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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-08-09 13:22:24 +03:00

0030857: Visualization - using one implementation of Text in graphic group

This commit is contained in:
nds
2019-08-05 07:42:47 +03:00
parent b416dd9bb6
commit 87c7ff6548
16 changed files with 527 additions and 307 deletions

View File

@@ -26,6 +26,7 @@
#include <Graphic3d_AspectText3d.hxx>
#include <Graphic3d_GraphicDriver.hxx>
#include <Graphic3d_ArrayOfTriangles.hxx>
#include <Graphic3d_TextParams.hxx>
#include <Prs3d_LineAspect.hxx>
#include <Prs3d_Root.hxx>
#include <Prs3d_ShadingAspect.hxx>
@@ -796,16 +797,15 @@ void AIS_ColorScale::drawText (const Handle(Graphic3d_Group)& theGroup,
const Graphic3d_VerticalTextAlignment theVertAlignment)
{
const Handle(Prs3d_TextAspect)& anAspect = myDrawer->TextAspect();
theGroup->Text (theText,
gp_Ax2 (gp_Pnt (theX, theY, 0.0), gp::DZ()),
anAspect->Height(),
anAspect->Angle(),
anAspect->Orientation(),
Graphic3d_HTA_LEFT,
theVertAlignment,
Standard_True,
Standard_False); // has own anchor
Handle(Graphic3d_TextParams) aTextParams = new Graphic3d_TextParams (anAspect->Height());
const NCollection_String aText (theText.ToExtString());
aTextParams->Init (aText,
gp_Ax2 (gp_Pnt (theX, theY, 0.0), gp::DZ()),
Standard_False, // has own anchor
Graphic3d_HTA_LEFT,
theVertAlignment);
theGroup->AddText (aTextParams);
}
//=======================================================================

View File

@@ -19,6 +19,7 @@
#include <gp_Dir.hxx>
#include <gp_Pnt.hxx>
#include <Graphic3d_ArrayOfSegments.hxx>
#include <Graphic3d_TextParams.hxx>
#include <Graphic3d_Group.hxx>
#include <Prs3d_Arrow.hxx>
#include <Prs3d_ArrowAspect.hxx>
@@ -53,7 +54,10 @@ void DsgPrs_XYZAxisPresentation::Add(
if (*aText != '\0')
{
Graphic3d_Vertex a2(aPlast.X(),aPlast.Y(),aPlast.Z());
Prs3d_Root::CurrentGroup(aPresentation)->Text(aText,a2,1./81.);
Handle(Graphic3d_TextParams) aTextParams = new Graphic3d_TextParams (1./81.);
aTextParams->Init (aText, a2);
Prs3d_Root::CurrentGroup(aPresentation)->AddText (aTextParams);
}
}
@@ -84,6 +88,8 @@ void DsgPrs_XYZAxisPresentation::Add(const Handle(Prs3d_Presentation)& aPresenta
if (*aText != '\0')
{
Graphic3d_Vertex a2(aPlast.X(),aPlast.Y(),aPlast.Z());
Prs3d_Root::CurrentGroup(aPresentation)->Text(aText,a2,1./81.);
Handle(Graphic3d_TextParams) aTextParams = new Graphic3d_TextParams (1./81.);
aTextParams->Init (aText, a2);
Prs3d_Root::CurrentGroup(aPresentation)->AddText(aTextParams);
}
}

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@@ -132,6 +132,8 @@ Graphic3d_StructureDefinitionError.hxx
Graphic3d_StructureManager.cxx
Graphic3d_StructureManager.hxx
Graphic3d_TextPath.hxx
Graphic3d_TextParams.cxx
Graphic3d_TextParams.hxx
Graphic3d_Texture1D.cxx
Graphic3d_Texture1D.hxx
Graphic3d_Texture1Dmanual.cxx

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@@ -30,6 +30,7 @@
#include <Graphic3d_Structure.hxx>
#include "Graphic3d_Structure.pxx"
#include <Graphic3d_StructureManager.hxx>
#include <Graphic3d_TextParams.hxx>
#include <Graphic3d_TextureMap.hxx>
#include <Graphic3d_TransModeFlags.hxx>
#include <Message.hxx>
@@ -311,31 +312,18 @@ void Graphic3d_Group::Marker (const Graphic3d_Vertex& thePoint,
// function : Text
// purpose :
// =======================================================================
void Graphic3d_Group::Text (const Standard_CString /*theText*/,
void Graphic3d_Group::Text (const Standard_CString theText,
const Graphic3d_Vertex& thePoint,
const Standard_Real /*theHeight*/,
const Standard_Real theHeight,
const Standard_Real /*theAngle*/,
const Graphic3d_TextPath /*theTp*/,
const Graphic3d_HorizontalTextAlignment /*theHta*/,
const Graphic3d_VerticalTextAlignment /*theVta*/,
const Graphic3d_HorizontalTextAlignment theHta,
const Graphic3d_VerticalTextAlignment theVta,
const Standard_Boolean theToEvalMinMax)
{
if (IsDeleted())
{
return;
}
if (theToEvalMinMax)
{
Standard_ShortReal x, y, z;
thePoint.Coord (x, y, z);
myStructure->CStructure()->Is2dText = Standard_True;
myBounds.Add (Graphic3d_Vec4 (static_cast<Standard_ShortReal> (x),
static_cast<Standard_ShortReal> (y),
static_cast<Standard_ShortReal> (z),
1.0f));
}
Update();
Handle(Graphic3d_TextParams) aTextParams = new Graphic3d_TextParams (theHeight);
aTextParams->Init (theText, thePoint, theHta, theVta);
AddText (aTextParams, theToEvalMinMax);
}
// =======================================================================
@@ -347,8 +335,9 @@ void Graphic3d_Group::Text (const Standard_CString theText,
const Standard_Real theHeight,
const Standard_Boolean theToEvalMinMax)
{
Text (theText, thePoint, theHeight, 0.0,
Graphic3d_TP_RIGHT, Graphic3d_HTA_LEFT, Graphic3d_VTA_BOTTOM, theToEvalMinMax);
Handle(Graphic3d_TextParams) aTextParams = new Graphic3d_TextParams (theHeight);
aTextParams->Init (theText, thePoint);
AddText (aTextParams, theToEvalMinMax);
}
// =======================================================================
@@ -358,15 +347,17 @@ void Graphic3d_Group::Text (const Standard_CString theText,
void Graphic3d_Group::Text (const TCollection_ExtendedString& theText,
const Graphic3d_Vertex& thePoint,
const Standard_Real theHeight,
const Standard_Real theAngle,
const Graphic3d_TextPath theTp,
const Standard_Real /*theAngle*/,
const Graphic3d_TextPath /*theTp*/,
const Graphic3d_HorizontalTextAlignment theHta,
const Graphic3d_VerticalTextAlignment theVta,
const Standard_Boolean theToEvalMinMax)
{
const NCollection_String aText (theText.ToExtString());
Text (aText.ToCString(), thePoint, theHeight, theAngle,
theTp, theHta, theVta, theToEvalMinMax);
Handle(Graphic3d_TextParams) aTextParams = new Graphic3d_TextParams (theHeight);
aTextParams->Init (aText, thePoint, theHta, theVta);
AddText (aTextParams, theToEvalMinMax);
}
// =======================================================================
@@ -378,51 +369,35 @@ void Graphic3d_Group::Text (const TCollection_ExtendedString& theText,
const Standard_Real theHeight,
const Standard_Real theAngle,
const Graphic3d_TextPath theTP,
const Graphic3d_HorizontalTextAlignment theHTA,
const Graphic3d_VerticalTextAlignment theVTA,
const Graphic3d_HorizontalTextAlignment theHta,
const Graphic3d_VerticalTextAlignment theVta,
const Standard_Boolean theToEvalMinMax,
const Standard_Boolean theHasOwnAnchor)
{
const NCollection_String aText (theText.ToExtString());
Text (aText.ToCString(),
theOrientation,
theHeight,
theAngle,
theTP,
theHTA,
theVTA,
theToEvalMinMax,
theHasOwnAnchor);
Handle(Graphic3d_TextParams) aTextParams = new Graphic3d_TextParams (theHeight);
aTextParams->Init (aText, theOrientation, theHasOwnAnchor, theHta, theVta);
AddText (aTextParams, theToEvalMinMax);
}
// =======================================================================
// function : Text
// purpose :
// =======================================================================
void Graphic3d_Group::Text (const Standard_CString /*theText*/,
void Graphic3d_Group::Text (const Standard_CString theText,
const gp_Ax2& theOrientation,
const Standard_Real /*theHeight*/,
const Standard_Real theHeight,
const Standard_Real /*theAngle*/,
const Graphic3d_TextPath /*theTp*/,
const Graphic3d_HorizontalTextAlignment /*theHta*/,
const Graphic3d_VerticalTextAlignment /*theVta*/,
const Graphic3d_HorizontalTextAlignment theHta,
const Graphic3d_VerticalTextAlignment theVta,
const Standard_Boolean theToEvalMinMax,
const Standard_Boolean /*theHasOwnAnchor*/)
const Standard_Boolean theHasOwnAnchor)
{
if (IsDeleted())
{
return;
}
if (theToEvalMinMax)
{
myStructure->CStructure()->Is2dText = Standard_False;
myBounds.Add (Graphic3d_Vec4 (static_cast<Standard_ShortReal> (theOrientation.Location().X()),
static_cast<Standard_ShortReal> (theOrientation.Location().Y()),
static_cast<Standard_ShortReal> (theOrientation.Location().Z()),
1.0f));
}
Update();
Handle(Graphic3d_TextParams) aTextParams = new Graphic3d_TextParams (theHeight);
aTextParams->Init (theText, theOrientation, theHasOwnAnchor, theHta, theVta);
AddText (aTextParams, theToEvalMinMax);
}
// =======================================================================
@@ -437,16 +412,9 @@ void Graphic3d_Group::Text (const Handle(Font_TextFormatter)& theTextForma
const Standard_Boolean theToEvalMinMax,
const Standard_Boolean theHasOwnAnchor)
{
Text ("", //theTextFormatter->String().ToCString(),
theOrientation,
theHeight,
theAngle,
theTp,
theTextFormatter->HorizontalTextAlignment(),
theTextFormatter->VerticalTextAlignment(),
theToEvalMinMax,
theHasOwnAnchor);
Handle(Graphic3d_TextParams) aTextParams = new Graphic3d_TextParams (theHeight);
aTextParams->Init (theTextFormatter, theOrientation, theHasOwnAnchor);
AddText (aTextParams, theToEvalMinMax);
}
// =======================================================================
@@ -459,6 +427,46 @@ void Graphic3d_Group::Text (const TCollection_ExtendedString& theText,
const Standard_Boolean theToEvalMinMax)
{
const NCollection_String aText (theText.ToExtString());
Text (aText.ToCString(), thePoint, theHeight, 0.0,
Graphic3d_TP_RIGHT, Graphic3d_HTA_LEFT, Graphic3d_VTA_BOTTOM, theToEvalMinMax);
Handle(Graphic3d_TextParams) aTextParams = new Graphic3d_TextParams (theHeight);
aTextParams->Init (aText, thePoint);
AddText (aTextParams, theToEvalMinMax);
}
// =======================================================================
// function : AddText
// purpose :
// =======================================================================
void Graphic3d_Group::AddText (const Handle(Graphic3d_TextParams)& theTextParams,
const Standard_Boolean theToEvalMinMax)
{
if (IsDeleted())
{
return;
}
if (theToEvalMinMax)
{
if (theTextParams->HasPlane())
{
myStructure->CStructure()->Is2dText = Standard_False;
const gp_Ax2& anOrientation = theTextParams->Orientation();
myBounds.Add (Graphic3d_Vec4 (static_cast<Standard_ShortReal> (anOrientation.Location().X()),
static_cast<Standard_ShortReal> (anOrientation.Location().Y()),
static_cast<Standard_ShortReal> (anOrientation.Location().Z()),
1.0f));
}
else
{
Standard_ShortReal x, y, z;
theTextParams->Position().Coord (x, y, z);
myStructure->CStructure()->Is2dText = Standard_True;
myBounds.Add (Graphic3d_Vec4 (static_cast<Standard_ShortReal> (x),
static_cast<Standard_ShortReal> (y),
static_cast<Standard_ShortReal> (z),
1.0f));
}
}
Update();
}

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@@ -39,6 +39,7 @@ class Font_TextFormatter;
class Graphic3d_Structure;
class Graphic3d_ArrayOfPrimitives;
class Graphic3d_AspectFillCapping;
class Graphic3d_TextParams;
//! This class allows the definition of groups
//! of primitives inside of graphic objects (presentations).
@@ -127,7 +128,15 @@ public:
//! Coordinates (NPC) Space).
//! AAngle : Orientation of the text
//! (with respect to the horizontal).
Standard_EXPORT virtual void Text (const Standard_CString AText, const Graphic3d_Vertex& APoint, const Standard_Real AHeight, const Standard_Real AAngle, const Graphic3d_TextPath ATp, const Graphic3d_HorizontalTextAlignment AHta, const Graphic3d_VerticalTextAlignment AVta, const Standard_Boolean EvalMinMax = Standard_True);
Standard_DEPRECATED("Deprecated method Text() with obsolete arguments, use AddText() instead of it")
Standard_EXPORT virtual void Text (const Standard_CString AText,
const Graphic3d_Vertex& APoint,
const Standard_Real AHeight,
const Standard_Real AAngle,
const Graphic3d_TextPath ATp,
const Graphic3d_HorizontalTextAlignment AHta,
const Graphic3d_VerticalTextAlignment AVta,
const Standard_Boolean EvalMinMax = Standard_True);
//! Creates the string <AText> at position <APoint>.
//! The 3D point of attachment is projected. The text is
@@ -142,7 +151,11 @@ public:
//! ATp : TP_RIGHT
//! AHta : HTA_LEFT
//! AVta : VTA_BOTTOM
Standard_EXPORT void Text (const Standard_CString AText, const Graphic3d_Vertex& APoint, const Standard_Real AHeight, const Standard_Boolean EvalMinMax = Standard_True);
Standard_DEPRECATED("Deprecated method Text() with obsolete arguments, use AddText() instead of it")
Standard_EXPORT void Text (const Standard_CString AText,
const Graphic3d_Vertex& APoint,
const Standard_Real AHeight,
const Standard_Boolean EvalMinMax = Standard_True);
//! Creates the string <AText> at position <APoint>.
//! The 3D point of attachment is projected. The text is
@@ -154,7 +167,15 @@ public:
//! Coordinates (NPC) Space).
//! AAngle : Orientation of the text
//! (with respect to the horizontal).
Standard_EXPORT void Text (const TCollection_ExtendedString& AText, const Graphic3d_Vertex& APoint, const Standard_Real AHeight, const Standard_Real AAngle, const Graphic3d_TextPath ATp, const Graphic3d_HorizontalTextAlignment AHta, const Graphic3d_VerticalTextAlignment AVta, const Standard_Boolean EvalMinMax = Standard_True);
Standard_DEPRECATED("Deprecated method Text() with obsolete arguments, use AddText() instead of it")
Standard_EXPORT void Text (const TCollection_ExtendedString& AText,
const Graphic3d_Vertex& APoint,
const Standard_Real AHeight,
const Standard_Real AAngle,
const Graphic3d_TextPath ATp,
const Graphic3d_HorizontalTextAlignment AHta,
const Graphic3d_VerticalTextAlignment AVta,
const Standard_Boolean EvalMinMax = Standard_True);
//! Creates the string <AText> at position <APoint>.
//! The 3D point of attachment is projected. The text is
@@ -169,9 +190,14 @@ public:
//! ATp : TP_RIGHT
//! AHta : HTA_LEFT
//! AVta : VTA_BOTTOM
Standard_EXPORT void Text (const TCollection_ExtendedString& AText, const Graphic3d_Vertex& APoint, const Standard_Real AHeight, const Standard_Boolean EvalMinMax = Standard_True);
Standard_DEPRECATED("Deprecated method Text() with obsolete arguments, use AddText() instead of it")
Standard_EXPORT void Text (const TCollection_ExtendedString& AText,
const Graphic3d_Vertex& APoint,
const Standard_Real AHeight,
const Standard_Boolean EvalMinMax = Standard_True);
//! Creates the string <theText> at orientation <theOrientation> in 3D space.
Standard_DEPRECATED("Deprecated method Text() with obsolete arguments, use AddText() instead of it")
Standard_EXPORT virtual void Text (const Standard_CString theTextUtf,
const gp_Ax2& theOrientation,
const Standard_Real theHeight,
@@ -183,6 +209,7 @@ public:
const Standard_Boolean theHasOwnAnchor = Standard_True);
//! Creates the string <theText> at orientation <theOrientation> in 3D space.
Standard_DEPRECATED("Deprecated method Text() with obsolete arguments, use AddText() instead of it")
Standard_EXPORT virtual void Text (const TCollection_ExtendedString& theText,
const gp_Ax2& theOrientation,
const Standard_Real theHeight,
@@ -194,6 +221,7 @@ public:
const Standard_Boolean theHasOwnAnchor = Standard_True);
//! Add text element in 3D space.
Standard_DEPRECATED("Deprecated method Text() with obsolete arguments, use AddText() instead of it")
Standard_EXPORT virtual void Text (const Handle(Font_TextFormatter)& theTextFormatter,
const gp_Ax2& theOrientation,
const Standard_Real theHeight,
@@ -202,6 +230,9 @@ public:
const Standard_Boolean theToEvalMinMax,
const Standard_Boolean theHasOwnAnchor = Standard_True);
//! Adds a text for display
Standard_EXPORT virtual void AddText (const Handle(Graphic3d_TextParams)& theTextParams,
const Standard_Boolean theToEvalMinMax = Standard_True);
//! Adds an array of primitives for display
Standard_EXPORT virtual void AddPrimitiveArray (const Graphic3d_TypeOfPrimitiveArray theType, const Handle(Graphic3d_IndexBuffer)& theIndices, const Handle(Graphic3d_Buffer)& theAttribs, const Handle(Graphic3d_BoundBuffer)& theBounds, const Standard_Boolean theToEvalMinMax = Standard_True);

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@@ -0,0 +1,113 @@
// Copyright (c) 2013-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <Graphic3d_TextParams.hxx>
IMPLEMENT_STANDARD_RTTIEXT(Graphic3d_TextParams, Standard_Transient)
// =======================================================================
// function : Graphic3d_TextParams
// purpose :
// =======================================================================
Graphic3d_TextParams::Graphic3d_TextParams (const Standard_Real theHeight)
: myHeight (theHeight)
{
reset();
}
// =======================================================================
// function : Init
// purpose :
// =======================================================================
void Graphic3d_TextParams::Init (const NCollection_String theText,
const Graphic3d_Vertex& thePoint,
const Graphic3d_HorizontalTextAlignment theHta,
const Graphic3d_VerticalTextAlignment theVta)
{
reset();
myHasPlane = Standard_False;
myHasOwnAnchor = Standard_True;
myText = theText;
myPoint = thePoint;
myHAlign = theHta;
myVAlign = theVta;
}
// =======================================================================
// function : Init
// purpose :
// =======================================================================
void Graphic3d_TextParams::Init (const NCollection_String theText,
const gp_Ax2& theOrientation,
const Standard_Boolean theHasOwnAnchor,
const Graphic3d_HorizontalTextAlignment theHta,
const Graphic3d_VerticalTextAlignment theVta)
{
reset();
myHasPlane = Standard_True;
myHasOwnAnchor = theHasOwnAnchor;
myText = theText;
myOrientation = theOrientation;
const gp_Pnt& aPoint = theOrientation.Location();
myPoint = Graphic3d_Vertex (static_cast<Standard_ShortReal> (aPoint.X()),
static_cast<Standard_ShortReal> (aPoint.Y()),
static_cast<Standard_ShortReal> (aPoint.Z()));
myHAlign = theHta;
myVAlign = theVta;
}
// =======================================================================
// function : Init
// purpose :
// =======================================================================
void Graphic3d_TextParams::Init (const Handle(Font_TextFormatter)& theTextFormatter,
const gp_Ax2& theOrientation,
const Standard_Boolean theHasOwnAnchor)
{
reset();
myHasPlane = Standard_True;
myHasOwnAnchor = theHasOwnAnchor;
myText = "";
myTextFormatter = theTextFormatter;
myOrientation = theOrientation;
const gp_Pnt& aPoint = theOrientation.Location();
myPoint = Graphic3d_Vertex (static_cast<Standard_ShortReal> (aPoint.X()),
static_cast<Standard_ShortReal> (aPoint.Y()),
static_cast<Standard_ShortReal> (aPoint.Z()));
}
// =======================================================================
// function : reset
// purpose :
// =======================================================================
void Graphic3d_TextParams::reset()
{
myHasPlane = Standard_False;
myHasOwnAnchor = Standard_True;
myText = "";
myTextFormatter = NULL;
myPoint = Graphic3d_Vertex (0.0f, 0.0f, 0.0f);
myOrientation = gp_Ax2();
myHAlign = Graphic3d_HTA_LEFT;
myVAlign = Graphic3d_VTA_BOTTOM;
}

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@@ -0,0 +1,115 @@
// Copyright (c) 2013-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _Graphic3d_TextParams_HeaderFile
#define _Graphic3d_TextParams_HeaderFile
#include <gp_Ax2.hxx>
#include <Graphic3d_Vertex.hxx>
#include <Graphic3d_TextPath.hxx>
#include <Graphic3d_HorizontalTextAlignment.hxx>
#include <Graphic3d_VerticalTextAlignment.hxx>
#include <Standard_Type.hxx>
#include <Standard_Transient.hxx>
#include <Font_TextFormatter.hxx>
//! This class describes texture parameters.
class Graphic3d_TextParams : public Standard_Transient
{
DEFINE_STANDARD_RTTIEXT(Graphic3d_TextParams, Standard_Transient)
public:
//! Creates the string <AText> at position <APoint>.
//! The 3D point of attachment is projected. The text is
//! written in the plane of projection.
//! The attributes are given with respect to the plane of
//! projection.
//! AHeight : Height of text.
//! (Relative to the Normalized Projection
//! Coordinates (NPC) Space).
//! AAngle : Orientation of the text
//! (with respect to the horizontal).
Standard_EXPORT Graphic3d_TextParams (const Standard_Real theHeight);
//! Destructor.
Standard_EXPORT virtual ~Graphic3d_TextParams() {}
//! Fill with text and point
Standard_EXPORT void Init (const NCollection_String theText,
const Graphic3d_Vertex& thePoint,
const Graphic3d_HorizontalTextAlignment theHta = Graphic3d_HTA_LEFT,
const Graphic3d_VerticalTextAlignment theVta = Graphic3d_VTA_BOTTOM);
//! Fill with text and orientation
Standard_EXPORT void Init (const NCollection_String theText,
const gp_Ax2& theOrientation,
const Standard_Boolean theHasOwnAnchor = Standard_True,
const Graphic3d_HorizontalTextAlignment theHta = Graphic3d_HTA_LEFT,
const Graphic3d_VerticalTextAlignment theVta = Graphic3d_VTA_BOTTOM);
//! Fill by text formatter
Standard_EXPORT void Init (const Handle(Font_TextFormatter)& theTextFormatter,
const gp_Ax2& theOrientation,
const Standard_Boolean theHasOwnAnchor = Standard_True);
//! Returns true if the text is filled by a point
Standard_Boolean HasPlane() const { return myHasPlane; }
const NCollection_String& Text() const { return myText; }
//! Returns text point.
const Graphic3d_Vertex& Position() const { return myPoint; }
//! Sets text point.
void SetPosition (const Graphic3d_Vertex& thePoint) { myPoint.SetCoord (thePoint.X(), thePoint.Y(), thePoint.Z()); }
//! Returns true if the text has an anchor point
Standard_Boolean HasOwnAnchorPoint() const { return myHasOwnAnchor; }
//! Returns text orientation in 3D space.
const gp_Ax2& Orientation() const { return myOrientation; }
Standard_Integer Height() const { return myHeight; }
void SetHeight (const Standard_Integer theHeight) { myHeight = theHeight; }
Graphic3d_HorizontalTextAlignment HAlignment() const { return myHAlign; }
Graphic3d_VerticalTextAlignment VAlignment() const { return myVAlign; }
//! Returns text formatter
const Handle(Font_TextFormatter)& TextFormatter() const { return myTextFormatter; }
protected:
//! Resets parameters to default
void reset();
private:
NCollection_String myText;
Handle(Font_TextFormatter) myTextFormatter;
bool myHasPlane; //!< Check if text have orientation in 3D space.
Graphic3d_Vertex myPoint;
gp_Ax2 myOrientation; //!< Text orientation in 3D space.
private:
// general properties
Standard_Integer myHeight;
Graphic3d_HorizontalTextAlignment myHAlign;
Graphic3d_VerticalTextAlignment myVAlign;
Standard_Boolean myHasOwnAnchor;
};
DEFINE_STANDARD_HANDLE(Graphic3d_TextParams, Standard_Transient)
#endif // _Graphic3d_TextParams_HeaderFile

View File

@@ -18,6 +18,7 @@
#include <Graphic3d_ArrayOfPoints.hxx>
#include <Graphic3d_AspectMarker3d.hxx>
#include <Graphic3d_AspectText3d.hxx>
#include <Graphic3d_TextParams.hxx>
#include <Graphic3d_Group.hxx>
#include <Graphic3d_Vertex.hxx>
#include <MeshVS_Buffer.hxx>
@@ -252,7 +253,10 @@ void MeshVS_TextPrsBuilder::Build ( const Handle(Prs3d_Presentation)& Prs,
aPnts.Append (Graphic3d_Vec3 ((float )X, (float )Y, (float )Z));
Graphic3d_Vertex aPoint (X, Y, Z);
aTextGroup->Text (aStr.ToCString(), aPoint, aHeight);
Handle(Graphic3d_TextParams) aTextParams = new Graphic3d_TextParams (aHeight);
aTextParams->Init (aStr.ToCString(), aPoint);
aTextGroup->AddText(aTextParams);
}
}
}

View File

@@ -111,9 +111,9 @@ void OpenGl_FrameStatsPrs::Update (const Handle(OpenGl_Workspace)& theWorkspace)
{
aParams.VAlign = Graphic3d_VTA_BOTTOM;
}
if (aParams.Height != myCountersText.FormatParams().Height
|| aParams.HAlign != myCountersText.FormatParams().HAlign
|| aParams.VAlign != myCountersText.FormatParams().VAlign)
if (aParams.Height != myCountersText.FormatParams()->Height()
|| aParams.HAlign != myCountersText.FormatParams()->HAlignment()
|| aParams.VAlign != myCountersText.FormatParams()->VAlignment())
{
myCountersText.Release (aCtx.operator->());
}
@@ -125,7 +125,8 @@ void OpenGl_FrameStatsPrs::Update (const Handle(OpenGl_Workspace)& theWorkspace)
}
TCollection_AsciiString aText = aStats->FormatStats (aRendParams.CollectedStats);
myCountersText.Init (aCtx, aText.ToCString(), OpenGl_Vec3 (0.0f, 0.0f, 0.0f), aParams);
myCountersText.Init (aCtx, aText.ToCString(), OpenGl_Vec3 (0.0f, 0.0f, 0.0f),
Standard_False, aParams.Height, aParams.HAlign, aParams.VAlign);
updateChart (theWorkspace);
}
@@ -341,9 +342,18 @@ void OpenGl_FrameStatsPrs::updateChart (const Handle(OpenGl_Workspace)& theWorks
const float aLabX = aParams.HAlign == Graphic3d_HTA_RIGHT
? float(anOffset.x())
: float(anOffset.x() + aCharSize.x());
myChartLabels[0].Init (aCtx, aLabels[isTopDown ? 0 : 2].ToCString(), OpenGl_Vec3 (aLabX, float(anOffset.y()), 0.0f), aParams);
myChartLabels[1].Init (aCtx, aLabels[isTopDown ? 1 : 1].ToCString(), OpenGl_Vec3 (aLabX, float(anOffset.y() - aBinSize.y() / 2), 0.0f), aParams);
myChartLabels[2].Init (aCtx, aLabels[isTopDown ? 2 : 0].ToCString(), OpenGl_Vec3 (aLabX, float(anOffset.y() - aBinSize.y()), 0.0f), aParams);
myChartLabels[0].Init (aCtx,
aLabels[isTopDown ? 0 : 2].ToCString(),
OpenGl_Vec3 (aLabX, float(anOffset.y()), 0.0f),
Standard_False, aParams.Height, aParams.HAlign, aParams.VAlign);
myChartLabels[1].Init (aCtx,
aLabels[isTopDown ? 1 : 1].ToCString(),
OpenGl_Vec3 (aLabX, float(anOffset.y() - aBinSize.y() / 2), 0.0f),
Standard_False, aParams.Height, aParams.HAlign, aParams.VAlign);
myChartLabels[2].Init (aCtx,
aLabels[isTopDown ? 2 : 0].ToCString(),
OpenGl_Vec3 (aLabX, float(anOffset.y() - aBinSize.y()), 0.0f),
Standard_False, aParams.Height, aParams.HAlign, aParams.VAlign);
}
}

View File

@@ -20,6 +20,7 @@
#include <Graphic3d_ArrayOfPolylines.hxx>
#include <Graphic3d_ArrayOfSegments.hxx>
#include <Graphic3d_GraphicDriver.hxx>
#include <Graphic3d_TextParams.hxx>
#include <Graphic3d_TransformPers.hxx>
#include <Graphic3d_TransformUtils.hxx>
#include <gp_Ax3.hxx>
@@ -522,7 +523,7 @@ void OpenGl_GraduatedTrihedron::renderTickmarkLabels (const Handle(OpenGl_Worksp
myAspectLabels.Aspect()->SetColor (anAxis.NameColor);
theWorkspace->SetAspects (&myAspectLabels);
anAxis.Label.SetPosition (aMiddle);
anAxis.Label.FormatParams()->SetPosition (Graphic3d_Vertex(aMiddle.x(), aMiddle.y(), aMiddle.z()));
anAxis.Label.Render (theWorkspace);
}
@@ -715,11 +716,15 @@ void OpenGl_GraduatedTrihedron::SetMinMax (const OpenGl_Vec3& theMin, const Open
OpenGl_GraduatedTrihedron::Axis::Axis (const Graphic3d_AxisAspect& theAspect,
const OpenGl_Vec3& theDirection)
: Direction (theDirection),
Label (NCollection_String ((Standard_Utf16Char* )theAspect.Name().ToExtString()).ToCString(), theDirection, THE_LABEL_PARAMS),
Tickmark (NULL),
Line (NULL),
Arrow (NULL)
{
Handle(Graphic3d_TextParams) aTextParams = new Graphic3d_TextParams (THE_LABEL_PARAMS.Height);
aTextParams->Init (NCollection_String ((Standard_Utf16Char* )theAspect.Name().ToExtString()),
Graphic3d_Vertex (theDirection.x(), theDirection.y(), theDirection.z()),
THE_LABEL_PARAMS.HAlign, THE_LABEL_PARAMS.VAlign);
Label = OpenGl_Text (aTextParams);
NameColor = theAspect.NameColor();
LineAspect.Aspect()->SetColor (theAspect.Color());
}

View File

@@ -223,107 +223,24 @@ void OpenGl_Group::AddPrimitiveArray (const Graphic3d_TypeOfPrimitiveArray theTy
}
// =======================================================================
// function : Text
// function : AddText
// purpose :
// =======================================================================
void OpenGl_Group::Text (const Standard_CString theTextUtf,
const Graphic3d_Vertex& thePoint,
const Standard_Real theHeight,
const Standard_Real theAngle,
const Graphic3d_TextPath theTp,
const Graphic3d_HorizontalTextAlignment theHta,
const Graphic3d_VerticalTextAlignment theVta,
const Standard_Boolean theToEvalMinMax)
void OpenGl_Group::AddText (const Handle(Graphic3d_TextParams)& theTextParams,
const Standard_Boolean theToEvalMinMax)
{
if (IsDeleted())
{
return;
}
OpenGl_TextParam aParams;
OpenGl_Structure* aStruct = GlStruct();
aParams.Height = int ((theHeight < 2.0) ? aStruct->GlDriver()->DefaultTextHeight() : theHeight);
aParams.HAlign = theHta;
aParams.VAlign = theVta;
const OpenGl_Vec3 aPoint (thePoint.X(), thePoint.Y(), thePoint.Z());
OpenGl_Text* aText = new OpenGl_Text (theTextUtf, aPoint, aParams);
if (theTextParams->Height() < 2.0)
theTextParams->SetHeight (int (aStruct->GlDriver()->DefaultTextHeight()));
OpenGl_Text* aText = new OpenGl_Text (theTextParams);
AddElement (aText);
Graphic3d_Group::Text (theTextUtf, thePoint, theHeight, theAngle,
theTp, theHta, theVta, theToEvalMinMax);
}
// =======================================================================
// function : Text
// purpose :
// =======================================================================
void OpenGl_Group::Text (const Standard_CString theTextUtf,
const gp_Ax2& theOrientation,
const Standard_Real theHeight,
const Standard_Real theAngle,
const Graphic3d_TextPath theTp,
const Graphic3d_HorizontalTextAlignment theHTA,
const Graphic3d_VerticalTextAlignment theVTA,
const Standard_Boolean theToEvalMinMax,
const Standard_Boolean theHasOwnAnchor)
{
if (IsDeleted())
{
return;
}
OpenGl_TextParam aParams;
OpenGl_Structure* aStruct = GlStruct();
aParams.Height = int ((theHeight < 2.0) ? aStruct->GlDriver()->DefaultTextHeight() : theHeight);
aParams.HAlign = theHTA;
aParams.VAlign = theVTA;
OpenGl_Text* aText = new OpenGl_Text (theTextUtf, theOrientation, aParams, theHasOwnAnchor != Standard_False);
AddElement (aText);
Graphic3d_Group::Text (theTextUtf,
theOrientation,
theHeight,
theAngle,
theTp,
theHTA,
theVTA,
theToEvalMinMax,
theHasOwnAnchor);
}
// =======================================================================
// function : SetFlippingOptions
// purpose :
// =======================================================================
void OpenGl_Group::Text (const Handle(Font_TextFormatter)& theTextFormatter,
const gp_Ax2& theOrientation,
const Standard_Real theHeight,
const Standard_Real theAngle,
const Graphic3d_TextPath theTp,
const Standard_Boolean theToEvalMinMax,
const Standard_Boolean theHasOwnAnchor)
{
if (IsDeleted())
{
return;
}
OpenGl_TextParam aParams;
OpenGl_Structure* aStruct = GlStruct();
aParams.Height = int ((theHeight < 2.0) ? aStruct->GlDriver()->DefaultTextHeight() : theHeight);
OpenGl_Text* aText = new OpenGl_Text ("", theOrientation, aParams, theHasOwnAnchor != Standard_False);
aText->SetTextFormatter (theTextFormatter);
AddElement (aText);
Graphic3d_Group::Text ("", theOrientation, theHeight, theAngle,
theTp, theTextFormatter->HorizontalTextAlignment(), theTextFormatter->VerticalTextAlignment(),
theToEvalMinMax, theHasOwnAnchor);
Graphic3d_Group::AddText (theTextParams, theToEvalMinMax);
}
// =======================================================================

View File

@@ -74,35 +74,9 @@ public:
const Handle(Graphic3d_BoundBuffer)& theBounds,
const Standard_Boolean theToEvalMinMax) Standard_OVERRIDE;
//! Add text element
Standard_EXPORT virtual void Text (const Standard_CString theTextUtf,
const Graphic3d_Vertex& thePoint,
const Standard_Real theHeight,
const Standard_Real theAngle,
const Graphic3d_TextPath theTp,
const Graphic3d_HorizontalTextAlignment theHta,
const Graphic3d_VerticalTextAlignment theVta,
const Standard_Boolean theToEvalMinMax) Standard_OVERRIDE;
//! Add text element in 3D space.
Standard_EXPORT virtual void Text (const Standard_CString theTextUtf,
const gp_Ax2& theOrientation,
const Standard_Real theHeight,
const Standard_Real theAngle,
const Graphic3d_TextPath theTp,
const Graphic3d_HorizontalTextAlignment theHTA,
const Graphic3d_VerticalTextAlignment theVTA,
const Standard_Boolean theToEvalMinMax,
const Standard_Boolean theHasOwnAnchor = Standard_True) Standard_OVERRIDE;
//! Add text element in 3D space.
Standard_EXPORT virtual void Text (const Handle(Font_TextFormatter)& theTextFormatter,
const gp_Ax2& theOrientation,
const Standard_Real theHeight,
const Standard_Real theAngle,
const Graphic3d_TextPath theTp,
const Standard_Boolean theToEvalMinMax,
const Standard_Boolean theHasOwnAnchor = Standard_True) Standard_OVERRIDE;
//! Adds a text for display
Standard_EXPORT virtual void AddText (const Handle(Graphic3d_TextParams)& theTextParams,
const Standard_Boolean theToEvalMinMax = Standard_True) Standard_OVERRIDE;
//! Add flipping element
Standard_EXPORT virtual void SetFlippingOptions (const Standard_Boolean theIsEnabled,

View File

@@ -85,14 +85,10 @@ OpenGl_Text::OpenGl_Text()
myWinY (0.0f),
myWinZ (0.0f),
myScaleHeight (1.0f),
myPoint (0.0f, 0.0f, 0.0f),
myIs2d (false),
myHasPlane (false),
myHasAnchorPoint (true)
myIs2d (false)
{
myParams.Height = 10;
myParams.HAlign = Graphic3d_HTA_LEFT;
myParams.VAlign = Graphic3d_VTA_BOTTOM;
myParams = new Graphic3d_TextParams (10.);
myParams->Init ("", Graphic3d_Vertex (0.0f, 0.0f, 0.0f));
}
// =======================================================================
@@ -107,13 +103,10 @@ OpenGl_Text::OpenGl_Text (const Standard_Utf8Char* theText,
myWinZ (0.0f),
myScaleHeight (1.0f),
myExportHeight (1.0f),
myParams (theParams),
myString (theText),
myPoint (thePoint),
myIs2d (false),
myHasPlane (false),
myHasAnchorPoint (true)
myIs2d (false)
{
myParams = new Graphic3d_TextParams (theParams.Height);
myParams->Init (theText, Graphic3d_Vertex (thePoint.x(), thePoint.y(), thePoint.z()), theParams.HAlign, theParams.VAlign);
//
}
@@ -130,17 +123,24 @@ OpenGl_Text::OpenGl_Text (const Standard_Utf8Char* theText,
myWinZ (0.0),
myScaleHeight (1.0),
myExportHeight (1.0),
myParams (theParams),
myString (theText),
myIs2d (false),
myOrientation (theOrientation),
myHasPlane (true),
myHasAnchorPoint (theHasOwnAnchor)
myIs2d (false)
{
myParams = new Graphic3d_TextParams (theParams.Height);
myParams->Init (theText, theOrientation, theHasOwnAnchor, theParams.HAlign, theParams.VAlign);
}
// =======================================================================
// function : OpenGl_Text
// purpose :
// =======================================================================
OpenGl_Text::OpenGl_Text (const Handle(Graphic3d_TextParams)& theTextParams)
: myWinX (0.0f),
myWinY (0.0f),
myWinZ (0.0f),
myScaleHeight (1.0f),
myExportHeight (1.0f),
myParams (theTextParams)
{
const gp_Pnt& aPoint = theOrientation.Location();
myPoint = OpenGl_Vec3 (static_cast<Standard_ShortReal> (aPoint.X()),
static_cast<Standard_ShortReal> (aPoint.Y()),
static_cast<Standard_ShortReal> (aPoint.Z()));
}
// =======================================================================
@@ -149,7 +149,7 @@ OpenGl_Text::OpenGl_Text (const Standard_Utf8Char* theText,
// =======================================================================
void OpenGl_Text::SetPosition (const OpenGl_Vec3& thePoint)
{
myPoint = thePoint;
myParams->SetPosition (Graphic3d_Vertex (thePoint.x(), thePoint.y(), thePoint.z()));
}
// =======================================================================
@@ -159,11 +159,11 @@ void OpenGl_Text::SetPosition (const OpenGl_Vec3& thePoint)
void OpenGl_Text::SetFontSize (const Handle(OpenGl_Context)& theCtx,
const Standard_Integer theFontSize)
{
if (myParams.Height != theFontSize)
if (myParams->Height() != theFontSize)
{
Release (theCtx.operator->());
}
myParams.Height = theFontSize;
myParams->SetHeight (theFontSize);
}
// =======================================================================
@@ -174,10 +174,14 @@ void OpenGl_Text::Init (const Handle(OpenGl_Context)& theCtx,
const Standard_Utf8Char* theText,
const OpenGl_Vec3& thePoint)
{
Init (theCtx, theText, thePoint, Standard_False, myParams->Height(), myParams->HAlignment(), myParams->VAlignment());
releaseVbos (theCtx.operator->());
myIs2d = false;
myPoint = thePoint;
myString.FromUnicode (theText);
NCollection_String aText;
aText.FromUnicode (theText);
myParams->Init (aText, Graphic3d_Vertex (thePoint.x(), thePoint.y(), thePoint.z()));
}
// =======================================================================
@@ -189,18 +193,7 @@ void OpenGl_Text::Init (const Handle(OpenGl_Context)& theCtx,
const OpenGl_Vec3& thePoint,
const OpenGl_TextParam& theParams)
{
if (myParams.Height != theParams.Height)
{
Release (theCtx.operator->());
}
else
{
releaseVbos (theCtx.operator->());
}
myIs2d = false;
myParams = theParams;
myPoint = thePoint;
myString.FromUnicode (theText);
Init (theCtx, theText, thePoint, Standard_False, theParams.Height, theParams.HAlign, theParams.VAlign);
}
// =======================================================================
@@ -212,7 +205,27 @@ void OpenGl_Text::Init (const Handle(OpenGl_Context)& theCtx,
const OpenGl_Vec2& thePoint,
const OpenGl_TextParam& theParams)
{
if (myParams.Height != theParams.Height)
OpenGl_Vec3 aPoint;
aPoint.SetValues (thePoint, 0.0f);
NCollection_String aText;
aText.FromUnicode (theText.ToExtString());
Init (theCtx, aText, aPoint, Standard_True, theParams.Height, theParams.HAlign, theParams.VAlign);
}
// =======================================================================
// function : Init
// purpose :
// =======================================================================
void OpenGl_Text::Init (const Handle(OpenGl_Context)& theCtx,
const NCollection_String theText,
const OpenGl_Vec3& thePoint,
const Standard_Boolean theIs2d,
const Standard_Real theHeight,
const Graphic3d_HorizontalTextAlignment theHta,
const Graphic3d_VerticalTextAlignment theVta)
{
if (myParams->Height() != theHeight)
{
Release (theCtx.operator->());
}
@@ -220,10 +233,9 @@ void OpenGl_Text::Init (const Handle(OpenGl_Context)& theCtx,
{
releaseVbos (theCtx.operator->());
}
myIs2d = true;
myParams = theParams;
myPoint.SetValues (thePoint, 0.0f);
myString.FromUnicode (theText.ToExtString());
myIs2d = theIs2d;
myParams->Init (theText, Graphic3d_Vertex (thePoint.x(), thePoint.y(), thePoint.z()), theHta, theVta);
}
// =======================================================================
@@ -420,7 +432,7 @@ void OpenGl_Text::setupMatrix (const Handle(OpenGl_Context)& theCtx,
{
OpenGl_Mat4d aModViewMat;
OpenGl_Mat4d aProjectMat;
if (myHasPlane && myHasAnchorPoint)
if (myParams->HasPlane() && hasAnchorPoint())
{
aProjectMat = myProjMatrix * myOrientationMatrix;
}
@@ -431,7 +443,8 @@ void OpenGl_Text::setupMatrix (const Handle(OpenGl_Context)& theCtx,
if (myIs2d)
{
Graphic3d_TransformUtils::Translate<GLdouble> (aModViewMat, myPoint.x() + theDVec.x(), myPoint.y() + theDVec.y(), 0.f);
const Graphic3d_Vertex& aPoint = myParams->Position();
Graphic3d_TransformUtils::Translate<GLdouble> (aModViewMat, aPoint.X() + theDVec.x(), aPoint.Y() + theDVec.y(), 0.f);
Graphic3d_TransformUtils::Scale<GLdouble> (aModViewMat, 1.f, -1.f, 1.f);
Graphic3d_TransformUtils::Rotate<GLdouble> (aModViewMat, theTextAspect.Aspect()->TextAngle(), 0.f, 0.f, 1.f);
}
@@ -450,20 +463,22 @@ void OpenGl_Text::setupMatrix (const Handle(OpenGl_Context)& theCtx,
anObjY,
anObjZ);
if (myHasPlane)
if (myParams->HasPlane())
{
const gp_Dir& aVectorDir = myOrientation.XDirection();
const gp_Dir& aVectorUp = myOrientation.Direction();
const gp_Dir& aVectorRight = myOrientation.YDirection();
const gp_Ax2& anOrientation = myParams->Orientation();
const gp_Dir& aVectorDir = anOrientation.XDirection();
const gp_Dir& aVectorUp = anOrientation.Direction();
const gp_Dir& aVectorRight = anOrientation.YDirection();
aModViewMat.SetColumn (2, OpenGl_Vec3d (aVectorUp.X(), aVectorUp.Y(), aVectorUp.Z()));
aModViewMat.SetColumn (1, OpenGl_Vec3d (aVectorRight.X(), aVectorRight.Y(), aVectorRight.Z()));
aModViewMat.SetColumn (0, OpenGl_Vec3d (aVectorDir.X(), aVectorDir.Y(), aVectorDir.Z()));
if (!myHasAnchorPoint)
if (!hasAnchorPoint())
{
OpenGl_Mat4d aPosMat;
aPosMat.SetColumn (3, OpenGl_Vec3d (myPoint.x(), myPoint.y(), myPoint.z()));
const Graphic3d_Vertex& aPoint = myParams->Position();
aPosMat.SetColumn (3, OpenGl_Vec3d (aPoint.X(), aPoint.Y(), aPoint.Z()));
aPosMat *= aModViewMat;
aModViewMat.SetColumn (3, aPosMat.GetColumn (3));
}
@@ -488,7 +503,7 @@ void OpenGl_Text::setupMatrix (const Handle(OpenGl_Context)& theCtx,
}
}
if (myHasPlane && !myHasAnchorPoint)
if (myParams->HasPlane() && !hasAnchorPoint())
{
OpenGl_Mat4d aCurrentWorldViewMat;
aCurrentWorldViewMat.Convert (theCtx->WorldViewState.Current());
@@ -673,14 +688,14 @@ void OpenGl_Text::render (const Handle(OpenGl_Context)& theCtx,
const OpenGl_Vec4& theColorSubs,
unsigned int theResolution) const
{
if (myString.IsEmpty() && myFormatter.IsNull())
if (myParams->Text().IsEmpty() && myParams->TextFormatter().IsNull())
{
return;
}
// Note that using difference resolution in different Views in same Viewer
// will lead to performance regression (for example, text will be recreated every time).
const TCollection_AsciiString aFontKey = FontKey (theTextAspect, myParams.Height, theResolution);
const TCollection_AsciiString aFontKey = FontKey (theTextAspect, myParams->Height(), theResolution);
if (!myFont.IsNull()
&& !myFont->ResourceKey().IsEqual (aFontKey))
{
@@ -690,7 +705,7 @@ void OpenGl_Text::render (const Handle(OpenGl_Context)& theCtx,
if (myFont.IsNull())
{
myFont = FindFont (theCtx, theTextAspect, myParams.Height, theResolution, aFontKey);
myFont = FindFont (theCtx, theTextAspect, myParams->Height(), theResolution, aFontKey);
}
if (!myFont->WasInitialized())
{
@@ -699,14 +714,14 @@ void OpenGl_Text::render (const Handle(OpenGl_Context)& theCtx,
if (myTextures.IsEmpty())
{
Handle(Font_TextFormatter) aFormatter = myFormatter;
if (myFormatter.IsNull())
Handle(Font_TextFormatter) aFormatter = myParams->TextFormatter();
if (aFormatter.IsNull())
{
aFormatter = theCtx->DefaultTextFormatter();
aFormatter->SetupAlignment (myParams.HAlign, myParams.VAlign);
aFormatter->SetupAlignment (myParams->HAlignment(), myParams->VAlignment());
aFormatter->Reset();
aFormatter->Append (myString, *myFont->FTFont().operator->());
aFormatter->Append (myParams->Text(), *myFont->FTFont().operator->());
aFormatter->Format();
}
@@ -740,7 +755,8 @@ void OpenGl_Text::render (const Handle(OpenGl_Context)& theCtx,
const GLdouble aPointSize = (GLdouble )myFont->FTFont()->PointSize();
if (!myIs2d)
{
Graphic3d_TransformUtils::Project<Standard_Real> (myPoint.x(), myPoint.y(), myPoint.z(),
const Graphic3d_Vertex& aPoint = myParams->Position();
Graphic3d_TransformUtils::Project<Standard_Real> (aPoint.X(), aPoint.Y(), aPoint.Z(),
myModelMatrix, myProjMatrix, theCtx->Viewport(),
myWinX, myWinY, myWinZ);

View File

@@ -28,6 +28,7 @@
#include <Graphic3d_Vertex.hxx>
#include <Graphic3d_HorizontalTextAlignment.hxx>
#include <Graphic3d_RenderingParams.hxx>
#include <Graphic3d_TextParams.hxx>
#include <Graphic3d_VerticalTextAlignment.hxx>
#include <gp_Ax2.hxx>
@@ -41,16 +42,21 @@ class OpenGl_Text : public OpenGl_Element
public:
//! Main constructor
Standard_DEPRECATED("Deprecated method OpenGl_Text() with obsolete arguments")
Standard_EXPORT OpenGl_Text (const Standard_Utf8Char* theText,
const OpenGl_Vec3& thePoint,
const OpenGl_TextParam& theParams);
//! Creates new text in 3D space.
Standard_DEPRECATED("Deprecated method OpenGl_Text() with obsolete arguments")
Standard_EXPORT OpenGl_Text (const Standard_Utf8Char* theText,
const gp_Ax2& theOrientation,
const OpenGl_TextParam& theParams,
const bool theHasOwnAnchor = true);
//! Creates new text in 3D space.
Standard_EXPORT OpenGl_Text (const Handle(Graphic3d_TextParams)& theTextParams);
//! Destructor
Standard_EXPORT virtual ~OpenGl_Text();
@@ -60,15 +66,23 @@ public:
const OpenGl_Vec3& thePoint);
//! Setup new string and parameters
Standard_DEPRECATED("Deprecated method Init(), obsolete parameter OpenGl_TextParam, use Graphic3d_TextParams instead of it")
Standard_EXPORT void Init (const Handle(OpenGl_Context)& theCtx,
const Standard_Utf8Char* theText,
const OpenGl_Vec3& thePoint,
const OpenGl_TextParam& theParams);
//! Setup text formatter
Standard_EXPORT void SetTextFormatter (const Handle(Font_TextFormatter)& theFormatter) { myFormatter = theFormatter; }
//! Setup new string and parameters
Standard_EXPORT void Init (const Handle(OpenGl_Context)& theCtx,
const NCollection_String theText,
const OpenGl_Vec3& thePoint,
const Standard_Boolean theIs2d,
const Standard_Real theHeight,
const Graphic3d_HorizontalTextAlignment theHta,
const Graphic3d_VerticalTextAlignment theVta);
//! Setup new position
Standard_DEPRECATED("Deprecated method SetPosition(), use Graphic3d_TextParams for it")
Standard_EXPORT void SetPosition (const OpenGl_Vec3& thePoint);
//! Setup new font size
@@ -79,10 +93,10 @@ public:
Standard_EXPORT virtual void Release (OpenGl_Context* theContext);
//! Return defined text.
const NCollection_String& Text() const { return myString; }
const NCollection_String& Text() const { return myParams->Text(); }
//! Return text formatting parameters.
const OpenGl_TextParam& FormatParams() const { return myParams; }
const Handle(Graphic3d_TextParams)& FormatParams() const { return myParams; }
public: //! @name methods for compatibility with layers
@@ -112,6 +126,7 @@ public: //! @name methods for compatibility with layers
Standard_ShortReal& theDescent);
//! Setup new string and parameters
Standard_DEPRECATED("Deprecated method Init(), obsolete parameter OpenGl_TextParam, use Graphic3d_TextParams instead of it")
Standard_EXPORT void Init (const Handle(OpenGl_Context)& theCtx,
const TCollection_ExtendedString& theText,
const OpenGl_Vec2& thePoint,
@@ -130,6 +145,8 @@ protected:
//! Release cached VBO resources
Standard_EXPORT void releaseVbos (OpenGl_Context* theCtx);
Standard_Boolean hasAnchorPoint() const { return myParams->HasOwnAnchorPoint() != Standard_False;}
private:
//! Setup matrix.
@@ -175,15 +192,8 @@ protected:
protected:
OpenGl_TextParam myParams;
NCollection_String myString;
OpenGl_Vec3 myPoint;
bool myIs2d;
gp_Ax2 myOrientation; //!< Text orientation in 3D space.
bool myHasPlane; //!< Check if text have orientation in 3D space.
bool myHasAnchorPoint; //!< Shows if it has own attach point
Handle(Font_TextFormatter) myFormatter; //!< Text formatter, an alternative to text params
Handle(Graphic3d_TextParams) myParams;
bool myIs2d;
public:

View File

@@ -18,6 +18,7 @@
#include <gp_Pnt.hxx>
#include <Graphic3d_Group.hxx>
#include <Graphic3d_TextParams.hxx>
#include <Graphic3d_Vertex.hxx>
#include <Prs3d_Presentation.hxx>
#include <Prs3d_TextAspect.hxx>
@@ -37,13 +38,14 @@ void Prs3d_Text::Draw (const Handle(Graphic3d_Group)& theGroup,
theAttachmentPoint.Coord(x,y,z);
theGroup->SetPrimitivesAspect (theAspect->Aspect());
theGroup->Text (theText,
Graphic3d_Vertex(x,y,z),
theAspect->Height(),
theAspect->Angle(),
theAspect->Orientation(),
theAspect->HorizontalJustification(),
theAspect->VerticalJustification());
Handle(Graphic3d_TextParams) aTextParams = new Graphic3d_TextParams (theAspect->Height());
const NCollection_String aText (theText.ToExtString());
aTextParams->Init (aText,
Graphic3d_Vertex(x,y,z),
theAspect->HorizontalJustification(),
theAspect->VerticalJustification());
theGroup->AddText (aTextParams);
}
// =======================================================================
@@ -57,13 +59,13 @@ void Prs3d_Text::Draw (const Handle(Graphic3d_Group)& theGroup,
const Standard_Boolean theHasOwnAnchor)
{
theGroup->SetPrimitivesAspect (theAspect->Aspect());
theGroup->Text (theText,
theOrientation,
theAspect->Height(),
theAspect->Angle(),
theAspect->Orientation(),
theAspect->HorizontalJustification(),
theAspect->VerticalJustification(),
Standard_True,
theHasOwnAnchor);
Handle(Graphic3d_TextParams) aTextParams = new Graphic3d_TextParams (theAspect->Height());
const NCollection_String aText (theText.ToExtString());
aTextParams->Init (aText,
theOrientation,
theHasOwnAnchor,
theAspect->HorizontalJustification(),
theAspect->VerticalJustification());
theGroup->AddText (aTextParams);
}

View File

@@ -22,6 +22,7 @@
#include <Graphic3d_GraphicDriver.hxx>
#include <Graphic3d_Group.hxx>
#include <Graphic3d_Structure.hxx>
#include <Graphic3d_TextParams.hxx>
#include <Standard_ErrorHandler.hxx>
#include <Standard_Type.hxx>
#include <V3d.hxx>
@@ -536,17 +537,23 @@ void V3d_Viewer::DisplayPrivilegedPlane (const Standard_Boolean theOnOff, const
const gp_Pnt pX (p0.XYZ() + myDisplayPlaneLength * myPrivilegedPlane.XDirection().XYZ());
aPrims->AddVertex (p0);
aPrims->AddVertex (pX);
aGroup->Text ("X", Graphic3d_Vertex (pX.X(), pX.Y(), pX.Z()), 1.0 / 81.0);
Handle(Graphic3d_TextParams) aTextParams = new Graphic3d_TextParams (1.0 / 81.0);
aTextParams->Init ("X", Graphic3d_Vertex (pX.X(), pX.Y(), pX.Z()));
aGroup->AddText (aTextParams);
const gp_Pnt pY (p0.XYZ() + myDisplayPlaneLength * myPrivilegedPlane.YDirection().XYZ());
aPrims->AddVertex (p0);
aPrims->AddVertex (pY);
aGroup->Text ("Y", Graphic3d_Vertex (pY.X(), pY.Y(), pY.Z()), 1.0 / 81.0);
aTextParams = new Graphic3d_TextParams (1.0 / 81.0);
aTextParams->Init ("Y", Graphic3d_Vertex (pY.X(), pY.Y(), pY.Z()));
aGroup->AddText (aTextParams);
const gp_Pnt pZ (p0.XYZ() + myDisplayPlaneLength * myPrivilegedPlane.Direction().XYZ());
aPrims->AddVertex (p0);
aPrims->AddVertex (pZ);
aGroup->Text ("Z", Graphic3d_Vertex (pZ.X(), pZ.Y(), pZ.Z()), 1.0 / 81.0);
aTextParams = new Graphic3d_TextParams (1.0 / 81.0);
aTextParams->Init ("Z", Graphic3d_Vertex (pZ.X(), pZ.Y(), pZ.Z()));
aGroup->AddText (aTextParams);
aGroup->AddPrimitiveArray (aPrims);