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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-08-04 13:13:25 +03:00

0023457: Slow text rendering

Added class Font_FTFont wrapper over FreeType face

Unify collections methods NCollection_Array1, NCollection_Sequence, NCollection_Vector:
declare Upper, Lower, First, Last, ChangeFirst, ChangeLast methods for all these collections.

Added method NCollection_DataMap::Find() with check key is bound + retrieve value within single call interface.

OpenGl_Context::ReleaseResource() method now supports lazy release of shared resources.

Added class OpenGl_Font which implements textured fonts support.
Added class OpenGl_TextFormatter for text formatting using OpenGl_Font.

OpenGl_Text was redesigned to use OpenGl_FontFormatter.

OpenGl_FontMgr class was removed.
All methods related to text rendered removed from OpenGl_Display class.

OpenGl_Trihedron and OpenGl_GraduatedTrihedron classes were redesigned
to use OpenGl_Text.

OpenGl_PrinterContext instance was moved to OpenGl_GraphicDriver fields
(eliminated usage of global instance).

Added test cases into 3rdparty/fonts grid to check different font styles
and perform FPS tests (no automated results - requires manual analysis
or snapshots comparisons).

Removed unused CSF_FTGL dependency.
OpenGl_Text::setupMatrix - do not apply floor for myWinZ
This commit is contained in:
kgv
2013-02-08 15:05:16 +04:00
parent 163ef25006
commit a174a3c54f
72 changed files with 5397 additions and 2606 deletions

View File

@@ -175,7 +175,7 @@ void VUserDrawObj::Render(const Handle(OpenGl_Workspace)& theWorkspace) const
const OpenGl_AspectMarker* aMA = theWorkspace->AspectMarker(0);
aMA->Type();
const OpenGl_AspectText* aTA = theWorkspace->AspectText(0);
aTA->Font();
aTA->FontName();
TEL_COLOUR aColor = theWorkspace->NamedStatus & OPENGL_NS_HIGHLIGHT ?
*(theWorkspace->HighlightColor) : aLA->Color();