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0027670: Visualization - avoid duplication of structures defining primitive array presentation aspects
Quantity_ColorRGBA has been introduced as convenient structure holding Vec4 for OpenGL. Graphic3d_PolygonOffset has been added as replacement for TEL_POFFSET_PARAM. Duplicating definition of Hatch Styles TEL_HS_*** has been removed; Aspect_HatchStyle enum now follows values of TEL_HS_*** for compatibility. TelCullMode enum has been removed. Aspect_AspectLine has been merged into Graphic3d_AspectLine3d. Aspect_AspectMarker has been merged into Graphic3d_AspectMarker3d. Aspect_AspectFillArea has been merged into Graphic3d_AspectFillArea3d. Graphic3d_CAspectFillArea have been removed. OpenGl_AspectLine now stores Graphic3d_AspectLine3d as class field. OpenGl_AspectMarker now stores Graphic3d_AspectMarker3d as class field. OpenGl_AspectText now stores Graphic3d_AspectText3d as class field. OpenGl_AspectFace now stores Graphic3d_AspectFillArea3d as class field. Graphic3d_AspectFillArea3d - back face culling is now enabled by default. TKOpenGl now relies on Graphic3d_Group::IsClosed() flag to disable face culling. StdPrs_ShadedShape now does not modify aspect for different culling modes. Headers InterfaceGraphic_Graphic3d.hxx, InterfaceGraphic_telem.hxx, InterfaceGraphic_tgl_all.hxx defining obsolete structures CALL_DEF_COLOR, CALL_DEF_POINT, CALL_DEF_MATERIAL, CALL_DEF_TRANSFORM_PERSISTENCE, TEL_POINT, TEL_COLOUR have been removed. Useless and broken test case bugs/vis/buc60821 has been removed. OpenGl_Workspace::myAspectFaceApplied and myAspectMarkerApplied have been replaced from OpenGl_AspectFace*/OpenGl_AspectMarker* to Handle(Graphic3d_AspectFillArea3d)/Handle(Graphic3d_AspectMarker3d). This eliminates reading from freed memory (e.g. when OpenGl_AspectFace is allocated on stack like in OpenGl_Trihedron). OpenGl_PrimitiveArray::drawEdges() - fix drawing non-indexed array from VBO (access violation due to NULL handle). AIS_Dimension::DrawArrow() - added missing initialization of 3D arrow aspect. AIS_Manipulator::Compute() now creates dedicated Face Aspect for each axis. V3d_CircularGrid, V3d_RectangularGrid now create dedicated line aspects with different color. AIS_InteractiveObject::SetMaterial() - do not modify global ShadingAspect.
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@@ -280,7 +280,7 @@ namespace
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const gp_Pnt2d& theUVOrigin,
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const gp_Pnt2d& theUVRepeat,
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const gp_Pnt2d& theUVScale,
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const Standard_Boolean theIsClosed)
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const bool theIsClosed)
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{
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Handle(Graphic3d_ArrayOfTriangles) aPArray = fillTriangles (theShape, theHasTexels, theUVOrigin, theUVRepeat, theUVScale);
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if (aPArray.IsNull())
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@@ -293,7 +293,6 @@ namespace
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if (!theDrawer->ShadingAspectGlobal())
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{
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Handle(Graphic3d_AspectFillArea3d) anAsp = theDrawer->ShadingAspect()->Aspect();
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theIsClosed ? anAsp->SuppressBackFace() : anAsp->AllowBackFace();
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aGroup->SetGroupPrimitivesAspect (anAsp);
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}
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aGroup->AddPrimitiveArray (aPArray);
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@@ -531,14 +530,14 @@ void StdPrs_ShadedShape::Add (const Handle (Prs3d_Presentation)& thePrs,
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if (aShapeIter.More())
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{
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shadeFromShape (aClosed, thePrs, theDrawer,
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theHasTexels, theUVOrigin, theUVRepeat, theUVScale, Standard_True);
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theHasTexels, theUVOrigin, theUVRepeat, theUVScale, true);
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}
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aShapeIter.Initialize (anOpened);
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if (aShapeIter.More())
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{
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shadeFromShape (anOpened, thePrs, theDrawer,
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theHasTexels, theUVOrigin, theUVRepeat, theUVScale, Standard_False);
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theHasTexels, theUVOrigin, theUVRepeat, theUVScale, false);
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}
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}
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else
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@@ -546,7 +545,7 @@ void StdPrs_ShadedShape::Add (const Handle (Prs3d_Presentation)& thePrs,
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// if the shape type is not compound, composolid or solid, use autodetection back-facing filled
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shadeFromShape (theShape, thePrs, theDrawer,
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theHasTexels, theUVOrigin, theUVRepeat, theUVScale,
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(theVolume == StdPrs_Volume_Closed ? Standard_True : Standard_False));
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theVolume == StdPrs_Volume_Closed);
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}
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if (theDrawer->FaceBoundaryDraw())
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