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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-08-09 13:22:24 +03:00

0025113: Added progress indicator to BRepMesh_IncrementalMesh [backport for OCCT 7.2.0]

This commit is contained in:
akaftasev
2020-07-15 17:23:32 +03:00
committed by gka
parent 72456673fc
commit 88fc047ff0
16 changed files with 218 additions and 233 deletions

View File

@@ -69,4 +69,7 @@ static const char BOPAlgo_BOPAlgo_msg[] =
"Warning: Removal of internal boundaries among Faces has failed\n"
"\n"
".BOPAlgo_AlertRemovalOfIBForEdgesFailed\n"
"Warning: Removal of internal boundaries among Edges has failed\n";
"Warning: Removal of internal boundaries among Edges has failed\n"
"\n"
".BOPAlgo_AlertSolidBuilderUnusedFaces\n"
"Warning: Some of the faces passed to the Solid Builder algorithm have not been classified and not used for solids creation\n";

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@@ -31,6 +31,7 @@
#include <BRepMesh_Vertex.hxx>
#include <BRepMesh_Triangle.hxx>
#include <Message_ProgressSentry.hxx>
#include <NCollection_Vector.hxx>
#include <algorithm>
@@ -305,8 +306,7 @@ void BRepMesh_Delaun::compute(BRepMesh::Array1OfInteger& theVertexIndexes)
void BRepMesh_Delaun::createTriangles(const Standard_Integer theVertexIndex,
BRepMesh::MapOfIntegerInteger& thePoly)
{
Message_ProgressSentry aSentry(NULL, "", 0, 100, 1);
createTriangles(theVertexIndex, thePoly, aSentry);
createTriangles (theVertexIndex, thePoly, NULL);
}
//=======================================================================
@@ -315,7 +315,7 @@ void BRepMesh_Delaun::createTriangles(const Standard_Integer theVertexIn
//=======================================================================
void BRepMesh_Delaun::createTriangles(const Standard_Integer theVertexIndex,
BRepMesh::MapOfIntegerInteger& thePoly,
Message_ProgressSentry& theProgressEntry)
Message_ProgressSentry* theProgressEntry)
{
BRepMesh::ListOfInteger aLoopEdges, anExternalEdges;
const gp_XY& aVertexCoord = myMeshData->GetNode( theVertexIndex ).Coord();
@@ -323,7 +323,7 @@ void BRepMesh_Delaun::createTriangles(const Standard_Integer theVertexIn
BRepMesh::MapOfIntegerInteger::Iterator anEdges( thePoly );
for ( ; anEdges.More(); anEdges.Next() )
{
if (!theProgressEntry.More())
if (theProgressEntry != NULL && !theProgressEntry->More())
{
return;
}
@@ -424,7 +424,7 @@ void BRepMesh_Delaun::createTriangles(const Standard_Integer theVertexIn
while ( !aLoopEdges.IsEmpty() )
{
if (!theProgressEntry.More())
if (theProgressEntry != NULL && !theProgressEntry->More())
{
return;
}
@@ -446,8 +446,7 @@ void BRepMesh_Delaun::createTriangles(const Standard_Integer theVertexIn
void BRepMesh_Delaun::createTrianglesOnNewVertices(
BRepMesh::Array1OfInteger& theVertexIndexes)
{
Message_ProgressSentry aSentry(NULL, "", 0, 100, 1);
createTrianglesOnNewVertices(theVertexIndexes, aSentry);
createTrianglesOnNewVertices (theVertexIndexes, NULL);
}
//=======================================================================
@@ -456,7 +455,7 @@ void BRepMesh_Delaun::createTrianglesOnNewVertices(
//=======================================================================
void BRepMesh_Delaun::createTrianglesOnNewVertices(
BRepMesh::Array1OfInteger& theVertexIndexes,
Message_ProgressSentry& theProgressEntry)
Message_ProgressSentry* theProgressEntry)
{
Handle(NCollection_IncAllocator) aAllocator =
new NCollection_IncAllocator(BRepMesh::MEMORY_BLOCK_SIZE_HUGE);
@@ -472,10 +471,11 @@ void BRepMesh_Delaun::createTrianglesOnNewVertices(
Standard_Integer anUpper = theVertexIndexes.Upper();
for( ; anIndex <= anUpper; ++anIndex )
{
if (!theProgressEntry.More())
if (theProgressEntry != NULL && !theProgressEntry->More())
{
return;
}
aAllocator->Reset(Standard_False);
BRepMesh::MapOfIntegerInteger aLoopEdges(10, aAllocator);
@@ -519,10 +519,11 @@ void BRepMesh_Delaun::createTrianglesOnNewVertices(
isModify = Standard_True;
while ( isModify && !aCirclesList.IsEmpty() )
{
if (!theProgressEntry.More())
if (theProgressEntry != NULL && !theProgressEntry->More())
{
return;
}
isModify = Standard_False;
BRepMesh::ListOfInteger::Iterator aCircleIt1( aCirclesList );
for ( ; aCircleIt1.More(); aCircleIt1.Next() )
@@ -543,7 +544,7 @@ void BRepMesh_Delaun::createTrianglesOnNewVertices(
}
}
if (!theProgressEntry.More())
if (theProgressEntry != NULL && !theProgressEntry->More())
{
return;
}
@@ -552,15 +553,17 @@ void BRepMesh_Delaun::createTrianglesOnNewVertices(
createTriangles( aVertexIdx, aLoopEdges, theProgressEntry );
}
}
if (!theProgressEntry.More())
if (theProgressEntry != NULL && !theProgressEntry->More())
{
return;
}
insertInternalEdges(theProgressEntry);
if (!theProgressEntry.More())
insertInternalEdges (theProgressEntry);
if (theProgressEntry != NULL && !theProgressEntry->More())
{
return;
}
// Adjustment of meshes to boundary edges
frontierAdjust();
}
@@ -571,15 +574,14 @@ void BRepMesh_Delaun::createTrianglesOnNewVertices(
//=======================================================================
void BRepMesh_Delaun::insertInternalEdges()
{
Message_ProgressSentry aSentry(NULL, "", 0, 100, 1);
insertInternalEdges(aSentry);
insertInternalEdges (NULL);
}
//=======================================================================
//function : insertInternalEdges
//purpose :
//=======================================================================
void BRepMesh_Delaun::insertInternalEdges(Message_ProgressSentry& theProgressEntry)
void BRepMesh_Delaun::insertInternalEdges (Message_ProgressSentry* theProgressEntry)
{
BRepMesh::HMapOfInteger anInternalEdges = InternalEdges();
@@ -590,10 +592,11 @@ void BRepMesh_Delaun::insertInternalEdges(Message_ProgressSentry& theProgressEnt
BRepMesh::MapOfInteger::Iterator anInernalEdgesIt( *anInternalEdges );
for ( ; anInernalEdgesIt.More(); anInernalEdgesIt.Next() )
{
if (!theProgressEntry.More())
if (theProgressEntry != NULL && !theProgressEntry->More())
{
return;
}
const Standard_Integer aLinkIndex = anInernalEdgesIt.Key();
const BRepMesh_PairOfIndex& aPair = myMeshData->ElementsConnectedTo(aLinkIndex);
@@ -2158,13 +2161,21 @@ void BRepMesh_Delaun::RemoveVertex( const BRepMesh_Vertex& theVertex )
}
}
//=======================================================================
//function : AddVertices
//purpose : Adds some vertices in the triangulation.
//=======================================================================
void BRepMesh_Delaun::AddVertices(BRepMesh::Array1OfVertexOfDelaun& theVertices)
{
AddVertices (theVertices, NULL);
}
//=======================================================================
//function : AddVertices
//purpose : Adds some vertices in the triangulation.
//=======================================================================
void BRepMesh_Delaun::AddVertices(BRepMesh::Array1OfVertexOfDelaun& theVertices,
Message_ProgressSentry& theProgressEntry)
Message_ProgressSentry* theProgressEntry)
{
std::make_heap(theVertices.begin(), theVertices.end(), ComparatorOfVertexOfDelaun());
std::sort_heap(theVertices.begin(), theVertices.end(), ComparatorOfVertexOfDelaun());

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@@ -29,11 +29,11 @@
#include <TColStd_Array1OfInteger.hxx>
#include <TColStd_SequenceOfInteger.hxx>
#include <TColStd_MapOfInteger.hxx>
#include <Message_ProgressSentry.hxx>
class Bnd_B2d;
class Bnd_Box2d;
class BRepMesh_Vertex;
class Message_ProgressSentry;
//! Compute the Delaunay's triangulation with the algorithm of Watson.
class BRepMesh_Delaun
@@ -60,8 +60,11 @@ public:
Standard_EXPORT void RemoveVertex (const BRepMesh_Vertex& theVertex);
//! Adds some vertices into the triangulation.
Standard_EXPORT void AddVertices (BRepMesh::Array1OfVertexOfDelaun& theVertices,
Message_ProgressSentry& theProgressEntry);
Standard_EXPORT void AddVertices (BRepMesh::Array1OfVertexOfDelaun& theVertices);
//! Adds some vertices into the triangulation.
Standard_EXPORT void AddVertices (BRepMesh::Array1OfVertexOfDelaun& theVertices,
Message_ProgressSentry* theProgressEntry);
//! Modify mesh to use the edge.
//! @return True if done
@@ -223,9 +226,10 @@ private:
//! Creates the triangles beetween the given node and the given polyline.
void createTriangles (const Standard_Integer theVertexIndex,
BRepMesh::MapOfIntegerInteger& thePoly);
void createTriangles (const Standard_Integer theVertexIndex,
BRepMesh::MapOfIntegerInteger& thePoly,
Message_ProgressSentry& theProgressEntry);
Message_ProgressSentry* theProgressEntry);
//! Add a triangle based on the given oriented edges into mesh
void addTriangle (const Standard_Integer (&theEdgesId)[3],
@@ -259,7 +263,8 @@ private:
//! Creates the triangles on new nodes.
void createTrianglesOnNewVertices (BRepMesh::Array1OfInteger& theVertexIndices,
Message_ProgressSentry& theProgressEntry);
Message_ProgressSentry* theProgressEntry);
//! Creates the triangles on new nodes.
void createTrianglesOnNewVertices (BRepMesh::Array1OfInteger& theVertexIndices);
@@ -332,7 +337,7 @@ private:
void insertInternalEdges();
//! Performs insertion of internal edges into mesh.
void insertInternalEdges(Message_ProgressSentry& theProgressEntry);
void insertInternalEdges (Message_ProgressSentry* theProgressEntry);
private:

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@@ -18,7 +18,6 @@
#include <Standard_Type.hxx>
#include <TopoDS_Shape.hxx>
#include <Standard_Transient.hxx>
#include <Message_ProgressIndicator.hxx>
//! This is a common interface for meshing algorithms
//! instantiated by Mesh Factory and implemented by plugins.
@@ -50,8 +49,6 @@ public:
Standard_EXPORT virtual void Perform () =0;
DEFINE_STANDARD_RTTIEXT(BRepMesh_DiscretRoot,Standard_Transient)
protected:

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@@ -1,64 +0,0 @@
// Created: 2020-07-27
//
// Copyright (c) 2020 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef BRepMesh_FaceSentry_HeaderFile
#define BRepMesh_FaceSentry_HeaderFile
#include <TopoDS_Face.hxx>
class Message_ProgressSentry;
class BRepMesh_FaceSentry
{
public:
BRepMesh_FaceSentry()
:mySentry(0L), isParallel(Standard_False)
{
}
BRepMesh_FaceSentry (const TopoDS_Face& theFace,
Message_ProgressSentry* theSentry = 0L,
Standard_Boolean theParallel = Standard_False)
:myFace(theFace), mySentry(theSentry),
isParallel(theParallel)
{
}
//! Get progress sentry
Message_ProgressSentry* GetProgressEntry() const
{
return mySentry;
}
//! Return reference on TopoDS_Face
const TopoDS_Face& GetFace() const
{
return myFace;
}
//! Returns isParallel
Standard_Boolean IsParallel() const
{
return isParallel;
}
private:
TopoDS_Face myFace;
Message_ProgressSentry* mySentry;
Standard_Boolean isParallel;
};
#endif

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@@ -68,6 +68,7 @@
#include <Standard_Failure.hxx>
#include <NCollection_IncAllocator.hxx>
#include <Message_ProgressSentry.hxx>
#include <BRep_ListIteratorOfListOfPointRepresentation.hxx>
#include <BRep_PointRepresentation.hxx>
@@ -123,15 +124,25 @@ void BRepMesh_FastDiscret::Perform(const TopoDS_Shape& theShape)
OSD_Parallel::ForEach(aFaces.begin(), aFaces.end(), *this, !myParameters.InParallel);
}
//=======================================================================
//function : Process
//purpose :
//=======================================================================
void BRepMesh_FastDiscret::Process(const TopoDS_Face& theFace) const
{
Process (theFace, NULL);
}
//=======================================================================
//function : Process
//purpose :
//=======================================================================
void BRepMesh_FastDiscret::Process(const TopoDS_Face& theFace, Message_ProgressSentry& theProgrEntry) const
void BRepMesh_FastDiscret::Process (const TopoDS_Face& theFace,
Message_ProgressSentry* theProgrEntry) const
{
Handle(BRepMesh_FaceAttribute) anAttribute;
if (GetFaceAttribute(theFace, anAttribute) && theProgrEntry.More())
if (GetFaceAttribute(theFace, anAttribute)
&& (theProgrEntry == NULL || theProgrEntry->More()))
{
try
{
@@ -139,7 +150,7 @@ void BRepMesh_FastDiscret::Process(const TopoDS_Face& theFace, Message_ProgressS
BRepMesh_FastDiscretFace aTool(myParameters.Angle, myParameters.MinSize,
myParameters.InternalVerticesMode, myParameters.ControlSurfaceDeflection);
aTool.Perform(anAttribute, theProgrEntry);
aTool.Perform (anAttribute, theProgrEntry);
}
catch (Standard_Failure)
{

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@@ -34,9 +34,6 @@
#include <BRepMesh_ShapeTool.hxx>
#include <TopoDS_Vertex.hxx>
#include <TopTools_IndexedDataMapOfShapeListOfShape.hxx>
#include <Message_ProgressSentry.hxx>
#include <BRepMesh_FaceSentry.hxx>
#include <OSD_Parallel.hxx>
class BRepMesh_DataStructureOfDelaun;
class Bnd_Box;
@@ -49,6 +46,7 @@ class BRepMesh_Edge;
class BRepMesh_Vertex;
class gp_Pnt;
class BRepMesh_FaceAttribute;
class Message_ProgressSentry;
//! Algorithm to mesh a shape with respect of the <br>
//! frontier the deflection and by option the shared <br>
@@ -130,24 +128,17 @@ public:
//! Triangulate a face previously recorded for
//! processing by call to Add(). Can be executed in
//! parallel threads.
Standard_EXPORT void Process(const TopoDS_Face& theFace, Message_ProgressSentry& theProgrEntry) const;
Standard_EXPORT void Process(const TopoDS_Face& face) const;
void operator () (const BRepMesh_FaceSentry& aFaceSentry) const
//! Triangulate a face previously recorded for
//! processing by call to Add(). Can be executed in
//! parallel threads.
Standard_EXPORT void Process (const TopoDS_Face& theFace,
Message_ProgressSentry* theProgrEntry) const;
void operator () (const TopoDS_Face& face) const
{
if (!aFaceSentry.GetProgressEntry()->More())
{
return;
}
Process(aFaceSentry.GetFace(), *aFaceSentry.GetProgressEntry());
if (aFaceSentry.IsParallel())
{
aFaceSentry.GetProgressEntry()->Next(OSD_Parallel::NbLogicalProcessors());
}
else
{
aFaceSentry.GetProgressEntry()->Next();
}
Process(face);
}
//! Returns parameters of meshing

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@@ -51,6 +51,7 @@
#include <TopoDS_Vertex.hxx>
#include <TopExp.hxx>
#include <Message_ProgressSentry.hxx>
#include <NCollection_Map.hxx>
#include <Bnd_Box2d.hxx>
@@ -185,11 +186,20 @@ BRepMesh_FastDiscretFace::BRepMesh_FastDiscretFace(
//function : Perform
//purpose :
//=======================================================================
void BRepMesh_FastDiscretFace::Perform(const Handle(BRepMesh_FaceAttribute)& theAttribute)
{
Perform (theAttribute, NULL);
}
//=======================================================================
//function : Perform
//purpose :
//=======================================================================
void BRepMesh_FastDiscretFace::Perform (const Handle(BRepMesh_FaceAttribute)& theAttribute,
Message_ProgressSentry& theProgressEntry)
Message_ProgressSentry* theProgressEntry)
{
add(theAttribute, theProgressEntry);
if (!theProgressEntry.More())
if (theProgressEntry != NULL && !theProgressEntry->More())
{
return;
}
@@ -351,7 +361,7 @@ void BRepMesh_FastDiscretFace::addLinkToMesh(
//purpose :
//=======================================================================
void BRepMesh_FastDiscretFace::add (const Handle(BRepMesh_FaceAttribute)& theAttribute,
Message_ProgressSentry& theProgressEntry)
Message_ProgressSentry* theProgressEntry)
{
if (!theAttribute->IsValid() || theAttribute->ChangeMeshNodes()->IsEmpty())
return;
@@ -403,20 +413,22 @@ void BRepMesh_FastDiscretFace::add (const Handle(BRepMesh_FaceAttribute)& theAtt
(vmax - vmin) < Precision::PConfusion());
Standard_Real aDef = -1;
if (!theProgressEntry.More())
if (theProgressEntry != NULL && !theProgressEntry->More())
{
return;
}
if ( !isaline && myStructure->ElementsOfDomain().Extent() > 0 )
{
if (!rajout)
{
// compute maximal deflection
aDef = control(trigu, Standard_True, theProgressEntry);
if (!theProgressEntry.More())
if (theProgressEntry != NULL && !theProgressEntry->More())
{
return;
}
rajout = (aDef > myAttribute->GetDefFace() || aDef < 0.);
}
if (thetype != GeomAbs_Plane)
@@ -430,7 +442,7 @@ void BRepMesh_FastDiscretFace::add (const Handle(BRepMesh_FaceAttribute)& theAtt
if (rajout)
{
insertInternalVertices(trigu, theProgressEntry);
if (!theProgressEntry.More())
if (theProgressEntry != NULL && !theProgressEntry->More())
{
return;
}
@@ -439,7 +451,7 @@ void BRepMesh_FastDiscretFace::add (const Handle(BRepMesh_FaceAttribute)& theAtt
if (myIsControlSurfaceDeflection)
{
aDef = control(trigu, Standard_False, theProgressEntry);
if (!theProgressEntry.More())
if (theProgressEntry != NULL && !theProgressEntry->More())
{
return;
}
@@ -472,7 +484,7 @@ void BRepMesh_FastDiscretFace::add (const Handle(BRepMesh_FaceAttribute)& theAtt
Standard_Boolean BRepMesh_FastDiscretFace::addVerticesToMesh(
const BRepMesh::ListOfVertex& theVertices,
BRepMesh_Delaun& theMeshBuilder,
Message_ProgressSentry& theProgressEntry)
Message_ProgressSentry* theProgressEntry)
{
if (theVertices.IsEmpty())
return Standard_False;
@@ -483,7 +495,7 @@ Standard_Boolean BRepMesh_FastDiscretFace::addVerticesToMesh(
aArrayOfNewVertices(++aVertexId) = aVertexIt.Value();
theMeshBuilder.AddVertices(aArrayOfNewVertices, theProgressEntry);
return theProgressEntry.More();
return theProgressEntry == NULL || theProgressEntry->More();
}
//=======================================================================
@@ -553,7 +565,7 @@ static void filterParameters(const BRepMesh::IMapOfReal& theParams,
//purpose :
//=======================================================================
void BRepMesh_FastDiscretFace::insertInternalVertices (BRepMesh_Delaun& theMeshBuilder,
Message_ProgressSentry& theProgressEntry)
Message_ProgressSentry* theProgressEntry)
{
Handle(NCollection_IncAllocator) anAlloc = new NCollection_IncAllocator;
BRepMesh::ListOfVertex aNewVertices(anAlloc);
@@ -1209,7 +1221,7 @@ Standard_Boolean BRepMesh_FastDiscretFace::checkDeflectionAndInsert(
Standard_Real BRepMesh_FastDiscretFace::control(
BRepMesh_Delaun& theTrigu,
const Standard_Boolean theIsFirst,
Message_ProgressSentry& theProgressEntry)
Message_ProgressSentry* theProgressEntry)
{
Standard_Integer aTrianglesNb = myStructure->ElementsOfDomain().Extent();
if (aTrianglesNb < 1)
@@ -1246,10 +1258,11 @@ Standard_Real BRepMesh_FastDiscretFace::control(
new NCollection_IncAllocator(BRepMesh::MEMORY_BLOCK_SIZE_HUGE);
for (; aPass <= aPassesNb && aInsertedNb && !isAllDegenerated; ++aPass)
{
if (!theProgressEntry.More())
if (theProgressEntry != NULL && !theProgressEntry->More())
{
return 0;
}
aTempAlloc->Reset(Standard_False);
BRepMesh::ListOfVertex aNewVertices(aTempAlloc);
@@ -1267,10 +1280,11 @@ Standard_Real BRepMesh_FastDiscretFace::control(
BRepMesh::MapOfInteger::Iterator aTriangleIt(aTriangles);
for (; aTriangleIt.More(); aTriangleIt.Next())
{
if (!theProgressEntry.More())
if (theProgressEntry != NULL && !theProgressEntry->More())
{
return 0;
}
const Standard_Integer aTriangleId = aTriangleIt.Key();
const BRepMesh_Triangle& aCurrentTriangle = myStructure->GetElement(aTriangleId);
@@ -1432,11 +1446,12 @@ Standard_Real BRepMesh_FastDiscretFace::control(
ftt << "vertex vt" << aPass << "_" << i << " "
<< aP.X() << " " << aP.Y() << " " << aP.Z() << endl;
}
#endif
if (!theProgressEntry.More())
#endif
if (theProgressEntry != NULL && !theProgressEntry->More())
{
return 0;
}
if (addVerticesToMesh(aNewVertices, theTrigu, theProgressEntry))
++aInsertedNb;
}

View File

@@ -27,7 +27,6 @@
#include <BRepMesh_Triangle.hxx>
#include <BRepMesh_Classifier.hxx>
#include <ElSLib.hxx>
#include <Message_ProgressSentry.hxx>
class BRepMesh_DataStructureOfDelaun;
class BRepMesh_FaceAttribute;
@@ -42,6 +41,7 @@ class gp_Pnt2d;
class BRepMesh_Edge;
class BRepMesh_Vertex;
class gp_Pnt;
class Message_ProgressSentry;
//! Algorithm to mesh a face with respect of the frontier
//! the deflection and by option the shared components.
@@ -61,18 +61,21 @@ public:
const Standard_Boolean isInternalVerticesMode,
const Standard_Boolean isControlSurfaceDeflection);
Standard_EXPORT void Perform(const Handle(BRepMesh_FaceAttribute)& theAttribute, Message_ProgressSentry& theProgressEntry);
Standard_EXPORT void Perform(const Handle(BRepMesh_FaceAttribute)& theAttribute);
Standard_EXPORT void Perform (const Handle(BRepMesh_FaceAttribute)& theAttribute,
Message_ProgressSentry* theProgressEntry);
DEFINE_STANDARD_RTTIEXT(BRepMesh_FastDiscretFace,Standard_Transient)
private:
void add(const Handle(BRepMesh_FaceAttribute)& theAttribute, Message_ProgressSentry& theProgressEntry);
void add(const Handle(BRepMesh_FaceAttribute)& theAttribute, Message_ProgressSentry* theProgressEntry);
void add(const TopoDS_Vertex& theVertex);
Standard_Real control(BRepMesh_Delaun& theMeshBuilder,
const Standard_Boolean theIsFirst,
Message_ProgressSentry& theProgressEntry);
Message_ProgressSentry* theProgressEntry);
//! Registers the given nodes in mesh data structure and
//! performs refinement of existing mesh.
@@ -83,13 +86,13 @@ private:
Standard_Boolean addVerticesToMesh(
const BRepMesh::ListOfVertex& theVertices,
BRepMesh_Delaun& theMeshBuilder,
Message_ProgressSentry& theProgressEntry);
Message_ProgressSentry* theProgressEntry);
//! Calculates nodes lying on face's surface and inserts them to a mesh.
//! @param theMeshBuilder initialized tool refining mesh
//! in respect to inserting nodes.
void insertInternalVertices(BRepMesh_Delaun& theMeshBuilder,
Message_ProgressSentry& theProgressEntry);
void insertInternalVertices(BRepMesh_Delaun& theMeshBuilder,
Message_ProgressSentry* theProgressEntry);
//! Calculates nodes lying on spherical surface.
//! @param theNewVertices list of vertices to be extended and added to mesh.

View File

@@ -55,8 +55,6 @@
#include <GCPnts_TangentialDeflection.hxx>
#include <Message_ProgressSentry.hxx>
#include <BRepMesh_FaceSentry.hxx>
IMPLEMENT_STANDARD_RTTIEXT(BRepMesh_IncrementalMesh,BRepMesh_DiscretRoot)
@@ -67,6 +65,51 @@ namespace
static Standard_Boolean IS_IN_PARALLEL = Standard_False;
}
class BRepMesh_IncrementalMesh::FaceListFunctor
{
public:
FaceListFunctor (BRepMesh_IncrementalMesh* theAlgo,
const Handle(Message_ProgressIndicator)& theProgress,
Standard_Boolean theParallel)
: myAlgo (theAlgo),
mySentry (theProgress, "Mesh faces", 0, theAlgo->myFaces.Size(), 1),
myThreadId (OSD_Thread::Current()),
myIsParallel (theParallel),
myHasProgress (!theProgress.IsNull())
{
}
void operator() (const Standard_Integer theFaceIndex) const
{
if (!mySentry.More())
{
return;
}
TopoDS_Face& aFace = myAlgo->myFaces.ChangeValue (theFaceIndex);
myAlgo->myMesh->Process (aFace, &mySentry);
if (myIsParallel)
{
// use a trick to avoid mutex locks - increment the progress only within main thread
if (myHasProgress && myThreadId == OSD_Thread::Current())
{
mySentry.Next (OSD_Parallel::NbLogicalProcessors());
}
}
else
{
mySentry.Next();
}
}
private:
mutable BRepMesh_IncrementalMesh* myAlgo;
mutable Message_ProgressSentry mySentry;
Standard_ThreadId myThreadId;
Standard_Boolean myIsParallel;
Standard_Boolean myHasProgress;
};
//=======================================================================
//function : Default constructor
@@ -107,25 +150,13 @@ BRepMesh_IncrementalMesh::BRepMesh_IncrementalMesh( const TopoDS_Shape& theSh
//function : Constructor
//purpose :
//=======================================================================
BRepMesh_IncrementalMesh::BRepMesh_IncrementalMesh (const TopoDS_Shape& theShape,
const BRepMesh_FastDiscret::Parameters& theParameters) :
myParameters(theParameters)
{
myShape = theShape;
Perform();
}
//=======================================================================
//function : Constructor
//purpose :
//=======================================================================
BRepMesh_IncrementalMesh::BRepMesh_IncrementalMesh (const TopoDS_Shape& theShape,
const BRepMesh_FastDiscret::Parameters& theParameters,
const Handle(Message_ProgressIndicator) &theProgress)
BRepMesh_IncrementalMesh::BRepMesh_IncrementalMesh(const TopoDS_Shape& theShape,
const BRepMesh_FastDiscret::Parameters& theParameters)
: myParameters(theParameters)
{
myShape = theShape;
Perform(theProgress);
Perform();
}
//=======================================================================
@@ -219,49 +250,50 @@ void BRepMesh_IncrementalMesh::collectFaces()
//=======================================================================
void BRepMesh_IncrementalMesh::Perform()
{
Handle(Message_ProgressIndicator) aProgress;
Perform(aProgress);
Perform (Handle(Message_ProgressIndicator)());
}
//=======================================================================
//function : Perform
//purpose :
//purpose :
//=======================================================================
void BRepMesh_IncrementalMesh::Perform(const Handle(Message_ProgressIndicator) &theProgress)
void BRepMesh_IncrementalMesh::Perform (const Handle(Message_ProgressIndicator)& theProgress)
{
init();
if (myMesh.IsNull())
return;
update(theProgress);
update (theProgress);
}
//=======================================================================
//function : update()
//purpose :
//=======================================================================
void BRepMesh_IncrementalMesh::update(const Handle(Message_ProgressIndicator) &theProgress)
void BRepMesh_IncrementalMesh::update (const Handle(Message_ProgressIndicator)& theProgress)
{
Message_ProgressSentry anOuterSentry(theProgress, "Updating", 0, 100, 1);
// Update edges data
TopExp_Explorer aExplorer(myShape, TopAbs_EDGE);
int aEdgeSize = 0;
for ( ; aExplorer.More(); aExplorer.Next(), aEdgeSize++)
{
}
anOuterSentry.Next(9);
aExplorer.Init(myShape, TopAbs_EDGE);
for (Message_ProgressSentry anEdgeSentry(theProgress, "Update edges data", 0, aEdgeSize, 1);
aExplorer.More() && anEdgeSentry.More(); aExplorer.Next(), anEdgeSentry.Next())
{
const TopoDS_Edge& aEdge = TopoDS::Edge(aExplorer.Current());
if(!BRep_Tool::IsGeometric(aEdge))
continue;
Message_ProgressSentry anOuterSentry (theProgress, "Updating", 0, 100, 1);
update(aEdge);
// Update edges data
anOuterSentry.Next(9);
{
int aNbEdges = 0;
for (TopExp_Explorer aExplorer (myShape, TopAbs_EDGE); aExplorer.More(); aExplorer.Next())
{
++aNbEdges;
}
Message_ProgressSentry anEdgeSentry (theProgress, "Update edges data", 0, aNbEdges, 1);
for (TopExp_Explorer aExplorer (myShape, TopAbs_EDGE);
aExplorer.More() && anEdgeSentry.More(); aExplorer.Next(), anEdgeSentry.Next())
{
const TopoDS_Edge& aEdge = TopoDS::Edge(aExplorer.Current());
if(!BRep_Tool::IsGeometric(aEdge))
continue;
update(aEdge);
}
}
if (!anOuterSentry.More())
@@ -270,12 +302,11 @@ void BRepMesh_IncrementalMesh::update(const Handle(Message_ProgressIndicator) &t
return;
}
anOuterSentry.Next(5);
NCollection_Vector<BRepMesh_FaceSentry> aFaces;
// Update faces data
NCollection_Vector<TopoDS_Face>::Iterator aFaceIt(myFaces);
for (Message_ProgressSentry aFacesSentry(theProgress, "Update faces data", 0, myFaces.Size(), 1);
aFaceIt.More() && aFacesSentry.More(); aFaceIt.Next(), aFacesSentry.Next())
for (Message_ProgressSentry aFacesSentry (theProgress, "Update faces data", 0, myFaces.Size(), 1);
aFaceIt.More() && aFacesSentry.More(); aFaceIt.Next(), aFacesSentry.Next())
{
update(aFaceIt.Value());
}
@@ -285,23 +316,26 @@ void BRepMesh_IncrementalMesh::update(const Handle(Message_ProgressIndicator) &t
myStatus = BRepMesh_UserBreak;
return;
}
anOuterSentry.Next(80);
Message_ProgressSentry aProgrSentry(theProgress, "Mesh faces", 0, myFaces.Size(), 1);
for (NCollection_Vector<TopoDS_Face>::Iterator aFaceIter(myFaces); aFaceIter.More(); aFaceIter.Next())
{
aFaces.Append(BRepMesh_FaceSentry(aFaceIter.Value(), &aProgrSentry, myParameters.InParallel));
// Mesh faces
FaceListFunctor aFacesFunctor (this, theProgress, myParameters.InParallel);
OSD_Parallel::For (0, myFaces.Size(), aFacesFunctor, !myParameters.InParallel);
}
// Mesh faces
OSD_Parallel::ForEach(aFaces.begin(), aFaces.end(), *myMesh, !myParameters.InParallel);
if (!anOuterSentry.More())
{
myStatus = BRepMesh_UserBreak;
return;
}
anOuterSentry.Next(5);
Message_ProgressSentry aSentry(theProgress, "Commit", 0, myFaces.Size(), 1);
commit(aSentry);
{
Message_ProgressSentry aSentry (theProgress, "Commit", 0, myFaces.Size(), 1);
commit (aSentry);
}
anOuterSentry.Next();
clear();
}
@@ -559,7 +593,7 @@ void BRepMesh_IncrementalMesh::update(const TopoDS_Face& theFace)
//function : commit
//purpose :
//=======================================================================
void BRepMesh_IncrementalMesh::commit(Message_ProgressSentry& theSentry)
void BRepMesh_IncrementalMesh::commit (Message_ProgressSentry& theSentry)
{
NCollection_Vector<TopoDS_Face>::Iterator aFaceIt(myFaces);
for (; aFaceIt.More() && theSentry.More(); aFaceIt.Next(), theSentry.Next())

View File

@@ -22,10 +22,10 @@
#include <TopTools_DataMapOfShapeReal.hxx>
#include <BRepMesh_DiscretRoot.hxx>
#include <BRepMesh.hxx>
#include <Message_ProgressIndicator.hxx>
#include <vector>
class Message_ProgressIndicator;
class Poly_Triangulation;
class TopoDS_Shape;
class TopoDS_Edge;
@@ -52,7 +52,7 @@ public: //! @name mesher API
//! used for the faces will be the maximum deflection of their edges.
//! @param theAngDeflection angular deflection.
//! @param isInParallel if TRUE shape will be meshed in parallel.
Standard_EXPORT BRepMesh_IncrementalMesh (
Standard_EXPORT BRepMesh_IncrementalMesh(
const TopoDS_Shape& theShape,
const Standard_Real theLinDeflection,
const Standard_Boolean isRelative = Standard_False,
@@ -64,24 +64,15 @@ public: //! @name mesher API
//! Automatically calls method Perform.
//! @param theShape shape to be meshed.
//! @param theParameters - parameters of meshing
Standard_EXPORT BRepMesh_IncrementalMesh (const TopoDS_Shape& theShape,
const BRepMesh_FastDiscret::Parameters& theParameters);
//! Constructor.
//! Automatically calls method Perform.
//! @param theShape shape to be meshed.
//! @param theParameters - parameters of meshing
//! @param theProgress - progress indicator
Standard_EXPORT BRepMesh_IncrementalMesh (const TopoDS_Shape& theShape,
const BRepMesh_FastDiscret::Parameters& theParameters,
const Handle(Message_ProgressIndicator) &theProgress);
const BRepMesh_FastDiscret::Parameters& theParameters);
// //! Performs meshing ot the shape.
//! Performs meshing ot the shape.
Standard_EXPORT virtual void Perform() Standard_OVERRIDE;
//! Performs meshing ot the shape.
Standard_EXPORT void Perform(const Handle(Message_ProgressIndicator) &theProgress);
Standard_EXPORT void Perform(const Handle(Message_ProgressIndicator)& theProgress);
public: //! @name accessing to parameters.
//! Returns meshing parameters
@@ -139,7 +130,7 @@ protected:
private:
//! Builds the incremental mesh for the shape.
void update(const Handle(Message_ProgressIndicator) &theProgress = NULL);
void update(const Handle(Message_ProgressIndicator)& theProgress);
//! Checks triangulation of the given face for consistency
//! with the chosen tolerance. If some edge of face has no
@@ -188,6 +179,9 @@ private:
//! Clears internal data structures.
void clear();
private:
class FaceListFunctor;
protected:
BRepMesh::DMapOfEdgeListOfTriangulationBool myEdges;

View File

@@ -23,7 +23,6 @@ BRepMesh_EdgeTessellator.cxx
BRepMesh_EdgeTessellator.hxx
BRepMesh_FaceAttribute.cxx
BRepMesh_FaceAttribute.hxx
BRepMesh_FaceSentry.hxx
BRepMesh_FactoryError.hxx
BRepMesh_FastDiscret.cxx
BRepMesh_FastDiscret.hxx

View File

@@ -197,7 +197,10 @@ options:\n\
aMeshParams.AdaptiveMin = isAdaptiveMin;
Handle(Draw_ProgressIndicator) aProgress = new Draw_ProgressIndicator(di, 1);
BRepMesh_IncrementalMesh aMesher(aShape, aMeshParams, aProgress);
BRepMesh_IncrementalMesh aMesher;
aMesher.SetShape (aShape);
aMesher.ChangeParameters() = aMeshParams;
aMesher.Perform (aProgress);
di << "Meshing statuses: ";
Standard_Integer statusFlags = aMesher.GetStatusFlags();

View File

@@ -27,8 +27,7 @@ Message_ProgressSentry::Message_ProgressSentry (const Handle(Message_ProgressInd
const Standard_Real step,
const Standard_Boolean isInf,
const Standard_Real newScopeSpan) :
myProgress(progress), myActive(!progress.IsNull()),
myThreadId(OSD_Thread::Current())
myProgress(progress), myActive(!progress.IsNull())
{
if ( ! myActive ) return;
progress->SetName ( name );
@@ -48,8 +47,7 @@ Message_ProgressSentry::Message_ProgressSentry (const Handle(Message_ProgressInd
const Standard_Real step,
const Standard_Boolean isInf,
const Standard_Real newScopeSpan) :
myProgress(progress), myActive(!progress.IsNull()),
myThreadId(OSD_Thread::Current())
myProgress(progress), myActive(!progress.IsNull())
{
if ( ! myActive ) return;
progress->SetName ( name );

View File

@@ -23,10 +23,6 @@
#include <Standard_Boolean.hxx>
#include <Standard_CString.hxx>
#include <Standard_Real.hxx>
#include <Standard_ThreadId.hxx>
#include <OSD_Thread.hxx>
class Message_ProgressIndicator;
class TCollection_HAsciiString;
@@ -113,7 +109,6 @@ private:
Handle(Message_ProgressIndicator) myProgress;
Standard_Boolean myActive;
Standard_ThreadId myThreadId;
};

View File

@@ -20,7 +20,7 @@
inline void Message_ProgressSentry::Relieve ()
{
if ( !myActive || myThreadId != OSD_Thread::Current()) return;
if ( ! myActive ) return;
myProgress->EndScope();
myActive = 0;
}
@@ -32,10 +32,7 @@ inline void Message_ProgressSentry::Relieve ()
inline void Message_ProgressSentry::Next (const Standard_CString name) const
{
if ( myActive && myThreadId == OSD_Thread::Current())
{
myProgress->NextScope(name);
}
if ( myActive ) myProgress->NextScope(name);
}
//=======================================================================
@@ -46,10 +43,7 @@ inline void Message_ProgressSentry::Next (const Standard_CString name) const
inline void Message_ProgressSentry::Next (const Standard_Real span,
const Standard_CString name) const
{
if ( myActive && myThreadId == OSD_Thread::Current())
{
myProgress->NextScope(span, name);
}
if ( myActive ) myProgress->NextScope(span, name);
}
//=======================================================================
@@ -60,8 +54,7 @@ inline void Message_ProgressSentry::Next (const Standard_Real span,
inline void Message_ProgressSentry::Next (const Standard_Real span,
const Handle(TCollection_HAsciiString)& name) const
{
if ( myActive && myThreadId == OSD_Thread::Current())
{
if ( myActive ) {
myProgress->EndScope();
myProgress->NewScope(span, name);
}
@@ -84,8 +77,5 @@ inline Standard_Boolean Message_ProgressSentry::More () const
inline void Message_ProgressSentry::Show () const
{
if ( !myProgress.IsNull() && myThreadId == OSD_Thread::Current())
{
myProgress->Show();
}
if ( ! myProgress.IsNull() ) myProgress->Show();
}