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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-09-03 14:10:33 +03:00

0030076: Visualization, TKV3d - API to update certain vertex attribute(s) without recomputing a presentation

Graphic3d_Buffer and classes for arrays of primitives support now the non-interleaved mode for the attributes storage
This commit is contained in:
asl
2018-08-23 08:42:40 +03:00
parent e40c68a7be
commit cfdc5f633c
21 changed files with 302 additions and 69 deletions

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@@ -19,6 +19,8 @@ Graphic3d_AspectMarker3d.hxx
Graphic3d_AspectText3d.cxx Graphic3d_AspectText3d.cxx
Graphic3d_AspectText3d.hxx Graphic3d_AspectText3d.hxx
Graphic3d_AspectTextDefinitionError.hxx Graphic3d_AspectTextDefinitionError.hxx
Graphic3d_AttribBuffer.cxx
Graphic3d_AttribBuffer.hxx
Graphic3d_BndBox3d.hxx Graphic3d_BndBox3d.hxx
Graphic3d_BndBox4d.hxx Graphic3d_BndBox4d.hxx
Graphic3d_BndBox4f.hxx Graphic3d_BndBox4f.hxx

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@@ -29,8 +29,10 @@ public:
//! @param theHasVNormals when TRUE, AddVertex(Point,Normal) should be used for specifying vertex normal //! @param theHasVNormals when TRUE, AddVertex(Point,Normal) should be used for specifying vertex normal
Graphic3d_ArrayOfPoints (const Standard_Integer theMaxVertexs, Graphic3d_ArrayOfPoints (const Standard_Integer theMaxVertexs,
const Standard_Boolean theHasVColors = Standard_False, const Standard_Boolean theHasVColors = Standard_False,
const Standard_Boolean theHasVNormals = Standard_False) const Standard_Boolean theHasVNormals = Standard_False,
: Graphic3d_ArrayOfPrimitives (Graphic3d_TOPA_POINTS, theMaxVertexs, 0, 0, theHasVNormals, theHasVColors, Standard_False, Standard_False) {} const Standard_Boolean theIsInterleaved = Standard_True,
const Standard_Boolean theIsMutable = Standard_False)
: Graphic3d_ArrayOfPrimitives (Graphic3d_TOPA_POINTS, theMaxVertexs, 0, 0, theHasVNormals, theHasVColors, Standard_False, Standard_False, theIsInterleaved, theIsMutable) {}
}; };

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@@ -95,8 +95,10 @@ public:
const Standard_Boolean theHasVNormals = Standard_False, const Standard_Boolean theHasVNormals = Standard_False,
const Standard_Boolean theHasVColors = Standard_False, const Standard_Boolean theHasVColors = Standard_False,
const Standard_Boolean theHasBColors = Standard_False, const Standard_Boolean theHasBColors = Standard_False,
const Standard_Boolean theHasVTexels = Standard_False) const Standard_Boolean theHasVTexels = Standard_False,
: Graphic3d_ArrayOfPrimitives (Graphic3d_TOPA_POLYGONS, theMaxVertexs, theMaxBounds, theMaxEdges, theHasVNormals, theHasVColors, theHasBColors, theHasVTexels) {} const Standard_Boolean theIsInterleaved = Standard_True,
const Standard_Boolean theIsMutable = Standard_False)
: Graphic3d_ArrayOfPrimitives (Graphic3d_TOPA_POLYGONS, theMaxVertexs, theMaxBounds, theMaxEdges, theHasVNormals, theHasVColors, theHasBColors, theHasVTexels, theIsInterleaved, theIsMutable) {}
}; };

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@@ -93,8 +93,10 @@ public:
const Standard_Integer theMaxBounds = 0, const Standard_Integer theMaxBounds = 0,
const Standard_Integer theMaxEdges = 0, const Standard_Integer theMaxEdges = 0,
const Standard_Boolean theHasVColors = Standard_False, const Standard_Boolean theHasVColors = Standard_False,
const Standard_Boolean theHasBColors = Standard_False) const Standard_Boolean theHasBColors = Standard_False,
: Graphic3d_ArrayOfPrimitives (Graphic3d_TOPA_POLYLINES, theMaxVertexs, theMaxBounds, theMaxEdges, Standard_False, theHasVColors, theHasBColors, Standard_False) {} const Standard_Boolean theIsInterleaved = Standard_True,
const Standard_Boolean theIsMutable = Standard_False)
: Graphic3d_ArrayOfPrimitives (Graphic3d_TOPA_POLYLINES, theMaxVertexs, theMaxBounds, theMaxEdges, Standard_False, theHasVColors, theHasBColors, Standard_False, theIsInterleaved, theIsMutable) {}
}; };

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@@ -53,7 +53,9 @@ Graphic3d_ArrayOfPrimitives::Graphic3d_ArrayOfPrimitives (const Graphic3d_TypeOf
const Standard_Boolean theHasVNormals, const Standard_Boolean theHasVNormals,
const Standard_Boolean theHasVColors, const Standard_Boolean theHasVColors,
const Standard_Boolean theHasFColors, const Standard_Boolean theHasFColors,
const Standard_Boolean theHasVTexels) const Standard_Boolean theHasVTexels,
const Standard_Boolean theIsInterleaved,
const Standard_Boolean theIsMutable)
: myType (theType), : myType (theType),
myMaxBounds (0), myMaxBounds (0),
myMaxVertexs (0), myMaxVertexs (0),
@@ -63,7 +65,7 @@ Graphic3d_ArrayOfPrimitives::Graphic3d_ArrayOfPrimitives (const Graphic3d_TypeOf
myVCol (0) myVCol (0)
{ {
Handle(NCollection_AlignedAllocator) anAlloc = new NCollection_AlignedAllocator (16); Handle(NCollection_AlignedAllocator) anAlloc = new NCollection_AlignedAllocator (16);
myAttribs = new Graphic3d_Buffer (anAlloc); myAttribs = new Graphic3d_AttribBuffer(anAlloc, theIsInterleaved, theIsMutable);
if (theMaxVertexs < 1) if (theMaxVertexs < 1)
{ {
return; return;
@@ -146,17 +148,23 @@ Graphic3d_ArrayOfPrimitives::Graphic3d_ArrayOfPrimitives (const Graphic3d_TypeOf
break; break;
case Graphic3d_TOA_NORM: case Graphic3d_TOA_NORM:
{ {
myVNor = static_cast<Standard_Byte>(myAttribs->AttributeOffset (anAttribIter)); if(theIsInterleaved)
myVNor = static_cast<Standard_Byte>(myAttribs->AttributeOffset (anAttribIter));
myINor = anAttribIter;
break; break;
} }
case Graphic3d_TOA_UV: case Graphic3d_TOA_UV:
{ {
myVTex = static_cast<Standard_Byte>(myAttribs->AttributeOffset (anAttribIter)); if (theIsInterleaved)
myVTex = static_cast<Standard_Byte>(myAttribs->AttributeOffset (anAttribIter));
myITex = anAttribIter;
break; break;
} }
case Graphic3d_TOA_COLOR: case Graphic3d_TOA_COLOR:
{ {
myVCol = static_cast<Standard_Byte>(myAttribs->AttributeOffset (anAttribIter)); if (theIsInterleaved)
myVCol = static_cast<Standard_Byte>(myAttribs->AttributeOffset (anAttribIter));
myICol = anAttribIter;
break; break;
} }
} }

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@@ -16,7 +16,7 @@
#define _Graphic3d_ArrayOfPrimitives_HeaderFile #define _Graphic3d_ArrayOfPrimitives_HeaderFile
#include <Graphic3d_BoundBuffer.hxx> #include <Graphic3d_BoundBuffer.hxx>
#include <Graphic3d_Buffer.hxx> #include <Graphic3d_AttribBuffer.hxx>
#include <Graphic3d_IndexBuffer.hxx> #include <Graphic3d_IndexBuffer.hxx>
#include <Graphic3d_TypeOfPrimitiveArray.hxx> #include <Graphic3d_TypeOfPrimitiveArray.hxx>
#include <gp_Dir.hxx> #include <gp_Dir.hxx>
@@ -68,7 +68,7 @@ public:
Standard_EXPORT virtual ~Graphic3d_ArrayOfPrimitives(); Standard_EXPORT virtual ~Graphic3d_ArrayOfPrimitives();
//! Returns vertex attributes buffer (colors, normals, texture coordinates). //! Returns vertex attributes buffer (colors, normals, texture coordinates).
const Handle(Graphic3d_Buffer)& Attributes() const { return myAttribs; } const Handle(Graphic3d_AttribBuffer)& Attributes() const { return myAttribs; }
//! Returns the type of this primitive //! Returns the type of this primitive
Graphic3d_TypeOfPrimitiveArray Type() const { return myType; } Graphic3d_TypeOfPrimitiveArray Type() const { return myType; }
@@ -77,13 +77,13 @@ public:
Standard_EXPORT Standard_CString StringType() const; Standard_EXPORT Standard_CString StringType() const;
//! Returns TRUE when vertex normals array is defined. //! Returns TRUE when vertex normals array is defined.
Standard_Boolean HasVertexNormals() const { return myVNor != 0; } Standard_Boolean HasVertexNormals() const { return myINor != 0; }
//! Returns TRUE when vertex colors array is defined. //! Returns TRUE when vertex colors array is defined.
Standard_Boolean HasVertexColors() const { return myVCol != 0; } Standard_Boolean HasVertexColors() const { return myICol != 0; }
//! Returns TRUE when vertex texels array is defined. //! Returns TRUE when vertex texels array is defined.
Standard_Boolean HasVertexTexels() const { return myVTex != 0; } Standard_Boolean HasVertexTexels() const { return myITex != 0; }
//! Returns the number of defined vertex //! Returns the number of defined vertex
Standard_Integer VertexNumber() const { return !myAttribs.IsNull() ? myAttribs->NbElements : -1; } Standard_Integer VertexNumber() const { return !myAttribs.IsNull() ? myAttribs->NbElements : -1; }
@@ -345,10 +345,10 @@ public:
throw Standard_OutOfRange ("BAD VERTEX index"); throw Standard_OutOfRange ("BAD VERTEX index");
} }
if (myVCol != 0) if (myICol != 0)
{ {
Graphic3d_Vec4ub *aColorPtr = Graphic3d_Vec4ub *aColorPtr =
reinterpret_cast<Graphic3d_Vec4ub* >(myAttribs->changeValue (theIndex - 1) + size_t(myVCol)); reinterpret_cast<Graphic3d_Vec4ub* >(myAttribs->changeValue (theIndex - 1, myICol) + size_t(myVCol));
aColorPtr->SetValues (Standard_Byte(theR * 255.0), aColorPtr->SetValues (Standard_Byte(theR * 255.0),
Standard_Byte(theG * 255.0), Standard_Byte(theG * 255.0),
Standard_Byte(theB * 255.0), 255); Standard_Byte(theB * 255.0), 255);
@@ -370,10 +370,10 @@ public:
throw Standard_OutOfRange ("BAD VERTEX index"); throw Standard_OutOfRange ("BAD VERTEX index");
} }
if (myVCol != 0) if (myICol != 0)
{ {
Graphic3d_Vec4ub *aColorPtr = Graphic3d_Vec4ub *aColorPtr =
reinterpret_cast<Graphic3d_Vec4ub* >(myAttribs->changeValue (theIndex - 1) + size_t(myVCol)); reinterpret_cast<Graphic3d_Vec4ub* >(myAttribs->changeValue (theIndex - 1, myICol) + size_t(myVCol));
(*aColorPtr) = theColor; (*aColorPtr) = theColor;
} }
myAttribs->NbElements = Max (theIndex, myAttribs->NbElements); myAttribs->NbElements = Max (theIndex, myAttribs->NbElements);
@@ -395,9 +395,9 @@ public:
throw Standard_OutOfRange ("BAD VERTEX index"); throw Standard_OutOfRange ("BAD VERTEX index");
} }
if (myVCol != 0) if (myICol != 0)
{ {
*reinterpret_cast<Standard_Integer* >(myAttribs->changeValue (theIndex - 1) + size_t(myVCol)) = theColor32; *reinterpret_cast<Standard_Integer* >(myAttribs->changeValue (theIndex - 1, myICol) + size_t(myVCol)) = theColor32;
} }
} }
@@ -420,9 +420,9 @@ public:
throw Standard_OutOfRange("BAD VERTEX index"); throw Standard_OutOfRange("BAD VERTEX index");
} }
if (myVNor != 0) if (myINor != 0)
{ {
Graphic3d_Vec3& aVec = *reinterpret_cast<Graphic3d_Vec3* >(myAttribs->changeValue (theIndex - 1) + size_t(myVNor)); Graphic3d_Vec3& aVec = *reinterpret_cast<Graphic3d_Vec3* >(myAttribs->changeValue (theIndex - 1, myINor) + size_t(myVNor));
aVec.x() = Standard_ShortReal (theNX); aVec.x() = Standard_ShortReal (theNX);
aVec.y() = Standard_ShortReal (theNY); aVec.y() = Standard_ShortReal (theNY);
aVec.z() = Standard_ShortReal (theNZ); aVec.z() = Standard_ShortReal (theNZ);
@@ -449,9 +449,9 @@ public:
throw Standard_OutOfRange("BAD VERTEX index"); throw Standard_OutOfRange("BAD VERTEX index");
} }
if (myVTex != 0) if (myITex != 0)
{ {
Graphic3d_Vec2& aVec = *reinterpret_cast<Graphic3d_Vec2* >(myAttribs->changeValue (theIndex - 1) + size_t(myVTex)); Graphic3d_Vec2& aVec = *reinterpret_cast<Graphic3d_Vec2* >(myAttribs->changeValue (theIndex - 1, myITex) + size_t(myVTex));
aVec.x() = Standard_ShortReal (theTX); aVec.x() = Standard_ShortReal (theTX);
aVec.y() = Standard_ShortReal (theTY); aVec.y() = Standard_ShortReal (theTY);
} }
@@ -480,7 +480,7 @@ public:
throw Standard_OutOfRange ("BAD VERTEX index"); throw Standard_OutOfRange ("BAD VERTEX index");
} }
const Graphic3d_Vec3& aVec = myAttribs->Value<Graphic3d_Vec3> (theRank - 1); const Graphic3d_Vec3& aVec = myAttribs->Value<Graphic3d_Vec3> (theRank - 1, 0);
theX = Standard_Real(aVec.x()); theX = Standard_Real(aVec.x());
theY = Standard_Real(aVec.y()); theY = Standard_Real(aVec.y());
theZ = Standard_Real(aVec.z()); theZ = Standard_Real(aVec.z());
@@ -499,7 +499,7 @@ public:
Graphic3d_Vec4ub& theColor) const Graphic3d_Vec4ub& theColor) const
{ {
if (myAttribs.IsNull() if (myAttribs.IsNull()
|| myVCol == 0) || myICol == 0)
{ {
throw Standard_OutOfRange ("Primitive array does not define color attribute"); throw Standard_OutOfRange ("Primitive array does not define color attribute");
} }
@@ -518,7 +518,7 @@ public:
{ {
theR = theG = theB = 0.0; theR = theG = theB = 0.0;
if (myAttribs.IsNull() if (myAttribs.IsNull()
|| myVCol == 0) || myICol == 0)
{ {
return; return;
} }
@@ -537,7 +537,7 @@ public:
//! Returns the vertex color values at rank theRank from the vertex table if defined. //! Returns the vertex color values at rank theRank from the vertex table if defined.
void VertexColor (const Standard_Integer theRank, Standard_Integer& theColor) const void VertexColor (const Standard_Integer theRank, Standard_Integer& theColor) const
{ {
if (myVCol != 0) if (myICol != 0)
{ {
theColor = *reinterpret_cast<const Standard_Integer* >(myAttribs->value (theRank - 1) + size_t(myVCol)); theColor = *reinterpret_cast<const Standard_Integer* >(myAttribs->value (theRank - 1) + size_t(myVCol));
} }
@@ -565,7 +565,7 @@ public:
throw Standard_OutOfRange ("BAD VERTEX index"); throw Standard_OutOfRange ("BAD VERTEX index");
} }
if (myVNor != 0) if (myINor != 0)
{ {
const Graphic3d_Vec3& aVec = *reinterpret_cast<const Graphic3d_Vec3* >(myAttribs->value (theRank - 1) + size_t(myVNor)); const Graphic3d_Vec3& aVec = *reinterpret_cast<const Graphic3d_Vec3* >(myAttribs->value (theRank - 1) + size_t(myVNor));
theNX = Standard_Real(aVec.x()); theNX = Standard_Real(aVec.x());
@@ -596,7 +596,7 @@ public:
throw Standard_OutOfRange ("BAD VERTEX index"); throw Standard_OutOfRange ("BAD VERTEX index");
} }
if (myVTex != 0) if (myITex != 0)
{ {
const Graphic3d_Vec2& aVec = *reinterpret_cast<const Graphic3d_Vec2* >(myAttribs->value (theRank - 1) + size_t(myVTex)); const Graphic3d_Vec2& aVec = *reinterpret_cast<const Graphic3d_Vec2* >(myAttribs->value (theRank - 1) + size_t(myVTex));
theTX = Standard_Real(aVec.x()); theTX = Standard_Real(aVec.x());
@@ -773,21 +773,26 @@ protected: //! @name protected constructors
const Standard_Boolean theHasVNormals, const Standard_Boolean theHasVNormals,
const Standard_Boolean theHasVColors, const Standard_Boolean theHasVColors,
const Standard_Boolean theHasBColors, const Standard_Boolean theHasBColors,
const Standard_Boolean theHasVTexels); const Standard_Boolean theHasVTexels,
const Standard_Boolean theIsInterleaved,
const Standard_Boolean theIsMutable);
private: //! @name private fields private: //! @name private fields
Handle(Graphic3d_IndexBuffer) myIndices; Handle(Graphic3d_IndexBuffer) myIndices;
Handle(Graphic3d_Buffer) myAttribs; Handle(Graphic3d_AttribBuffer) myAttribs;
Handle(Graphic3d_BoundBuffer) myBounds; Handle(Graphic3d_BoundBuffer) myBounds;
Graphic3d_TypeOfPrimitiveArray myType; Graphic3d_TypeOfPrimitiveArray myType;
Standard_Integer myMaxBounds; Standard_Integer myMaxBounds;
Standard_Integer myMaxVertexs; Standard_Integer myMaxVertexs;
Standard_Integer myMaxEdges; Standard_Integer myMaxEdges;
Standard_Byte myVNor; Standard_Byte myVNor;
Standard_Byte myVTex; Standard_Byte myVTex;
Standard_Byte myVCol; Standard_Byte myVCol;
Standard_Integer myINor;
Standard_Integer myITex;
Standard_Integer myICol;
}; };
#endif // _Graphic3d_ArrayOfPrimitives_HeaderFile #endif // _Graphic3d_ArrayOfPrimitives_HeaderFile

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@@ -53,8 +53,10 @@ public:
const Standard_Boolean theHasVNormals = Standard_False, const Standard_Boolean theHasVNormals = Standard_False,
const Standard_Boolean theHasVColors = Standard_False, const Standard_Boolean theHasVColors = Standard_False,
const Standard_Boolean theHasSColors = Standard_False, const Standard_Boolean theHasSColors = Standard_False,
const Standard_Boolean theHasVTexels = Standard_False) const Standard_Boolean theHasVTexels = Standard_False,
: Graphic3d_ArrayOfPrimitives (Graphic3d_TOPA_QUADRANGLESTRIPS, theMaxVertexs, theMaxStrips, 0, theHasVNormals, theHasVColors, theHasSColors, theHasVTexels) {} const Standard_Boolean theIsInterleaved = Standard_True,
const Standard_Boolean theIsMutable = Standard_False)
: Graphic3d_ArrayOfPrimitives (Graphic3d_TOPA_QUADRANGLESTRIPS, theMaxVertexs, theMaxStrips, 0, theHasVNormals, theHasVColors, theHasSColors, theHasVTexels, theIsInterleaved, theIsMutable) {}
}; };

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@@ -54,8 +54,10 @@ public:
const Standard_Integer theMaxEdges = 0, const Standard_Integer theMaxEdges = 0,
const Standard_Boolean theHasVNormals = Standard_False, const Standard_Boolean theHasVNormals = Standard_False,
const Standard_Boolean theHasVColors = Standard_False, const Standard_Boolean theHasVColors = Standard_False,
const Standard_Boolean theHasVTexels = Standard_False) const Standard_Boolean theHasVTexels = Standard_False,
: Graphic3d_ArrayOfPrimitives (Graphic3d_TOPA_QUADRANGLES, theMaxVertexs, 0, theMaxEdges, theHasVNormals, theHasVColors, Standard_False, theHasVTexels) {} const Standard_Boolean theIsInterleaved = Standard_True,
const Standard_Boolean theIsMutable = Standard_False)
: Graphic3d_ArrayOfPrimitives (Graphic3d_TOPA_QUADRANGLES, theMaxVertexs, 0, theMaxEdges, theHasVNormals, theHasVColors, Standard_False, theHasVTexels, theIsInterleaved, theIsMutable) {}
}; };

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@@ -51,8 +51,10 @@ public:
//! @param theHasVColors when TRUE, AddVertex(Point,Color) should be used for specifying vertex color //! @param theHasVColors when TRUE, AddVertex(Point,Color) should be used for specifying vertex color
Graphic3d_ArrayOfSegments (const Standard_Integer theMaxVertexs, Graphic3d_ArrayOfSegments (const Standard_Integer theMaxVertexs,
const Standard_Integer theMaxEdges = 0, const Standard_Integer theMaxEdges = 0,
const Standard_Boolean theHasVColors = Standard_False) const Standard_Boolean theHasVColors = Standard_False,
: Graphic3d_ArrayOfPrimitives (Graphic3d_TOPA_SEGMENTS, theMaxVertexs, 0, theMaxEdges, Standard_False, theHasVColors, Standard_False, Standard_False) {} const Standard_Boolean theIsInterleaved = Standard_True,
const Standard_Boolean theIsMutable = Standard_False)
: Graphic3d_ArrayOfPrimitives (Graphic3d_TOPA_SEGMENTS, theMaxVertexs, 0, theMaxEdges, Standard_False, theHasVColors, Standard_False, Standard_False, theIsInterleaved, theIsMutable) {}
}; };

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@@ -51,8 +51,10 @@ public:
const Standard_Boolean theHasVNormals = Standard_False, const Standard_Boolean theHasVNormals = Standard_False,
const Standard_Boolean theHasVColors = Standard_False, const Standard_Boolean theHasVColors = Standard_False,
const Standard_Boolean theHasBColors = Standard_False, const Standard_Boolean theHasBColors = Standard_False,
const Standard_Boolean theHasVTexels = Standard_False) const Standard_Boolean theHasVTexels = Standard_False,
: Graphic3d_ArrayOfPrimitives (Graphic3d_TOPA_TRIANGLEFANS, theMaxVertexs, theMaxFans, 0, theHasVNormals, theHasVColors, theHasBColors, theHasVTexels) {} const Standard_Boolean theIsInterleaved = Standard_True,
const Standard_Boolean theIsMutable = Standard_False)
: Graphic3d_ArrayOfPrimitives (Graphic3d_TOPA_TRIANGLEFANS, theMaxVertexs, theMaxFans, 0, theHasVNormals, theHasVColors, theHasBColors, theHasVTexels, theIsInterleaved, theIsMutable) {}
}; };

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@@ -56,8 +56,10 @@ public:
const Standard_Boolean theHasVNormals = Standard_False, const Standard_Boolean theHasVNormals = Standard_False,
const Standard_Boolean theHasVColors = Standard_False, const Standard_Boolean theHasVColors = Standard_False,
const Standard_Boolean theHasBColors = Standard_False, const Standard_Boolean theHasBColors = Standard_False,
const Standard_Boolean theHasVTexels = Standard_False) const Standard_Boolean theHasVTexels = Standard_False,
: Graphic3d_ArrayOfPrimitives (Graphic3d_TOPA_TRIANGLESTRIPS, theMaxVertexs, theMaxStrips, 0, theHasVNormals, theHasVColors, theHasBColors, theHasVTexels) {} const Standard_Boolean theIsInterleaved = Standard_True,
const Standard_Boolean theIsMutable = Standard_False)
: Graphic3d_ArrayOfPrimitives (Graphic3d_TOPA_TRIANGLESTRIPS, theMaxVertexs, theMaxStrips, 0, theHasVNormals, theHasVColors, theHasBColors, theHasVTexels, theIsInterleaved, theIsMutable) {}
}; };

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@@ -54,8 +54,10 @@ public:
const Standard_Integer theMaxEdges = 0, const Standard_Integer theMaxEdges = 0,
const Standard_Boolean theHasVNormals = Standard_False, const Standard_Boolean theHasVNormals = Standard_False,
const Standard_Boolean theHasVColors = Standard_False, const Standard_Boolean theHasVColors = Standard_False,
const Standard_Boolean theHasVTexels = Standard_False) const Standard_Boolean theHasVTexels = Standard_False,
: Graphic3d_ArrayOfPrimitives (Graphic3d_TOPA_TRIANGLES, theMaxVertexs, 0, theMaxEdges, theHasVNormals, theHasVColors, Standard_False, theHasVTexels) {} const Standard_Boolean theIsInterleaved = Standard_True,
const Standard_Boolean theIsMutable = Standard_False)
: Graphic3d_ArrayOfPrimitives (Graphic3d_TOPA_TRIANGLES, theMaxVertexs, 0, theMaxEdges, theHasVNormals, theHasVColors, Standard_False, theHasVTexels, theIsInterleaved, theIsMutable) {}
}; };

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@@ -0,0 +1,75 @@
// Copyright (c) 2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <Graphic3d_AttribBuffer.hxx>
Graphic3d_AttribBuffer::Graphic3d_AttribBuffer(const Handle(NCollection_BaseAllocator)& theAlloc,
Standard_Boolean isInterleaved, Standard_Boolean isMutable)
: Graphic3d_Buffer(theAlloc, isInterleaved, isMutable)
{
}
Standard_Boolean Graphic3d_AttribBuffer::Invalidate(int theAttributeIndex)
{
if (!IsMutable() || IsInterleaved())
return false;
Graphic3d_Range aRange;
aRange.Start = AttributeOffset(theAttributeIndex);
aRange.Length = AttributeOffset(theAttributeIndex + 1) - aRange.Start;
Graphic3d_Buffer::Invalidate(aRange);
return true;
}
Standard_Boolean Graphic3d_AttribBuffer::Invalidate(int theAttributeIndex, int theStartVertexIndex, int theEndVertexIndex)
{
if (!IsMutable() || IsInterleaved())
return false;
Graphic3d_Range aRange;
Standard_Integer anAttrOffset = AttributeOffset(theAttributeIndex);
Standard_Integer aStride = AttributesArray()[theAttributeIndex].Stride();
aRange.Start = anAttrOffset + aStride * theStartVertexIndex;
aRange.Length = aStride * ( theEndVertexIndex - theStartVertexIndex + 1 );
Graphic3d_Buffer::Invalidate(aRange);
return true;
}
Standard_Boolean Graphic3d_AttribBuffer::Invalidate(int theStartVertexIndex, int theEndVertexIndex)
{
if (!IsMutable())
return false;
if (IsInterleaved())
{
Graphic3d_Range aRange;
aRange.Start = Stride * theStartVertexIndex;
aRange.Length = Stride * (theEndVertexIndex - theStartVertexIndex + 1);
Graphic3d_Buffer::Invalidate(aRange);
return true;
}
else
{
Standard_Boolean isOK = true;
for (Standard_Integer i = 0, n = NbAttributes; i < n; i++)
{
bool isLocalOK = Invalidate(i, theStartVertexIndex, theEndVertexIndex);
isOK = isOK && isLocalOK;
}
return isOK;
}
}

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@@ -0,0 +1,40 @@
// Copyright (c) 2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _Graphic3d_AttribBuffer_HeaderFile
#define _Graphic3d_AttribBuffer_HeaderFile
#include <Graphic3d_Buffer.hxx>
//! Buffer of vertex attributes.
class Graphic3d_AttribBuffer : public Graphic3d_Buffer
{
public:
//! Empty constructor.
Standard_EXPORT Graphic3d_AttribBuffer(const Handle(NCollection_BaseAllocator)& theAlloc,
Standard_Boolean isInterleaved, Standard_Boolean isMutable);
Standard_EXPORT Standard_Boolean Invalidate(Standard_Integer theAttributeIndex);
Standard_EXPORT Standard_Boolean Invalidate(Standard_Integer theAttributeIndex,
Standard_Integer theStartVertexIndex,
Standard_Integer theEndVertexIndex);
Standard_EXPORT Standard_Boolean Invalidate(Standard_Integer theStartVertexIndex,
Standard_Integer theEndVertexIndex);
public:
DEFINE_STANDARD_RTTI_INLINE(Graphic3d_AttribBuffer, Graphic3d_Buffer) // Type definition
};
DEFINE_STANDARD_HANDLE(Graphic3d_AttribBuffer, Graphic3d_Buffer)
#endif // _Graphic3d_AttribBuffer_HeaderFile

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@@ -17,6 +17,7 @@
#include <Graphic3d_Vec.hxx> #include <Graphic3d_Vec.hxx>
#include <NCollection_Array1.hxx> #include <NCollection_Array1.hxx>
#include <NCollection_Buffer.hxx> #include <NCollection_Buffer.hxx>
#include <vector>
//! Type of attribute in Vertex Buffer //! Type of attribute in Vertex Buffer
enum Graphic3d_TypeOfAttribute enum Graphic3d_TypeOfAttribute
@@ -68,17 +69,26 @@ struct Graphic3d_Attribute
typedef NCollection_Array1<Graphic3d_Attribute> Graphic3d_Array1OfAttribute; typedef NCollection_Array1<Graphic3d_Attribute> Graphic3d_Array1OfAttribute;
struct Graphic3d_Range
{
Standard_Integer Start;
Standard_Integer Length;
};
//! Buffer of vertex attributes. //! Buffer of vertex attributes.
class Graphic3d_Buffer : public NCollection_Buffer class Graphic3d_Buffer : public NCollection_Buffer
{ {
public: public:
//! Empty constructor. //! Empty constructor.
Graphic3d_Buffer (const Handle(NCollection_BaseAllocator)& theAlloc) Graphic3d_Buffer (const Handle(NCollection_BaseAllocator)& theAlloc,
Standard_Boolean isInterleaved, Standard_Boolean isMutable)
: NCollection_Buffer (theAlloc), : NCollection_Buffer (theAlloc),
Stride (0), Stride (0),
NbElements (0), NbElements (0),
NbAttributes (0) NbAttributes (0),
bIsInterleaved(isInterleaved),
bIsMutable(isMutable)
{ {
// //
} }
@@ -109,6 +119,8 @@ public:
{ {
anOffset += Graphic3d_Attribute::Stride (Attribute (anAttribIter).DataType); anOffset += Graphic3d_Attribute::Stride (Attribute (anAttribIter).DataType);
} }
if (!bIsInterleaved)
anOffset *= NbElements;
return anOffset; return anOffset;
} }
@@ -128,22 +140,34 @@ public:
} }
//! Access specified element. //! Access specified element.
inline const Standard_Byte* value (const Standard_Integer theElem) const inline const Standard_Byte* value (const Standard_Integer theElem, const Standard_Integer theAttribIndex = 0) const
{ {
return myData + Stride * size_t(theElem); if (bIsInterleaved)
return myData + Stride * size_t(theElem);
else
{
int aStrideI = AttributesArray()[theAttribIndex].Stride(); //TODO: correct attribute index
return myData + aStrideI * theElem;
}
} }
//! Access specified element. //! Access specified element.
inline Standard_Byte* changeValue (const Standard_Integer theElem) inline Standard_Byte* changeValue (const Standard_Integer theElem, const Standard_Integer theAttribIndex = 0)
{ {
return myData + Stride * size_t(theElem); if (bIsInterleaved)
return myData + Stride * size_t(theElem);
else
{
int aStrideI = AttributesArray()[theAttribIndex].Stride(); //TODO: correct attribute index
return myData + aStrideI * theElem;
}
} }
//! Access element with specified position and type. //! Access element with specified position and type.
template <typename Type_t> template <typename Type_t>
inline const Type_t& Value (const Standard_Integer theElem) const inline const Type_t& Value (const Standard_Integer theElem, const Standard_Integer theAttribIndex = 0) const
{ {
return *reinterpret_cast<const Type_t*>(value (theElem)); return *reinterpret_cast<const Type_t*>(value (theElem, theAttribIndex));
} }
//! Access element with specified position and type. //! Access element with specified position and type.
@@ -163,7 +187,7 @@ public:
} }
//! Allocates new empty array //! Allocates new empty array
bool Init (const Standard_Integer theNbElems, Standard_Boolean Init (const Standard_Integer theNbElems,
const Graphic3d_Attribute* theAttribs, const Graphic3d_Attribute* theAttribs,
const Standard_Integer theNbAttribs) const Standard_Integer theNbAttribs)
{ {
@@ -197,22 +221,52 @@ public:
ChangeAttribute (anAttribIter) = theAttribs[anAttribIter]; ChangeAttribute (anAttribIter) = theAttribs[anAttribIter];
} }
} }
if (!bIsInterleaved)
{
Stride = 0;
}
return true; return true;
} }
//! Allocates new empty array //! Allocates new empty array
bool Init (const Standard_Integer theNbElems, Standard_Boolean Init (const Standard_Integer theNbElems,
const Graphic3d_Array1OfAttribute& theAttribs) const Graphic3d_Array1OfAttribute& theAttribs)
{ {
return Init (theNbElems, &theAttribs.First(), theAttribs.Size()); return Init (theNbElems, &theAttribs.First(), theAttribs.Size());
} }
inline Standard_Boolean IsInterleaved() const { return bIsInterleaved; }
inline Standard_Boolean IsMutable() const { return bIsMutable; }
std::vector<Graphic3d_Range> InvalidatedRanges() const
{
return Ranges;
}
void Validate()
{
Ranges.clear();
}
protected:
void Invalidate(const Graphic3d_Range& theRange)
{
Ranges.push_back(theRange);
}
public: public:
Standard_Integer Stride; //!< the distance to the attributes of the next vertex Standard_Integer Stride; //!< the distance to the attributes of the next vertex
Standard_Integer NbElements; //!< number of the elements Standard_Integer NbElements; //!< number of the elements
Standard_Integer NbAttributes; //!< number of vertex attributes Standard_Integer NbAttributes; //!< number of vertex attributes
private:
Standard_Boolean bIsInterleaved;
Standard_Boolean bIsMutable;
std::vector<Graphic3d_Range> Ranges;
public: public:
DEFINE_STANDARD_RTTI_INLINE(Graphic3d_Buffer,NCollection_Buffer) // Type definition DEFINE_STANDARD_RTTI_INLINE(Graphic3d_Buffer,NCollection_Buffer) // Type definition

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@@ -23,7 +23,7 @@ public:
//! Empty constructor. //! Empty constructor.
Graphic3d_IndexBuffer (const Handle(NCollection_BaseAllocator)& theAlloc) Graphic3d_IndexBuffer (const Handle(NCollection_BaseAllocator)& theAlloc)
: Graphic3d_Buffer (theAlloc) {} : Graphic3d_Buffer (theAlloc, true, false) {}
//! Allocates new empty index array //! Allocates new empty index array
template<typename IndexType_t> template<typename IndexType_t>
@@ -76,6 +76,14 @@ public:
} }
} }
//! Invalidate the given indices
Standard_Boolean Invalidate(Standard_Integer theStartIndex, Standard_Integer theEndIndex)
{
Graphic3d_Range aRange;
aRange.Start = Stride * theStartIndex;
aRange.Length = Stride * (theEndIndex - theStartIndex + 1);
}
public: public:
DEFINE_STANDARD_RTTI_INLINE(Graphic3d_IndexBuffer,Graphic3d_Buffer) // Type definition DEFINE_STANDARD_RTTI_INLINE(Graphic3d_IndexBuffer,Graphic3d_Buffer) // Type definition

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@@ -35,7 +35,7 @@ OpenGl_BackgroundArray::OpenGl_BackgroundArray (const Graphic3d_TypeOfBackground
myToUpdate (Standard_False) myToUpdate (Standard_False)
{ {
Handle(NCollection_AlignedAllocator) anAlloc = new NCollection_AlignedAllocator (16); Handle(NCollection_AlignedAllocator) anAlloc = new NCollection_AlignedAllocator (16);
myAttribs = new Graphic3d_Buffer (anAlloc); myAttribs = new Graphic3d_Buffer (anAlloc, true, false);
myDrawMode = GL_TRIANGLE_STRIP; myDrawMode = GL_TRIANGLE_STRIP;

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@@ -72,7 +72,7 @@ OpenGl_CappingPlaneResource::OpenGl_CappingPlaneResource (const Handle(Graphic3d
{ {
// Fill primitive array // Fill primitive array
Handle(NCollection_AlignedAllocator) anAlloc = new NCollection_AlignedAllocator (16); Handle(NCollection_AlignedAllocator) anAlloc = new NCollection_AlignedAllocator (16);
Handle(Graphic3d_Buffer) anAttribs = new Graphic3d_Buffer (anAlloc); Handle(Graphic3d_Buffer) anAttribs = new Graphic3d_Buffer (anAlloc, true, false);
Graphic3d_Attribute anAttribInfo[] = Graphic3d_Attribute anAttribInfo[] =
{ {
{ Graphic3d_TOA_POS, Graphic3d_TOD_VEC4 }, { Graphic3d_TOA_POS, Graphic3d_TOD_VEC4 },

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@@ -74,14 +74,16 @@ public:
//! Create uninitialized VBO. //! Create uninitialized VBO.
OpenGl_VertexBufferT (const Graphic3d_Attribute* theAttribs, OpenGl_VertexBufferT (const Graphic3d_Attribute* theAttribs,
const Standard_Integer theStride) const Standard_Integer theStride)
: Stride (theStride) : Stride (theStride),
NbElements(1)
{ {
memcpy (Attribs, theAttribs, sizeof(Graphic3d_Attribute) * NbAttributes); memcpy (Attribs, theAttribs, sizeof(Graphic3d_Attribute) * NbAttributes);
} }
//! Create uninitialized VBO. //! Create uninitialized VBO.
OpenGl_VertexBufferT (const Graphic3d_Buffer& theAttribs) OpenGl_VertexBufferT (const Graphic3d_Buffer& theAttribs)
: Stride (theAttribs.Stride) : Stride (theAttribs.IsInterleaved() ? theAttribs.Stride : 0),
NbElements(theAttribs.IsInterleaved() ? 1 : theAttribs.NbElements)
{ {
memcpy (Attribs, theAttribs.AttributesArray(), sizeof(Graphic3d_Attribute) * NbAttributes); memcpy (Attribs, theAttribs.AttributesArray(), sizeof(Graphic3d_Attribute) * NbAttributes);
} }
@@ -160,7 +162,7 @@ public:
} }
TheBaseClass::bindAttribute (theGlCtx, anAttrib.Id, aNbComp, aDataType, Stride, anOffset); TheBaseClass::bindAttribute (theGlCtx, anAttrib.Id, aNbComp, aDataType, Stride, anOffset);
anOffset += Graphic3d_Attribute::Stride (anAttrib.DataType); anOffset += Graphic3d_Attribute::Stride (anAttrib.DataType) * NbElements;
} }
} }
@@ -183,7 +185,7 @@ public:
Graphic3d_Attribute Attribs[NbAttributes]; Graphic3d_Attribute Attribs[NbAttributes];
Standard_Integer Stride; Standard_Integer Stride;
Standard_Integer NbElements;
}; };
// ======================================================================= // =======================================================================
@@ -225,7 +227,8 @@ Standard_Boolean OpenGl_PrimitiveArray::initNormalVbo (const Handle(OpenGl_Conte
} }
// specify data type as Byte and NbComponents as Stride, so that OpenGl_VertexBuffer::EstimatedDataSize() will return correct value // specify data type as Byte and NbComponents as Stride, so that OpenGl_VertexBuffer::EstimatedDataSize() will return correct value
if (!myVboAttribs->init (theCtx, myAttribs->Stride, myAttribs->NbElements, myAttribs->Data(), GL_UNSIGNED_BYTE, myAttribs->Stride)) int aStride = myAttribs->IsInterleaved() ? myAttribs->Stride : myAttribs->AttributeOffset(myAttribs->NbAttributes) / myAttribs->NbElements;
if (!myVboAttribs->init (theCtx, aStride, myAttribs->NbElements, myAttribs->Data(), GL_UNSIGNED_BYTE, aStride))
{ {
TCollection_ExtendedString aMsg; TCollection_ExtendedString aMsg;
aMsg += "VBO creation for Primitive Array has failed for "; aMsg += "VBO creation for Primitive Array has failed for ";
@@ -297,7 +300,8 @@ Standard_Boolean OpenGl_PrimitiveArray::buildVBO (const Handle(OpenGl_Context)&
&& initNormalVbo (theCtx)) && initNormalVbo (theCtx))
{ {
if (!theCtx->caps->keepArrayData if (!theCtx->caps->keepArrayData
&& !theToKeepData) && !theToKeepData
&& !myAttribs->IsMutable())
{ {
myIndices.Nullify(); myIndices.Nullify();
myAttribs.Nullify(); myAttribs.Nullify();
@@ -344,7 +348,8 @@ Standard_Boolean OpenGl_PrimitiveArray::buildVBO (const Handle(OpenGl_Context)&
} }
myVboAttribs = aVboAttribs; myVboAttribs = aVboAttribs;
if (!theCtx->caps->keepArrayData if (!theCtx->caps->keepArrayData
&& !theToKeepData) && !theToKeepData
&& !myAttribs->IsMutable())
{ {
// does not make sense for compatibility mode // does not make sense for compatibility mode
//myIndices.Nullify(); //myIndices.Nullify();
@@ -354,6 +359,19 @@ Standard_Boolean OpenGl_PrimitiveArray::buildVBO (const Handle(OpenGl_Context)&
return Standard_True; return Standard_True;
} }
Standard_Boolean OpenGl_PrimitiveArray::updateVBO(const Handle(OpenGl_Context)& theCtx) const
{
const std::vector<Graphic3d_Range>& ranges = myAttribs->InvalidatedRanges();
for (size_t i = 0, n = ranges.size(); i < n; i++)
{
Graphic3d_Range aRange = ranges[i];
theCtx->core15fwd->glBufferSubData(myVboAttribs->GetTarget(),
aRange.Start, aRange.Length, myAttribs->Data() + aRange.Start);
}
myAttribs->Validate();
return Standard_True;
}
// ======================================================================= // =======================================================================
// function : drawArray // function : drawArray
// purpose : // purpose :
@@ -738,6 +756,9 @@ void OpenGl_PrimitiveArray::Render (const Handle(OpenGl_Workspace)& theWorkspace
myIsVboInit = Standard_True; myIsVboInit = Standard_True;
} }
if (!myAttribs.IsNull() && myAttribs->IsMutable() && myAttribs->InvalidatedRanges().size() > 0)
updateVBO(aCtx);
// Temporarily disable environment mapping // Temporarily disable environment mapping
Handle(OpenGl_TextureSet) aTextureBack; Handle(OpenGl_TextureSet) aTextureBack;
bool toDrawArray = true; bool toDrawArray = true;
@@ -983,7 +1004,7 @@ Standard_Boolean OpenGl_PrimitiveArray::processIndices (const Handle(OpenGl_Cont
if (myAttribs->NbElements > std::numeric_limits<GLushort>::max()) if (myAttribs->NbElements > std::numeric_limits<GLushort>::max())
{ {
Handle(Graphic3d_Buffer) anAttribs = new Graphic3d_Buffer (new NCollection_AlignedAllocator (16)); Handle(Graphic3d_Buffer) anAttribs = new Graphic3d_Buffer (new NCollection_AlignedAllocator (16), true, false);
if (!anAttribs->Init (myIndices->NbElements, myAttribs->AttributesArray(), myAttribs->NbAttributes)) if (!anAttribs->Init (myIndices->NbElements, myAttribs->AttributesArray(), myAttribs->NbAttributes))
{ {
return Standard_False; // failed to initialize attribute array return Standard_False; // failed to initialize attribute array

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@@ -107,6 +107,8 @@ protected:
Standard_EXPORT Standard_Boolean buildVBO (const Handle(OpenGl_Context)& theCtx, Standard_EXPORT Standard_Boolean buildVBO (const Handle(OpenGl_Context)& theCtx,
const Standard_Boolean theToKeepData) const; const Standard_Boolean theToKeepData) const;
Standard_EXPORT Standard_Boolean updateVBO(const Handle(OpenGl_Context)& theCtx) const;
Standard_EXPORT void clearMemoryGL (const Handle(OpenGl_Context)& theGlCtx) const; Standard_EXPORT void clearMemoryGL (const Handle(OpenGl_Context)& theGlCtx) const;
private: private:

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@@ -28,7 +28,7 @@ public:
//! Empty constructor. //! Empty constructor.
Select3D_BVHIndexBuffer (const Handle(NCollection_BaseAllocator)& theAlloc) Select3D_BVHIndexBuffer (const Handle(NCollection_BaseAllocator)& theAlloc)
: Graphic3d_Buffer (theAlloc), myHasPatches (false) {} : Graphic3d_Buffer (theAlloc, true, false), myHasPatches (false) {}
bool HasPatches() const { return myHasPatches; } bool HasPatches() const { return myHasPatches; }