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occt/src/BRepSweep/BRepSweep_Builder.cxx
abv 42cf5bc1ca 0024002: Overall code and build procedure refactoring -- automatic
Automatic upgrade of OCCT code by command "occt_upgrade . -nocdl":
- WOK-generated header files from inc and sources from drv are moved to src
- CDL files removed
- All packages are converted to nocdlpack
2015-07-12 07:42:38 +03:00

114 lines
3.3 KiB
C++

// Created on: 1993-02-04
// Created by: Laurent BOURESCHE
// Copyright (c) 1993-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <BRep_Builder.hxx>
#include <BRepSweep_Builder.hxx>
#include <TopoDS.hxx>
#include <TopoDS_Shape.hxx>
//=======================================================================
//function : BRepSweep_Builder
//purpose :
//=======================================================================
BRepSweep_Builder::BRepSweep_Builder(const BRep_Builder& aBuilder) :
myBuilder(aBuilder)
{
}
//=======================================================================
//function : MakeCompound
//purpose :
//=======================================================================
void BRepSweep_Builder::MakeCompound(TopoDS_Shape& aCompound)const
{
myBuilder.MakeCompound(TopoDS::Compound(aCompound));
}
//=======================================================================
//function : MakeCompSolid
//purpose :
//=======================================================================
void BRepSweep_Builder::MakeCompSolid(TopoDS_Shape& aCompSolid)const
{
myBuilder.MakeCompSolid(TopoDS::CompSolid(aCompSolid));
}
//=======================================================================
//function : MakeSolid
//purpose :
//=======================================================================
void BRepSweep_Builder::MakeSolid(TopoDS_Shape& aSolid)const
{
myBuilder.MakeSolid(TopoDS::Solid(aSolid));
}
//=======================================================================
//function : MakeShell
//purpose :
//=======================================================================
void BRepSweep_Builder::MakeShell(TopoDS_Shape& aShell)const
{
myBuilder.MakeShell(TopoDS::Shell(aShell));
}
//=======================================================================
//function : MakeWire
//purpose :
//=======================================================================
void BRepSweep_Builder::MakeWire(TopoDS_Shape& aWire)const
{
myBuilder.MakeWire(TopoDS::Wire(aWire));
}
//=======================================================================
//function : Add
//purpose :
//=======================================================================
void BRepSweep_Builder::Add(TopoDS_Shape& aShape1,
const TopoDS_Shape& aShape2,
const TopAbs_Orientation Orient)const
{
TopoDS_Shape aComp = aShape2;
aComp.Orientation(Orient);
myBuilder.Add(aShape1,aComp);
}
//=======================================================================
//function : Add
//purpose :
//=======================================================================
void BRepSweep_Builder::Add(TopoDS_Shape& aShape1,
const TopoDS_Shape& aShape2)const
{
myBuilder.Add(aShape1,aShape2);
}