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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-08-29 14:00:49 +03:00

0032862: Visualization, Graphic3d_TextureMap - add 3D texture definition

Image_PixMap has been extended to support definition of 3D bitmap (as an array of 2D slices).

Graphic3d_TypeOfTexture enumeration values have been renamed to include full enum prefix.
Added Graphic3d_TypeOfTexture_3D redirecting to GL_TEXTURE_3D.
OpenGl_Texture::Init() has been extended to allow initialization of 3D texture.

Graphic3d_Texture2Dmanual merged into Graphic3d_Texture2D and marked as deprecated alias.
Graphic3d_TOT_2D_MIPMAP has been deprecated in favor of dedicated Graphic3d_TextureRoot::SetMipMaps().

Added Graphic3d_Texture3D class.
vtexture - added argument -3d for uploading 3D texture.
This commit is contained in:
kgv
2022-03-02 15:21:22 +03:00
committed by smoskvin
parent a9e5f65041
commit 633084b809
47 changed files with 1327 additions and 663 deletions

View File

@@ -508,7 +508,7 @@ static Standard_Integer OCC30182 (Draw_Interpretor& , Standard_Integer theNbArgs
const Handle(Graphic3d_AspectFillArea3d)& anAspect = aPrs->Attributes()->ShadingAspect()->Aspect();
anAspect->SetShadingModel (Graphic3d_TypeOfShadingModel_Unlit);
anAspect->SetTextureMapOn (true);
anAspect->SetTextureMap (new Graphic3d_Texture2Dmanual (anImage));
anAspect->SetTextureMap (new Graphic3d_Texture2D (anImage));
if (anImage->IsTopDown())
{
anAspect->TextureMap()->GetParams()->SetTranslation(Graphic3d_Vec2 (0.0f, -1.0f));