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synced 2025-09-03 14:10:33 +03:00
Intermediate version cutting stripes up to 1 edge.
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@@ -197,7 +197,7 @@ void ChFi3d_ChBuilder::Add(const TopoDS_Edge& E)
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TopoDS_Edge E_wnt = E;
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E_wnt.Orientation(TopAbs_FORWARD);
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Spine->SetEdges(E_wnt);
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if(PerformElement(Spine)){
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/*if(PerformElement(Spine))*/{
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PerformExtremity(Spine);
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Spine->Load();
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myListStripe.Append(Stripe);
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@@ -244,7 +244,7 @@ void ChFi3d_ChBuilder::Add(const Standard_Real Dis,
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Spine = Handle(ChFiDS_ChamfSpine)::DownCast(Sp);
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Spine->SetEdges(E_wnt);
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if(PerformElement(Spine)){
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/*if(PerformElement(Spine))*/{
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Spine->Load();
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myListStripe.Append(Stripe);
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@@ -357,7 +357,7 @@ void ChFi3d_ChBuilder::Add(const Standard_Real Dis1,
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Spine = Handle(ChFiDS_ChamfSpine)::DownCast(Sp);
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Spine->SetEdges(E_wnt);
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if(PerformElement(Spine)){
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/*if(PerformElement(Spine))*/{
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Spine->Load();
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myListStripe.Append(Stripe);
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@@ -499,7 +499,7 @@ void ChFi3d_ChBuilder::AddDA(const Standard_Real Dis1,
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Spine = Handle(ChFiDS_ChamfSpine)::DownCast(Sp);
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Spine->SetEdges(E_wnt);
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if(PerformElement(Spine)){
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/*if(PerformElement(Spine))*/{
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Spine->Load();
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myListStripe.Append(Stripe);
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