1
0
mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-08-14 13:30:48 +03:00

0023457: Slow text rendering

Added class Font_FTFont wrapper over FreeType face

Unify collections methods NCollection_Array1, NCollection_Sequence, NCollection_Vector:
declare Upper, Lower, First, Last, ChangeFirst, ChangeLast methods for all these collections.

Added method NCollection_DataMap::Find() with check key is bound + retrieve value within single call interface.

OpenGl_Context::ReleaseResource() method now supports lazy release of shared resources.

Added class OpenGl_Font which implements textured fonts support.
Added class OpenGl_TextFormatter for text formatting using OpenGl_Font.

OpenGl_Text was redesigned to use OpenGl_FontFormatter.

OpenGl_FontMgr class was removed.
All methods related to text rendered removed from OpenGl_Display class.

OpenGl_Trihedron and OpenGl_GraduatedTrihedron classes were redesigned
to use OpenGl_Text.

OpenGl_PrinterContext instance was moved to OpenGl_GraphicDriver fields
(eliminated usage of global instance).

Added test cases into 3rdparty/fonts grid to check different font styles
and perform FPS tests (no automated results - requires manual analysis
or snapshots comparisons).

Removed unused CSF_FTGL dependency.
OpenGl_Text::setupMatrix - do not apply floor for myWinZ
This commit is contained in:
kgv
2013-02-08 15:05:16 +04:00
parent 163ef25006
commit a174a3c54f
72 changed files with 5397 additions and 2606 deletions

View File

@@ -39,19 +39,6 @@ static inline bool isPowerOfTwo (const GLsizei theNumber)
return !(theNumber & (theNumber - 1));
}
static inline GLsizei getPowerOfTwo (const GLsizei theNumber,
const GLsizei theThreshold)
{
for (GLsizei p2 = 2; p2 <= theThreshold; p2 <<= 1)
{
if (theNumber <= p2)
{
return p2;
}
}
return theThreshold;
}
OpenGl_FrameBuffer::OpenGl_FrameBuffer (GLint theTextureFormat)
: mySizeX (0),
mySizeY (0),
@@ -84,10 +71,8 @@ Standard_Boolean OpenGl_FrameBuffer::Init (const Handle(OpenGl_Context)& theGlCo
// upscale width/height if numbers are odd
if (toForcePowerOfTwo)
{
GLint aMaxTexDim = 2048;
glGetIntegerv (GL_MAX_TEXTURE_SIZE, &aMaxTexDim);
mySizeX = getPowerOfTwo (theViewportSizeX, aMaxTexDim);
mySizeY = getPowerOfTwo (theViewportSizeY, aMaxTexDim);
mySizeX = OpenGl_Context::GetPowerOfTwo (theViewportSizeX, theGlContext->MaxTextureSize());
mySizeY = OpenGl_Context::GetPowerOfTwo (theViewportSizeY, theGlContext->MaxTextureSize());
}
else
{