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Changes from CR2618_1.
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@@ -2163,108 +2163,9 @@ void V3d_View::Gravity (Standard_Real& theX,
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Standard_Real& theY,
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Standard_Real& theZ) const
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{
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Graphic3d_MapOfStructure aSetOfStructures;
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myView->DisplayedStructures (aSetOfStructures);
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Standard_Boolean hasSelection = Standard_False;
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for (Graphic3d_MapIteratorOfMapOfStructure aStructIter (aSetOfStructures);
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aStructIter.More(); aStructIter.Next())
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{
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if (aStructIter.Key()->IsHighlighted()
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&& aStructIter.Key()->IsVisible())
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{
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hasSelection = Standard_True;
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break;
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}
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}
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Standard_Real Xmin, Ymin, Zmin, Xmax, Ymax, Zmax;
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Standard_Integer aNbPoints = 0;
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gp_XYZ aResult (0.0, 0.0, 0.0);
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for (Graphic3d_MapIteratorOfMapOfStructure aStructIter (aSetOfStructures);
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aStructIter.More(); aStructIter.Next())
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{
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const Handle(Graphic3d_Structure)& aStruct = aStructIter.Key();
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if (!aStruct->IsVisible()
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|| (hasSelection && !aStruct->IsHighlighted())
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|| aStruct->IsEmpty())
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{
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continue;
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}
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Bnd_Box aBox = aStruct->MinMaxValues();
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if (aBox.IsVoid() || aStruct->IsInfinite())
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{
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continue;
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}
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// use camera projection to find gravity point
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aBox.Get (Xmin, Ymin, Zmin,
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Xmax, Ymax, Zmax);
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gp_Pnt aPnts[THE_NB_BOUND_POINTS] =
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{
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gp_Pnt (Xmin, Ymin, Zmin), gp_Pnt (Xmin, Ymin, Zmax),
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gp_Pnt (Xmin, Ymax, Zmin), gp_Pnt (Xmin, Ymax, Zmax),
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gp_Pnt (Xmax, Ymin, Zmin), gp_Pnt (Xmax, Ymin, Zmax),
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gp_Pnt (Xmax, Ymax, Zmin), gp_Pnt (Xmax, Ymax, Zmax)
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};
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for (Standard_Integer aPntIt = 0; aPntIt < THE_NB_BOUND_POINTS; ++aPntIt)
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{
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const gp_Pnt& aBndPnt = aPnts[aPntIt];
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const gp_Pnt aProjected = Camera()->Project (aBndPnt);
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if (Abs (aProjected.X()) <= 1.0
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&& Abs (aProjected.Y()) <= 1.0)
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{
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aResult += aBndPnt.XYZ();
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++aNbPoints;
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}
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}
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}
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if (aNbPoints == 0)
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{
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for (Graphic3d_MapIteratorOfMapOfStructure aStructIter (aSetOfStructures);
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aStructIter.More(); aStructIter.Next())
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{
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const Handle(Graphic3d_Structure)& aStruct = aStructIter.Key();
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if (aStruct->IsEmpty())
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{
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continue;
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}
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Bnd_Box aBox = aStruct->MinMaxValues();
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if (aBox.IsVoid() || aStruct->IsInfinite())
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{
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continue;
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}
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aBox.Get (Xmin, Ymin, Zmin,
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Xmax, Ymax, Zmax);
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gp_Pnt aPnts[THE_NB_BOUND_POINTS] =
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{
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gp_Pnt (Xmin, Ymin, Zmin), gp_Pnt (Xmin, Ymin, Zmax),
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gp_Pnt (Xmin, Ymax, Zmin), gp_Pnt (Xmin, Ymax, Zmax),
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gp_Pnt (Xmax, Ymin, Zmin), gp_Pnt (Xmax, Ymin, Zmax),
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gp_Pnt (Xmax, Ymax, Zmin), gp_Pnt (Xmax, Ymax, Zmax)
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};
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for (Standard_Integer aPntIt = 0; aPntIt < THE_NB_BOUND_POINTS; ++aPntIt)
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{
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const gp_Pnt& aBndPnt = aPnts[aPntIt];
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aResult += aBndPnt.XYZ();
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++aNbPoints;
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}
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}
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}
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if (aNbPoints > 0)
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{
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aResult /= aNbPoints;
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}
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theX = aResult.X();
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theY = aResult.Y();
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theZ = aResult.Z();
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theX = myCamera->Center().X();
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theY = myCamera->Center().Y();
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theZ = myCamera->Center().Z();
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}
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//=======================================================================
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