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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-10 18:51:21 +03:00

0030728: Visualization - using one implementation of highlight/unhighlight in context

This commit is contained in:
nds 2019-09-04 10:00:42 +03:00 committed by bugmaster
parent 611684187d
commit 741c4f3ecc
3 changed files with 63 additions and 65 deletions

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@ -1968,7 +1968,7 @@ void AIS_InteractiveContext::EraseGlobal (const Handle(AIS_InteractiveObject)& t
} }
const Standard_Integer aDispMode = theIObj->HasHilightMode() ? theIObj->HilightMode() : 0; const Standard_Integer aDispMode = theIObj->HasHilightMode() ? theIObj->HilightMode() : 0;
unhighlightOwners (theIObj); unselectOwners (theIObj);
myMainPM->SetVisibility (theIObj, aStatus->DisplayMode(), Standard_False); myMainPM->SetVisibility (theIObj, aStatus->DisplayMode(), Standard_False);
if (!myLastPicked.IsNull() if (!myLastPicked.IsNull()
@ -2000,10 +2000,10 @@ void AIS_InteractiveContext::EraseGlobal (const Handle(AIS_InteractiveObject)& t
} }
//======================================================================= //=======================================================================
//function : unhighlightOwners //function : unselectOwners
//purpose : //purpose :
//======================================================================= //=======================================================================
void AIS_InteractiveContext::unhighlightOwners (const Handle(AIS_InteractiveObject)& theObject) void AIS_InteractiveContext::unselectOwners (const Handle(AIS_InteractiveObject)& theObject)
{ {
SelectMgr_SequenceOfOwner aSeq; SelectMgr_SequenceOfOwner aSeq;
for (AIS_NListOfEntityOwner::Iterator aSelIter (mySelection->Objects()); aSelIter.More(); aSelIter.Next()) for (AIS_NListOfEntityOwner::Iterator aSelIter (mySelection->Objects()); aSelIter.More(); aSelIter.Next())
@ -2037,7 +2037,7 @@ void AIS_InteractiveContext::ClearGlobal (const Handle(AIS_InteractiveObject)& t
return; return;
} }
unhighlightOwners (theIObj); unselectOwners (theIObj);
myMainPM->Erase (theIObj, -1); myMainPM->Erase (theIObj, -1);
theIObj->ErasePresentations (true); // make sure highlighting presentations are properly erased theIObj->ErasePresentations (true); // make sure highlighting presentations are properly erased

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@ -1235,7 +1235,7 @@ protected: //! @name internal methods
Standard_EXPORT Standard_Integer PurgeViewer (const Handle(V3d_Viewer)& Vwr); Standard_EXPORT Standard_Integer PurgeViewer (const Handle(V3d_Viewer)& Vwr);
//! Helper function to unhighlight all entity owners currently highlighted with seleciton color. //! Helper function to unhighlight all entity owners currently highlighted with seleciton color.
Standard_EXPORT void unhighlightOwners (const Handle(AIS_InteractiveObject)& theObject); Standard_EXPORT void unselectOwners (const Handle(AIS_InteractiveObject)& theObject);
//! Helper function that highlights the owner given with <theStyle> without //! Helper function that highlights the owner given with <theStyle> without
//! performing AutoHighlight checks, e.g. is used for dynamic highlight. //! performing AutoHighlight checks, e.g. is used for dynamic highlight.
@ -1246,12 +1246,16 @@ protected: //! @name internal methods
//! for AutoHighlight, e.g. is used for selection. //! for AutoHighlight, e.g. is used for selection.
Standard_EXPORT void highlightSelected (const Handle(SelectMgr_EntityOwner)& theOwner); Standard_EXPORT void highlightSelected (const Handle(SelectMgr_EntityOwner)& theOwner);
//! Helper function that highlights the owners with check
//! for AutoHighlight, e.g. is used for selection.
Standard_EXPORT void highlightOwners (const AIS_NListOfEntityOwner& theOwners);
//! Helper function that highlights global owner of the object given with <theStyle> with check //! Helper function that highlights global owner of the object given with <theStyle> with check
//! for AutoHighlight, e.g. is used for selection. //! for AutoHighlight, e.g. is used for selection.
//! If global owner is null, it simply highlights the whole object //! If global owner is null, it simply highlights the whole object
Standard_EXPORT void highlightGlobal (const Handle(AIS_InteractiveObject)& theObj, Standard_EXPORT void highlightGlobal (const Handle(AIS_InteractiveObject)& theObj,
const Handle(Prs3d_Drawer)& theStyle, const Handle(Prs3d_Drawer)& theStyle,
const Standard_Integer theDispMode) const; const Standard_Integer theDispMode);
//! Helper function that unhighlights all owners that are stored in current AIS_Selection. //! Helper function that unhighlights all owners that are stored in current AIS_Selection.
//! The function updates global status and selection state of owner and interactive object. //! The function updates global status and selection state of owner and interactive object.
@ -1259,9 +1263,14 @@ protected: //! @name internal methods
//! switched on in AIS_GlobalStatus will be highlighted with context's sub-intensity color. //! switched on in AIS_GlobalStatus will be highlighted with context's sub-intensity color.
Standard_EXPORT void unhighlightSelected (const Standard_Boolean theIsToHilightSubIntensity = Standard_False); Standard_EXPORT void unhighlightSelected (const Standard_Boolean theIsToHilightSubIntensity = Standard_False);
//! Helper function that unhighlights the owners with check
//! for AutoHighlight, e.g. is used for selection.
Standard_EXPORT void unhighlightOwners (const AIS_NListOfEntityOwner& theOwners,
const Standard_Boolean theIsToHilightSubIntensity = Standard_False);
//! Helper function that unhighlights global selection owner of given interactive. //! Helper function that unhighlights global selection owner of given interactive.
//! The function does not perform any updates of global or owner status //! The function does not perform any updates of global or owner status
Standard_EXPORT void unhighlightGlobal (const Handle(AIS_InteractiveObject)& theObj) const; Standard_EXPORT void unhighlightGlobal (const Handle(AIS_InteractiveObject)& theObj);
//! Helper function that turns on sub-intensity in global status and highlights //! Helper function that turns on sub-intensity in global status and highlights
//! given objects with sub-intensity color //! given objects with sub-intensity color

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@ -85,6 +85,7 @@ void AIS_InteractiveContext::highlightWithColor (const Handle(SelectMgr_EntityOw
//======================================================================= //=======================================================================
void AIS_InteractiveContext::highlightSelected (const Handle(SelectMgr_EntityOwner)& theOwner) void AIS_InteractiveContext::highlightSelected (const Handle(SelectMgr_EntityOwner)& theOwner)
{ {
AIS_NListOfEntityOwner anOwners;
const Handle(AIS_InteractiveObject) anObj = Handle(AIS_InteractiveObject)::DownCast (theOwner->Selectable()); const Handle(AIS_InteractiveObject) anObj = Handle(AIS_InteractiveObject)::DownCast (theOwner->Selectable());
if (anObj.IsNull()) if (anObj.IsNull())
{ {
@ -98,17 +99,15 @@ void AIS_InteractiveContext::highlightSelected (const Handle(SelectMgr_EntityOwn
{ {
if (aSelIter.Value()->IsSameSelectable (anObj)) if (aSelIter.Value()->IsSameSelectable (anObj))
{ {
aSeq.Append (aSelIter.Value()); anOwners.Append (aSelIter.Value());
} }
} }
anObj->HilightSelected (myMainPM, aSeq);
} }
else else
{ {
const Handle(Prs3d_Drawer)& aStyle = getSelStyle (anObj, theOwner); anOwners.Append (theOwner);
const Standard_Integer aHiMode = getHilightMode (anObj, aStyle, -1);
theOwner->HilightWithColor (myMainPM, aStyle, aHiMode);
} }
highlightOwners (anOwners);
} }
//======================================================================= //=======================================================================
@ -117,7 +116,7 @@ void AIS_InteractiveContext::highlightSelected (const Handle(SelectMgr_EntityOwn
//======================================================================= //=======================================================================
void AIS_InteractiveContext::highlightGlobal (const Handle(AIS_InteractiveObject)& theObj, void AIS_InteractiveContext::highlightGlobal (const Handle(AIS_InteractiveObject)& theObj,
const Handle(Prs3d_Drawer)& theStyle, const Handle(Prs3d_Drawer)& theStyle,
const Standard_Integer theDispMode) const const Standard_Integer theDispMode)
{ {
if (theObj.IsNull()) if (theObj.IsNull())
{ {
@ -133,6 +132,7 @@ void AIS_InteractiveContext::highlightGlobal (const Handle(AIS_InteractiveObject
return; return;
} }
AIS_NListOfEntityOwner anOwners;
if (!aGlobOwner->IsAutoHilight()) if (!aGlobOwner->IsAutoHilight())
{ {
SelectMgr_SequenceOfOwner aSeq; SelectMgr_SequenceOfOwner aSeq;
@ -140,15 +140,15 @@ void AIS_InteractiveContext::highlightGlobal (const Handle(AIS_InteractiveObject
{ {
if (aSelIter.Value()->IsSameSelectable (theObj)) if (aSelIter.Value()->IsSameSelectable (theObj))
{ {
aSeq.Append (aSelIter.Value()); anOwners.Append (aSelIter.Value());
} }
} }
theObj->HilightSelected (myMainPM, aSeq);
} }
else else
{ {
aGlobOwner->HilightWithColor (myMainPM, theStyle, aHiMode); anOwners.Append (aGlobOwner);
} }
highlightOwners (anOwners);
} }
//======================================================================= //=======================================================================
@ -156,9 +156,19 @@ void AIS_InteractiveContext::highlightGlobal (const Handle(AIS_InteractiveObject
//purpose : //purpose :
//======================================================================= //=======================================================================
void AIS_InteractiveContext::unhighlightSelected (const Standard_Boolean theIsToHilightSubIntensity) void AIS_InteractiveContext::unhighlightSelected (const Standard_Boolean theIsToHilightSubIntensity)
{
unhighlightOwners (mySelection->Objects(), theIsToHilightSubIntensity);
}
//=======================================================================
//function : unhighlightOwners
//purpose :
//=======================================================================
void AIS_InteractiveContext::unhighlightOwners (const AIS_NListOfEntityOwner& theOwners,
const Standard_Boolean theIsToHilightSubIntensity)
{ {
NCollection_IndexedMap<Handle(AIS_InteractiveObject)> anObjToClear; NCollection_IndexedMap<Handle(AIS_InteractiveObject)> anObjToClear;
for (AIS_NListOfEntityOwner::Iterator aSelIter (mySelection->Objects()); aSelIter.More(); aSelIter.Next()) for (AIS_NListOfEntityOwner::Iterator aSelIter (theOwners); aSelIter.More(); aSelIter.Next())
{ {
const Handle(SelectMgr_EntityOwner) anOwner = aSelIter.Value(); const Handle(SelectMgr_EntityOwner) anOwner = aSelIter.Value();
const Handle(AIS_InteractiveObject) anInteractive = Handle(AIS_InteractiveObject)::DownCast (anOwner->Selectable()); const Handle(AIS_InteractiveObject) anInteractive = Handle(AIS_InteractiveObject)::DownCast (anOwner->Selectable());
@ -186,7 +196,7 @@ void AIS_InteractiveContext::unhighlightSelected (const Standard_Boolean theIsTo
} }
if (anOwner == anInteractive->GlobalSelOwner()) if (anOwner == anInteractive->GlobalSelOwner())
{ {
myObjects.ChangeFind (anInteractive)->SetHilightStatus (Standard_False); aStatus->SetHilightStatus (Standard_False);
} }
} }
for (NCollection_IndexedMap<Handle(AIS_InteractiveObject)>::Iterator anIter (anObjToClear); anIter.More(); anIter.Next()) for (NCollection_IndexedMap<Handle(AIS_InteractiveObject)>::Iterator anIter (anObjToClear); anIter.More(); anIter.Next())
@ -201,7 +211,7 @@ void AIS_InteractiveContext::unhighlightSelected (const Standard_Boolean theIsTo
//function : unhighlightGlobal //function : unhighlightGlobal
//purpose : //purpose :
//======================================================================= //=======================================================================
void AIS_InteractiveContext::unhighlightGlobal (const Handle(AIS_InteractiveObject)& theObj) const void AIS_InteractiveContext::unhighlightGlobal (const Handle(AIS_InteractiveObject)& theObj)
{ {
if (theObj.IsNull()) if (theObj.IsNull())
{ {
@ -215,15 +225,9 @@ void AIS_InteractiveContext::unhighlightGlobal (const Handle(AIS_InteractiveObje
return; return;
} }
if (aGlobOwner->IsAutoHilight()) AIS_NListOfEntityOwner anOwners;
{ anOwners.Append (aGlobOwner);
aGlobOwner->Unhilight (myMainPM); unhighlightOwners (anOwners);
}
else
{
myMainPM->Unhighlight (theObj);
theObj->ClearSelected();
}
} }
//======================================================================= //=======================================================================
@ -720,11 +724,27 @@ void AIS_InteractiveContext::HilightSelected (const Standard_Boolean theToUpdate
{ {
// In case of selection without using local context // In case of selection without using local context
clearDynamicHighlight(); clearDynamicHighlight();
highlightOwners (mySelection->Objects());
if (theToUpdateViewer)
UpdateCurrentViewer();
}
//=======================================================================
//function : highlightOwners
//purpose :
//=======================================================================
void AIS_InteractiveContext::highlightOwners (const AIS_NListOfEntityOwner& theOwners)
{
AIS_MapOfObjSelectedOwners anObjOwnerMap; AIS_MapOfObjSelectedOwners anObjOwnerMap;
for (AIS_NListOfEntityOwner::Iterator aSelIter (mySelection->Objects()); aSelIter.More(); aSelIter.Next()) for (AIS_NListOfEntityOwner::Iterator aSelIter (theOwners); aSelIter.More(); aSelIter.Next())
{ {
const Handle(SelectMgr_EntityOwner) anOwner = aSelIter.Value(); const Handle(SelectMgr_EntityOwner) anOwner = aSelIter.Value();
const Handle(AIS_InteractiveObject) anObj = Handle(AIS_InteractiveObject)::DownCast (anOwner->Selectable()); const Handle(AIS_InteractiveObject) anObj = Handle(AIS_InteractiveObject)::DownCast (anOwner->Selectable());
if (anObj.IsNull())
continue;
const Handle(Prs3d_Drawer)& anObjSelStyle = getSelStyle (anObj, anOwner); const Handle(Prs3d_Drawer)& anObjSelStyle = getSelStyle (anObj, anOwner);
Handle(AIS_GlobalStatus)& aState = myObjects.ChangeFind(anObj); Handle(AIS_GlobalStatus)& aState = myObjects.ChangeFind(anObj);
if (anOwner == anObj->GlobalSelOwner()) if (anOwner == anObj->GlobalSelOwner())
@ -761,9 +781,6 @@ void AIS_InteractiveContext::HilightSelected (const Standard_Boolean theToUpdate
} }
anObjOwnerMap.Clear(); anObjOwnerMap.Clear();
} }
if (theToUpdateViewer)
UpdateCurrentViewer();
} }
//======================================================================= //=======================================================================
@ -772,17 +789,7 @@ void AIS_InteractiveContext::HilightSelected (const Standard_Boolean theToUpdate
//======================================================================= //=======================================================================
void AIS_InteractiveContext::UnhilightSelected (const Standard_Boolean theToUpdateViewer) void AIS_InteractiveContext::UnhilightSelected (const Standard_Boolean theToUpdateViewer)
{ {
for (AIS_NListOfEntityOwner::Iterator aSelIter (mySelection->Objects()); aSelIter.More(); aSelIter.Next()) unhighlightSelected();
{
const Handle(SelectMgr_EntityOwner) anOwner = aSelIter.Value();
const Handle(AIS_InteractiveObject) anObj = Handle(AIS_InteractiveObject)::DownCast (anOwner->Selectable());
if (anOwner == anObj->GlobalSelOwner())
{
myObjects.ChangeFind (anObj)->SetHilightStatus (Standard_False);
}
anOwner->Unhilight (myMainPM);
}
if (theToUpdateViewer) if (theToUpdateViewer)
UpdateCurrentViewer(); UpdateCurrentViewer();
@ -937,13 +944,6 @@ void AIS_InteractiveContext::SetSelected (const Handle(SelectMgr_EntityOwner)& t
} }
} }
if (myAutoHilight && theOwner == anObject->GlobalSelOwner())
{
Handle(AIS_GlobalStatus)& aState = myObjects.ChangeFind (anObject);
aState->SetHilightStatus (Standard_True);
aState->SetHilightStyle (anObjSelStyle);
}
if (theToUpdateViewer) if (theToUpdateViewer)
UpdateCurrentViewer(); UpdateCurrentViewer();
} }
@ -990,28 +990,17 @@ void AIS_InteractiveContext::AddOrRemoveSelected (const Handle(SelectMgr_EntityO
if (myAutoHilight) if (myAutoHilight)
{ {
const Handle(AIS_InteractiveObject) anObj = Handle(AIS_InteractiveObject)::DownCast (theOwner->Selectable()); const Handle(AIS_InteractiveObject) anObj = Handle(AIS_InteractiveObject)::DownCast (theOwner->Selectable());
const Standard_Boolean isGlobal = anObj->GlobalSelOwner() == theOwner;
Handle(AIS_GlobalStatus)& aStatus = myObjects.ChangeFind (anObj); Handle(AIS_GlobalStatus)& aStatus = myObjects.ChangeFind (anObj);
if (theOwner->IsSelected()) if (theOwner->IsSelected())
{ {
highlightSelected (theOwner); highlightSelected (theOwner);
if (isGlobal)
{
aStatus->SetHilightStatus (Standard_True);
aStatus->SetHilightStyle (getSelStyle (anObj, theOwner));
}
} }
else else
{ {
if (theOwner->IsAutoHilight()) AIS_NListOfEntityOwner anOwners;
{ anOwners.Append (theOwner);
theOwner->Unhilight (myMainPM); unhighlightOwners (anOwners);
}
else
{
anObj->ClearSelected();
}
aStatus->SetHilightStatus (Standard_False);
aStatus->SetHilightStyle (Handle(Prs3d_Drawer)()); aStatus->SetHilightStyle (Handle(Prs3d_Drawer)());
} }
} }