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0025398: Modeling Algorithms - Provide shape proximity detector
Correction of test case for issue CR25398
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src/BRepExtrema/BRepExtrema_TriangleSet.hxx
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84
src/BRepExtrema/BRepExtrema_TriangleSet.hxx
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// Created on: 2014-10-20
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// Created by: Denis BOGOLEPOV
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// Copyright (c) 2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _BRepExtrema_TriangleSet_HeaderFile
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#define _BRepExtrema_TriangleSet_HeaderFile
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#include <TopoDS_Face.hxx>
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#include <BVH_PrimitiveSet.hxx>
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//! List of shapes and their IDs for collision detection.
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typedef NCollection_Vector<TopoDS_Face> BRepExtrema_ShapeList;
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//! Triangle set corresponding to specific face.
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class BRepExtrema_TriangleSet : public BVH_PrimitiveSet<Standard_Real, 3>
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{
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public:
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//! Creates empty triangle set.
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Standard_EXPORT BRepExtrema_TriangleSet();
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//! Creates triangle set from the given face.
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Standard_EXPORT BRepExtrema_TriangleSet (const BRepExtrema_ShapeList& theFaces);
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//! Releases resources of triangle set.
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Standard_EXPORT ~BRepExtrema_TriangleSet();
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public: //! @name methods implementing BVH set interface
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//! Returns total number of triangles.
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Standard_Integer Size() const;
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//! Returns AABB of the given triangle.
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BVH_Box<Standard_Real, 3> Box (const Standard_Integer theIndex) const;
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//! Returns centroid position along specified axis.
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Standard_Real Center (const Standard_Integer theIndex, const Standard_Integer theAxis) const;
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//! Swaps indices of two specified triangles.
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void Swap (const Standard_Integer theIndex1, const Standard_Integer theIndex2);
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public:
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//! Clears triangle set data.
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Standard_EXPORT void Clear();
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//! Initializes triangle set.
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Standard_EXPORT Standard_Boolean Init (const BRepExtrema_ShapeList& theFaces);
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//! Returns vertices of the given triangle.
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Standard_EXPORT void GetVertices (const Standard_Integer theIndex,
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BVH_Vec3d& theVertex1,
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BVH_Vec3d& theVertex2,
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BVH_Vec3d& theVertex3) const;
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//! Returns face ID of the given triangle.
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Standard_EXPORT Standard_Integer GetFaceID (const Standard_Integer theIndex) const;
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protected:
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//! Array of vertex indices.
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BVH_Array4i myTriangles;
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//! Array of vertex UV params.
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BVH_Array2d myVertUVArray;
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//! Array of vertex coordinates.
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BVH_Array3d myVertexArray;
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};
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#endif // _BRepExtrema_TriangleSet_HeaderFile
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