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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-06-10 11:34:06 +03:00
occt/src/RWGltf/RWGltf_TriangulationReader.cxx
kgv a87b1b3738 0031501: Foundation Classes, Message_Printer - remove theToPutEndl argument -- use shortcuts
Message::DefaultMessenger()->Send() have been replaced by shortcuts Message::Send().
2020-05-09 17:22:15 +03:00

435 lines
15 KiB
C++

// Author: Kirill Gavrilov
// Copyright (c) 2019 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <RWGltf_TriangulationReader.hxx>
#include <RWMesh_CoordinateSystemConverter.hxx>
#include <Standard_ReadBuffer.hxx>
#include <BRep_Builder.hxx>
#include <Graphic3d_Vec.hxx>
#include <Message.hxx>
#include <Message_Messenger.hxx>
#include <TopoDS.hxx>
#include <TopoDS_Iterator.hxx>
namespace
{
static const Standard_Integer THE_LOWER_TRI_INDEX = 1;
static const Standard_Integer THE_LOWER_NODE_INDEX = 1;
static const Standard_ShortReal THE_NORMAL_PREC2 = 0.001f;
}
IMPLEMENT_STANDARD_RTTIEXT(RWGltf_TriangulationReader, RWGltf_PrimitiveArrayReader)
// =======================================================================
// function : RWGltf_TriangulationReader
// purpose :
// =======================================================================
RWGltf_TriangulationReader::RWGltf_TriangulationReader()
{
//
}
// =======================================================================
// function : reset
// purpose :
// =======================================================================
void RWGltf_TriangulationReader::reset()
{
myTriangulation = new Poly_Triangulation (1, 1, true);
{
TColgp_Array1OfPnt anEmpty;
myTriangulation->ChangeNodes().Move (anEmpty);
}
{
TColgp_Array1OfPnt2d anEmpty;
myTriangulation->ChangeUVNodes().Move (anEmpty);
}
{
Poly_Array1OfTriangle anEmpty;
myTriangulation->ChangeTriangles().Move (anEmpty);
}
}
// =======================================================================
// function : result
// purpose :
// =======================================================================
Handle(Poly_Triangulation) RWGltf_TriangulationReader::result()
{
if (myTriangulation->NbNodes() < 1)
{
return Handle(Poly_Triangulation)();
}
if (myTriangulation->UVNodes().Size() != myTriangulation->NbNodes())
{
myTriangulation->RemoveUVNodes();
}
if (myTriangulation->NbTriangles() < 1)
{
// reconstruct indexes
const Standard_Integer aNbTris = myTriangulation->NbNodes() / 3;
if (!setNbTriangles (aNbTris))
{
return Handle(Poly_Triangulation)();
}
for (Standard_Integer aTriIter = 0; aTriIter < aNbTris; ++aTriIter)
{
setTriangle (THE_LOWER_TRI_INDEX + aTriIter,
Poly_Triangle (THE_LOWER_NODE_INDEX + aTriIter * 3 + 0,
THE_LOWER_NODE_INDEX + aTriIter * 3 + 1,
THE_LOWER_NODE_INDEX + aTriIter * 3 + 2));
}
}
return myTriangulation;
}
// =======================================================================
// function : readBuffer
// purpose :
// =======================================================================
bool RWGltf_TriangulationReader::readBuffer (std::istream& theStream,
const TCollection_AsciiString& theName,
const RWGltf_GltfAccessor& theAccessor,
RWGltf_GltfArrayType theType,
RWGltf_GltfPrimitiveMode theMode)
{
if (theMode != RWGltf_GltfPrimitiveMode_Triangles)
{
Message::SendWarning (TCollection_AsciiString("Buffer '") + theName + "' skipped unsupported primitive array");
return true;
}
switch (theType)
{
case RWGltf_GltfArrayType_Indices:
{
if (theAccessor.Type != RWGltf_GltfAccessorLayout_Scalar)
{
break;
}
Poly_Triangle aVec3;
if (theAccessor.ComponentType == RWGltf_GltfAccessorCompType_UInt16)
{
if ((theAccessor.Count / 3) > std::numeric_limits<Standard_Integer>::max())
{
reportError (TCollection_AsciiString ("Buffer '") + theName + "' defines too big array.");
return false;
}
const Standard_Integer aNbTris = (Standard_Integer )(theAccessor.Count / 3);
if (!setNbTriangles (aNbTris))
{
return false;
}
const size_t aStride = theAccessor.ByteStride != 0
? theAccessor.ByteStride
: sizeof(uint16_t);
Standard_ReadBuffer aBuffer (theAccessor.Count * aStride, aStride);
for (Standard_Integer aTriIter = 0; aTriIter < aNbTris; ++aTriIter)
{
if (const uint16_t* anIndex0 = aBuffer.ReadChunk<uint16_t> (theStream))
{
aVec3.ChangeValue (1) = THE_LOWER_NODE_INDEX + *anIndex0;
}
if (const uint16_t* anIndex1 = aBuffer.ReadChunk<uint16_t> (theStream))
{
aVec3.ChangeValue (2) = THE_LOWER_NODE_INDEX + *anIndex1;
}
if (const uint16_t* anIndex2 = aBuffer.ReadChunk<uint16_t> (theStream))
{
aVec3.ChangeValue (3) = THE_LOWER_NODE_INDEX + *anIndex2;
}
else
{
reportError (TCollection_AsciiString ("Buffer '") + theName + "' reading error.");
return false;
}
if (!setTriangle (THE_LOWER_TRI_INDEX + aTriIter, aVec3))
{
reportError (TCollection_AsciiString ("Buffer '") + theName + "' refers to invalid indices.");
}
}
}
else if (theAccessor.ComponentType == RWGltf_GltfAccessorCompType_UInt32)
{
if ((theAccessor.Count / 3) > std::numeric_limits<Standard_Integer>::max())
{
reportError (TCollection_AsciiString ("Buffer '") + theName + "' defines too big array.");
return false;
}
const int aNbTris = (Standard_Integer )(theAccessor.Count / 3);
if (!setNbTriangles (aNbTris))
{
return false;
}
const size_t aStride = theAccessor.ByteStride != 0
? theAccessor.ByteStride
: sizeof(uint32_t);
Standard_ReadBuffer aBuffer (theAccessor.Count * aStride, aStride);
for (Standard_Integer aTriIter = 0; aTriIter < aNbTris; ++aTriIter)
{
if (const uint32_t* anIndex0 = aBuffer.ReadChunk<uint32_t> (theStream))
{
aVec3.ChangeValue (1) = THE_LOWER_NODE_INDEX + *anIndex0;
}
if (const uint32_t* anIndex1 = aBuffer.ReadChunk<uint32_t> (theStream))
{
aVec3.ChangeValue (2) = THE_LOWER_NODE_INDEX + *anIndex1;
}
if (const uint32_t* anIndex2 = aBuffer.ReadChunk<uint32_t> (theStream))
{
aVec3.ChangeValue (3) = THE_LOWER_NODE_INDEX + *anIndex2;
}
else
{
reportError (TCollection_AsciiString ("Buffer '") + theName + "' reading error.");
return false;
}
if (!setTriangle (THE_LOWER_TRI_INDEX + aTriIter, aVec3))
{
reportError (TCollection_AsciiString ("Buffer '") + theName + "' refers to invalid indices.");
}
}
}
else if (theAccessor.ComponentType == RWGltf_GltfAccessorCompType_UInt8)
{
if ((theAccessor.Count / 3) > std::numeric_limits<Standard_Integer>::max())
{
reportError (TCollection_AsciiString ("Buffer '") + theName + "' defines too big array.");
return false;
}
const Standard_Integer aNbTris = (Standard_Integer )(theAccessor.Count / 3);
if (!setNbTriangles (aNbTris))
{
return false;
}
const size_t aStride = theAccessor.ByteStride != 0
? theAccessor.ByteStride
: sizeof(uint8_t);
Standard_ReadBuffer aBuffer (theAccessor.Count * aStride, aStride);
for (Standard_Integer aTriIter = 0; aTriIter < aNbTris; ++aTriIter)
{
if (const uint8_t* anIndex0 = aBuffer.ReadChunk<uint8_t> (theStream))
{
aVec3.ChangeValue (1) = THE_LOWER_NODE_INDEX + (Standard_Integer )*anIndex0;
}
if (const uint8_t* anIndex1 = aBuffer.ReadChunk<uint8_t> (theStream))
{
aVec3.ChangeValue (2) = THE_LOWER_NODE_INDEX + (Standard_Integer )*anIndex1;
}
if (const uint8_t* anIndex2 = aBuffer.ReadChunk<uint8_t> (theStream))
{
aVec3.ChangeValue (3) = THE_LOWER_NODE_INDEX + (Standard_Integer )*anIndex2;
}
else
{
reportError (TCollection_AsciiString ("Buffer '") + theName + "' reading error.");
return false;
}
if (!setTriangle (THE_LOWER_TRI_INDEX + aTriIter, aVec3))
{
reportError (TCollection_AsciiString ("Buffer '") + theName + "' refers to invalid indices.");
}
}
}
else
{
break;
}
break;
}
case RWGltf_GltfArrayType_Position:
{
if (theAccessor.ComponentType != RWGltf_GltfAccessorCompType_Float32
|| theAccessor.Type != RWGltf_GltfAccessorLayout_Vec3)
{
break;
}
else if (theAccessor.Count > std::numeric_limits<Standard_Integer>::max())
{
reportError (TCollection_AsciiString ("Buffer '") + theName + "' defines too big array.");
return false;
}
const size_t aStride = theAccessor.ByteStride != 0
? theAccessor.ByteStride
: sizeof(Graphic3d_Vec3);
const Standard_Integer aNbNodes = (Standard_Integer )theAccessor.Count;
if (!setNbPositionNodes (aNbNodes))
{
return false;
}
Standard_ReadBuffer aBuffer (theAccessor.Count * aStride - (aStride - sizeof(Graphic3d_Vec3)), aStride, true);
if (!myCoordSysConverter.IsEmpty())
{
for (Standard_Integer aVertIter = 0; aVertIter < aNbNodes; ++aVertIter)
{
const Graphic3d_Vec3* aVec3 = aBuffer.ReadChunk<Graphic3d_Vec3> (theStream);
if (aVec3 == NULL)
{
reportError (TCollection_AsciiString ("Buffer '") + theName + "' reading error.");
return false;
}
gp_Pnt anXYZ (aVec3->x(), aVec3->y(), aVec3->z());
myCoordSysConverter.TransformPosition (anXYZ.ChangeCoord());
setNodePosition (THE_LOWER_NODE_INDEX + aVertIter, anXYZ);
}
}
else
{
for (Standard_Integer aVertIter = 0; aVertIter < aNbNodes; ++aVertIter)
{
const Graphic3d_Vec3* aVec3 = aBuffer.ReadChunk<Graphic3d_Vec3> (theStream);
if (aVec3 == NULL)
{
reportError (TCollection_AsciiString ("Buffer '") + theName + "' reading error.");
return false;
}
setNodePosition (THE_LOWER_NODE_INDEX + aVertIter, gp_Pnt (aVec3->x(), aVec3->y(), aVec3->z()));
}
}
break;
}
case RWGltf_GltfArrayType_Normal:
{
if (theAccessor.ComponentType != RWGltf_GltfAccessorCompType_Float32
|| theAccessor.Type != RWGltf_GltfAccessorLayout_Vec3)
{
break;
}
else if (theAccessor.Count > std::numeric_limits<Standard_Integer>::max())
{
reportError (TCollection_AsciiString ("Buffer '") + theName + "' defines too big array.");
return false;
}
const size_t aStride = theAccessor.ByteStride != 0
? theAccessor.ByteStride
: sizeof(Graphic3d_Vec3);
const Standard_Integer aNbNodes = (Standard_Integer )theAccessor.Count;
if (!setNbNormalNodes (aNbNodes))
{
return false;
}
Standard_ReadBuffer aBuffer (theAccessor.Count * aStride - (aStride - sizeof(Graphic3d_Vec3)), aStride, true);
if (!myCoordSysConverter.IsEmpty())
{
for (Standard_Integer aVertIter = 0; aVertIter < aNbNodes; ++aVertIter)
{
Graphic3d_Vec3* aVec3 = aBuffer.ReadChunk<Graphic3d_Vec3> (theStream);
if (aVec3 == NULL)
{
reportError (TCollection_AsciiString ("Buffer '") + theName + "' reading error.");
return false;
}
if (aVec3->SquareModulus() >= THE_NORMAL_PREC2)
{
myCoordSysConverter.TransformNormal (*aVec3);
setNodeNormal (THE_LOWER_NODE_INDEX + aVertIter, gp_Dir (aVec3->x(), aVec3->y(), aVec3->z()));
}
else
{
setNodeNormal (THE_LOWER_NODE_INDEX + aVertIter, gp_Dir (0.0, 0.0, 1.0));
}
}
}
else
{
for (Standard_Integer aVertIter = 0; aVertIter < aNbNodes; ++aVertIter)
{
const Graphic3d_Vec3* aVec3 = aBuffer.ReadChunk<Graphic3d_Vec3> (theStream);
if (aVec3 == NULL)
{
reportError (TCollection_AsciiString ("Buffer '") + theName + "' reading error.");
return false;
}
if (aVec3->SquareModulus() >= THE_NORMAL_PREC2)
{
setNodeNormal (THE_LOWER_NODE_INDEX + aVertIter, gp_Dir (aVec3->x(), aVec3->y(), aVec3->z()));
}
else
{
setNodeNormal (THE_LOWER_NODE_INDEX + aVertIter, gp_Dir (0.0, 0.0, 1.0));
}
}
}
break;
}
case RWGltf_GltfArrayType_TCoord0:
{
if (theAccessor.ComponentType != RWGltf_GltfAccessorCompType_Float32
|| theAccessor.Type != RWGltf_GltfAccessorLayout_Vec2)
{
break;
}
else if (theAccessor.Count > std::numeric_limits<Standard_Integer>::max())
{
reportError (TCollection_AsciiString ("Buffer '") + theName + "' defines too big array.");
return false;
}
const size_t aStride = theAccessor.ByteStride != 0
? theAccessor.ByteStride
: sizeof(Graphic3d_Vec2);
const Standard_Integer aNbNodes = (Standard_Integer )theAccessor.Count;
if (!setNbUVNodes (aNbNodes))
{
return false;
}
Standard_ReadBuffer aBuffer (theAccessor.Count * aStride - (aStride - sizeof(Graphic3d_Vec2)), aStride, true);
for (int aVertIter = 0; aVertIter < aNbNodes; ++aVertIter)
{
Graphic3d_Vec2* aVec2 = aBuffer.ReadChunk<Graphic3d_Vec2> (theStream);
if (aVec2 == NULL)
{
reportError (TCollection_AsciiString ("Buffer '") + theName + "' reading error.");
return false;
}
// Y should be flipped (relative to image layout used by OCCT)
aVec2->y() = 1.0f - aVec2->y();
setNodeUV (THE_LOWER_NODE_INDEX + aVertIter, gp_Pnt2d (aVec2->x(), aVec2->y()));
}
break;
}
case RWGltf_GltfArrayType_Color:
case RWGltf_GltfArrayType_TCoord1:
case RWGltf_GltfArrayType_Joint:
case RWGltf_GltfArrayType_Weight:
{
return true;
}
case RWGltf_GltfArrayType_UNKNOWN:
{
return false;
}
}
return true;
}