1
0
mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-08-04 13:13:25 +03:00

0027670: Visualization - avoid duplication of structures defining primitive array presentation aspects

Quantity_ColorRGBA has been introduced as convenient structure holding Vec4 for OpenGL.
Graphic3d_PolygonOffset has been added as replacement for TEL_POFFSET_PARAM.

Duplicating definition of Hatch Styles TEL_HS_*** has been removed;
Aspect_HatchStyle enum now follows values of TEL_HS_*** for compatibility.
TelCullMode enum has been removed.

Aspect_AspectLine has been merged into Graphic3d_AspectLine3d.
Aspect_AspectMarker has been merged into Graphic3d_AspectMarker3d.
Aspect_AspectFillArea has been merged into Graphic3d_AspectFillArea3d.
Graphic3d_CAspectFillArea have been removed.

OpenGl_AspectLine now stores Graphic3d_AspectLine3d as class field.
OpenGl_AspectMarker now stores Graphic3d_AspectMarker3d as class field.
OpenGl_AspectText now stores Graphic3d_AspectText3d as class field.
OpenGl_AspectFace now stores Graphic3d_AspectFillArea3d as class field.

Graphic3d_AspectFillArea3d - back face culling is now enabled by default.
TKOpenGl now relies on Graphic3d_Group::IsClosed() flag to disable face culling.
StdPrs_ShadedShape now does not modify aspect for different culling modes.

Headers InterfaceGraphic_Graphic3d.hxx, InterfaceGraphic_telem.hxx, InterfaceGraphic_tgl_all.hxx
defining obsolete structures CALL_DEF_COLOR, CALL_DEF_POINT,
CALL_DEF_MATERIAL, CALL_DEF_TRANSFORM_PERSISTENCE, TEL_POINT, TEL_COLOUR
have been removed.

Useless and broken test case bugs/vis/buc60821 has been removed.

OpenGl_Workspace::myAspectFaceApplied and myAspectMarkerApplied have been replaced
from OpenGl_AspectFace*/OpenGl_AspectMarker*
to Handle(Graphic3d_AspectFillArea3d)/Handle(Graphic3d_AspectMarker3d).
This eliminates reading from freed memory
(e.g. when OpenGl_AspectFace is allocated on stack like in OpenGl_Trihedron).

OpenGl_PrimitiveArray::drawEdges() - fix drawing non-indexed array from VBO (access violation due to NULL handle).

AIS_Dimension::DrawArrow() - added missing initialization of 3D arrow aspect.
AIS_Manipulator::Compute() now creates dedicated Face Aspect for each axis.
V3d_CircularGrid, V3d_RectangularGrid now create dedicated line aspects with different color.
AIS_InteractiveObject::SetMaterial() - do not modify global ShadingAspect.
This commit is contained in:
kgv
2016-07-13 19:36:20 +03:00
committed by bugmaster
parent 28cab3768f
commit b647266461
117 changed files with 1865 additions and 4534 deletions

View File

@@ -14,14 +14,9 @@
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
//modified 20-feb-98 by <SZY>
// Sergei Zaritchny
#include <Aspect_AspectMarker.hxx>
#include <Aspect_TypeOfLine.hxx>
#include <Aspect_TypeOfMarker.hxx>
#include <DsgPrs.hxx>
#include <DsgPrs_RadiusPresentation.hxx>
#include <DsgPrs.hxx>
#include <ElCLib.hxx>
#include <gce_MakeDir.hxx>
#include <gce_MakeLin.hxx>
@@ -33,7 +28,6 @@
#include <Graphic3d_AspectLine3d.hxx>
#include <Graphic3d_AspectMarker3d.hxx>
#include <Graphic3d_Group.hxx>
#include <Graphic3d_Vertex.hxx>
#include <Precision.hxx>
#include <Prs3d_Arrow.hxx>
#include <Prs3d_ArrowAspect.hxx>
@@ -41,7 +35,6 @@
#include <Prs3d_LineAspect.hxx>
#include <Prs3d_Presentation.hxx>
#include <Prs3d_Text.hxx>
#include <Quantity_Color.hxx>
#include <TCollection_ExtendedString.hxx>
static Standard_Boolean DsgPrs_InDomain(const Standard_Real fpar,