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# Check circles nb
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@ -61,7 +61,6 @@
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#include <TopoDS_Face.hxx>
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#include <TopoDS_Shape.hxx>
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#include <TopoDS_Wire.hxx>
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#include <iostream>
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#define BVH_PRIMITIVE_LIMIT 800000
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@ -639,7 +638,7 @@ Standard_Boolean StdSelect_BRepSelectionTool::GetSensitiveForFace (const TopoDS_
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else if (Handle(Geom_ConicalSurface) aGeomCone = Handle(Geom_ConicalSurface)::DownCast (aSurf))
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{
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NCollection_Sequence<gp_Circ> aCircles = getCylinderCircles (theFace);
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if (aCircles.Size() > 0)
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if (aCircles.Size() > 0 && aCircles.Size() < 3)
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{
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const gp_Cone aCone = BRepAdaptor_Surface (theFace).Cone();
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@ -663,7 +662,7 @@ Standard_Boolean StdSelect_BRepSelectionTool::GetSensitiveForFace (const TopoDS_
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const gp_Circ& aLargerCircle = (aFirstCircle.Radius() > aLastCircle.Radius()) ? aFirstCircle : aLastCircle;
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aRad1 = aSmallerCircle.Radius();
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aRad2 = aLargerCircle.Radius();
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aTrsf.SetTranslationPart(aSmallerCircle.Location().XYZ());
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aTrsf.SetTranslationPart (aSmallerCircle.Location().XYZ());
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}
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Handle(Select3D_SensitiveCylinder) aSensSCyl = new Select3D_SensitiveCylinder (theOwner, aRad1, aRad2, aHeight, aTrsf, true);
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