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https://git.dev.opencascade.org/repos/occt.git
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0028316: Coding Rules - Elimilate confusing aliases of Standard_Real type in V3d_View
Quantity_Factor, Quantity_Parameter, Quantity_Ratio, Quantity_Coefficient, Quantity_PlaneAngle, Quantity_Length, V3d_Parameter and V3d_Coordinate have been replaced by Standard_Real in visualization classes.
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@@ -3,7 +3,7 @@
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gp_Pnt ConvertClickToPoint(Standard_Real x, Standard_Real y, Handle(V3d_View) aView)
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{
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V3d_Coordinate XEye,YEye,ZEye,XAt,YAt,ZAt;
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Standard_Real XEye,YEye,ZEye,XAt,YAt,ZAt;
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aView->Eye(XEye,YEye,ZEye);
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aView->At(XAt,YAt,ZAt);
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gp_Pnt EyePoint(XEye,YEye,ZEye);
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@@ -257,7 +257,7 @@ Handle(AIS_Shape) OCCDemo_Presentation::drawShape
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return aGraphicShape;
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}
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void OCCDemo_Presentation::GetViewAt (V3d_Coordinate& theX, V3d_Coordinate& theY, V3d_Coordinate& theZ)
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void OCCDemo_Presentation::GetViewAt (Standard_Real& theX, Standard_Real& theY, Standard_Real& theZ)
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{
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CMDIFrameWnd *pFrame = (CMDIFrameWnd*)AfxGetApp()->m_pMainWnd;
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CMDIChildWnd *pChild = (CMDIChildWnd *) pFrame->GetActiveFrame();
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@@ -265,7 +265,7 @@ void OCCDemo_Presentation::GetViewAt (V3d_Coordinate& theX, V3d_Coordinate& theY
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pView->GetViewAt (theX, theY, theZ);
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}
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void OCCDemo_Presentation::SetViewAt (const V3d_Coordinate theX, const V3d_Coordinate theY, const V3d_Coordinate theZ)
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void OCCDemo_Presentation::SetViewAt (const Standard_Real theX, const Standard_Real theY, const Standard_Real theZ)
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{
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CMDIFrameWnd *pFrame = (CMDIFrameWnd*)AfxGetApp()->m_pMainWnd;
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CMDIChildWnd *pChild = (CMDIChildWnd *) pFrame->GetActiveFrame();
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@@ -273,7 +273,7 @@ void OCCDemo_Presentation::SetViewAt (const V3d_Coordinate theX, const V3d_Coord
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pView->SetViewAt (theX, theY, theZ);
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}
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void OCCDemo_Presentation::GetViewEye(V3d_Coordinate& X, V3d_Coordinate& Y, V3d_Coordinate& Z)
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void OCCDemo_Presentation::GetViewEye(Standard_Real& X, Standard_Real& Y, Standard_Real& Z)
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{
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CMDIFrameWnd *pFrame = (CMDIFrameWnd*)AfxGetApp()->m_pMainWnd;
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CMDIChildWnd *pChild = (CMDIChildWnd *) pFrame->GetActiveFrame();
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@@ -281,7 +281,7 @@ void OCCDemo_Presentation::GetViewEye(V3d_Coordinate& X, V3d_Coordinate& Y, V3d_
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pView->GetViewEye(X,Y,Z);
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}
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void OCCDemo_Presentation::SetViewEye(V3d_Coordinate X, V3d_Coordinate Y, V3d_Coordinate Z)
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void OCCDemo_Presentation::SetViewEye(Standard_Real X, Standard_Real Y, Standard_Real Z)
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{
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CMDIFrameWnd *pFrame = (CMDIFrameWnd*)AfxGetApp()->m_pMainWnd;
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CMDIChildWnd *pChild = (CMDIChildWnd *) pFrame->GetActiveFrame();
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@@ -289,7 +289,7 @@ void OCCDemo_Presentation::SetViewEye(V3d_Coordinate X, V3d_Coordinate Y, V3d_Co
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pView->SetViewEye(X,Y,Z);
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}
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Quantity_Factor OCCDemo_Presentation::GetViewScale()
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Standard_Real OCCDemo_Presentation::GetViewScale()
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{
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CMDIFrameWnd *pFrame = (CMDIFrameWnd*)AfxGetApp()->m_pMainWnd;
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CMDIChildWnd *pChild = (CMDIChildWnd *) pFrame->GetActiveFrame();
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@@ -297,7 +297,7 @@ Quantity_Factor OCCDemo_Presentation::GetViewScale()
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return pView->GetViewScale();
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}
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void OCCDemo_Presentation::SetViewScale(Quantity_Factor Coef)
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void OCCDemo_Presentation::SetViewScale(Standard_Real Coef)
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{
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CMDIFrameWnd *pFrame = (CMDIFrameWnd*)AfxGetApp()->m_pMainWnd;
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CMDIChildWnd *pChild = (CMDIChildWnd *) pFrame->GetActiveFrame();
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@@ -50,12 +50,12 @@ public:
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void NextSample() {myIndex++;}
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void PrevSample() {myIndex--;}
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virtual void DoSample() = 0;
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static void GetViewAt (V3d_Coordinate& theX, V3d_Coordinate& theY, V3d_Coordinate& theZ);
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static void SetViewAt (const V3d_Coordinate theX, const V3d_Coordinate theY, const V3d_Coordinate theZ);
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static void GetViewEye (V3d_Coordinate& X, V3d_Coordinate& Y, V3d_Coordinate& Z);
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static void SetViewEye (V3d_Coordinate X, V3d_Coordinate Y, V3d_Coordinate Z);
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static Quantity_Factor GetViewScale();
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static void SetViewScale(Quantity_Factor Coef);
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static void GetViewAt (Standard_Real& theX, Standard_Real& theY, Standard_Real& theZ);
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static void SetViewAt (const Standard_Real theX, const Standard_Real theY, const Standard_Real theZ);
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static void GetViewEye (Standard_Real& X, Standard_Real& Y, Standard_Real& Z);
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static void SetViewEye (Standard_Real X, Standard_Real Y, Standard_Real Z);
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static Standard_Real GetViewScale();
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static void SetViewScale(Standard_Real Coef);
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static void ResetView();
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CViewer3dDoc* getDocument() { return myDoc; }
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@@ -193,7 +193,7 @@ CViewer3dDoc* CViewer3dView::GetDocument() // non-debug version is inline
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gp_Pnt ConvertClickToPoint(Standard_Real x, Standard_Real y, Handle(V3d_View) aView)
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{
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V3d_Coordinate XEye,YEye,ZEye,XAt,YAt,ZAt;
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Standard_Real XEye,YEye,ZEye,XAt,YAt,ZAt;
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aView->Eye(XEye,YEye,ZEye);
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aView->At(XAt,YAt,ZAt);
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gp_Pnt EyePoint(XEye,YEye,ZEye);
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@@ -1140,32 +1140,32 @@ void CViewer3dView::Reset()
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}
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}
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void CViewer3dView::GetViewAt (V3d_Coordinate& theX, V3d_Coordinate& theY, V3d_Coordinate& theZ) const
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void CViewer3dView::GetViewAt (Standard_Real& theX, Standard_Real& theY, Standard_Real& theZ) const
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{
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myView->At (theX, theY, theZ);
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}
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void CViewer3dView::SetViewAt (const V3d_Coordinate theX, const V3d_Coordinate theY, const V3d_Coordinate theZ)
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void CViewer3dView::SetViewAt (const Standard_Real theX, const Standard_Real theY, const Standard_Real theZ)
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{
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myView->SetAt (theX, theY, theZ);
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}
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void CViewer3dView::GetViewEye(V3d_Coordinate& X, V3d_Coordinate& Y, V3d_Coordinate& Z)
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void CViewer3dView::GetViewEye(Standard_Real& X, Standard_Real& Y, Standard_Real& Z)
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{
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myView->Eye(X,Y,Z);
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}
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void CViewer3dView::SetViewEye(V3d_Coordinate X, V3d_Coordinate Y, V3d_Coordinate Z)
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void CViewer3dView::SetViewEye(Standard_Real X, Standard_Real Y, Standard_Real Z)
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{
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myView->SetEye(X,Y,Z);
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}
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Quantity_Factor CViewer3dView::GetViewScale()
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Standard_Real CViewer3dView::GetViewScale()
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{
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return myView->Scale();
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}
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void CViewer3dView::SetViewScale(Quantity_Factor Coef)
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void CViewer3dView::SetViewScale(Standard_Real Coef)
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{
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myView->SetScale(Coef);
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}
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@@ -44,12 +44,12 @@ public:
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void Redraw() { myView->Redraw(); };
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void InitButtons();
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void Reset();
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void GetViewAt (V3d_Coordinate& theX, V3d_Coordinate& theY, V3d_Coordinate& theZ) const;
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void SetViewAt (const V3d_Coordinate theX, const V3d_Coordinate theY, const V3d_Coordinate theZ);
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void GetViewEye (V3d_Coordinate& X, V3d_Coordinate& Y, V3d_Coordinate& Z);
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void SetViewEye (const V3d_Coordinate X,const V3d_Coordinate Y,const V3d_Coordinate Z);
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Quantity_Factor GetViewScale();
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void SetViewScale (const Quantity_Factor Coef);
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void GetViewAt (Standard_Real& theX, Standard_Real& theY, Standard_Real& theZ) const;
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void SetViewAt (const Standard_Real theX, const Standard_Real theY, const Standard_Real theZ);
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void GetViewEye (Standard_Real& X, Standard_Real& Y, Standard_Real& Z);
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void SetViewEye (const Standard_Real X,const Standard_Real Y,const Standard_Real Z);
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Standard_Real GetViewScale();
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void SetViewScale (const Standard_Real Coef);
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void FitAll() { myView->FitAll(); myView->ZFitAll(); };
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@@ -138,7 +138,7 @@ private:
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Standard_Integer NbActiveLights;
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Standard_Boolean myHlrModeIsOn;
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Quantity_Factor myCurZoom;
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Standard_Real myCurZoom;
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Handle(V3d_AmbientLight) myCurrent_AmbientLight;
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Handle(V3d_SpotLight) myCurrent_SpotLight;
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Handle(V3d_PositionalLight) myCurrent_PositionalLight;
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