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occt/src/RWStepRepr/RWStepRepr_RWCharacterizedRepresentation.cxx
ika fe0d928d97 0027807: Units are lost during import presentation of GDT.
Add entities to import a subtype of draughting_model,
Add units calculating during STEP reading.
2016-09-01 13:19:12 +03:00

119 lines
4.1 KiB
C++

// Created on: 2016-08-25
// Created by: Irina KRYLOVA
// Copyright (c) 2016 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <Interface_Check.hxx>
#include <Interface_EntityIterator.hxx>
#include <RWStepRepr_RWCharacterizedRepresentation.hxx>
#include <StepData_StepReaderData.hxx>
#include <StepData_StepWriter.hxx>
#include <StepRepr_HArray1OfRepresentationItem.hxx>
#include <StepRepr_CharacterizedRepresentation.hxx>
#include <StepRepr_RepresentationContext.hxx>
#include <StepRepr_RepresentationItem.hxx>
//=======================================================================
//function : RWStepRepr_RWCharacterizedRepresentation
//purpose :
//=======================================================================
RWStepRepr_RWCharacterizedRepresentation::RWStepRepr_RWCharacterizedRepresentation () {}
//=======================================================================
//function : ReadStep
//purpose :
//=======================================================================
void RWStepRepr_RWCharacterizedRepresentation::ReadStep
(const Handle(StepData_StepReaderData)& data,
const Standard_Integer num,
Handle(Interface_Check)& ach,
const Handle(StepRepr_CharacterizedRepresentation)& ent) const
{
// Number of Parameter Control
if (!data->CheckNbParams(num, 4, ach, "characterized_representation")) return;
// name
Handle(TCollection_HAsciiString) aName;
data->ReadString (num, 1, "name", ach, aName);
// description
Handle(TCollection_HAsciiString) aDescription;
data->ReadString (num, 2, "description", ach, aDescription);
// items
Handle(StepRepr_HArray1OfRepresentationItem) anItems;
Handle(StepRepr_RepresentationItem) anItem;
Standard_Integer nsub;
if (data->ReadSubList (num, 3, "items", ach, nsub)) {
Standard_Integer nb = data->NbParams(nsub);
anItems = new StepRepr_HArray1OfRepresentationItem (1, nb);
for (Standard_Integer i = 1; i <= nb; i ++) {
if (data->ReadEntity (nsub, i,"representation_item", ach,
STANDARD_TYPE(StepRepr_RepresentationItem), anItem))
anItems->SetValue(i, anItem);
}
}
// context_of_items
Handle(StepRepr_RepresentationContext) aContextOfItems;
data->ReadEntity(num, 4, "context_of_items", ach, STANDARD_TYPE(StepRepr_RepresentationContext), aContextOfItems);
// Initialization of the read entity
ent->Init(aName, aDescription, anItems, aContextOfItems);
}
//=======================================================================
//function : WriteStep
//purpose :
//=======================================================================
void RWStepRepr_RWCharacterizedRepresentation::WriteStep
(StepData_StepWriter& SW,
const Handle(StepRepr_CharacterizedRepresentation)& ent) const
{
// name
SW.Send(ent->Name());
// description
if (!ent->Description().IsNull())
SW.Send(ent->Description());
else
SW.SendUndef();
// items
SW.OpenSub();
for (Standard_Integer i = 1; i <= ent->NbItems(); i ++) {
SW.Send(ent->ItemsValue(i));
}
SW.CloseSub();
// context_of_items
SW.Send(ent->ContextOfItems());
}
//=======================================================================
//function : Share
//purpose :
//=======================================================================
void RWStepRepr_RWCharacterizedRepresentation::Share
(const Handle(StepRepr_CharacterizedRepresentation)& ent,
Interface_EntityIterator& iter) const
{
Standard_Integer nbElem = ent->NbItems();
for (Standard_Integer i=1; i <= nbElem; i++) {
iter.GetOneItem(ent->ItemsValue(i));
}
iter.GetOneItem(ent->ContextOfItems());
}