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0033370: Foundation Classes - Moving into STL and Boost functionality
NCollection containers update: - NCollection_Array1 - updated functionality - NCollection_Array2 - NCollection_Array1 as a wrapper for 2array - NCollection_Vector -> NCollection_DynamicArray was renamed and reworked. TCollection: - Use static empty string to avoid allocations on empty string NCollection allocators update: - NCollection_Allocator - allocator that used Standard::Allocate - NCollection_OccAllocator - allocator-wrapper that used OCC BaseAllocator objects - NCollection_IncAllocator - rework to increase performance Standard: - Rework functionality to use different allocation libs - Implement basic of new way to wrap allocations tools - Define 4 ways to allocation (defines in configure stage) Additional changes: - Hash function uses std::hash functionality - size_t as a hash value - New HashUtils with Murmur and FVN hash algo for x32 and x64 - Deprecated _0.cxx and .gxx DE classes reorganized - Create own utility for std memory - Update Standard_Transient to be more platform-independent Math TK changes: - math_Vector -> match_BaseVector<> - Buffer decreased to cash 32 elements instead of 512
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@@ -14,6 +14,8 @@
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#include <OSD.hxx>
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#include <Standard_CString.hxx>
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//=======================================================================
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//function : RealToCString
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//purpose :
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@@ -16,6 +16,7 @@
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#include <OSD_StreamBuffer.hxx>
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#include <TCollection_AsciiString.hxx>
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#include <NCollection_DefineAlloc.hxx>
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//! Base interface for a file stream provider.
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//! It is intended to be implemented for specific file protocol.
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@@ -16,7 +16,6 @@
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#ifndef OSD_MemInfo_HeaderFile
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#define OSD_MemInfo_HeaderFile
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#include <NCollection_Map.hxx>
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#include <TCollection_AsciiString.hxx>
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//! This class provide information about memory utilized by current process.
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@@ -20,6 +20,8 @@
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#include <OSD_SharedLibrary.hxx>
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#include <stdio.h>
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#include <cstring>
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#ifdef __some_crappy_system__
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/*
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* Values for 'mode' argument in dlopen().
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@@ -20,7 +20,6 @@
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#include <Standard.hxx>
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#include <Standard_DefineAlloc.hxx>
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#include <Standard_Address.hxx>
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#include <Standard_PCharacter.hxx>
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#include <OSD_LoadMode.hxx>
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#include <OSD_Function.hxx>
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@@ -16,7 +16,6 @@
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#ifndef OSD_ThreadFunction_HeaderFile
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#define OSD_ThreadFunction_HeaderFile
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#include <Standard_Address.hxx>
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//! Typedef for prototype of function to be used as main function of a thread.
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//!
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