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Add missing whitespace.
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@@ -2428,7 +2428,7 @@ Standard_Boolean OpenGl_View::runRaytraceShaders (const Standard_Integer
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myRaytraceProgram->SetUniform (theGlContext,
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myUniformLocations[0][OpenGl_RT_uMaxRadiance], static_cast<Standard_ShortReal> (myRenderParams.RadianceClampValue));
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Standard_Integer aSamplesPerPixel =myRenderParams.SamplesPerPixel;
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Standard_Integer aSamplesPerPixel = myRenderParams.SamplesPerPixel;
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if (aSamplesPerPixel == 0)
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{
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