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0033397: Data Exchange - Implementing support for the Animation storage
Implement basis structure. Filled basic animation structures.
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35
src/XCAFAnimObjects/XCAFAnimObjects_Transform.cxx
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35
src/XCAFAnimObjects/XCAFAnimObjects_Transform.cxx
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// Copyright (c) 2023 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include "XCAFAnimObjects_Transform.hxx"
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//=======================================================================
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//function : XCAFAnimObjects_Transform
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//purpose :
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//=======================================================================
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XCAFAnimObjects_Transform::XCAFAnimObjects_Transform(const gp_GTrsf& theTransform) :
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XCAFAnimObjects_Operation(false),
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myTransformPresentation(1, 1)
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{
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myTransformPresentation.SetValue(1, theTransform);
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}
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//=======================================================================
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//function : XCAFAnimObjects_Transform
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//purpose :
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//=======================================================================
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XCAFAnimObjects_Transform::XCAFAnimObjects_Transform(const NCollection_Array1<gp_GTrsf>& theTransform,
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const NCollection_Array1<double>& theTimeStamps) :
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XCAFAnimObjects_Operation(theTimeStamps),
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myTransformPresentation(theTransform)
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{}
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