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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-09-18 14:27:39 +03:00

0032337: Visualization - rename Overlaps() method in selection to more self-describable names

- renamed Overlaps and hasOverlap overloaded methods to self-describable names
This commit is contained in:
mkrylova
2021-05-12 16:39:17 +03:00
committed by bugmaster
parent df23a355c4
commit 03c9cc86c6
31 changed files with 626 additions and 549 deletions

View File

@@ -171,20 +171,20 @@ Handle(SelectMgr_BaseIntersector) SelectMgr_TriangularFrustumSet::ScaleAndTransf
}
// =======================================================================
// function : Overlaps
// function : OverlapsBox
// purpose :
// =======================================================================
Standard_Boolean SelectMgr_TriangularFrustumSet::Overlaps (const SelectMgr_Vec3& theMinPnt,
const SelectMgr_Vec3& theMaxPnt,
const SelectMgr_ViewClipRange& theClipRange,
SelectBasics_PickResult& thePickResult) const
Standard_Boolean SelectMgr_TriangularFrustumSet::OverlapsBox (const SelectMgr_Vec3& theMinPnt,
const SelectMgr_Vec3& theMaxPnt,
const SelectMgr_ViewClipRange& theClipRange,
SelectBasics_PickResult& thePickResult) const
{
Standard_ASSERT_RAISE(mySelectionType == SelectMgr_SelectionType_Polyline,
"Error! SelectMgr_TriangularFrustumSet::Overlaps() should be called after selection frustum initialization");
for (SelectMgr_TriangFrustumsIter anIter (myFrustums); anIter.More(); anIter.Next())
{
if (anIter.Value()->Overlaps (theMinPnt, theMaxPnt, theClipRange, thePickResult))
if (anIter.Value()->OverlapsBox (theMinPnt, theMaxPnt, theClipRange, thePickResult))
return Standard_True;
}
@@ -192,19 +192,19 @@ Standard_Boolean SelectMgr_TriangularFrustumSet::Overlaps (const SelectMgr_Vec3&
}
// =======================================================================
// function : Overlaps
// function : OverlapsBox
// purpose :
// =======================================================================
Standard_Boolean SelectMgr_TriangularFrustumSet::Overlaps (const SelectMgr_Vec3& theMinPnt,
const SelectMgr_Vec3& theMaxPnt,
Standard_Boolean* theInside) const
Standard_Boolean SelectMgr_TriangularFrustumSet::OverlapsBox (const SelectMgr_Vec3& theMinPnt,
const SelectMgr_Vec3& theMaxPnt,
Standard_Boolean* theInside) const
{
Standard_ASSERT_RAISE(mySelectionType == SelectMgr_SelectionType_Polyline,
"Error! SelectMgr_TriangularFrustumSet::Overlaps() should be called after selection frustum initialization");
for (SelectMgr_TriangFrustumsIter anIter (myFrustums); anIter.More(); anIter.Next())
{
if (anIter.Value()->Overlaps (theMinPnt, theMaxPnt, NULL))
if (anIter.Value()->OverlapsBox (theMinPnt, theMaxPnt, NULL))
{
if (myToAllowOverlap || theInside == NULL)
{
@@ -243,19 +243,19 @@ Standard_Boolean SelectMgr_TriangularFrustumSet::Overlaps (const SelectMgr_Vec3&
}
// =======================================================================
// function : Overlaps
// function : OverlapsPoint
// purpose :
// =======================================================================
Standard_Boolean SelectMgr_TriangularFrustumSet::Overlaps (const gp_Pnt& thePnt,
const SelectMgr_ViewClipRange& theClipRange,
SelectBasics_PickResult& thePickResult) const
Standard_Boolean SelectMgr_TriangularFrustumSet::OverlapsPoint (const gp_Pnt& thePnt,
const SelectMgr_ViewClipRange& theClipRange,
SelectBasics_PickResult& thePickResult) const
{
Standard_ASSERT_RAISE(mySelectionType == SelectMgr_SelectionType_Polyline,
"Error! SelectMgr_TriangularFrustumSet::Overlaps() should be called after selection frustum initialization");
for (SelectMgr_TriangFrustumsIter anIter (myFrustums); anIter.More(); anIter.Next())
{
if (anIter.Value()->Overlaps (thePnt, theClipRange, thePickResult))
if (anIter.Value()->OverlapsPoint (thePnt, theClipRange, thePickResult))
return Standard_True;
}
@@ -263,20 +263,20 @@ Standard_Boolean SelectMgr_TriangularFrustumSet::Overlaps (const gp_Pnt& thePnt,
}
// =======================================================================
// function : Overlaps
// function : OverlapsPolygon
// purpose :
// =======================================================================
Standard_Boolean SelectMgr_TriangularFrustumSet::Overlaps (const TColgp_Array1OfPnt& theArrayOfPts,
Select3D_TypeOfSensitivity theSensType,
const SelectMgr_ViewClipRange& theClipRange,
SelectBasics_PickResult& thePickResult) const
Standard_Boolean SelectMgr_TriangularFrustumSet::OverlapsPolygon (const TColgp_Array1OfPnt& theArrayOfPts,
Select3D_TypeOfSensitivity theSensType,
const SelectMgr_ViewClipRange& theClipRange,
SelectBasics_PickResult& thePickResult) const
{
Standard_ASSERT_RAISE(mySelectionType == SelectMgr_SelectionType_Polyline,
"Error! SelectMgr_TriangularFrustumSet::Overlaps() should be called after selection frustum initialization");
for (SelectMgr_TriangFrustumsIter anIter (myFrustums); anIter.More(); anIter.Next())
{
if (anIter.Value()->Overlaps (theArrayOfPts, theSensType, theClipRange, thePickResult))
if (anIter.Value()->OverlapsPolygon (theArrayOfPts, theSensType, theClipRange, thePickResult))
{
if (myToAllowOverlap)
{
@@ -302,20 +302,20 @@ Standard_Boolean SelectMgr_TriangularFrustumSet::Overlaps (const TColgp_Array1Of
}
// =======================================================================
// function : Overlaps
// function : OverlapsSegment
// purpose :
// =======================================================================
Standard_Boolean SelectMgr_TriangularFrustumSet::Overlaps (const gp_Pnt& thePnt1,
const gp_Pnt& thePnt2,
const SelectMgr_ViewClipRange& theClipRange,
SelectBasics_PickResult& thePickResult) const
Standard_Boolean SelectMgr_TriangularFrustumSet::OverlapsSegment (const gp_Pnt& thePnt1,
const gp_Pnt& thePnt2,
const SelectMgr_ViewClipRange& theClipRange,
SelectBasics_PickResult& thePickResult) const
{
Standard_ASSERT_RAISE(mySelectionType == SelectMgr_SelectionType_Polyline,
"Error! SelectMgr_TriangularFrustumSet::Overlaps() should be called after selection frustum initialization");
for (SelectMgr_TriangFrustumsIter anIter (myFrustums); anIter.More(); anIter.Next())
{
if (anIter.Value()->Overlaps (thePnt1, thePnt2, theClipRange, thePickResult))
if (anIter.Value()->OverlapsSegment (thePnt1, thePnt2, theClipRange, thePickResult))
{
if (myToAllowOverlap)
{
@@ -336,22 +336,22 @@ Standard_Boolean SelectMgr_TriangularFrustumSet::Overlaps (const gp_Pnt& thePnt1
}
// =======================================================================
// function : Overlaps
// function : OverlapsTriangle
// purpose :
// =======================================================================
Standard_Boolean SelectMgr_TriangularFrustumSet::Overlaps (const gp_Pnt& thePnt1,
const gp_Pnt& thePnt2,
const gp_Pnt& thePnt3,
Select3D_TypeOfSensitivity theSensType,
const SelectMgr_ViewClipRange& theClipRange,
SelectBasics_PickResult& thePickResult) const
Standard_Boolean SelectMgr_TriangularFrustumSet::OverlapsTriangle (const gp_Pnt& thePnt1,
const gp_Pnt& thePnt2,
const gp_Pnt& thePnt3,
Select3D_TypeOfSensitivity theSensType,
const SelectMgr_ViewClipRange& theClipRange,
SelectBasics_PickResult& thePickResult) const
{
Standard_ASSERT_RAISE(mySelectionType == SelectMgr_SelectionType_Polyline,
"Error! SelectMgr_TriangularFrustumSet::Overlaps() should be called after selection frustum initialization");
for (SelectMgr_TriangFrustumsIter anIter (myFrustums); anIter.More(); anIter.Next())
{
if (anIter.Value()->Overlaps (thePnt1, thePnt2, thePnt3, theSensType, theClipRange, thePickResult))
if (anIter.Value()->OverlapsTriangle (thePnt1, thePnt2, thePnt3, theSensType, theClipRange, thePickResult))
{
if (myToAllowOverlap)
{