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0028316: Coding Rules - Elimilate confusing aliases of Standard_Real type in V3d_View

Quantity_Factor, Quantity_Parameter, Quantity_Ratio, Quantity_Coefficient,
Quantity_PlaneAngle, Quantity_Length, V3d_Parameter and V3d_Coordinate
have been replaced by Standard_Real in visualization classes.
This commit is contained in:
kgv
2017-05-30 13:43:59 +03:00
committed by bugmaster
parent 3f5aa017e7
commit ee2be2a881
130 changed files with 891 additions and 1218 deletions

View File

@@ -261,13 +261,13 @@ void CSelectionDialog::Apply()
void CSelectionDialog::UpdateProjector()
{
V3d_Coordinate DX,DY,DZ,XAt,YAt,ZAt, Vx,Vy,Vz ;
Standard_Real DX,DY,DZ,XAt,YAt,ZAt, Vx,Vy,Vz ;
myActiveView->Proj(DX,DY,DZ);
myActiveView->At(XAt,YAt,ZAt);
myActiveView->Up( Vx,Vy,Vz );
OnDisplay(false);
Standard_Boolean IsPerspective = (myActiveView->Type() == V3d_PERSPECTIVE);
Quantity_Length aFocus = 1;
Standard_Real aFocus = 1;
Prs3d_Projector aPrs3dProjector(IsPerspective,aFocus,DX,DY,DZ,XAt,YAt,ZAt,Vx,Vy,Vz);
HLRAlgo_Projector aProjector = aPrs3dProjector.Projector();