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0025464: Visualization - provide package for Volume Rendering.
Add type definitions for BVH_Box. Add a new method NCollection_Vec3::Convert. Add define occTexture1D/3D in Declarations.glsl.
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@@ -376,10 +376,9 @@ bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
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myHasMipmaps = Standard_False;
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myTextFormat = thePixelFormat;
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#if !defined(GL_ES_VERSION_2_0)
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if (theTextFormat >= Image_PixMap::ImgGrayF
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&& !theCtx->HasFloatingPointTexture())
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if (theTextFormat >= Image_PixMap::ImgGrayF && !theCtx->arbTexFloat)
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{
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TCollection_ExtendedString aMsg ("Error: floating-point textures are not supproted by hardware.");
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TCollection_ExtendedString aMsg ("Error: floating-point textures are not supported by hardware.");
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theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION,
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GL_DEBUG_TYPE_ERROR,
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0,
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