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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-09-18 14:27:39 +03:00

0032862: Visualization, Graphic3d_TextureMap - add 3D texture definition

Image_PixMap has been extended to support definition of 3D bitmap (as an array of 2D slices).

Graphic3d_TypeOfTexture enumeration values have been renamed to include full enum prefix.
Added Graphic3d_TypeOfTexture_3D redirecting to GL_TEXTURE_3D.
OpenGl_Texture::Init() has been extended to allow initialization of 3D texture.

Graphic3d_Texture2Dmanual merged into Graphic3d_Texture2D and marked as deprecated alias.
Graphic3d_TOT_2D_MIPMAP has been deprecated in favor of dedicated Graphic3d_TextureRoot::SetMipMaps().

Added Graphic3d_Texture3D class.
vtexture - added argument -3d for uploading 3D texture.
This commit is contained in:
kgv
2022-03-02 15:21:22 +03:00
committed by smoskvin
parent a9e5f65041
commit 633084b809
47 changed files with 1327 additions and 663 deletions

View File

@@ -261,13 +261,13 @@ void OpenGl_AspectsSprite::build (const Handle(OpenGl_Context)& theCtx,
if (!hadAlreadyRGBA)
{
aSprite->Init (theCtx, *anImage, Graphic3d_TOT_2D, true);
aSprite->Init (theCtx, *anImage, Graphic3d_TypeOfTexture_2D, true);
}
if (!hadAlreadyAlpha)
{
if (Handle(Image_PixMap) anImageA = aSprite->GetFormat() != GL_ALPHA ? aNewMarkerImage->GetImageAlpha() : Handle(Image_PixMap)())
{
aSpriteA->Init (theCtx, *anImageA, Graphic3d_TOT_2D, true);
aSpriteA->Init (theCtx, *anImageA, Graphic3d_TypeOfTexture_2D, true);
}
}
}

View File

@@ -2136,13 +2136,13 @@ Handle(OpenGl_TextureSet) OpenGl_Context::BindTextures (const Handle(OpenGl_Text
myTextureRgbaWhite = new OpenGl_Texture();
Image_PixMap anImage;
anImage.InitZero (Image_Format_RGBA, 2, 2, 0, (Standard_Byte )0);
if (!myTextureRgbaBlack->Init (this, OpenGl_TextureFormat::Create<GLubyte, 4>(), Graphic3d_Vec2i (2, 2), Graphic3d_TOT_2D, &anImage))
if (!myTextureRgbaBlack->Init (this, OpenGl_TextureFormat::Create<GLubyte, 4>(), Graphic3d_Vec2i (2, 2), Graphic3d_TypeOfTexture_2D, &anImage))
{
PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_PORTABILITY, 0, GL_DEBUG_SEVERITY_HIGH,
"Error: unable to create unit mock PBR texture map.");
}
anImage.InitZero (Image_Format_RGBA, 2, 2, 0, (Standard_Byte )255);
if (!myTextureRgbaWhite->Init (this, OpenGl_TextureFormat::Create<GLubyte, 4>(), Graphic3d_Vec2i (2, 2), Graphic3d_TOT_2D, &anImage))
if (!myTextureRgbaWhite->Init (this, OpenGl_TextureFormat::Create<GLubyte, 4>(), Graphic3d_Vec2i (2, 2), Graphic3d_TypeOfTexture_2D, &anImage))
{
PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_PORTABILITY, 0, GL_DEBUG_SEVERITY_HIGH,
"Error: unable to create normal mock PBR texture map.");

View File

@@ -147,7 +147,7 @@ bool OpenGl_Font::createTexture (const Handle(OpenGl_Context)& theCtx)
Image_PixMap aBlackImg;
if (!aBlackImg.InitZero (Image_Format_Alpha, Standard_Size(aTextureSizeX), Standard_Size(aTextureSizeY))
|| !aTexture->Init (theCtx, aBlackImg, Graphic3d_TOT_2D, true)) // myTextureFormat
|| !aTexture->Init (theCtx, aBlackImg, Graphic3d_TypeOfTexture_2D, true)) // myTextureFormat
{
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_ERROR, 0, GL_DEBUG_SEVERITY_HIGH,
TCollection_AsciiString ("New texture initialization of size ")

View File

@@ -277,7 +277,7 @@ Standard_Boolean OpenGl_FrameBuffer::Init (const Handle(OpenGl_Context)& theGlCo
const GLint aColorFormat = myColorFormats (aColorBufferIdx);
const OpenGl_TextureFormat aFormat = OpenGl_TextureFormat::FindSizedFormat (theGlContext, aColorFormat);
if (!aFormat.IsValid()
|| !aColorTexture->Init (theGlContext, aFormat, Graphic3d_Vec2i (aSizeX, aSizeY), Graphic3d_TOT_2D))
|| !aColorTexture->Init (theGlContext, aFormat, Graphic3d_Vec2i (aSizeX, aSizeY), Graphic3d_TypeOfTexture_2D))
{
Release (theGlContext.get());
return Standard_False;
@@ -415,7 +415,7 @@ Standard_Boolean OpenGl_FrameBuffer::Init (const Handle(OpenGl_Context)& theGlCo
const GLint aColorFormat = myColorFormats (aColorBufferIdx);
const OpenGl_TextureFormat aFormat = OpenGl_TextureFormat::FindSizedFormat (theGlContext, aColorFormat);
if (!aFormat.IsValid()
|| !aColorTexture->Init (theGlContext, aFormat, Graphic3d_Vec2i (aSizeX, aSizeY), Graphic3d_TOT_2D))
|| !aColorTexture->Init (theGlContext, aFormat, Graphic3d_Vec2i (aSizeX, aSizeY), Graphic3d_TypeOfTexture_2D))
{
Release (theGlContext.operator->());
return Standard_False;
@@ -426,7 +426,7 @@ Standard_Boolean OpenGl_FrameBuffer::Init (const Handle(OpenGl_Context)& theGlCo
// instead of just trying to create such texture
const OpenGl_TextureFormat aDepthFormat = OpenGl_TextureFormat::FindSizedFormat (theGlContext, myDepthFormat);
if (aDepthFormat.IsValid()
&& !myDepthStencilTexture->Init (theGlContext, aDepthFormat, Graphic3d_Vec2i (aSizeX, aSizeY), Graphic3d_TOT_2D))
&& !myDepthStencilTexture->Init (theGlContext, aDepthFormat, Graphic3d_Vec2i (aSizeX, aSizeY), Graphic3d_TypeOfTexture_2D))
{
theGlContext->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_PORTABILITY, 0, GL_DEBUG_SEVERITY_HIGH,
"Warning! Depth textures are not supported by hardware!");

View File

@@ -290,7 +290,7 @@ bool OpenGl_PBREnvironment::initTextures (const Handle(OpenGl_Context)& theCtx)
// NVIDIA's driver didn't work properly with 3 channel texture for diffuse SH coefficients so that alpha channel has been added
if (!myIBLMaps[OpenGl_TypeOfIBLMap_DiffuseSH].Init (theCtx,
OpenGl_TextureFormat::FindFormat (theCtx, Image_Format_RGBAF, false),
Graphic3d_Vec2i (9, 1), Graphic3d_TOT_2D))
Graphic3d_Vec2i (9, 1), Graphic3d_TypeOfTexture_2D))
{
Message::SendFail() << "OpenGl_PBREnvironment, DiffuseSH texture creation failed";
return false;
@@ -305,7 +305,7 @@ bool OpenGl_PBREnvironment::initTextures (const Handle(OpenGl_Context)& theCtx)
if (!myIBLMaps[OpenGl_TypeOfIBLMap_DiffuseFallback].Init (theCtx,
OpenGl_TextureFormat::FindFormat (theCtx, Image_Format_RGBA, false),
Graphic3d_Vec2i (10, 4), Graphic3d_TOT_2D))
Graphic3d_Vec2i (10, 4), Graphic3d_TypeOfTexture_2D))
{
Message::SendFail() << "OpenGl_PBREnvironment, DiffuseFallback texture creation failed";
return false;
@@ -432,7 +432,7 @@ bool OpenGl_PBREnvironment::processDiffIBLMap (const Handle(OpenGl_Context)& the
{
if (!myIBLMaps[OpenGl_TypeOfIBLMap_DiffuseSH].Init (theCtx,
OpenGl_TextureFormat::FindFormat (theCtx, Image_Format_RGBAF, false),
Graphic3d_Vec2i (9, 1), Graphic3d_TOT_2D, &anImageF))
Graphic3d_Vec2i (9, 1), Graphic3d_TypeOfTexture_2D, &anImageF))
{
Message::SendFail() << "OpenGl_PBREnvironment, DiffuseSH texture update failed";
return false;

View File

@@ -378,7 +378,11 @@ void OpenGl_Sampler::applyGlobalTextureParams (const Handle(OpenGl_Context)& the
theCtx->core11fwd->glEnable (GL_TEXTURE_2D);
break;
}
default: break;
case GL_TEXTURE_3D:
default:
{
break;
}
}
}
@@ -428,6 +432,10 @@ void OpenGl_Sampler::resetGlobalTextureParams (const Handle(OpenGl_Context)& the
theCtx->core11fwd->glDisable (GL_TEXTURE_2D);
break;
}
default: break;
case GL_TEXTURE_3D:
default:
{
break;
}
}
}

View File

@@ -69,12 +69,6 @@ static Standard_Integer computeUpperMipMapLevel (Standard_Integer theSize)
}
}
//! Compute the upper mipmap level for complete mipmap set (e.g. till the 1x1 level).
static Standard_Integer computeUpperMipMapLevel (Standard_Integer theSizeX, Standard_Integer theSizeY)
{
return computeUpperMipMapLevel (Max (theSizeX, theSizeY));
}
//! Compute size of the smallest defined mipmap level (for verbose messages).
static Graphic3d_Vec2i computeSmallestMipMapSize (const Graphic3d_Vec2i& theBaseSize, Standard_Integer theMaxLevel)
{
@@ -105,9 +99,6 @@ OpenGl_Texture::OpenGl_Texture (const TCollection_AsciiString& theResourceId,
myRevision (0),
myTextureId (NO_TEXTURE),
myTarget (GL_TEXTURE_2D),
mySizeX (0),
mySizeY (0),
mySizeZ (0),
myTextFormat (GL_RGBA),
mySizedFormat(GL_RGBA8),
myNbSamples (1),
@@ -169,7 +160,7 @@ void OpenGl_Texture::Release (OpenGl_Context* theGlCtx)
theGlCtx->core11fwd->glDeleteTextures (1, &myTextureId);
}
myTextureId = NO_TEXTURE;
mySizeX = mySizeY = mySizeZ = 0;
mySize.SetValues (0, 0, 0);
}
// =======================================================================
@@ -231,12 +222,13 @@ bool OpenGl_Texture::InitSamplerObject (const Handle(OpenGl_Context)& theCtx)
// =======================================================================
bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
const OpenGl_TextureFormat& theFormat,
const Graphic3d_Vec2i& theSizeXY,
const Graphic3d_Vec3i& theSizeXYZ,
const Graphic3d_TypeOfTexture theType,
const Image_PixMap* theImage)
{
if (theSizeXY.x() < 1
|| theSizeXY.y() < 1)
if (theSizeXYZ.x() < 1
|| theSizeXYZ.y() < 1
|| theSizeXYZ.z() < 1)
{
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_ERROR, 0, GL_DEBUG_SEVERITY_HIGH,
TCollection_AsciiString ("Error: texture of 0 size cannot be created [") + myResourceId +"]");
@@ -244,16 +236,39 @@ bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
return false;
}
const GLenum aTarget = (theType == Graphic3d_TOT_1D
&& theCtx->GraphicsLibrary() != Aspect_GraphicsLibrary_OpenGLES)
? GL_TEXTURE_1D
: GL_TEXTURE_2D;
GLenum aTarget = GL_TEXTURE_2D;
switch (theType)
{
case Graphic3d_TypeOfTexture_1D:
{
aTarget = theCtx->GraphicsLibrary() != Aspect_GraphicsLibrary_OpenGLES
? GL_TEXTURE_1D
: GL_TEXTURE_2D;
break;
}
case Graphic3d_TypeOfTexture_2D:
case Graphic3d_TOT_2D_MIPMAP:
{
aTarget = GL_TEXTURE_2D;
break;
}
case Graphic3d_TypeOfTexture_3D:
{
aTarget = GL_TEXTURE_3D;
break;
}
case Graphic3d_TypeOfTexture_CUBEMAP:
{
aTarget = GL_TEXTURE_CUBE_MAP;
break;
}
}
const bool toPatchExisting = IsValid()
&& myTextFormat == theFormat.PixelFormat()
&& myTarget == aTarget
&& HasMipmaps() == (theType == Graphic3d_TOT_2D_MIPMAP)
&& mySizeX == theSizeXY.x()
&& (mySizeY == theSizeXY.y() || theType == Graphic3d_TOT_1D);
&& mySize.x() == theSizeXYZ.x()
&& (mySize.y() == theSizeXYZ.y() || theType == Graphic3d_TypeOfTexture_1D)
&& mySize.z() == theSizeXYZ.z();
if (!Create (theCtx))
{
Release (theCtx.get());
@@ -271,9 +286,7 @@ bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
myIsAlpha = theFormat.PixelFormat() == GL_ALPHA;
}
myMaxMipLevel = theType == Graphic3d_TOT_2D_MIPMAP && theCtx->arbFBO != NULL
? computeUpperMipMapLevel (theSizeXY.x(), theSizeXY.y())
: 0;
myMaxMipLevel = 0;
myTextFormat = theFormat.PixelFormat();
mySizedFormat = theFormat.InternalFormat();
myNbSamples = 1;
@@ -293,12 +306,12 @@ bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
return false;
}
const GLsizei aMaxSize = theCtx->MaxTextureSize();
if (theSizeXY.x() > aMaxSize
|| theSizeXY.y() > aMaxSize)
const Standard_Integer aMaxSize = theCtx->MaxTextureSize();
if (theSizeXYZ.maxComp() > aMaxSize)
{
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_ERROR, 0, GL_DEBUG_SEVERITY_HIGH,
TCollection_AsciiString ("Error: Texture dimension - ") + theSizeXY.x() + "x" + theSizeXY.y()
TCollection_AsciiString ("Error: Texture dimension - ") + theSizeXYZ.x() + "x" + theSizeXYZ.y()
+ (theSizeXYZ.z() > 1 ? TCollection_AsciiString ("x") + theSizeXYZ.z() : TCollection_AsciiString())
+ " exceeds hardware limits (" + aMaxSize + "x" + aMaxSize + ")"
+ " [" + myResourceId +"]");
Release (theCtx.get());
@@ -312,34 +325,18 @@ bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
// however some hardware (NV30 - GeForce FX, RadeOn 9xxx and Xxxx) supports GLSL but not NPOT!
// Trying to create NPOT textures on such hardware will not fail
// but driver will fall back into software rendering,
const GLsizei aWidthP2 = OpenGl_Context::GetPowerOfTwo (theSizeXY.x(), aMaxSize);
const GLsizei aHeightP2 = OpenGl_Context::GetPowerOfTwo (theSizeXY.y(), aMaxSize);
if (theSizeXY.x() != aWidthP2
|| (theType != Graphic3d_TOT_1D && theSizeXY.y() != aHeightP2))
const Graphic3d_Vec2i aSizeP2 (OpenGl_Context::GetPowerOfTwo (theSizeXYZ.x(), aMaxSize),
OpenGl_Context::GetPowerOfTwo (theSizeXYZ.y(), aMaxSize));
if (theSizeXYZ.x() != aSizeP2.x()
|| (theType != Graphic3d_TypeOfTexture_1D && theSizeXYZ.y() != aSizeP2.y()))
{
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_PORTABILITY, 0, GL_DEBUG_SEVERITY_HIGH,
TCollection_AsciiString ("Error: NPOT Textures (") + theSizeXY.x() + "x" + theSizeXY.y() + ")"
TCollection_AsciiString ("Error: NPOT Textures (") + theSizeXYZ.x() + "x" + theSizeXYZ.y() + ")"
" are not supported by hardware [" + myResourceId +"]");
Release (theCtx.get());
return false;
}
}
else if (theCtx->GraphicsLibrary() == Aspect_GraphicsLibrary_OpenGLES
&& !theCtx->IsGlGreaterEqual (3, 0)
&& theType == Graphic3d_TOT_2D_MIPMAP)
{
// Mipmap NPOT textures are not supported by OpenGL ES 2.0.
const GLsizei aWidthP2 = OpenGl_Context::GetPowerOfTwo (theSizeXY.x(), aMaxSize);
const GLsizei aHeightP2 = OpenGl_Context::GetPowerOfTwo (theSizeXY.y(), aMaxSize);
if (theSizeXY.x() != aWidthP2
|| theSizeXY.y() != aHeightP2)
{
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_PORTABILITY, 0, GL_DEBUG_SEVERITY_HIGH,
TCollection_AsciiString ("Warning: Mipmap NPOT Textures (") + theSizeXY.x() + "x" + theSizeXY.y() + ")"
" are not supported by OpenGL ES 2.0 [" + myResourceId +"]");
myMaxMipLevel = 0;
}
}
GLint aTestWidth = 0, aTestHeight = 0;
GLvoid* aDataPtr = (theImage != NULL) ? (GLvoid* )theImage->Data() : NULL;
@@ -370,7 +367,7 @@ bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
myTarget = aTarget;
switch (theType)
{
case Graphic3d_TOT_1D:
case Graphic3d_TypeOfTexture_1D:
{
if (theCtx->GraphicsLibrary() == Aspect_GraphicsLibrary_OpenGLES)
{
@@ -385,14 +382,13 @@ bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
if (toPatchExisting)
{
theCtx->core11fwd->glTexSubImage1D (GL_TEXTURE_1D, 0, 0,
theSizeXY.x(), theFormat.PixelFormat(), theFormat.DataType(), aDataPtr);
Unbind (theCtx);
return true;
theSizeXYZ.x(), theFormat.PixelFormat(), theFormat.DataType(), aDataPtr);
break;
}
// use proxy to check texture could be created or not
theCtx->core11fwd->glTexImage1D (GL_PROXY_TEXTURE_1D, 0, anIntFormat,
theSizeXY.x(), 0,
theSizeXYZ.x(), 0,
theFormat.PixelFormat(), theFormat.DataType(), NULL);
theCtx->core11fwd->glGetTexLevelParameteriv (GL_PROXY_TEXTURE_1D, 0, GL_TEXTURE_WIDTH, &aTestWidth);
theCtx->core11fwd->glGetTexLevelParameteriv (GL_PROXY_TEXTURE_1D, 0, GL_TEXTURE_INTERNAL_FORMAT, &mySizedFormat);
@@ -405,7 +401,7 @@ bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
}
theCtx->core11fwd->glTexImage1D (GL_TEXTURE_1D, 0, anIntFormat,
theSizeXY.x(), 0,
theSizeXYZ.x(), 0,
theFormat.PixelFormat(), theFormat.DataType(), aDataPtr);
if (theCtx->core11fwd->glGetError() != GL_NO_ERROR)
{
@@ -414,13 +410,10 @@ bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
return false;
}
mySizeX = theSizeXY.x();
mySizeY = 1;
Unbind (theCtx);
return true;
mySize.SetValues (theSizeXYZ.x(), 1, 1);
break;
}
case Graphic3d_TOT_2D:
case Graphic3d_TypeOfTexture_2D:
case Graphic3d_TOT_2D_MIPMAP:
{
Bind (theCtx);
@@ -429,28 +422,16 @@ bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
{
theCtx->core11fwd->glTexSubImage2D (GL_TEXTURE_2D, 0,
0, 0,
theSizeXY.x(), theSizeXY.y(),
theSizeXYZ.x(), theSizeXYZ.y(),
theFormat.PixelFormat(), theFormat.DataType(), aDataPtr);
if (myMaxMipLevel > 0)
{
// generate mipmaps
theCtx->arbFBO->glGenerateMipmap (GL_TEXTURE_2D);
if (theCtx->core11fwd->glGetError() != GL_NO_ERROR)
{
myMaxMipLevel = 0;
}
}
Unbind (theCtx);
return true;
break;
}
if (theCtx->GraphicsLibrary() == Aspect_GraphicsLibrary_OpenGL)
{
// use proxy to check texture could be created or not
theCtx->core11fwd->glTexImage2D (GL_PROXY_TEXTURE_2D, 0, anIntFormat,
theSizeXY.x(), theSizeXY.y(), 0,
theSizeXYZ.x(), theSizeXYZ.y(), 0,
theFormat.PixelFormat(), theFormat.DataType(), NULL);
theCtx->core11fwd->glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &aTestWidth);
theCtx->core11fwd->glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &aTestHeight);
@@ -465,13 +446,13 @@ bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
}
theCtx->core11fwd->glTexImage2D (GL_TEXTURE_2D, 0, anIntFormat,
theSizeXY.x(), theSizeXY.y(), 0,
theSizeXYZ.x(), theSizeXYZ.y(), 0,
theFormat.PixelFormat(), theFormat.DataType(), aDataPtr);
GLenum anErr = theCtx->core11fwd->glGetError();
if (anErr != GL_NO_ERROR)
{
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_ERROR, 0, GL_DEBUG_SEVERITY_HIGH,
TCollection_AsciiString ("Error: 2D texture ") + theSizeXY.x() + "x" + theSizeXY.y()
TCollection_AsciiString ("Error: 2D texture ") + theSizeXYZ.x() + "x" + theSizeXYZ.y()
+ " IF: " + OpenGl_TextureFormat::FormatFormat (anIntFormat)
+ " PF: " + OpenGl_TextureFormat::FormatFormat (theFormat.PixelFormat())
+ " DT: " + OpenGl_TextureFormat::FormatDataType (theFormat.DataType())
@@ -482,38 +463,63 @@ bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
return false;
}
mySizeX = theSizeXY.x();
mySizeY = theSizeXY.y();
if (myMaxMipLevel > 0)
mySize.SetValues (theSizeXYZ.xy(), 1);
break;
}
case Graphic3d_TypeOfTexture_3D:
{
if (theCtx->Functions()->glTexImage3D == nullptr)
{
// generate mipmaps
//glHint (GL_GENERATE_MIPMAP_HINT, GL_NICEST);
theCtx->arbFBO->glGenerateMipmap (GL_TEXTURE_2D);
anErr = theCtx->core11fwd->glGetError();
if (anErr != GL_NO_ERROR)
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_ERROR, 0, GL_DEBUG_SEVERITY_HIGH,
"Error: three-dimensional textures are not supported by hardware.");
Unbind (theCtx);
Release (theCtx.get());
return false;
}
Bind (theCtx);
applyDefaultSamplerParams (theCtx);
if (theCtx->GraphicsLibrary() == Aspect_GraphicsLibrary_OpenGL)
{
theCtx->Functions()->glTexImage3D (GL_PROXY_TEXTURE_3D, 0, anIntFormat,
theSizeXYZ.x(), theSizeXYZ.y(), theSizeXYZ.z(), 0,
theFormat.PixelFormat(), theFormat.DataType(), nullptr);
NCollection_Vec3<GLint> aTestSizeXYZ;
theCtx->core11fwd->glGetTexLevelParameteriv (GL_PROXY_TEXTURE_3D, 0, GL_TEXTURE_WIDTH, &aTestSizeXYZ.x());
theCtx->core11fwd->glGetTexLevelParameteriv (GL_PROXY_TEXTURE_3D, 0, GL_TEXTURE_HEIGHT, &aTestSizeXYZ.y());
theCtx->core11fwd->glGetTexLevelParameteriv (GL_PROXY_TEXTURE_3D, 0, GL_TEXTURE_DEPTH, &aTestSizeXYZ.z());
theCtx->core11fwd->glGetTexLevelParameteriv (GL_PROXY_TEXTURE_3D, 0, GL_TEXTURE_INTERNAL_FORMAT, &mySizedFormat);
if (aTestSizeXYZ.x() == 0 || aTestSizeXYZ.y() == 0 || aTestSizeXYZ.z() == 0)
{
myMaxMipLevel = 0;
if (theCtx->GraphicsLibrary() == Aspect_GraphicsLibrary_OpenGLES
&& (theFormat.InternalFormat() == GL_RGB8
|| theFormat.InternalFormat() == GL_SRGB8))
{
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_PORTABILITY, 0, GL_DEBUG_SEVERITY_HIGH,
TCollection_AsciiString ("Warning: generating mipmaps requires color-renderable format, while giving ")
+ OpenGl_TextureFormat::FormatFormat (anIntFormat) + " [" + myResourceId +"]");
}
else
{
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_PORTABILITY, 0, GL_DEBUG_SEVERITY_HIGH,
TCollection_AsciiString ("Warning: generating mipmaps has failed [") + myResourceId +"]");
}
Unbind (theCtx);
Release (theCtx.get());
return false;
}
}
Unbind (theCtx);
return true;
theCtx->Functions()->glTexImage3D (GL_TEXTURE_3D, 0, anIntFormat,
theSizeXYZ.x(), theSizeXYZ.y(), theSizeXYZ.z(), 0,
theFormat.PixelFormat(), theFormat.DataType(), aDataPtr);
GLenum anErr = theCtx->core11fwd->glGetError();
if (anErr != GL_NO_ERROR)
{
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_ERROR, 0, GL_DEBUG_SEVERITY_HIGH,
TCollection_AsciiString ("Error: 3D texture ") + theSizeXYZ.x() + "x" + theSizeXYZ.y() + "x" + theSizeXYZ.z()
+ " IF: " + OpenGl_TextureFormat::FormatFormat (anIntFormat)
+ " PF: " + OpenGl_TextureFormat::FormatFormat (theFormat.PixelFormat())
+ " DT: " + OpenGl_TextureFormat::FormatDataType (theFormat.DataType())
+ " can not be created with error " + OpenGl_Context::FormatGlError (anErr)
+ " [" + myResourceId +"]");
Unbind (theCtx);
Release (theCtx.get());
return false;
}
mySize = theSizeXYZ;
break;
}
case Graphic3d_TOT_CUBEMAP:
case Graphic3d_TypeOfTexture_CUBEMAP:
{
Unbind (theCtx);
Release (theCtx.get());
@@ -521,8 +527,82 @@ bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
}
}
Release (theCtx.get());
return false;
Unbind (theCtx);
return true;
}
// =======================================================================
// function : GenerateMipmaps
// purpose :
// =======================================================================
bool OpenGl_Texture::GenerateMipmaps (const Handle(OpenGl_Context)& theCtx)
{
if (theCtx->arbFBO == nullptr
|| !IsValid())
{
return false;
}
myMaxMipLevel = computeUpperMipMapLevel (mySize.maxComp());
const Standard_Integer aMaxSize = theCtx->MaxTextureSize();
if (theCtx->GraphicsLibrary() == Aspect_GraphicsLibrary_OpenGLES
&& !theCtx->IsGlGreaterEqual (3, 0))
{
// Mipmap NPOT textures are not supported by OpenGL ES 2.0.
const Graphic3d_Vec2i aSizeP2 (OpenGl_Context::GetPowerOfTwo (mySize.x(), aMaxSize),
OpenGl_Context::GetPowerOfTwo (mySize.y(), aMaxSize));
if (mySize.xy() != aSizeP2)
{
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_PORTABILITY, 0, GL_DEBUG_SEVERITY_HIGH,
TCollection_AsciiString ("Warning: Mipmap NPOT Textures (") + mySize.x() + "x" + mySize.y() + ")"
" are not supported by OpenGL ES 2.0 [" + myResourceId +"]");
myMaxMipLevel = 0;
}
}
if (myMaxMipLevel <= 0)
{
return false;
}
//glHint (GL_GENERATE_MIPMAP_HINT, GL_NICEST);
Bind (theCtx);
if (theCtx->HasTextureBaseLevel()
&& !mySampler->isValidSampler())
{
const Standard_Integer aMaxLevel = Min (myMaxMipLevel, mySampler->Parameters()->MaxLevel());
mySampler->SetParameter (theCtx, myTarget, GL_TEXTURE_MAX_LEVEL, aMaxLevel);
}
theCtx->arbFBO->glGenerateMipmap (myTarget);
GLenum anErr = theCtx->core11fwd->glGetError();
if (anErr != GL_NO_ERROR)
{
myMaxMipLevel = 0;
if (theCtx->HasTextureBaseLevel()
&& !mySampler->isValidSampler())
{
mySampler->SetParameter (theCtx, myTarget, GL_TEXTURE_MAX_LEVEL, 0);
}
if (theCtx->GraphicsLibrary() == Aspect_GraphicsLibrary_OpenGLES
&& (mySizedFormat == GL_RGB8
|| mySizedFormat == GL_SRGB8))
{
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_PORTABILITY, 0, GL_DEBUG_SEVERITY_HIGH,
TCollection_AsciiString ("Warning: generating mipmaps requires color-renderable format, while giving ")
+ OpenGl_TextureFormat::FormatFormat (mySizedFormat) + " [" + myResourceId +"]");
}
else
{
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_PORTABILITY, 0, GL_DEBUG_SEVERITY_HIGH,
TCollection_AsciiString ("Warning: generating mipmaps has failed [") + myResourceId +"]");
}
}
applyDefaultSamplerParams (theCtx);
Unbind (theCtx);
return true;
}
// =======================================================================
@@ -550,16 +630,15 @@ bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
return false;
}
return Init (theCtx, aFormat, Graphic3d_Vec2i ((Standard_Integer)theImage.SizeX(), (Standard_Integer)theImage.SizeY()),
theType, &theImage);
return Init (theCtx, aFormat, Graphic3d_Vec3i (theImage.SizeXYZ()), theType, &theImage);
}
// =======================================================================
// function : Init
// purpose :
// =======================================================================
bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
const Handle(Graphic3d_TextureMap)& theTextureMap)
bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
const Handle(Graphic3d_TextureRoot)& theTextureMap)
{
if (theTextureMap.IsNull())
{
@@ -568,7 +647,7 @@ bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
switch (theTextureMap->Type())
{
case Graphic3d_TOT_CUBEMAP:
case Graphic3d_TypeOfTexture_CUBEMAP:
{
return InitCubeMap (theCtx, Handle(Graphic3d_CubeMap)::DownCast(theTextureMap),
0, Image_Format_RGB, false, theTextureMap->IsColorMap());
@@ -589,7 +668,15 @@ bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
{
return false;
}
return Init (theCtx, *anImage, theTextureMap->Type(), theTextureMap->IsColorMap());
if (!Init (theCtx, *anImage, theTextureMap->Type(), theTextureMap->IsColorMap()))
{
return false;
}
if (theTextureMap->HasMipmaps())
{
GenerateMipmaps (theCtx);
}
return true;
}
}
}
@@ -641,23 +728,22 @@ bool OpenGl_Texture::InitCompressed (const Handle(OpenGl_Context)& theCtx,
myTextFormat = aFormat.Format();
mySizedFormat = aFormat.Internal();
myIsTopDown = theImage.IsTopDown();
mySizeX = theImage.SizeX();
mySizeY = theImage.SizeY();
mySize.SetValues (theImage.SizeX(), theImage.SizeY(), 1);
myMaxMipLevel = Max (theImage.MipMaps().Size() - 1, 0);
if (myMaxMipLevel > 0
&& !theImage.IsCompleteMipMapSet())
{
const Graphic3d_Vec2i aMipSize = computeSmallestMipMapSize (Graphic3d_Vec2i (mySizeX, mySizeY), myMaxMipLevel);
const Graphic3d_Vec2i aMipSize = computeSmallestMipMapSize (mySize.xy(), myMaxMipLevel);
if (!theCtx->HasTextureBaseLevel())
{
myMaxMipLevel = 0;
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_PERFORMANCE, 0, GL_DEBUG_SEVERITY_MEDIUM,
TCollection_AsciiString ("Warning: compressed 2D texture ") + myResourceId + " " + mySizeX + "x" + mySizeY
TCollection_AsciiString ("Warning: compressed 2D texture ") + myResourceId + " " + mySize.x() + "x" + mySize.y()
+ " has smallest mipmap " + aMipSize.x() + "x" + aMipSize.y() + "; mipmaps will be ignored");
}
else
{
Message::SendTrace (TCollection_AsciiString ("Warning: compressed 2D texture ") + myResourceId + " " + mySizeX + "x" + mySizeY
Message::SendTrace (TCollection_AsciiString ("Warning: compressed 2D texture ") + myResourceId + " " + mySize.x() + "x" + mySize.y()
+ " has smallest mipmap " + aMipSize.x() + "x" + aMipSize.y());
}
}
@@ -762,8 +848,7 @@ bool OpenGl_Texture::Init2DMultisample (const Handle(OpenGl_Context)& theCtx,
return false;
}
mySizeX = theSizeX;
mySizeY = theSizeY;
mySize.SetValues (theSizeX, theSizeY, 1);
Unbind (theCtx);
return true;
@@ -824,8 +909,7 @@ bool OpenGl_Texture::InitRectangle (const Handle(OpenGl_Context)& theCtx,
return false;
}
mySizeX = aSizeX;
mySizeY = aSizeY;
mySize.SetValues (aSizeX, aSizeY, 1);
Unbind (theCtx);
return true;
}
@@ -912,9 +996,7 @@ bool OpenGl_Texture::Init3D (const Handle(OpenGl_Context)& theCtx,
return false;
}
mySizeX = aSizeXYZ.x();
mySizeY = aSizeXYZ.y();
mySizeZ = aSizeXYZ.z();
mySize = aSizeXYZ;
Unbind (theCtx);
return true;
@@ -940,6 +1022,7 @@ bool OpenGl_Texture::InitCubeMap (const Handle(OpenGl_Context)& theCtx,
Handle(Image_PixMap) anImage;
Handle(Image_CompressedPixMap) aCompImage;
OpenGl_TextureFormat aFormat;
myMaxMipLevel = 0;
if (!theCubeMap.IsNull())
{
theCubeMap->Reset();
@@ -997,15 +1080,10 @@ bool OpenGl_Texture::InitCubeMap (const Handle(OpenGl_Context)& theCtx,
theSize = anImage->SizeX();
theFormat = anImage->Format();
theToGenMipmap = theCubeMap->HasMipmaps();
myMaxMipLevel = theToGenMipmap ? computeUpperMipMapLevel ((Standard_Integer )theSize) : 0;
}
myIsTopDown = theCubeMap->IsTopDown();
}
else
{
myMaxMipLevel = theToGenMipmap ? computeUpperMipMapLevel ((Standard_Integer )theSize) : 0;
}
if (!aFormat.IsValid())
{
@@ -1036,8 +1114,7 @@ bool OpenGl_Texture::InitCubeMap (const Handle(OpenGl_Context)& theCtx,
myTarget = GL_TEXTURE_CUBE_MAP;
myNbSamples = 1;
mySizeX = (GLsizei )theSize;
mySizeY = (GLsizei )theSize;
mySize.SetValues ((GLsizei )theSize, (GLsizei )theSize, 1);
myTextFormat = aFormat.Format();
mySizedFormat = aFormat.Internal();
@@ -1069,7 +1146,7 @@ bool OpenGl_Texture::InitCubeMap (const Handle(OpenGl_Context)& theCtx,
}
if (!aCompImage.IsNull())
{
Graphic3d_Vec2i aMipSizeXY (mySizeX, mySizeY);
Graphic3d_Vec2i aMipSizeXY = mySize.xy();
aData = aCompImage->FaceData()->Data();
for (Standard_Integer aMipIter = 0; aMipIter <= myMaxMipLevel; ++aMipIter)
{
@@ -1167,16 +1244,7 @@ bool OpenGl_Texture::InitCubeMap (const Handle(OpenGl_Context)& theCtx,
if (theToGenMipmap && theCtx->arbFBO != NULL)
{
theCtx->arbFBO->glGenerateMipmap (myTarget);
const GLenum anErr = theCtx->core11fwd->glGetError();
if (anErr != GL_NO_ERROR)
{
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_ERROR, 0, GL_DEBUG_SEVERITY_HIGH,
TCollection_AsciiString ("Unable to generate mipmap of cubemap with format ")
+ OpenGl_TextureFormat::FormatFormat (anIntFormat)
+ ", error " + OpenGl_Context::FormatGlError (anErr));
myMaxMipLevel = 0;
}
GenerateMipmaps (theCtx);
}
Unbind (theCtx.get());
@@ -1250,14 +1318,14 @@ Standard_Size OpenGl_Texture::EstimatedDataSize() const
return 0;
}
Standard_Size aSize = PixelSizeOfPixelFormat (mySizedFormat) * mySizeX * myNbSamples;
if (mySizeY != 0)
Standard_Size aSize = PixelSizeOfPixelFormat (mySizedFormat) * mySize.x() * myNbSamples;
if (mySize.y() != 0)
{
aSize *= Standard_Size(mySizeY);
aSize *= Standard_Size(mySize.y());
}
if (mySizeZ != 0)
if (mySize.z() != 0)
{
aSize *= Standard_Size(mySizeZ);
aSize *= Standard_Size(mySize.z());
}
if (myTarget == GL_TEXTURE_CUBE_MAP)
{
@@ -1294,7 +1362,7 @@ bool OpenGl_Texture::ImageDump (Image_PixMap& theImage,
}
GLenum aTarget = myTarget;
Graphic3d_Vec2i aSize (mySizeX, mySizeY);
Graphic3d_Vec2i aSize = mySize.xy();
if (myTarget == GL_TEXTURE_CUBE_MAP)
{
aTarget = GL_TEXTURE_CUBE_MAP_POSITIVE_X + theCubeSide;

View File

@@ -53,11 +53,17 @@ public:
//! @return target to which the texture is bound (GL_TEXTURE_1D, GL_TEXTURE_2D)
unsigned int GetTarget() const { return myTarget; }
//! @return texture width (0 LOD)
GLsizei SizeX() const { return mySizeX; }
//! Return texture dimensions (0 LOD)
const Graphic3d_Vec3i& Size() const { return mySize; }
//! @return texture height (0 LOD)
GLsizei SizeY() const { return mySizeY; }
//! Return texture width (0 LOD)
Standard_Integer SizeX() const { return mySize.x(); }
//! Return texture height (0 LOD)
Standard_Integer SizeY() const { return mySize.y(); }
//! Return texture depth (0 LOD)
Standard_Integer SizeZ() const { return mySize.z(); }
//! @return texture ID
unsigned int TextureId() const { return myTextureId; }
@@ -140,15 +146,30 @@ public:
//! Notice that texture will be unbound after this call.
Standard_EXPORT bool Init (const Handle(OpenGl_Context)& theCtx,
const OpenGl_TextureFormat& theFormat,
const Graphic3d_Vec2i& theSizeXY,
const Graphic3d_Vec3i& theSizeXYZ,
const Graphic3d_TypeOfTexture theType,
const Image_PixMap* theImage = NULL);
//! Initialize the 2D texture with specified format, size and texture type.
//! If theImage is empty the texture data will contain trash.
//! Notice that texture will be unbound after this call.
bool Init (const Handle(OpenGl_Context)& theCtx,
const OpenGl_TextureFormat& theFormat,
const Graphic3d_Vec2i& theSizeXY,
const Graphic3d_TypeOfTexture theType,
const Image_PixMap* theImage = NULL)
{
return Init (theCtx, theFormat, Graphic3d_Vec3i (theSizeXY, 1), theType, theImage);
}
//! Initialize the texture with Graphic3d_TextureMap.
//! It is an universal way to initialize.
//! Suitable initialization method will be chosen.
Standard_EXPORT bool Init (const Handle(OpenGl_Context)& theCtx,
const Handle(Graphic3d_TextureMap)& theTextureMap);
Standard_EXPORT bool Init (const Handle(OpenGl_Context)& theCtx,
const Handle(Graphic3d_TextureRoot)& theTextureMap);
//! Generate mipmaps.
Standard_EXPORT bool GenerateMipmaps (const Handle(OpenGl_Context)& theCtx);
//! Initialize the texture with Image_CompressedPixMap.
Standard_EXPORT bool InitCompressed (const Handle(OpenGl_Context)& theCtx,
@@ -302,9 +323,7 @@ protected:
Standard_Size myRevision; //!< revision of associated data source
unsigned int myTextureId; //!< GL resource ID
unsigned int myTarget; //!< GL_TEXTURE_1D/GL_TEXTURE_2D/GL_TEXTURE_3D
Standard_Integer mySizeX; //!< texture width
Standard_Integer mySizeY; //!< texture height
Standard_Integer mySizeZ; //!< texture depth
Graphic3d_Vec3i mySize; //!< texture width x height x depth
unsigned int myTextFormat; //!< texture format - GL_RGB, GL_RGBA,...
Standard_Integer mySizedFormat;//!< internal (sized) texture format
Standard_Integer myNbSamples; //!< number of MSAA samples

View File

@@ -302,7 +302,7 @@ bool OpenGl_TileSampler::upload (const Handle(OpenGl_Context)& theContext,
if (!theOffsetsTexture->Init (theContext,
OpenGl_TextureFormat::FindSizedFormat (theContext, GL_RG32I),
Graphic3d_Vec2i ((int )anOffsets.SizeX, (int )anOffsets.SizeY),
Graphic3d_TOT_2D))
Graphic3d_TypeOfTexture_2D))
{
hasErrors = true;
}

View File

@@ -343,10 +343,8 @@ void OpenGl_View::initTextureEnv (const Handle(OpenGl_Context)& theContext)
}
Handle(OpenGl_Texture) aTextureEnv = new OpenGl_Texture (myTextureEnvData->GetId(), myTextureEnvData->GetParams());
if (Handle(Image_PixMap) anImage = myTextureEnvData->GetImage (theContext->SupportedTextureFormats()))
{
aTextureEnv->Init (theContext, *anImage, myTextureEnvData->Type(), true);
}
aTextureEnv->Init (theContext, myTextureEnvData);
myTextureEnv = new OpenGl_TextureSet (aTextureEnv);
myTextureEnv->ChangeTextureSetBits() = Graphic3d_TextureSetBits_BaseColor;
}
@@ -1391,7 +1389,7 @@ bool OpenGl_View::prepareFrameBuffers (Graphic3d_Camera::Projection& theProj)
aParams->SetTextureUnit (aCtx->PBREnvLUTTexUnit());
anEnvLUT = new OpenGl_Texture(THE_SHARED_ENV_LUT_KEY, aParams);
if (!aTexFormat.IsValid()
|| !anEnvLUT->Init (aCtx, aTexFormat, Graphic3d_Vec2i((Standard_Integer)Textures_EnvLUTSize), Graphic3d_TOT_2D, aPixMap.get()))
|| !anEnvLUT->Init (aCtx, aTexFormat, Graphic3d_Vec2i((Standard_Integer)Textures_EnvLUTSize), Graphic3d_TypeOfTexture_2D, aPixMap.get()))
{
aCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_ERROR, 0, GL_DEBUG_SEVERITY_HIGH, "Failed allocation of LUT for PBR");
anEnvLUT.Nullify();

View File

@@ -1949,13 +1949,13 @@ Standard_Boolean OpenGl_View::updateRaytraceBuffers (const Standard_Integer
myRaytraceVisualErrorTexture[aViewIter]->Init (theGlContext,
OpenGl_TextureFormat::FindSizedFormat (theGlContext, GL_R32I),
Graphic3d_Vec2i (myTileSampler.NbTilesX(), myTileSampler.NbTilesY()),
Graphic3d_TOT_2D);
Graphic3d_TypeOfTexture_2D);
if (!myRaytraceParameters.AdaptiveScreenSamplingAtomic)
{
myRaytraceTileSamplesTexture[aViewIter]->Init (theGlContext,
OpenGl_TextureFormat::FindSizedFormat (theGlContext, GL_R32I),
Graphic3d_Vec2i (myTileSampler.NbTilesX(), myTileSampler.NbTilesY()),
Graphic3d_TOT_2D);
Graphic3d_TypeOfTexture_2D);
}
}
else // non-adaptive mode