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0028316: Coding Rules - Elimilate confusing aliases of Standard_Real type in V3d_View
Quantity_Factor, Quantity_Parameter, Quantity_Ratio, Quantity_Coefficient, Quantity_PlaneAngle, Quantity_Length, V3d_Parameter and V3d_Coordinate have been replaced by Standard_Real in visualization classes.
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@@ -261,13 +261,13 @@ void CSelectionDialog::Apply()
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void CSelectionDialog::UpdateProjector()
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{
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V3d_Coordinate DX,DY,DZ,XAt,YAt,ZAt, Vx,Vy,Vz ;
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Standard_Real DX,DY,DZ,XAt,YAt,ZAt, Vx,Vy,Vz ;
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myActiveView->Proj(DX,DY,DZ);
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myActiveView->At(XAt,YAt,ZAt);
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myActiveView->Up( Vx,Vy,Vz );
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OnDisplay(false);
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Standard_Boolean IsPerspective = (myActiveView->Type() == V3d_PERSPECTIVE);
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Quantity_Length aFocus = 1;
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Standard_Real aFocus = 1;
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Prs3d_Projector aPrs3dProjector(IsPerspective,aFocus,DX,DY,DZ,XAt,YAt,ZAt,Vx,Vy,Vz);
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HLRAlgo_Projector aProjector = aPrs3dProjector.Projector();
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