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0028726: Quantity_NameOfColor should be replaced by Quantity_Color in function input argument

AIS_InteractiveObject, virtual methods ::SetColor(), ::Color()
returning/accepting Quantity_NameOfColor have been removed.
Virtual method ::SetMaterial() accepting Graphic3d_NameOfMaterial has been also removed.

V3d_View, V3d_Viewer, V3d_AmbientLight, V3d_DirectionalLight,
V3d_Light, V3d_PositionalLight, V3d_SpotLight, Aspect_Window,
methods accepting Quantity_NameOfColor have been removed (duplicates)
or color argument(s) replaced with Quantity_Color.
This commit is contained in:
kgv
2017-05-11 18:10:53 +03:00
committed by bugmaster
parent 5ecc46c08e
commit 87432b8278
71 changed files with 426 additions and 1585 deletions

View File

@@ -169,7 +169,6 @@ void V3d_PositionLight::Display (const Handle(V3d_View)& theView, const V3d_Type
Standard_Real X0,Y0,Z0,VX,VY,VZ;
Standard_Real X1,Y1,Z1;
Standard_Real DXRef,DYRef,DZRef,DXini,DYini,DZini;
Standard_Real R1,G1,B1;
V3d_TypeOfRepresentation Pres;
// Creation of a structure of markable elements (position of the
@@ -217,8 +216,7 @@ void V3d_PositionLight::Display (const Handle(V3d_View)& theView, const V3d_Type
// Display of the light position.
this->Color(Quantity_TOC_RGB,R1,G1,B1);
Quantity_Color Col1(R1,G1,B1,Quantity_TOC_RGB);
const Quantity_Color Col1 = this->Color();
Handle(Graphic3d_AspectLine3d) Asp1 = new Graphic3d_AspectLine3d();
Asp1->SetColor(Col1);
glight->SetPrimitivesAspect(Asp1);