mirror of
https://git.dev.opencascade.org/repos/occt.git
synced 2025-04-16 10:08:36 +03:00
OCC22272 Small improvements in selection and presentation
This commit is contained in:
parent
213cb88863
commit
bbf32d01fd
@ -50,8 +50,6 @@ uses
|
|||||||
HSequenceOfGroup from Graphic3d,
|
HSequenceOfGroup from Graphic3d,
|
||||||
SequenceOfStructure from Graphic3d,
|
SequenceOfStructure from Graphic3d,
|
||||||
HSequenceOfStructure from Graphic3d,
|
HSequenceOfStructure from Graphic3d,
|
||||||
SetOfGroup from Graphic3d,
|
|
||||||
HSetOfGroup from Graphic3d,
|
|
||||||
MapOfStructure from Graphic3d,
|
MapOfStructure from Graphic3d,
|
||||||
Plotter from Graphic3d,
|
Plotter from Graphic3d,
|
||||||
StructureManager from Graphic3d,
|
StructureManager from Graphic3d,
|
||||||
@ -495,10 +493,11 @@ is
|
|||||||
---Category: Inquire methods
|
---Category: Inquire methods
|
||||||
|
|
||||||
Groups ( me )
|
Groups ( me )
|
||||||
returns HSetOfGroup from Graphic3d
|
returns SequenceOfGroup from Graphic3d
|
||||||
is static;
|
is static;
|
||||||
|
---C++: return const &
|
||||||
---Level: Internal
|
---Level: Internal
|
||||||
---Purpose: Returns the set of groups included in the structure <me>.
|
---Purpose: Returns the groups sequence included in the structure <me> (internal storage).
|
||||||
---Category: Inquire methods
|
---Category: Inquire methods
|
||||||
|
|
||||||
NumberOfGroups ( me )
|
NumberOfGroups ( me )
|
||||||
|
@ -999,25 +999,12 @@ Graphic3d_MATERIAL_PHYSIC : Graphic3d_MATERIAL_ASPECT;
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Handle(Graphic3d_HSetOfGroup) Graphic3d_Structure::Groups () const {
|
const Graphic3d_SequenceOfGroup& Graphic3d_Structure::Groups() const {
|
||||||
|
return MyGroups;
|
||||||
Handle (Graphic3d_HSetOfGroup) SG = new Graphic3d_HSetOfGroup ();
|
|
||||||
|
|
||||||
if (IsDeleted ()) return (SG);
|
|
||||||
|
|
||||||
Standard_Integer i, Length = MyGroups.Length ();
|
|
||||||
|
|
||||||
for (i=1; i<=Length; i++)
|
|
||||||
SG->Add (MyGroups.Value (i));
|
|
||||||
|
|
||||||
return (SG);
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Standard_Integer Graphic3d_Structure::NumberOfGroups () const {
|
Standard_Integer Graphic3d_Structure::NumberOfGroups () const {
|
||||||
|
|
||||||
return (MyGroups.Length ());
|
return (MyGroups.Length ());
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Graphic3d_Structure::SetPrimitivesAspect (const Handle(Graphic3d_AspectLine3d)& CTX) {
|
void Graphic3d_Structure::SetPrimitivesAspect (const Handle(Graphic3d_AspectLine3d)& CTX) {
|
||||||
@ -1042,8 +1029,8 @@ void Graphic3d_Structure::SetPrimitivesAspect (const Handle(Graphic3d_AspectLine
|
|||||||
MyGraphicDriver->ContextStructure (MyCStructure);
|
MyGraphicDriver->ContextStructure (MyCStructure);
|
||||||
|
|
||||||
// CAL 14/04/95
|
// CAL 14/04/95
|
||||||
// attributes are "IsSet" during the first update
|
// Attributes are "IsSet" during the first update
|
||||||
// of a context (line, marker...)
|
// of context (line, marker...)
|
||||||
MyCStructure.ContextLine.IsSet = 1;
|
MyCStructure.ContextLine.IsSet = 1;
|
||||||
MyCStructure.ContextFillArea.IsSet = 1;
|
MyCStructure.ContextFillArea.IsSet = 1;
|
||||||
MyCStructure.ContextMarker.IsSet = 1;
|
MyCStructure.ContextMarker.IsSet = 1;
|
||||||
@ -1602,7 +1589,7 @@ void Graphic3d_Structure::SetTransform (const TColStd_Array2OfReal& AMatrix, con
|
|||||||
|
|
||||||
// Assign the new transformation in an array [0..3][0..3]
|
// Assign the new transformation in an array [0..3][0..3]
|
||||||
// Avoid problemes if the user has defined matrice [1..4][1..4]
|
// Avoid problemes if the user has defined matrice [1..4][1..4]
|
||||||
// ou [3..6][-1..2] !!
|
// or [3..6][-1..2] !!
|
||||||
lr = AMatrix.LowerRow ();
|
lr = AMatrix.LowerRow ();
|
||||||
ur = AMatrix.UpperRow ();
|
ur = AMatrix.UpperRow ();
|
||||||
lc = AMatrix.LowerCol ();
|
lc = AMatrix.LowerCol ();
|
||||||
@ -2079,7 +2066,7 @@ void Graphic3d_Structure::Network (const Handle(Graphic3d_Structure)& AStructure
|
|||||||
while (IteratorA.More ()) {
|
while (IteratorA.More ()) {
|
||||||
Graphic3d_Structure::Network
|
Graphic3d_Structure::Network
|
||||||
(IteratorA.Key (), AType, ASet);
|
(IteratorA.Key (), AType, ASet);
|
||||||
// IteratorD.Next () is located on the next structure
|
// IteratorA.Next () is located on the next structure
|
||||||
IteratorA.Next ();
|
IteratorA.Next ();
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
@ -56,6 +56,8 @@ void PrsMgr_Presentation3d::Clear() {
|
|||||||
// Consequence:
|
// Consequence:
|
||||||
// 1. The memory zone of the group is reused
|
// 1. The memory zone of the group is reused
|
||||||
// 2. The speed for animation is constant
|
// 2. The speed for animation is constant
|
||||||
|
//myPresentableObject = NULL;
|
||||||
|
SetUpdateStatus(Standard_True);
|
||||||
myStructure->Clear(Standard_True);
|
myStructure->Clear(Standard_True);
|
||||||
// myStructure->Clear(Standard_False);
|
// myStructure->Clear(Standard_False);
|
||||||
|
|
||||||
|
@ -1624,7 +1624,7 @@ Standard_Boolean ShapeAnalysis_Wire::CheckNotchedEdges(const Standard_Integer nu
|
|||||||
ShapeAnalysis_Curve sac;
|
ShapeAnalysis_Curve sac;
|
||||||
|
|
||||||
gp_Pnt Proj1, Proj2;
|
gp_Pnt Proj1, Proj2;
|
||||||
Standard_Real param1, param2;
|
Standard_Real param1 = 0., param2 = 0.;
|
||||||
p2d2=c2d2->Value(E2.Orientation()==TopAbs_FORWARD ? b2 : a2);
|
p2d2=c2d2->Value(E2.Orientation()==TopAbs_FORWARD ? b2 : a2);
|
||||||
p2d1=c2d1->Value(E1.Orientation()==TopAbs_FORWARD ? a1 : b1);
|
p2d1=c2d1->Value(E1.Orientation()==TopAbs_FORWARD ? a1 : b1);
|
||||||
Standard_Real dist1 = ProjectInside(Ad1,gp_Pnt(p2d2.X(),p2d2.Y(),0),Tolerance,Proj1,param1,Standard_False);
|
Standard_Real dist1 = ProjectInside(Ad1,gp_Pnt(p2d2.X(),p2d2.Y(),0),Tolerance,Proj1,param1,Standard_False);
|
||||||
|
File diff suppressed because it is too large
Load Diff
Loading…
x
Reference in New Issue
Block a user