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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-03 17:56:21 +03:00

0024812: Provide VS2012 debugger visualizer for OCCT types

This commit is contained in:
agv 2014-04-09 12:13:20 +04:00 committed by apn
parent d41f6af3f2
commit 622d7f53f5
2 changed files with 147 additions and 0 deletions

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.gitattributes vendored
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@ -36,6 +36,7 @@
*.rle eol=lf
*.vrml eol=lf
*.md eol=lf
*.natvis eol=lf
FILES eol=lf
PACKAGES eol=lf
EXTERNLIB eol=lf

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<?xml version="1.0" encoding="utf-8"?>
<AutoVisualizer xmlns="http://schemas.microsoft.com/vstudio/debugger/natvis/2010">
<Type Name="gp_XY">
<DisplayString>[{(float)x} {(float)y}]</DisplayString>
</Type>
<Type Name="gp_Pnt2d">
<AlternativeType Name="gp_Vec2d"></AlternativeType>
<AlternativeType Name="gp_Dir2d"></AlternativeType>
<DisplayString>[{(float)cood.x} {(float)cood.y}]</DisplayString>
</Type>
<Type Name="gp_XYZ">
<DisplayString>[{(float)x} {(float)y} {(float)z}]</DisplayString>
</Type>
<Type Name="gp_Pnt">
<AlternativeType Name="gp_Vec"></AlternativeType>
<AlternativeType Name="gp_Dir"></AlternativeType>
<DisplayString>[{(float)coord.x} {(float)coord.y} {(float)coord.z}]</DisplayString>
</Type>
<Type Name="NCollection_Vec2&lt;*&gt;">
<DisplayString>[{v[0]} {v[1]}]</DisplayString>
</Type>
<Type Name="NCollection_Vec3&lt;*&gt;">
<DisplayString>[{v[0]} {v[1]} {v[2]}]</DisplayString>
</Type>
<Type Name="NCollection_Vec4&lt;*&gt;">
<DisplayString>[{v[0]} {v[1]} {v[2]} {v[3]}]</DisplayString>
</Type>
<Type Name="gp_Mat2d">
<DisplayString>
[{(float)matrix[0][0]} {(float)matrix[0][1]}], [{(float)matrix[1][0]} {(float)matrix[1][1]}]
</DisplayString>
</Type>
<Type Name="NCollection_Mat4&lt;*&gt;">
<Expand>
<Item Name="row0">((NCollection_Vec4&lt;$T1&gt;*)myMat)[0]</Item>
<Item Name="row1">((NCollection_Vec4&lt;$T1&gt;*)myMat)[1]</Item>
<Item Name="row2">((NCollection_Vec4&lt;$T1&gt;*)myMat)[2]</Item>
<Item Name="row3">((NCollection_Vec4&lt;$T1&gt;*)myMat)[3]</Item>
</Expand>
</Type>
<Type Name="Handle_Standard_Transient">
<DisplayString Condition="entity==0x00000000">NULL</DisplayString>
<DisplayString Condition="entity!=0x00000000">[count={entity->count}]</DisplayString>
<Expand>
<ExpandedItem>*entity</ExpandedItem>
</Expand>
</Type>
<Type Name="NCollection_Handle&lt;*&gt;">
<DisplayString Condition="entity==0x00000000">NULL</DisplayString>
<DisplayString Condition="entity!=0x00000000">[count={entity->count}]</DisplayString>
<Expand>
<ExpandedItem>*((NCollection_Handle&lt;$T1&gt;::Ptr*)entity)->myPtr</ExpandedItem>
</Expand>
</Type>
<Type Name="TCollection_AsciiString">
<DisplayString>{mylength}: {mystring,s}</DisplayString>
</Type>
<Type Name="TCollection_HAsciiString">
<DisplayString>{myString.mylength}: {myString.mystring,s}</DisplayString>
</Type>
<Type Name="NCollection_UtfString&lt;*&gt;">
<DisplayString>{myLength}: {myString,s}</DisplayString>
</Type>
<Type Name="TCollection_ExtendedString">
<DisplayString>{mylength}: {(wchar_t *)mystring,su}</DisplayString>
</Type>
<Type Name="TCollection_HExtendedString">
<DisplayString>{myString.mylength}: {(wchar_t *)myString.mystring,su}</DisplayString>
</Type>
<Type Name="TCollection_BaseSequence">
<DisplayString>TCollection_Sequence [{Size}], curr={CurrentIndex}</DisplayString>
</Type>
<Type Name="TCollection_BasicMap">
<AlternativeType Name="NCollection_BaseMap"/>
<DisplayString>TCollection_Map [{mySize}]</DisplayString>
</Type>
<Type Name="TColStd_PackedMapOfInteger">
<DisplayString>TColStd_PackedMapOfInteger [{myExtent}]</DisplayString>
</Type>
<Type Name="NCollection_Vector&lt;*&gt;">
<DisplayString>NCollection_Vector [{myLength}]</DisplayString>
<Expand>
<IndexListItems Condition="myData->Length&lt;myLength">
<Size>myData->Length</Size>
<ValueNode>*($T1*)((char*)myData->DataPtr + $i * myItemSize)</ValueNode>
</IndexListItems>
<IndexListItems Condition="myData->Length&gt;=myLength">
<Size>myLength</Size>
<ValueNode>*($T1*)((char*)myData->DataPtr + $i * myItemSize)</ValueNode>
</IndexListItems>
</Expand>
</Type>
<Type Name="NCollection_List&lt;*&gt;">
<DisplayString>NCollection_List [{myLength}]</DisplayString>
<Expand>
<LinkedListItems>
<Size>myLength</Size>
<HeadPointer>myFirst</HeadPointer>
<NextPointer>myNext</NextPointer>
<ValueNode>*($T1*)(sizeof(NCollection_ListNode) + ((char *)this))</ValueNode>
</LinkedListItems>
</Expand>
</Type>
<Type Name="Bnd_B2f">
<AlternativeType Name="Bnd_B2d"></AlternativeType>
<DisplayString Condition="myCenter[0] &gt; 1000000000000000000.">VOID</DisplayString>
<DisplayString Condition="myCenter[0] &lt; 1000000000000000000.">
Center: [{(float)myCenter[0]} {(float)myCenter[1]}], hSize: [{(float)myHSize[0]} {(float)myHSize[1]}]
</DisplayString>
</Type>
<Type Name="Bnd_B3f">
<AlternativeType Name="Bnd_B3d"></AlternativeType>
<DisplayString Condition="myCenter[0] &gt; 1000000000000000000.">VOID</DisplayString>
<DisplayString Condition="myCenter[0] &lt; 1000000000000000000.">
Center: [{(float)myCenter[0]} {(float)myCenter[1]} {(float)myCenter[2]}], hSize: [{(float)myHSize[0]} {(float)myHSize[1]} {(float)myHSize[2]}]
</DisplayString>
</Type>
<Type Name="TDF_Label">
<DisplayString Condition="myLabelNode==0">NULL</DisplayString>
<DisplayString Condition="myLabelNode!=0">[:{myLabelNode->myTag}]</DisplayString>
<Expand>
<ExpandedItem>*myLabelNode</ExpandedItem>
</Expand>
</Type>
<Type Name="TDF_LabelNode">
<DisplayString>[:{myTag}]</DisplayString>
<Expand>
<Item Name="brother" Condition="myBrother!=0">* myBrother</Item>
<Item Name="child" Condition="myFirstChild!=0">* myFirstChild</Item>
<ExpandedItem>myFirstAttribute</ExpandedItem>
</Expand>
</Type>
<Type Name="Handle_TDF_Attribute">
<DisplayString Condition="entity==0x00000000">NULL</DisplayString>
<DisplayString Condition="entity!=0x00000000">
[transaction={((TDF_Attribute*)entity)->myTransaction}]
</DisplayString>
<Expand>
<!--Item Name="next" Condition="myNext.entity!=0x00000000">myNext</Item-->
<ExpandedItem>(TDF_Attribute*)entity</ExpandedItem>
</Expand>
</Type>
<Type Name="OpenGl_Context">
<DisplayString>[{myGlVerMajor}.{myGlVerMinor}]</DisplayString>
</Type>
</AutoVisualizer>