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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-09-03 14:10:33 +03:00

0027670: Visualization - avoid duplication of structures defining primitive array presentation aspects

Quantity_ColorRGBA has been introduced as convenient structure holding Vec4 for OpenGL.
Graphic3d_PolygonOffset has been added as replacement for TEL_POFFSET_PARAM.

Duplicating definition of Hatch Styles TEL_HS_*** has been removed;
Aspect_HatchStyle enum now follows values of TEL_HS_*** for compatibility.
TelCullMode enum has been removed.

Aspect_AspectLine has been merged into Graphic3d_AspectLine3d.
Aspect_AspectMarker has been merged into Graphic3d_AspectMarker3d.
Aspect_AspectFillArea has been merged into Graphic3d_AspectFillArea3d.
Graphic3d_CAspectFillArea have been removed.

OpenGl_AspectLine now stores Graphic3d_AspectLine3d as class field.
OpenGl_AspectMarker now stores Graphic3d_AspectMarker3d as class field.
OpenGl_AspectText now stores Graphic3d_AspectText3d as class field.
OpenGl_AspectFace now stores Graphic3d_AspectFillArea3d as class field.

Graphic3d_AspectFillArea3d - back face culling is now enabled by default.
TKOpenGl now relies on Graphic3d_Group::IsClosed() flag to disable face culling.
StdPrs_ShadedShape now does not modify aspect for different culling modes.

Headers InterfaceGraphic_Graphic3d.hxx, InterfaceGraphic_telem.hxx, InterfaceGraphic_tgl_all.hxx
defining obsolete structures CALL_DEF_COLOR, CALL_DEF_POINT,
CALL_DEF_MATERIAL, CALL_DEF_TRANSFORM_PERSISTENCE, TEL_POINT, TEL_COLOUR
have been removed.

Useless and broken test case bugs/vis/buc60821 has been removed.

OpenGl_Workspace::myAspectFaceApplied and myAspectMarkerApplied have been replaced
from OpenGl_AspectFace*/OpenGl_AspectMarker*
to Handle(Graphic3d_AspectFillArea3d)/Handle(Graphic3d_AspectMarker3d).
This eliminates reading from freed memory
(e.g. when OpenGl_AspectFace is allocated on stack like in OpenGl_Trihedron).

OpenGl_PrimitiveArray::drawEdges() - fix drawing non-indexed array from VBO (access violation due to NULL handle).

AIS_Dimension::DrawArrow() - added missing initialization of 3D arrow aspect.
AIS_Manipulator::Compute() now creates dedicated Face Aspect for each axis.
V3d_CircularGrid, V3d_RectangularGrid now create dedicated line aspects with different color.
AIS_InteractiveObject::SetMaterial() - do not modify global ShadingAspect.
This commit is contained in:
kgv
2016-07-13 19:36:20 +03:00
committed by bugmaster
parent 28cab3768f
commit b647266461
117 changed files with 1865 additions and 4534 deletions

View File

@@ -280,7 +280,7 @@ namespace
const gp_Pnt2d& theUVOrigin,
const gp_Pnt2d& theUVRepeat,
const gp_Pnt2d& theUVScale,
const Standard_Boolean theIsClosed)
const bool theIsClosed)
{
Handle(Graphic3d_ArrayOfTriangles) aPArray = fillTriangles (theShape, theHasTexels, theUVOrigin, theUVRepeat, theUVScale);
if (aPArray.IsNull())
@@ -293,7 +293,6 @@ namespace
if (!theDrawer->ShadingAspectGlobal())
{
Handle(Graphic3d_AspectFillArea3d) anAsp = theDrawer->ShadingAspect()->Aspect();
theIsClosed ? anAsp->SuppressBackFace() : anAsp->AllowBackFace();
aGroup->SetGroupPrimitivesAspect (anAsp);
}
aGroup->AddPrimitiveArray (aPArray);
@@ -531,14 +530,14 @@ void StdPrs_ShadedShape::Add (const Handle (Prs3d_Presentation)& thePrs,
if (aShapeIter.More())
{
shadeFromShape (aClosed, thePrs, theDrawer,
theHasTexels, theUVOrigin, theUVRepeat, theUVScale, Standard_True);
theHasTexels, theUVOrigin, theUVRepeat, theUVScale, true);
}
aShapeIter.Initialize (anOpened);
if (aShapeIter.More())
{
shadeFromShape (anOpened, thePrs, theDrawer,
theHasTexels, theUVOrigin, theUVRepeat, theUVScale, Standard_False);
theHasTexels, theUVOrigin, theUVRepeat, theUVScale, false);
}
}
else
@@ -546,7 +545,7 @@ void StdPrs_ShadedShape::Add (const Handle (Prs3d_Presentation)& thePrs,
// if the shape type is not compound, composolid or solid, use autodetection back-facing filled
shadeFromShape (theShape, thePrs, theDrawer,
theHasTexels, theUVOrigin, theUVRepeat, theUVScale,
(theVolume == StdPrs_Volume_Closed ? Standard_True : Standard_False));
theVolume == StdPrs_Volume_Closed);
}
if (theDrawer->FaceBoundaryDraw())