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Automatic upgrade of OCCT code by command "occt_upgrade . -nocdl": - WOK-generated header files from inc and sources from drv are moved to src - CDL files removed - All packages are converted to nocdlpack
114 lines
3.3 KiB
C++
114 lines
3.3 KiB
C++
// Created on: 1993-02-04
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// Created by: Laurent BOURESCHE
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// Copyright (c) 1993-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <BRep_Builder.hxx>
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#include <BRepSweep_Builder.hxx>
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#include <TopoDS.hxx>
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#include <TopoDS_Shape.hxx>
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//=======================================================================
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//function : BRepSweep_Builder
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//purpose :
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//=======================================================================
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BRepSweep_Builder::BRepSweep_Builder(const BRep_Builder& aBuilder) :
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myBuilder(aBuilder)
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{
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}
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//=======================================================================
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//function : MakeCompound
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//purpose :
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//=======================================================================
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void BRepSweep_Builder::MakeCompound(TopoDS_Shape& aCompound)const
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{
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myBuilder.MakeCompound(TopoDS::Compound(aCompound));
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}
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//=======================================================================
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//function : MakeCompSolid
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//purpose :
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//=======================================================================
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void BRepSweep_Builder::MakeCompSolid(TopoDS_Shape& aCompSolid)const
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{
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myBuilder.MakeCompSolid(TopoDS::CompSolid(aCompSolid));
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}
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//=======================================================================
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//function : MakeSolid
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//purpose :
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//=======================================================================
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void BRepSweep_Builder::MakeSolid(TopoDS_Shape& aSolid)const
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{
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myBuilder.MakeSolid(TopoDS::Solid(aSolid));
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}
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//=======================================================================
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//function : MakeShell
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//purpose :
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//=======================================================================
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void BRepSweep_Builder::MakeShell(TopoDS_Shape& aShell)const
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{
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myBuilder.MakeShell(TopoDS::Shell(aShell));
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}
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//=======================================================================
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//function : MakeWire
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//purpose :
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//=======================================================================
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void BRepSweep_Builder::MakeWire(TopoDS_Shape& aWire)const
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{
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myBuilder.MakeWire(TopoDS::Wire(aWire));
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}
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//=======================================================================
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//function : Add
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//purpose :
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//=======================================================================
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void BRepSweep_Builder::Add(TopoDS_Shape& aShape1,
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const TopoDS_Shape& aShape2,
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const TopAbs_Orientation Orient)const
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{
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TopoDS_Shape aComp = aShape2;
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aComp.Orientation(Orient);
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myBuilder.Add(aShape1,aComp);
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}
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//=======================================================================
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//function : Add
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//purpose :
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//=======================================================================
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void BRepSweep_Builder::Add(TopoDS_Shape& aShape1,
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const TopoDS_Shape& aShape2)const
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{
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myBuilder.Add(aShape1,aShape2);
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}
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