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NCollection containers update: - NCollection_Array1 - updated functionality - NCollection_Array2 - NCollection_Array1 as a wrapper for 2array - NCollection_Vector -> NCollection_DynamicArray was renamed and reworked. TCollection: - Use static empty string to avoid allocations on empty string NCollection allocators update: - NCollection_Allocator - allocator that used Standard::Allocate - NCollection_OccAllocator - allocator-wrapper that used OCC BaseAllocator objects - NCollection_IncAllocator - rework to increase performance Standard: - Rework functionality to use different allocation libs - Implement basic of new way to wrap allocations tools - Define 4 ways to allocation (defines in configure stage) Additional changes: - Hash function uses std::hash functionality - size_t as a hash value - New HashUtils with Murmur and FVN hash algo for x32 and x64 - Deprecated _0.cxx and .gxx DE classes reorganized - Create own utility for std memory - Update Standard_Transient to be more platform-independent Math TK changes: - math_Vector -> match_BaseVector<> - Buffer decreased to cash 32 elements instead of 512
91 lines
2.5 KiB
C++
91 lines
2.5 KiB
C++
// Copyright (c) 1998-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <OSD.hxx>
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#include <Standard_CString.hxx>
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//=======================================================================
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//function : RealToCString
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//purpose :
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//=======================================================================
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Standard_Boolean OSD::RealToCString(const Standard_Real aReal,
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Standard_PCharacter& aString)
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{
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char *p, *q ;
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if (Sprintf(aString,"%.17e",aReal) <= 0) //BUC60808
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return Standard_False ;
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// Suppress "e+00" and unsignificant 0's
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p = strchr(aString,'e');
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if (p) {
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if (!strcmp(p,"e+00"))
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*p = 0 ;
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for (q = p-1 ; *q == '0' ; q--) ;
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if (q != p-1) {
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if (*q != '.') q++ ;
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while (*p)
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*q++ = *p++ ;
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*q = 0 ;
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}
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}
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return Standard_True ;
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}
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// Make the RealToCString reciprocal conversion.
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Standard_Boolean OSD::CStringToReal(const Standard_CString aString,
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Standard_Real& aReal)
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{
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char *endptr ;
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aReal = Strtod(aString, &endptr);
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if (*endptr)
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return Standard_False ;
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return Standard_True;
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}
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#ifdef _WIN32
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#include <windows.h>
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#else
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#include <unistd.h>
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#endif
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//=======================================================================
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//function : OSDSecSleep
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//purpose : Cause the process to sleep during a amount of seconds
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//=======================================================================
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void OSD::SecSleep (const Standard_Integer theSeconds)
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{
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#ifdef _WIN32
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Sleep (theSeconds * 1000);
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#else
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usleep (theSeconds * 1000 * 1000);
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#endif
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}
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//=======================================================================
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//function : MilliSecSleep
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//purpose : Cause the process to sleep during a amount of milliseconds
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//=======================================================================
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void OSD::MilliSecSleep (const Standard_Integer theMilliseconds)
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{
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#ifdef _WIN32
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Sleep (theMilliseconds);
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#else
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usleep (theMilliseconds * 1000);
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#endif
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}
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