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occt/src/math/math_BrentMinimum.cxx
dpasukhi a5a7b3185b Coding - Apply .clang-format formatting #286
Update empty method guards to new style with regex (see PR).
Used clang-format 18.1.8.
New actions to validate code formatting is added.
Update .clang-format with disabling of include sorting.
  It is temporary changes, then include will be sorted.
Apply formatting for /src and /tools folder.
The files with .hxx,.cxx,.lxx,.h,.pxx,.hpp,*.cpp extensions.
2025-01-26 00:43:57 +00:00

193 lines
4.9 KiB
C++

// Copyright (c) 1997-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <math_BrentMinimum.hxx>
#include <math_Function.hxx>
#include <StdFail_NotDone.hxx>
static const Standard_Real CGOLD = 0.3819660; // 0.5*(3 - sqrt(5));
//=======================================================================
// function : SHFT
// purpose : Shifts arguments
//=======================================================================
inline void SHFT(Standard_Real& theA, Standard_Real& theB, Standard_Real& theC, Standard_Real& theD)
{
theA = theB;
theB = theC;
theC = theD;
}
//=================================================================================================
math_BrentMinimum::math_BrentMinimum(const Standard_Real theTolX,
const Standard_Integer theNbIterations,
const Standard_Real theZEPS)
: a(0.0),
b(0.0),
x(0.0),
fx(0.0),
fv(0.0),
fw(0.0),
XTol(theTolX),
EPSZ(theZEPS),
Done(Standard_False),
iter(0),
Itermax(theNbIterations),
myF(Standard_False)
{
}
//=================================================================================================
math_BrentMinimum::math_BrentMinimum(const Standard_Real theTolX,
const Standard_Real theFbx,
const Standard_Integer theNbIterations,
const Standard_Real theZEPS)
: a(0.0),
b(0.0),
x(0.0),
fx(theFbx),
fv(0.0),
fw(0.0),
XTol(theTolX),
EPSZ(theZEPS),
Done(Standard_False),
iter(0),
Itermax(theNbIterations),
myF(Standard_True)
{
}
//=================================================================================================
math_BrentMinimum::~math_BrentMinimum() {}
//=================================================================================================
void math_BrentMinimum::Perform(math_Function& F,
const Standard_Real ax,
const Standard_Real bx,
const Standard_Real cx)
{
Standard_Boolean OK;
Standard_Real etemp, fu, p, q, r;
Standard_Real tol1, tol2, u, v, w, xm;
Standard_Real e = 0.0;
Standard_Real d = RealLast();
a = ((ax < cx) ? ax : cx);
b = ((ax > cx) ? ax : cx);
x = w = v = bx;
if (!myF)
{
OK = F.Value(x, fx);
if (!OK)
return;
}
fw = fv = fx;
for (iter = 1; iter <= Itermax; iter++)
{
xm = 0.5 * (a + b);
tol1 = XTol * fabs(x) + EPSZ;
tol2 = 2.0 * tol1;
if (IsSolutionReached(F))
{
Done = Standard_True;
return;
}
if (fabs(e) > tol1)
{
r = (x - w) * (fx - fv);
q = (x - v) * (fx - fw);
p = (x - v) * q - (x - w) * r;
q = 2.0 * (q - r);
if (q > 0.0)
p = -p;
q = fabs(q);
etemp = e;
e = d;
if (fabs(p) >= fabs(0.5 * q * etemp) || p <= q * (a - x) || p >= q * (b - x))
{
e = (x >= xm ? a - x : b - x);
d = CGOLD * e;
}
else
{
d = p / q;
u = x + d;
if (u - a < tol2 || b - u < tol2)
d = Sign(tol1, xm - x);
}
}
else
{
e = (x >= xm ? a - x : b - x);
d = CGOLD * e;
}
u = (fabs(d) >= tol1 ? x + d : x + Sign(tol1, d));
OK = F.Value(u, fu);
if (!OK)
return;
if (fu <= fx)
{
if (u >= x)
a = x;
else
b = x;
SHFT(v, w, x, u);
SHFT(fv, fw, fx, fu);
}
else
{
if (u < x)
a = u;
else
b = u;
if (fu <= fw || w == x)
{
v = w;
w = u;
fv = fw;
fw = fu;
}
else if (fu <= fv || v == x || v == w)
{
v = u;
fv = fu;
}
}
}
Done = Standard_False;
return;
}
//=================================================================================================
void math_BrentMinimum::Dump(Standard_OStream& o) const
{
o << "math_BrentMinimum ";
if (Done)
{
o << " Status = Done \n";
o << " Location value = " << x << "\n";
o << " Minimum value = " << fx << "\n";
o << " Number of iterations = " << iter << "\n";
}
else
{
o << " Status = not Done \n";
}
}