const Standard_Real theY,
+ const Standard_Real theZ,
+ const Standard_Real theDistance,
const Handle(BRepAdaptor_HSurface)& theFace,
const Handle (Prs3d_Drawer)& theDrawer)
{
@@ -479,10 +479,10 @@ Standard_Boolean StdPrs_WFRestrictedFace::Match
//=========================================================================
Standard_Boolean StdPrs_WFRestrictedFace::MatchUIso
- (const Quantity_Length theX,
- const Quantity_Length theY,
- const Quantity_Length theZ,
- const Quantity_Length theDistance,
+ (const Standard_Real theX,
+ const Standard_Real theY,
+ const Standard_Real theZ,
+ const Standard_Real theDistance,
const Handle(BRepAdaptor_HSurface)& theFace,
const Handle (Prs3d_Drawer)& theDrawer)
{
@@ -504,10 +504,10 @@ Standard_Boolean StdPrs_WFRestrictedFace::MatchUIso
//=========================================================================
Standard_Boolean StdPrs_WFRestrictedFace::MatchVIso
- (const Quantity_Length theX,
- const Quantity_Length theY,
- const Quantity_Length theZ,
- const Quantity_Length theDistance,
+ (const Standard_Real theX,
+ const Standard_Real theY,
+ const Standard_Real theZ,
+ const Standard_Real theDistance,
const Handle(BRepAdaptor_HSurface)& theFace,
const Handle (Prs3d_Drawer)& theDrawer)
{
diff --git a/src/StdPrs/StdPrs_WFRestrictedFace.hxx b/src/StdPrs/StdPrs_WFRestrictedFace.hxx
index 8852424158..cfe12c2472 100755
--- a/src/StdPrs/StdPrs_WFRestrictedFace.hxx
+++ b/src/StdPrs/StdPrs_WFRestrictedFace.hxx
@@ -47,39 +47,39 @@ public:
const Handle (Prs3d_Drawer)& theDrawer);
Standard_EXPORT static Standard_Boolean Match
- (const Quantity_Length theX,
- const Quantity_Length theY,
- const Quantity_Length theZ,
- const Quantity_Length theDistance,
+ (const Standard_Real theX,
+ const Standard_Real theY,
+ const Standard_Real theZ,
+ const Standard_Real theDistance,
const Handle(BRepAdaptor_HSurface)& theFace,
const Standard_Boolean theDrawUIso,
const Standard_Boolean theDrawVIso,
- const Quantity_Length theDeflection,
+ const Standard_Real theDeflection,
const Standard_Integer theNbUIso,
const Standard_Integer theNbVIso,
const Handle(Prs3d_Drawer)& theDrawer);
Standard_EXPORT static Standard_Boolean Match
- (const Quantity_Length theX,
- const Quantity_Length theY,
- const Quantity_Length theZ,
- const Quantity_Length theDistance,
+ (const Standard_Real theX,
+ const Standard_Real theY,
+ const Standard_Real theZ,
+ const Standard_Real theDistance,
const Handle(BRepAdaptor_HSurface)& theFace,
const Handle (Prs3d_Drawer)& theDrawer);
Standard_EXPORT static Standard_Boolean MatchUIso
- (const Quantity_Length theX,
- const Quantity_Length theY,
- const Quantity_Length theZ,
- const Quantity_Length theDistance,
+ (const Standard_Real theX,
+ const Standard_Real theY,
+ const Standard_Real theZ,
+ const Standard_Real theDistance,
const Handle(BRepAdaptor_HSurface)& theFace,
const Handle (Prs3d_Drawer)& theDrawer);
Standard_EXPORT static Standard_Boolean MatchVIso
- (const Quantity_Length theX,
- const Quantity_Length theY,
- const Quantity_Length theZ,
- const Quantity_Length theDistance,
+ (const Standard_Real theX,
+ const Standard_Real theY,
+ const Standard_Real theZ,
+ const Standard_Real theDistance,
const Handle(BRepAdaptor_HSurface)& theFace,
const Handle (Prs3d_Drawer)& theDrawer);
diff --git a/src/V3d/V3d.hxx b/src/V3d/V3d.hxx
index 0ab00887c2..04a22491a8 100644
--- a/src/V3d/V3d.hxx
+++ b/src/V3d/V3d.hxx
@@ -22,27 +22,9 @@
#include
#include
-#include
-#include
-#include
-#include
-class Graphic3d_Vector;
-class Graphic3d_Group;
-class V3d_View;
-class V3d_Viewer;
-class V3d_Viewer;
-class V3d_View;
-class V3d_Light;
-class V3d_AmbientLight;
-class V3d_PositionLight;
-class V3d_PositionalLight;
-class V3d_DirectionalLight;
-class V3d_SpotLight;
-class V3d_RectangularGrid;
-class V3d_CircularGrid;
-class V3d_ColorScale;
-class V3d_ColorScaleLayerItem;
+#include
+class V3d_View;
//! This package contains the set of commands and services
//! of the 3D Viewer. It provides a set of high level commands
@@ -53,45 +35,32 @@ public:
DEFINE_STANDARD_ALLOC
-
//! Determines the orientation vector corresponding
//! to the predefined orientation type.
Standard_EXPORT static Graphic3d_Vector GetProjAxis (const V3d_TypeOfOrientation Orientation);
-
+
//! Compute the graphic structure of arrow.
//! X0,Y0,Z0 : coordinate of the arrow.
//! DX,DY,DZ : Direction of the arrow.
//! Alpha : Angle of arrow.
//! Lng : Length of arrow.
- Standard_EXPORT static void ArrowOfRadius (const Handle(Graphic3d_Group)& garrow, const V3d_Coordinate X0, const V3d_Coordinate Y0, const V3d_Coordinate Z0, const V3d_Parameter DX, const V3d_Parameter DY, const V3d_Parameter DZ, const Quantity_PlaneAngle Alpha, const V3d_Parameter Lng);
-
+ Standard_EXPORT static void ArrowOfRadius (const Handle(Graphic3d_Group)& garrow,
+ const Standard_Real X0, const Standard_Real Y0, const Standard_Real Z0,
+ const Standard_Real DX, const Standard_Real DY, const Standard_Real DZ,
+ const Standard_Real Alpha,
+ const Standard_Real Lng);
+
//! Compute the graphic structure of circle.
//! X0,Y0,Z0 : Center of circle.
//! VX,VY,VZ : Axis of circle.
//! Radius : Radius of circle.
- Standard_EXPORT static void CircleInPlane (const Handle(Graphic3d_Group)& gcircle, const V3d_Coordinate X0, const V3d_Coordinate Y0, const V3d_Coordinate Z0, const V3d_Parameter VX, const V3d_Parameter VY, const V3d_Parameter VZ, const V3d_Parameter Radius);
-
- Standard_EXPORT static void SwitchViewsinWindow (const Handle(V3d_View)& aPreviousView, const Handle(V3d_View)& aNextView);
+ Standard_EXPORT static void CircleInPlane (const Handle(Graphic3d_Group)& gcircle,
+ const Standard_Real X0, const Standard_Real Y0, const Standard_Real Z0,
+ const Standard_Real VX, const Standard_Real VY, const Standard_Real VZ,
+ const Standard_Real Radius);
-friend class V3d_Viewer;
-friend class V3d_View;
-friend class V3d_Light;
-friend class V3d_AmbientLight;
-friend class V3d_PositionLight;
-friend class V3d_PositionalLight;
-friend class V3d_DirectionalLight;
-friend class V3d_SpotLight;
-friend class V3d_RectangularGrid;
-friend class V3d_CircularGrid;
-friend class V3d_ColorScale;
-friend class V3d_ColorScaleLayerItem;
+ Standard_EXPORT static void SwitchViewsinWindow (const Handle(V3d_View)& aPreviousView, const Handle(V3d_View)& aNextView);
};
-
-
-
-
-
-
#endif // _V3d_HeaderFile
diff --git a/src/V3d/V3d_DirectionalLight.hxx b/src/V3d/V3d_DirectionalLight.hxx
index ab68c739d0..2b7f9b4876 100644
--- a/src/V3d/V3d_DirectionalLight.hxx
+++ b/src/V3d/V3d_DirectionalLight.hxx
@@ -40,12 +40,12 @@ public:
//! theXp, theYp, theZp : Coordinate of light source Position.
//! The others parameters describe before.
Standard_EXPORT V3d_DirectionalLight (const Handle(V3d_Viewer)& theViewer,
- const V3d_Coordinate theXt,
- const V3d_Coordinate theYt,
- const V3d_Coordinate theZt,
- const V3d_Coordinate theXp,
- const V3d_Coordinate theYp,
- const V3d_Coordinate theZp,
+ const Standard_Real theXt,
+ const Standard_Real theYt,
+ const Standard_Real theZt,
+ const Standard_Real theXp,
+ const Standard_Real theYp,
+ const Standard_Real theZp,
const Quantity_Color& theColor = Quantity_NOC_WHITE,
const Standard_Boolean theIsHeadlight = Standard_False);
@@ -54,19 +54,19 @@ public:
//! Defines the direction of the light source by the predefined vector theXm, theYm, theZm.
//! Warning: raises BadValue from V3d if the vector is null.
- Standard_EXPORT void SetDirection (const Quantity_Parameter theXm,
- const Quantity_Parameter theYm,
- const Quantity_Parameter theZm);
+ Standard_EXPORT void SetDirection (const Standard_Real theXm,
+ const Standard_Real theYm,
+ const Standard_Real theZm);
//! Defines the point of light source representation.
- Standard_EXPORT void SetDisplayPosition (const V3d_Coordinate theX,
- const V3d_Coordinate theY,
- const V3d_Coordinate theZ);
+ Standard_EXPORT void SetDisplayPosition (const Standard_Real theX,
+ const Standard_Real theY,
+ const Standard_Real theZ);
//! Calls SetDisplayPosition method.
- Standard_EXPORT virtual void SetPosition (const V3d_Coordinate theXp,
- const V3d_Coordinate theYp,
- const V3d_Coordinate theZp) Standard_OVERRIDE;
+ Standard_EXPORT virtual void SetPosition (const Standard_Real theXp,
+ const Standard_Real theYp,
+ const Standard_Real theZp) Standard_OVERRIDE;
//! Modifies the smoothing angle (in radians)
Standard_EXPORT void SetSmoothAngle (const Standard_Real theValue);
@@ -84,19 +84,19 @@ public:
const V3d_TypeOfRepresentation theRepresentation) Standard_OVERRIDE;
//! Calls DisplayPosition method.
- Standard_EXPORT virtual void Position (V3d_Coordinate& theX,
- V3d_Coordinate& theY,
- V3d_Coordinate& theZ) const Standard_OVERRIDE;
+ Standard_EXPORT virtual void Position (Standard_Real& theX,
+ Standard_Real& theY,
+ Standard_Real& theZ) const Standard_OVERRIDE;
//! Returns the chosen position to represent the light source.
- Standard_EXPORT void DisplayPosition (V3d_Coordinate& theX,
- V3d_Coordinate& theY,
- V3d_Coordinate& theZ) const;
+ Standard_EXPORT void DisplayPosition (Standard_Real& theX,
+ Standard_Real& theY,
+ Standard_Real& theZ) const;
//! Returns the theVx, theVy, theVz direction of the light source.
- Standard_EXPORT void Direction (Quantity_Parameter& theVx,
- Quantity_Parameter& theVy,
- Quantity_Parameter& theVz) const;
+ Standard_EXPORT void Direction (Standard_Real& theVx,
+ Standard_Real& theVy,
+ Standard_Real& theVz) const;
DEFINE_STANDARD_RTTIEXT(V3d_DirectionalLight,V3d_PositionLight)
diff --git a/src/V3d/V3d_Light.hxx b/src/V3d/V3d_Light.hxx
index 3849ca96d0..75a46bb249 100644
--- a/src/V3d/V3d_Light.hxx
+++ b/src/V3d/V3d_Light.hxx
@@ -21,12 +21,10 @@
#include
#include
#include
-#include
#include
#include
#include
#include
-#include
#include
#include
@@ -85,7 +83,12 @@ protected:
//! Returns the symetric point coordinates of "aPoint"
//! on the sphere of center "Center" and radius "Radius".
//! VX,VY,VZ is the project vector of view.
- Standard_EXPORT static void SymetricPointOnSphere (const Handle(V3d_View)& aView, const Graphic3d_Vertex& Center, const Graphic3d_Vertex& aPoint, const Quantity_Parameter Radius, V3d_Coordinate& X, V3d_Coordinate& Y, V3d_Coordinate& Z, Quantity_Parameter& VX, Quantity_Parameter& VY, Quantity_Parameter& VZ);
+ Standard_EXPORT static void SymetricPointOnSphere (const Handle(V3d_View)& aView,
+ const Graphic3d_Vertex& Center,
+ const Graphic3d_Vertex& aPoint,
+ const Standard_Real Radius,
+ Standard_Real& X, Standard_Real& Y, Standard_Real& Z,
+ Standard_Real& VX, Standard_Real& VY, Standard_Real& VZ);
protected:
diff --git a/src/V3d/V3d_Plane.hxx b/src/V3d/V3d_Plane.hxx
index ca87568a81..71a15be786 100755
--- a/src/V3d/V3d_Plane.hxx
+++ b/src/V3d/V3d_Plane.hxx
@@ -46,16 +46,16 @@ class V3d_Plane : public MMgt_TShared
public:
//! Creates a clipping plane from plane coefficients.
- Standard_EXPORT V3d_Plane (const Quantity_Parameter theA = 0.0,
- const Quantity_Parameter theB = 0.0,
- const Quantity_Parameter theC = 1.0,
- const Quantity_Parameter theD = 0.0);
+ Standard_EXPORT V3d_Plane (const Standard_Real theA = 0.0,
+ const Standard_Real theB = 0.0,
+ const Standard_Real theC = 1.0,
+ const Standard_Real theD = 0.0);
//! Change plane equation.
- Standard_EXPORT void SetPlane (const Quantity_Parameter theA,
- const Quantity_Parameter theB,
- const Quantity_Parameter theC,
- const Quantity_Parameter theD);
+ Standard_EXPORT void SetPlane (const Standard_Real theA,
+ const Standard_Real theB,
+ const Standard_Real theC,
+ const Standard_Real theD);
//! Display the plane representation in the choosen view.
Standard_EXPORT virtual void Display (const Handle(V3d_View)& theView,
@@ -65,10 +65,10 @@ public:
Standard_EXPORT void Erase();
//! Returns the parameters of the plane.
- Standard_EXPORT void Plane (Quantity_Parameter& theA,
- Quantity_Parameter& theB,
- Quantity_Parameter& theC,
- Quantity_Parameter& theD) const;
+ Standard_EXPORT void Plane (Standard_Real& theA,
+ Standard_Real& theB,
+ Standard_Real& theC,
+ Standard_Real& theD) const;
//! Returns TRUE when the plane representation is displayed.
Standard_EXPORT Standard_Boolean IsDisplayed() const;
diff --git a/src/V3d/V3d_PositionLight.hxx b/src/V3d/V3d_PositionLight.hxx
index c0f85b469d..1d0784ca22 100644
--- a/src/V3d/V3d_PositionLight.hxx
+++ b/src/V3d/V3d_PositionLight.hxx
@@ -18,8 +18,6 @@
#define _V3d_PositionLight_HeaderFile
#include
-#include
-#include
#include
#include
#include
@@ -35,17 +33,17 @@ class V3d_PositionLight : public V3d_Light
public:
//! Defines the position of the light source. Should be redefined!
- Standard_EXPORT virtual void SetPosition (const V3d_Coordinate theX,
- const V3d_Coordinate theY,
- const V3d_Coordinate theZ) = 0;
+ Standard_EXPORT virtual void SetPosition (const Standard_Real theX,
+ const Standard_Real theY,
+ const Standard_Real theZ) = 0;
//! Defines the target of the light (the center of the sphere).
- Standard_EXPORT void SetTarget (const V3d_Coordinate theX,
- const V3d_Coordinate theY,
- const V3d_Coordinate theZ);
+ Standard_EXPORT void SetTarget (const Standard_Real theX,
+ const Standard_Real theY,
+ const Standard_Real theZ);
//! Define the radius.
- Standard_EXPORT void SetRadius (const Quantity_Parameter theRadius);
+ Standard_EXPORT void SetRadius (const Standard_Real theRadius);
//! Calculate the position of the light, on the hide face of the picking sphere.
Standard_EXPORT void OnHideFace (const Handle(V3d_View)& theView);
@@ -80,7 +78,7 @@ public:
Standard_EXPORT void Erase();
//! Returns the radius of the picking sphere.
- Standard_EXPORT Quantity_Parameter Radius() const;
+ Standard_EXPORT Standard_Real Radius() const;
//! Returns the visibility status
//! If True the source is visible.
@@ -88,14 +86,14 @@ public:
Standard_EXPORT Standard_Boolean SeeOrHide (const Handle(V3d_View)& theView) const;
//! Returns the position of the light source.
- Standard_EXPORT virtual void Position (V3d_Coordinate& theX,
- V3d_Coordinate& theY,
- V3d_Coordinate& theZ) const = 0;
+ Standard_EXPORT virtual void Position (Standard_Real& theX,
+ Standard_Real& theY,
+ Standard_Real& theZ) const = 0;
//! Returns the position of the target of the light source.
- Standard_EXPORT void Target (V3d_Coordinate& theX,
- V3d_Coordinate& theY,
- V3d_Coordinate& theZ) const;
+ Standard_EXPORT void Target (Standard_Real& theX,
+ Standard_Real& theY,
+ Standard_Real& theZ) const;
DEFINE_STANDARD_RTTIEXT(V3d_PositionLight,V3d_Light)
diff --git a/src/V3d/V3d_PositionalLight.hxx b/src/V3d/V3d_PositionalLight.hxx
index a3953166b4..20946e8fcf 100644
--- a/src/V3d/V3d_PositionalLight.hxx
+++ b/src/V3d/V3d_PositionalLight.hxx
@@ -17,7 +17,6 @@
#ifndef _V3d_PositionalLight_HeaderFile
#define _V3d_PositionalLight_HeaderFile
-#include
#include
class V3d_PositionalLight;
@@ -40,12 +39,12 @@ public:
//! from the surface. //! Warning! raises BadValue from V3d
//! if one of the attenuation coefficients is not in range [0, 1].
Standard_EXPORT V3d_PositionalLight (const Handle(V3d_Viewer)& theViewer,
- const V3d_Coordinate theX,
- const V3d_Coordinate theY,
- const V3d_Coordinate theZ,
+ const Standard_Real theX,
+ const Standard_Real theY,
+ const Standard_Real theZ,
const Quantity_Color& theColor = Quantity_NOC_WHITE,
- const Quantity_Coefficient theConstAttenuation = 1.0,
- const Quantity_Coefficient theLinearAttenuation = 0.0);
+ const Standard_Real theConstAttenuation = 1.0,
+ const Standard_Real theLinearAttenuation = 0.0);
//! Creates a light source of the Positional type in the viewer.
//! theXt, theYt, theZt : Coordinate of Target light source.
@@ -59,26 +58,26 @@ public:
//! from the surface. //! Warning! raises BadValue from V3d
//! if one of the attenuation coefficients is not between 0 et 1.
Standard_EXPORT V3d_PositionalLight (const Handle(V3d_Viewer)& theViewer,
- const V3d_Coordinate theXt,
- const V3d_Coordinate theYt,
- const V3d_Coordinate theZt,
- const V3d_Coordinate theXp,
- const V3d_Coordinate theYp,
- const V3d_Coordinate theZp,
+ const Standard_Real theXt,
+ const Standard_Real theYt,
+ const Standard_Real theZt,
+ const Standard_Real theXp,
+ const Standard_Real theYp,
+ const Standard_Real theZp,
const Quantity_Color& theColor = Quantity_NOC_WHITE,
- const Quantity_Coefficient theConstAttenuation = 1.0,
- const Quantity_Coefficient theLinearAttenuation = 0.0);
+ const Standard_Real theConstAttenuation = 1.0,
+ const Standard_Real theLinearAttenuation = 0.0);
//! Defines the position of the light source.
- Standard_EXPORT virtual void SetPosition (const V3d_Coordinate theX,
- const V3d_Coordinate theY,
- const V3d_Coordinate theZ) Standard_OVERRIDE;
+ Standard_EXPORT virtual void SetPosition (const Standard_Real theX,
+ const Standard_Real theY,
+ const Standard_Real theZ) Standard_OVERRIDE;
//! Defines the attenuation factors.
//! Warning: raises BadValue from V3d
//! if one of the attenuation coefficients is not between 0 et 1.
- Standard_EXPORT void SetAttenuation (const Quantity_Coefficient theConstAttenuation,
- const Quantity_Coefficient theLinearAttenuation);
+ Standard_EXPORT void SetAttenuation (const Standard_Real theConstAttenuation,
+ const Standard_Real theLinearAttenuation);
//! Modifies the smoothing radius
Standard_EXPORT void SetSmoothRadius (const Standard_Real theValue);
@@ -97,13 +96,13 @@ public:
const V3d_TypeOfRepresentation theRepresentation) Standard_OVERRIDE;
//! Returns the position of the light source.
- Standard_EXPORT void Position (V3d_Coordinate& theX,
- V3d_Coordinate& theY,
- V3d_Coordinate& theZ) const Standard_OVERRIDE;
+ Standard_EXPORT void Position (Standard_Real& theX,
+ Standard_Real& theY,
+ Standard_Real& theZ) const Standard_OVERRIDE;
//! Returns the attenuation factors.
- Standard_EXPORT void Attenuation (Quantity_Coefficient& theConstAttenuation,
- Quantity_Coefficient& theLinearAttenuation) const;
+ Standard_EXPORT void Attenuation (Standard_Real& theConstAttenuation,
+ Standard_Real& theLinearAttenuation) const;
DEFINE_STANDARD_RTTIEXT(V3d_PositionalLight,V3d_PositionLight)
diff --git a/src/V3d/V3d_SpotLight.hxx b/src/V3d/V3d_SpotLight.hxx
index 9034a5e96e..d169d7ee3c 100644
--- a/src/V3d/V3d_SpotLight.hxx
+++ b/src/V3d/V3d_SpotLight.hxx
@@ -43,15 +43,15 @@ public:
//! If one of the coefficients is not between 0 and 1.
//! If the lighting angle is <= 0 or > PI.
Standard_EXPORT V3d_SpotLight (const Handle(V3d_Viewer)& theViewer,
- const V3d_Coordinate theX,
- const V3d_Coordinate theY,
- const V3d_Coordinate theZ,
+ const Standard_Real theX,
+ const Standard_Real theY,
+ const Standard_Real theZ,
const V3d_TypeOfOrientation theDirection = V3d_XnegYnegZpos,
const Quantity_Color& theColor = Quantity_NOC_WHITE,
- const Quantity_Coefficient theConstAttenuation = 1.0,
- const Quantity_Coefficient theLinearAttenuation = 0.0,
- const Quantity_Coefficient theConcentration = 1.0,
- const Quantity_PlaneAngle theAngle = 0.523599);
+ const Standard_Real theConstAttenuation = 1.0,
+ const Standard_Real theLinearAttenuation = 0.0,
+ const Standard_Real theConcentration = 1.0,
+ const Standard_Real theAngle = 0.523599);
//! Creates a light source of the Spot type in the viewer.
//! theXt, theYt, theZt : Coordinate of light source Target.
@@ -61,28 +61,28 @@ public:
//! If one of the coefficients is not between 0 and 1.
//! If the lighting angle is <= 0 or > PI.
Standard_EXPORT V3d_SpotLight (const Handle(V3d_Viewer)& theViewer,
- const V3d_Coordinate theXt,
- const V3d_Coordinate theYt,
- const V3d_Coordinate theZt,
- const V3d_Coordinate theXp,
- const V3d_Coordinate theYp,
- const V3d_Coordinate theZp,
+ const Standard_Real theXt,
+ const Standard_Real theYt,
+ const Standard_Real theZt,
+ const Standard_Real theXp,
+ const Standard_Real theYp,
+ const Standard_Real theZp,
const Quantity_Color& theColor = Quantity_NOC_WHITE,
- const Quantity_Coefficient theConstAttenuation = 1.0,
- const Quantity_Coefficient theLinearAttenuation = 0.0,
- const Quantity_Coefficient theConcentration = 1.0,
- const Quantity_PlaneAngle theAngle = 0.523599);
+ const Standard_Real theConstAttenuation = 1.0,
+ const Standard_Real theLinearAttenuation = 0.0,
+ const Standard_Real theConcentration = 1.0,
+ const Standard_Real theAngle = 0.523599);
//! Defines the position of the light source.
- Standard_EXPORT virtual void SetPosition (const V3d_Coordinate theX,
- const V3d_Coordinate theY,
- const V3d_Coordinate theZ) Standard_OVERRIDE;
+ Standard_EXPORT virtual void SetPosition (const Standard_Real theX,
+ const Standard_Real theY,
+ const Standard_Real theZ) Standard_OVERRIDE;
//! Defines the direction of the light source.
//! If the normal vector is NULL.
- Standard_EXPORT void SetDirection (const Quantity_Parameter theVx,
- const Quantity_Parameter theVy,
- const Quantity_Parameter theVz);
+ Standard_EXPORT void SetDirection (const Standard_Real theVx,
+ const Standard_Real theVy,
+ const Standard_Real theVz);
//! Defines the direction of the light source
//! according to a predefined directional vector.
@@ -91,17 +91,17 @@ public:
//! Defines the coefficients of attenuation.
//! Warning! raises BadValue from V3d
//! if one of the coefficient is < 0 or > 1.
- Standard_EXPORT void SetAttenuation (const Quantity_Coefficient theConstAttenuation,
- const Quantity_Coefficient theLinearAttenuation);
+ Standard_EXPORT void SetAttenuation (const Standard_Real theConstAttenuation,
+ const Standard_Real theLinearAttenuation);
//! Defines the coefficient of concentration.
//! if the coefficient is < 0 or > 1.
- Standard_EXPORT void SetConcentration (const Quantity_Coefficient theConcentration);
+ Standard_EXPORT void SetConcentration (const Standard_Real theConcentration);
//! Defines the spot angle in RADIANS.
//! Warning: raises BadValue from from V3d
//! If the angle is <= 0 or > PI.
- Standard_EXPORT void SetAngle (const Quantity_PlaneAngle theAngle);
+ Standard_EXPORT void SetAngle (const Standard_Real theAngle);
//! Display the graphic structure of light source
//! in the chosen view. We have three type of representation
@@ -117,23 +117,23 @@ public:
const V3d_TypeOfRepresentation theRepresentation) Standard_OVERRIDE;
//! Returns the direction of the light source defined by theVx, theVy, theVz.
- Standard_EXPORT void Direction (Quantity_Parameter& theVx,
- Quantity_Parameter& theVy,
- Quantity_Parameter& theVz) const;
+ Standard_EXPORT void Direction (Standard_Real& theVx,
+ Standard_Real& theVy,
+ Standard_Real& theVz) const;
//! Returns the position of the light source.
- Standard_EXPORT void Position (V3d_Coordinate& theX,
- V3d_Coordinate& theY,
- V3d_Coordinate& theZ) const Standard_OVERRIDE;
+ Standard_EXPORT void Position (Standard_Real& theX,
+ Standard_Real& theY,
+ Standard_Real& theZ) const Standard_OVERRIDE;
//! Returns the attenuation factors A1,A2 of the light source.
- Standard_EXPORT void Attenuation (Quantity_Coefficient& theConstAttentuation,
- Quantity_Coefficient& theLinearAttentuation) const;
+ Standard_EXPORT void Attenuation (Standard_Real& theConstAttentuation,
+ Standard_Real& theLinearAttentuation) const;
- Standard_EXPORT Quantity_Coefficient Concentration() const;
+ Standard_EXPORT Standard_Real Concentration() const;
//! Returns the spot angle.
- Standard_EXPORT Quantity_PlaneAngle Angle() const;
+ Standard_EXPORT Standard_Real Angle() const;
DEFINE_STANDARD_RTTIEXT(V3d_SpotLight,V3d_PositionLight)
diff --git a/src/V3d/V3d_View.cxx b/src/V3d/V3d_View.cxx
index 7db3ad078f..7c78bf8f30 100644
--- a/src/V3d/V3d_View.cxx
+++ b/src/V3d/V3d_View.cxx
@@ -1462,7 +1462,7 @@ void V3d_View::SetRatio()
//function : FitAll
//purpose :
//=============================================================================
-void V3d_View::FitAll (const Quantity_Coefficient theMargin, const Standard_Boolean theToUpdate)
+void V3d_View::FitAll (const Standard_Real theMargin, const Standard_Boolean theToUpdate)
{
FitAll (myView->MinMaxValues(), theMargin, theToUpdate);
}
@@ -1471,7 +1471,7 @@ void V3d_View::FitAll (const Quantity_Coefficient theMargin, const Standard_Bool
//function : FitAll
//purpose :
//=============================================================================
-void V3d_View::FitAll (const Bnd_Box& theBox, const Quantity_Coefficient theMargin, const Standard_Boolean theToUpdate)
+void V3d_View::FitAll (const Bnd_Box& theBox, const Standard_Real theMargin, const Standard_Boolean theToUpdate)
{
Standard_ASSERT_RAISE(theMargin >= 0.0 && theMargin < 1.0, "Invalid margin coefficient");
@@ -1497,8 +1497,8 @@ void V3d_View::FitAll (const Bnd_Box& theBox, const Quantity_Coefficient theMarg
//function : DepthFitAll
//purpose :
//=============================================================================
-void V3d_View::DepthFitAll(const Quantity_Coefficient Aspect,
- const Quantity_Coefficient Margin)
+void V3d_View::DepthFitAll(const Standard_Real Aspect,
+ const Standard_Real Margin)
{
Standard_Real Xmin,Ymin,Zmin,Xmax,Ymax,Zmax,U,V,W,U1,V1,W1 ;
Standard_Real Umin,Vmin,Wmin,Umax,Vmax,Wmax ;
@@ -2472,7 +2472,7 @@ Graphic3d_Vertex V3d_View::TrsPoint( const Graphic3d_Vertex &P, const TColStd_Ar
//=======================================================================
void V3d_View::Pan (const Standard_Integer theDXp,
const Standard_Integer theDYp,
- const Quantity_Factor theZoomFactor,
+ const Standard_Real theZoomFactor,
const Standard_Boolean theToStart)
{
Panning (Convert (theDXp), Convert (theDYp), theZoomFactor, theToStart);
@@ -2484,7 +2484,7 @@ void V3d_View::Pan (const Standard_Integer theDXp,
//=======================================================================
void V3d_View::Panning (const Standard_Real theDXv,
const Standard_Real theDYv,
- const Quantity_Factor theZoomFactor,
+ const Standard_Real theZoomFactor,
const Standard_Boolean theToStart)
{
Standard_ASSERT_RAISE (theZoomFactor > 0.0, "Bad zoom factor");
@@ -2587,8 +2587,8 @@ void V3d_View::ZoomAtPoint (const Standard_Integer theMouseStartX,
Standard_Real aZoomAtPointYv = 0.0;
Convert (MyZoomAtPointX, MyZoomAtPointY, aZoomAtPointXv, aZoomAtPointYv);
- V3d_Coordinate aDxv = aZoomAtPointXv / aCoef;
- V3d_Coordinate aDyv = aZoomAtPointYv / aCoef;
+ Standard_Real aDxv = aZoomAtPointXv / aCoef;
+ Standard_Real aDyv = aZoomAtPointYv / aCoef;
aCamera->SetScale (aCamera->Scale() / aCoef);
Translate (aCamera, aZoomAtPointXv - aDxv, aZoomAtPointYv - aDyv);
@@ -2658,7 +2658,7 @@ void V3d_View::FitAll(const Standard_Real theXmin,
//=============================================================================
void V3d_View::StartRotation(const Standard_Integer X,
const Standard_Integer Y,
- const Quantity_Ratio zRotationThreshold)
+ const Standard_Real zRotationThreshold)
{
sx = X; sy = Y;
Standard_Real x,y;
diff --git a/src/V3d/V3d_View.hxx b/src/V3d/V3d_View.hxx
index 778fb122b2..7f06a5a432 100644
--- a/src/V3d/V3d_View.hxx
+++ b/src/V3d/V3d_View.hxx
@@ -45,12 +45,6 @@
#include
-#include
-#include
-#include
-#include
-#include
-#include
#include
#include
@@ -64,7 +58,6 @@
#include
#include
-#include
#include
#include
#include
@@ -206,9 +199,9 @@ public:
//! Defines the background color of the view by the color definition type and the three corresponding values.
Standard_EXPORT void SetBackgroundColor (const Quantity_TypeOfColor theType,
- const Quantity_Parameter theV1,
- const Quantity_Parameter theV2,
- const Quantity_Parameter theV3);
+ const Standard_Real theV1,
+ const Standard_Real theV2,
+ const Standard_Real theV3);
//! Defines the background color of the view.
Standard_EXPORT void SetBackgroundColor (const Quantity_Color& theColor);
@@ -238,7 +231,8 @@ public:
//! its orientation .
//! This will be the current axis for rotations and movements.
//! Warning! raises BadValue from V3d if the vector normal is NULL. .
- Standard_EXPORT void SetAxis (const V3d_Coordinate X, const V3d_Coordinate Y, const V3d_Coordinate Z, const Quantity_Parameter Vx, const Quantity_Parameter Vy, const Quantity_Parameter Vz);
+ Standard_EXPORT void SetAxis (const Standard_Real X, const Standard_Real Y, const Standard_Real Z,
+ const Standard_Real Vx, const Standard_Real Vy, const Standard_Real Vz);
//! Defines the shading model for the visualization. Various models are available.
Standard_EXPORT void SetShadingModel (const V3d_TypeOfShadingModel theShadingModel);
@@ -312,7 +306,7 @@ public:
//! Warning! raises BadValue from V3d
//! If the eye, the view point, or the high point are
//! aligned or confused.
- Standard_EXPORT void Rotate (const Quantity_PlaneAngle Ax, const Quantity_PlaneAngle Ay, const Quantity_PlaneAngle Az, const Standard_Boolean Start = Standard_True);
+ Standard_EXPORT void Rotate (const Standard_Real Ax, const Standard_Real Ay, const Standard_Real Az, const Standard_Boolean Start = Standard_True);
//! Rotates the eye about the coordinate system of
//! reference of the screen
@@ -321,108 +315,113 @@ public:
//! the initial position expressed by Start = Standard_True
//! If the eye, the view point, or the high point are
//! aligned or confused.
- Standard_EXPORT void Rotate (const Quantity_PlaneAngle Ax, const Quantity_PlaneAngle Ay, const Quantity_PlaneAngle Az, const V3d_Coordinate X, const V3d_Coordinate Y, const V3d_Coordinate Z, const Standard_Boolean Start = Standard_True);
+ Standard_EXPORT void Rotate (const Standard_Real Ax, const Standard_Real Ay, const Standard_Real Az,
+ const Standard_Real X, const Standard_Real Y, const Standard_Real Z,
+ const Standard_Boolean Start = Standard_True);
//! Rotates the eye about one of the coordinate axes of
//! of the view for which the origin is the Gravity point{X,Y,Z}
//! with an relative angular value in RADIANS with
//! respect to the initial position expressed by
//! Start = Standard_True
- Standard_EXPORT void Rotate (const V3d_TypeOfAxe Axe, const Quantity_PlaneAngle Angle, const V3d_Coordinate X, const V3d_Coordinate Y, const V3d_Coordinate Z, const Standard_Boolean Start = Standard_True);
+ Standard_EXPORT void Rotate (const V3d_TypeOfAxe Axe,
+ const Standard_Real Angle,
+ const Standard_Real X, const Standard_Real Y, const Standard_Real Z,
+ const Standard_Boolean Start = Standard_True);
//! Rotates the eye about one of the coordinate axes of
//! of the view for which the origin is the view point of the
//! projection with an relative angular value in RADIANS with
//! respect to the initial position expressed by
//! Start = Standard_True
- Standard_EXPORT void Rotate (const V3d_TypeOfAxe Axe, const Quantity_PlaneAngle Angle, const Standard_Boolean Start = Standard_True);
+ Standard_EXPORT void Rotate (const V3d_TypeOfAxe Axe, const Standard_Real Angle, const Standard_Boolean Start = Standard_True);
//! Rotates the eye around the current axis a relative
//! angular value in RADIANS with respect to the initial
//! position expressed by Start = Standard_True
- Standard_EXPORT void Rotate (const Quantity_PlaneAngle Angle, const Standard_Boolean Start = Standard_True);
+ Standard_EXPORT void Rotate (const Standard_Real Angle, const Standard_Boolean Start = Standard_True);
//! Movement of the eye parallel to the coordinate system
//! of reference of the screen a distance relative to the
//! initial position expressed by Start = Standard_True.
- Standard_EXPORT void Move (const Quantity_Length Dx, const Quantity_Length Dy, const Quantity_Length Dz, const Standard_Boolean Start = Standard_True);
+ Standard_EXPORT void Move (const Standard_Real Dx, const Standard_Real Dy, const Standard_Real Dz, const Standard_Boolean Start = Standard_True);
//! Movement of the eye parallel to one of the axes of the
//! coordinate system of reference of the view a distance
//! relative to the initial position expressed by
//! Start = Standard_True.
- Standard_EXPORT void Move (const V3d_TypeOfAxe Axe, const Quantity_Length Length, const Standard_Boolean Start = Standard_True);
+ Standard_EXPORT void Move (const V3d_TypeOfAxe Axe, const Standard_Real Length, const Standard_Boolean Start = Standard_True);
//! Movement of the eye parllel to the current axis
//! a distance relative to the initial position
//! expressed by Start = Standard_True
- Standard_EXPORT void Move (const Quantity_Length Length, const Standard_Boolean Start = Standard_True);
+ Standard_EXPORT void Move (const Standard_Real Length, const Standard_Boolean Start = Standard_True);
//! Movement of the ye and the view point parallel to the
//! frame of reference of the screen a distance relative
//! to the initial position expressed by
//! Start = Standard_True
- Standard_EXPORT void Translate (const Quantity_Length Dx, const Quantity_Length Dy, const Quantity_Length Dz, const Standard_Boolean Start = Standard_True);
+ Standard_EXPORT void Translate (const Standard_Real Dx, const Standard_Real Dy, const Standard_Real Dz, const Standard_Boolean Start = Standard_True);
//! Movement of the eye and the view point parallel to one
//! of the axes of the fame of reference of the view a
//! distance relative to the initial position
//! expressed by Start = Standard_True
- Standard_EXPORT void Translate (const V3d_TypeOfAxe Axe, const Quantity_Length Length, const Standard_Boolean Start = Standard_True);
+ Standard_EXPORT void Translate (const V3d_TypeOfAxe Axe, const Standard_Real Length, const Standard_Boolean Start = Standard_True);
//! Movement of the eye and view point parallel to
//! the current axis a distance relative to the initial
//! position expressed by Start = Standard_True
- Standard_EXPORT void Translate (const Quantity_Length Length, const Standard_Boolean Start = Standard_True);
+ Standard_EXPORT void Translate (const Standard_Real Length, const Standard_Boolean Start = Standard_True);
//! places the point of the view corresponding
//! at the pixel position x,y at the center of the window
//! and updates the view.
- Standard_EXPORT void Place (const Standard_Integer theXp, const Standard_Integer theYp, const Quantity_Factor theZoomFactor = 1);
+ Standard_EXPORT void Place (const Standard_Integer theXp, const Standard_Integer theYp, const Standard_Real theZoomFactor = 1);
//! Rotation of the view point around the frame of reference
//! of the screen for which the origin is the eye of the
//! projection with a relative angular value in RADIANS
//! with respect to the initial position expressed by
//! Start = Standard_True
- Standard_EXPORT void Turn (const Quantity_PlaneAngle Ax, const Quantity_PlaneAngle Ay, const Quantity_PlaneAngle Az, const Standard_Boolean Start = Standard_True);
+ Standard_EXPORT void Turn (const Standard_Real Ax, const Standard_Real Ay, const Standard_Real Az, const Standard_Boolean Start = Standard_True);
//! Rotation of the view point around one of the axes of the
//! frame of reference of the view for which the origin is
//! the eye of the projection with an angular value in
//! RADIANS relative to the initial position expressed by
//! Start = Standard_True
- Standard_EXPORT void Turn (const V3d_TypeOfAxe Axe, const Quantity_PlaneAngle Angle, const Standard_Boolean Start = Standard_True);
+ Standard_EXPORT void Turn (const V3d_TypeOfAxe Axe, const Standard_Real Angle, const Standard_Boolean Start = Standard_True);
//! Rotation of the view point around the current axis an
//! angular value in RADIANS relative to the initial
//! position expressed by Start = Standard_True
- Standard_EXPORT void Turn (const Quantity_PlaneAngle Angle, const Standard_Boolean Start = Standard_True);
+ Standard_EXPORT void Turn (const Standard_Real Angle, const Standard_Boolean Start = Standard_True);
//! Defines the angular position of the high point of
//! the reference frame of the view with respect to the
//! Y screen axis with an absolute angular value in
//! RADIANS.
- Standard_EXPORT void SetTwist (const Quantity_PlaneAngle Angle);
+ Standard_EXPORT void SetTwist (const Standard_Real Angle);
//! Defines the position of the eye..
- Standard_EXPORT void SetEye (const V3d_Coordinate X, const V3d_Coordinate Y, const V3d_Coordinate Z);
+ Standard_EXPORT void SetEye (const Standard_Real X, const Standard_Real Y, const Standard_Real Z);
//! Defines the Depth of the eye from the view point
//! without update the projection .
- Standard_EXPORT void SetDepth (const Quantity_Length Depth);
+ Standard_EXPORT void SetDepth (const Standard_Real Depth);
//! Defines the orientation of the projection.
- Standard_EXPORT void SetProj (const Quantity_Parameter Vx, const Quantity_Parameter Vy, const Quantity_Parameter Vz);
+ Standard_EXPORT void SetProj (const Standard_Real Vx, const Standard_Real Vy, const Standard_Real Vz);
//! Defines the orientation of the projection .
Standard_EXPORT void SetProj (const V3d_TypeOfOrientation Orientation);
//! Defines the position of the view point.
- Standard_EXPORT void SetAt (const V3d_Coordinate X, const V3d_Coordinate Y, const V3d_Coordinate Z);
+ Standard_EXPORT void SetAt (const Standard_Real X, const Standard_Real Y, const Standard_Real Z);
//! Defines the orientation of the high point.
- Standard_EXPORT void SetUp (const Quantity_Parameter Vx, const Quantity_Parameter Vy, const Quantity_Parameter Vz);
+ Standard_EXPORT void SetUp (const Standard_Real Vx, const Standard_Real Vy, const Standard_Real Vz);
//! Defines the orientation(SO) of the high point.
Standard_EXPORT void SetUp (const V3d_TypeOfOrientation Orientation);
@@ -446,7 +445,7 @@ public:
//! state prior to panning for relative arguments. If panning is started,
//! passing {0, 0} for {theDXv, theDYv} will return view to initial state.
//! Performs update of view.
- Standard_EXPORT void Panning (const Standard_Real theDXv, const Standard_Real theDYv, const Quantity_Factor theZoomFactor = 1, const Standard_Boolean theToStart = Standard_True);
+ Standard_EXPORT void Panning (const Standard_Real theDXv, const Standard_Real theDYv, const Standard_Real theZoomFactor = 1, const Standard_Boolean theToStart = Standard_True);
//! Relocates center of screen to the point, determined by
//! {Xp, Yp} pixel coordinates relative to the bottom-left corner of
@@ -458,7 +457,7 @@ public:
//! Defines the view projection size in its maximum dimension,
//! keeping the inital height/width ratio unchanged.
- Standard_EXPORT void SetSize (const Quantity_Length theSize);
+ Standard_EXPORT void SetSize (const Standard_Real theSize);
//! Defines the Depth size of the view
//! Front Plane will be set to Size/2.
@@ -466,17 +465,17 @@ public:
//! Any Object located Above the Front Plane or
//! behind the Back Plane will be Clipped .
//! NOTE than the XY Size of the View is NOT modified .
- Standard_EXPORT void SetZSize (const Quantity_Length SetZSize);
+ Standard_EXPORT void SetZSize (const Standard_Real SetZSize);
//! Zooms the view by a factor relative to the initial
//! value expressed by Start = Standard_True
//! Updates the view.
- Standard_EXPORT void SetZoom (const Quantity_Factor Coef, const Standard_Boolean Start = Standard_True);
+ Standard_EXPORT void SetZoom (const Standard_Real Coef, const Standard_Boolean Start = Standard_True);
//! Zooms the view by a factor relative to the value
//! initialised by SetViewMappingDefault().
//! Updates the view.
- Standard_EXPORT void SetScale (const Quantity_Factor Coef);
+ Standard_EXPORT void SetScale (const Standard_Real Coef);
//! Sets anisotropic (axial) scale factors , , for view