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0026220: Visualization - In Graphic3d_Structure use single NCollection_IndexedMap instead of NCollection_DataMap and NCollection_Sequence

This commit is contained in:
dbp 2015-05-14 12:14:40 +03:00 committed by abv
parent b34ca16935
commit 7197da1a33
3 changed files with 57 additions and 99 deletions

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@ -16,8 +16,8 @@
#ifndef _Graphic3d_IndexedMapOfAddress
#define _Graphic3d_IndexedMapOfAddress
#include <NCollection_DataMap.hxx>
#include <NCollection_IndexedMap.hxx>
typedef NCollection_DataMap<const Standard_Address, Standard_Integer> Graphic3d_IndexedMapOfAddress;
typedef NCollection_IndexedMap<const Standard_Address> Graphic3d_IndexedMapOfAddress;
#endif // _Graphic3d_IndexedMapOfAddress

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@ -1003,17 +1003,11 @@ fields
-- the associated low-level structure
myCStructure : CStructure from Graphic3d;
-- the structures to which the structure is attached
myAncestors : SequenceOfAddress from TColStd;
-- the set of structures to which the structure is attached
myAncestors : IndexedMapOfAddress from Graphic3d;
-- the structures attached to the structure
myDescendants : SequenceOfAddress from TColStd;
-- the map of structures to which the structure is attached
myAncestorMap : IndexedMapOfAddress from Graphic3d;
-- the map of structures attached to the structure
myDescendantMap : IndexedMapOfAddress from Graphic3d;
-- the set of structures attached to the structure
myDescendants : IndexedMapOfAddress from Graphic3d;
-- the highlight method of the structure
myHighlightColor : Color from Quantity;

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@ -164,16 +164,14 @@ void Graphic3d_Structure::Remove()
// of ancestors of this structure and in the list of ancestors
// of descendants of the same structure.
const Standard_Integer aNbDesc = myDescendants.Length();
for (Standard_Integer aStructIter = 1; aStructIter <= aNbDesc; ++aStructIter)
for (Standard_Integer aStructIdx = 1, aNbDesc = myDescendants.Size(); aStructIdx <= aNbDesc; ++aStructIdx)
{
((Graphic3d_Structure *)(myDescendants.ChangeValue (aStructIter)))->Remove (APtr, Graphic3d_TOC_ANCESTOR);
((Graphic3d_Structure *)myDescendants.FindKey (aStructIdx))->Remove (APtr, Graphic3d_TOC_ANCESTOR);
}
const Standard_Integer aNbAnces = myAncestors.Length();
for (Standard_Integer aStructIter = 1; aStructIter <= aNbAnces; ++aStructIter)
for (Standard_Integer aStructIdx = 1, aNbAnces = myAncestors.Size(); aStructIdx <= aNbAnces; ++aStructIdx)
{
((Graphic3d_Structure *)(myAncestors.ChangeValue (aStructIter)))->Remove (APtr, Graphic3d_TOC_DESCENDANT);
((Graphic3d_Structure *)myAncestors.FindKey (aStructIdx))->Remove (APtr, Graphic3d_TOC_DESCENDANT);
}
// Destruction of me in the graphic library
@ -479,10 +477,9 @@ Standard_Boolean Graphic3d_Structure::ContainsFacet() const
}
// stop at the first descendant containing at least one facet
const Standard_Integer aNbDesc = myDescendants.Length();
for (Standard_Integer aStructIter = 1; aStructIter <= aNbDesc; ++aStructIter)
for (Graphic3d_IndexedMapOfAddress::Iterator anIter (myDescendants); anIter.More(); anIter.Next())
{
if (((const Graphic3d_Structure *)(myDescendants.Value (aStructIter)))->ContainsFacet())
if (((const Graphic3d_Structure *)anIter.Value())->ContainsFacet())
{
return Standard_True;
}
@ -514,10 +511,9 @@ Standard_Boolean Graphic3d_Structure::IsEmpty() const
}
// stop at the first non-empty descendant
const Standard_Integer aNbDesc = myDescendants.Length();
for (Standard_Integer aDescIter = 1; aDescIter <= aNbDesc; ++aDescIter)
for (Graphic3d_IndexedMapOfAddress::Iterator anIter (myDescendants); anIter.More(); anIter.Next())
{
if (!((const Graphic3d_Structure* )(myDescendants.Value (aDescIter)))->IsEmpty())
if (!((const Graphic3d_Structure* )anIter.Value())->IsEmpty())
{
return Standard_False;
}
@ -1274,10 +1270,9 @@ Standard_Boolean Graphic3d_Structure::AcceptConnection (const Handle(Graphic3d_S
//=============================================================================
void Graphic3d_Structure::Ancestors (Graphic3d_MapOfStructure& theSet) const
{
const Standard_Integer aNbAnces = myAncestors.Length ();
for (Standard_Integer anIter = 1; anIter <= aNbAnces; ++anIter)
for (Graphic3d_IndexedMapOfAddress::Iterator anIter (myAncestors); anIter.More(); anIter.Next())
{
theSet.Add ((Graphic3d_Structure* )(myAncestors.Value (anIter)));
theSet.Add ((Graphic3d_Structure* )anIter.Value());
}
}
@ -1305,70 +1300,32 @@ Standard_Address Graphic3d_Structure::Owner() const
//=============================================================================
void Graphic3d_Structure::Descendants (Graphic3d_MapOfStructure& theSet) const
{
const Standard_Integer aNbDesc = myDescendants.Length ();
for (Standard_Integer anIter = 1; anIter <= aNbDesc; ++anIter)
for (Graphic3d_IndexedMapOfAddress::Iterator anIter (myDescendants); anIter.More(); anIter.Next())
{
theSet.Add ((Graphic3d_Structure* )(myDescendants.Value (anIter)));
theSet.Add ((Graphic3d_Structure* )anIter.Value());
}
}
//=============================================================================
//function : AppendDescendant
//purpose :
//=============================================================================
Standard_Boolean Graphic3d_Structure::AppendDescendant (const Standard_Address theDescendant)
{
if (myDescendantMap.IsBound (theDescendant))
{
return Standard_False; // already connected
}
myDescendantMap.Bind (theDescendant, myDescendants.Length() + 1);
myDescendants.Append (theDescendant);
return Standard_True;
}
//=============================================================================
//function : RemoveDescendant
//purpose :
//=============================================================================
Standard_Boolean Graphic3d_Structure::RemoveDescendant (const Standard_Address theDescendant)
{
Standard_Integer aStructIdx;
if (!myDescendantMap.Find (theDescendant, aStructIdx))
{
return Standard_False;
}
myDescendantMap.UnBind (theDescendant);
if (aStructIdx != myDescendants.Length())
{
myDescendants.Exchange (aStructIdx, myDescendants.Length());
myDescendantMap.Bind (myDescendants (aStructIdx), aStructIdx);
}
myDescendants.Remove (myDescendants.Length());
return Standard_True;
}
//=============================================================================
//function : AppendAncestor
//purpose :
//=============================================================================
Standard_Boolean Graphic3d_Structure::AppendAncestor (const Standard_Address theAncestor)
{
if (myAncestorMap.IsBound (theAncestor))
{
return Standard_False; // already connected
}
const Standard_Integer aSize = myAncestors.Size();
myAncestorMap.Bind (theAncestor, myAncestors.Length() + 1);
myAncestors.Append (theAncestor);
return myAncestors.Add (theAncestor) > aSize; // new object
}
return Standard_True;
//=============================================================================
//function : AppendDescendant
//purpose :
//=============================================================================
Standard_Boolean Graphic3d_Structure::AppendDescendant (const Standard_Address theDescendant)
{
const Standard_Integer aSize = myDescendants.Size();
return myDescendants.Add (theDescendant) > aSize; // new object
}
//=============================================================================
@ -1377,23 +1334,32 @@ Standard_Boolean Graphic3d_Structure::AppendAncestor (const Standard_Address the
//=============================================================================
Standard_Boolean Graphic3d_Structure::RemoveAncestor (const Standard_Address theAncestor)
{
Standard_Integer aStructIdx;
if (!myAncestorMap.Find (theAncestor, aStructIdx))
const Standard_Integer anIndex = myAncestors.FindIndex (theAncestor);
if (anIndex != 0)
{
return Standard_False;
myAncestors.Swap (anIndex, myAncestors.Size());
myAncestors.RemoveLast();
}
myAncestorMap.UnBind (theAncestor);
return anIndex != 0; // object was found
}
if (aStructIdx != myAncestors.Length())
//=============================================================================
//function : RemoveDescendant
//purpose :
//=============================================================================
Standard_Boolean Graphic3d_Structure::RemoveDescendant (const Standard_Address theDescendant)
{
const Standard_Integer anIndex = myDescendants.FindIndex (theDescendant);
if (anIndex != 0)
{
myAncestors.Exchange (aStructIdx, myAncestors.Length());
myAncestorMap.Bind (myAncestors (aStructIdx), aStructIdx);
myDescendants.Swap (anIndex, myDescendants.Size());
myDescendants.RemoveLast();
}
myAncestors.Remove (myAncestors.Length());
return Standard_True;
return anIndex != 0; // object was found
}
//=============================================================================
@ -1491,27 +1457,25 @@ void Graphic3d_Structure::DisconnectAll (const Graphic3d_TypeOfConnection theTyp
{
case Graphic3d_TOC_DESCENDANT:
{
const Standard_Integer aLength = myDescendants.Length();
for (Standard_Integer anIter = 1; anIter <= aLength; ++anIter)
for (Standard_Integer anIdx = 1, aLength = myDescendants.Size(); anIdx <= aLength; ++anIdx)
{
// Value (1) instead of Value (i) as myDescendants
// is modified by :
// Graphic3d_Structure::Disconnect (AStructure)
// that takes AStructure from myDescendants
((Graphic3d_Structure* )(myDescendants.Value (1)))->Disconnect (this);
((Graphic3d_Structure* )(myDescendants.FindKey (1)))->Disconnect (this);
}
break;
}
case Graphic3d_TOC_ANCESTOR:
{
const Standard_Integer aLength = myAncestors.Length();
for (Standard_Integer anIter = 1; anIter <= aLength; ++anIter)
for (Standard_Integer anIdx = 1, aLength = myAncestors.Size(); anIdx <= aLength; ++anIdx)
{
// Value (1) instead of Value (i) as myAncestors
// is modified by :
// Graphic3d_Structure::Disconnect (AStructure)
// that takes AStructure from myAncestors
((Graphic3d_Structure* )(myAncestors.Value (1)))->Disconnect (this);
((Graphic3d_Structure* )(myAncestors.FindKey (1)))->Disconnect (this);
}
break;
}
@ -1543,8 +1507,8 @@ void Graphic3d_Structure::SetTransform (const TColStd_Array2OfReal& theMat
TColStd_Array2OfReal aMatrix44 (0, 3, 0, 3);
// Assign the new transformation in an array [0..3][0..3]
// Avoid problemes if the user has defined matrice [1..4][1..4]
// or [3..6][-1..2] !!
// Avoid problems if the user has defined matrix [1..4][1..4]
// or [3..6][-1..2] !!
Standard_Integer lr = theMatrix.LowerRow();
Standard_Integer ur = theMatrix.UpperRow();
Standard_Integer lc = theMatrix.LowerCol();
@ -1851,9 +1815,9 @@ void Graphic3d_Structure::addTransformed (Graphic3d_BndBox4d& theBox,
Graphic3d_BndBox4d aCombinedBox, aBox;
getBox (aCombinedBox, theToIgnoreInfiniteFlag);
for (Standard_Integer aStructIt = 1; aStructIt <= myDescendants.Length(); ++aStructIt)
for (Graphic3d_IndexedMapOfAddress::Iterator anIter (myDescendants); anIter.More(); anIter.Next())
{
const Graphic3d_Structure* aStruct = (const Graphic3d_Structure* )myDescendants.Value (aStructIt);
const Graphic3d_Structure* aStruct = (const Graphic3d_Structure* )anIter.Value();
aStruct->getBox (aBox, theToIgnoreInfiniteFlag);
aCombinedBox.Combine (aBox);
}